diff --git a/.gradle/8.2.1/fileHashes/fileHashes.lock b/.gradle/8.2.1/fileHashes/fileHashes.lock index cb884fa..3622f4f 100644 Binary files a/.gradle/8.2.1/fileHashes/fileHashes.lock and b/.gradle/8.2.1/fileHashes/fileHashes.lock differ diff --git a/src/main/java/com/zivilon/cinder_loe/Materials.java b/src/main/java/com/zivilon/cinder_loe/Materials.java index f9d5cc1..77cd350 100644 --- a/src/main/java/com/zivilon/cinder_loe/Materials.java +++ b/src/main/java/com/zivilon/cinder_loe/Materials.java @@ -10,10 +10,6 @@ import java.lang.reflect.Constructor; import java.lang.reflect.Method; import java.lang.reflect.Field; -import com.zivilon.cinder_loe.CinderLoE; - -import static lotr.common.item.LOTRMaterial.BRONZE; - public class Materials { public static void registerMaterials() { modifyMaterial("RED_DWARF", 700, 3.0F, 0.7F, 3, 7.0F, 10, CinderLoE.redDwarfSteel); @@ -26,6 +22,8 @@ public class Materials { modifyMaterial("BATTLENUN", 300, 3F, 0.6F, 2, 6.0F, 10, Items.iron_ingot); modifyMaterial("ASH", 2000, 0.0F, 0.6F, 2, 7.0F, 10, CinderLoE.ingotAsh); + //modifyMaterial("BRONZE", 2000, 0.0F, 0.6F, 2, 7.0F, 10, LOTRMod.bronze); + // Modified Vanilla Material, for Royal armor and prot (1000 - Original Durability) * 0.25 // Orcs modifyMaterial("ANGMAR", 480, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.orcSteel); //Original Durability = 350 | Add 162 | 1/4 @@ -43,6 +41,7 @@ public class Materials { modifyMaterial("LOSSARNACH", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4 modifyMaterial("LAMEDON", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4 + // Evil Humans modifyMaterial("RHUN_GOLD", 558, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.gildedIron); //Original Durability = 450 | Add 137 | 1/4 modifyMaterial("RHUN", 400, 2.5F, 0.6F, 2, 6.0F, 10, Items.iron_ingot); //Original Durability = 400 | Add 150 | 0/4 @@ -56,6 +55,8 @@ public class Materials { //Elves modifyMaterial("WOOD_ELVEN", 1000, 3.0F, 0.6F, 2, 9.0F, 15, LOTRMod.elfSteel); //Original Durability = 500 | Add 125 | 4/4 + + } public static void modifyMaterial(String fieldName, int uses, float weapon_damage, float protection, int harvest_level, float speed, int enchantability, Item crafting_item) {