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2 Commits
41794bf93e
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8a42ca4fbe
| Author | SHA1 | Date |
|---|---|---|
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8a42ca4fbe | 1 year ago |
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e00ce5f633 | 1 year ago |
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module version="4">
|
||||
<component name="FacetManager">
|
||||
<facet type="minecraft" name="Minecraft">
|
||||
<configuration>
|
||||
<autoDetectTypes>
|
||||
<platformType>MIXIN</platformType>
|
||||
</autoDetectTypes>
|
||||
<projectReimportVersion>1</projectReimportVersion>
|
||||
</configuration>
|
||||
</facet>
|
||||
</component>
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||||
</module>
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||||
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module version="4">
|
||||
<component name="AdditionalModuleElements">
|
||||
<content url="file://$MODULE_DIR$/../../build/generated/sources/annotationProcessor/java/main">
|
||||
<sourceFolder url="file://$MODULE_DIR$/../../build/generated/sources/annotationProcessor/java/main" isTestSource="false" generated="true" />
|
||||
</content>
|
||||
</component>
|
||||
<component name="FacetManager">
|
||||
<facet type="minecraft" name="Minecraft">
|
||||
<configuration>
|
||||
<autoDetectTypes>
|
||||
<platformType>MIXIN</platformType>
|
||||
</autoDetectTypes>
|
||||
<projectReimportVersion>1</projectReimportVersion>
|
||||
</configuration>
|
||||
</facet>
|
||||
</component>
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||||
</module>
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||||
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module version="4">
|
||||
<component name="FacetManager">
|
||||
<facet type="minecraft" name="Minecraft">
|
||||
<configuration>
|
||||
<autoDetectTypes>
|
||||
<platformType>MIXIN</platformType>
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||||
</autoDetectTypes>
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||||
<projectReimportVersion>1</projectReimportVersion>
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||||
</configuration>
|
||||
</facet>
|
||||
</component>
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||||
</module>
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||||
@ -0,0 +1,36 @@
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package com.zivilon.cinder_loe.blocks;
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import com.zivilon.cinder_loe.util.Utilities;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import lotr.common.LOTRCreativeTabs;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import java.lang.reflect.Field;
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public class mordorcobble extends Block {
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public mordorcobble() {
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super(Material.rock);
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try {
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Field tabField = LOTRCreativeTabs.class.getDeclaredField("tabBlock");
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LOTRCreativeTabs tab = (LOTRCreativeTabs)tabField.get((Object)null);
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this.setCreativeTab(tab);
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} catch (IllegalAccessException | NoSuchFieldException var3) {
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ReflectiveOperationException e = var3;
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e.printStackTrace();
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}
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this.setHardness(2.0F);
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this.setResistance(5.0F);
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this.setBlockTextureName(Utilities.toSnakeCase("lotr:mordorcobble"));
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this.setBlockName("lotr:mordorcobble");
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}
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconRegister) {
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this.blockIcon = iconRegister.registerIcon("lotr:mordorcobble");
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}
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}
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@ -0,0 +1,101 @@
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package com.zivilon.cinder_loe.client.model;
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import lotr.client.model.LOTRModelBiped;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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/**
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* LegsJade - Cleric_red
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* Created using Tabula 4.1.1
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*/
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public class ModelBodyJade extends LOTRModelBiped {
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public ModelRenderer lpad;
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public ModelRenderer lribbon;
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public ModelRenderer neck3;
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public ModelRenderer neck2;
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public ModelRenderer neck1;
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public ModelRenderer rpad;
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public ModelRenderer rribbon;
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public ModelBodyJade(float f) {
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super(f);
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this.textureWidth = 64;
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this.textureHeight = 32;
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this.bipedBody.cubeList.clear();
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this.bipedRightArm.cubeList.clear();
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this.bipedLeftArm.cubeList.clear();
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this.neck1 = new ModelRenderer(this, 13, 0);
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this.neck1.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.neck1.addBox(-3.7F, -2.1F, -3.4F, 3, 3, 1, 0.0F);
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this.setRotateAngle(neck1, 0.5009094953223726F, 0.22759093446006054F, 0.0F);
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this.lpad = new ModelRenderer(this, 16, 0);
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this.lpad.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.lpad.addBox(3.5F, -4.5F, -2.5F, 1, 7, 5, 0.0F);
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this.bipedBody = new ModelRenderer(this, 16, 16);
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this.bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.5F);
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this.rribbon = new ModelRenderer(this, 16, 7);
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this.rribbon.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.rribbon.addBox(-4F, 2.5F, -2.5F, 0, 2, 5, 0.0F);
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this.bipedRightArm = new ModelRenderer(this, 40, 16);
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this.bipedRightArm.mirror = true;
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this.bipedRightArm.setRotationPoint(5.0F, 2.0F, -0.0F);
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this.bipedRightArm.addBox( -3.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F);
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this.setRotateAngle(bipedRightArm, 4.371139006309477E-9F, 0.0F, -0.02639634720981121F);
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this.neck2 = new ModelRenderer(this, 13, 0);
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this.neck2.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.neck2.addBox(0.7F, -2.1F, -3.4F, 3, 3, 1, 0.0F);
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this.setRotateAngle(neck2, 0.5009094953223726F, -0.22759093446006054F, 0.0F);
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this.bipedLeftArm = new ModelRenderer(this, 40, 16);
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this.bipedLeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F);
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this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F);
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this.setRotateAngle(bipedLeftArm, -4.371139006309477E-9F, 0.0F, 0.02639634720981121F);
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this.lribbon = new ModelRenderer(this, 16, 7);
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this.lribbon.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.lribbon.addBox(4F, 2.5F, -2.5F, 0, 2, 5, 0.0F);
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this.rpad = new ModelRenderer(this, 16, 0);
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this.rpad.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.rpad.addBox(-4.5F, -4.5F, -2.5F, 1, 7, 5, 0.0F);
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this.neck3 = new ModelRenderer(this, 13, 0);
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this.neck3.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.neck3.addBox(-1.5F, -2.0F, -3.2F, 3, 3, 1, 0.0F);
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this.setRotateAngle(neck3, 0.5009094953223726F, 0.0F, 0.0F);
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this.bipedBody.addChild(this.neck1);
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this.bipedLeftArm.addChild(this.lpad);
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this.bipedRightArm.addChild(this.rribbon);
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this.bipedBody.addChild(this.neck2);
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this.bipedLeftArm.addChild(this.lribbon);
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this.bipedRightArm.addChild(this.rpad);
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this.bipedBody.addChild(this.neck3);
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this.bipedHead.cubeList.clear();
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this.bipedHeadwear.cubeList.clear();
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this.bipedRightLeg.cubeList.clear();
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this.bipedLeftLeg.cubeList.clear();
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||||
}
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||||
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@Override
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||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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this.bipedBody.render(f5);
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this.bipedRightArm.render(f5);
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this.bipedLeftArm.render(f5);
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||||
}
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||||
|
||||
/**
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||||
* This is a helper function from Tabula to set the rotation of model parts
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||||
*/
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||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
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modelRenderer.rotateAngleX = x;
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modelRenderer.rotateAngleY = y;
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modelRenderer.rotateAngleZ = z;
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}
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||||
}
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@ -0,0 +1,90 @@
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package com.zivilon.cinder_loe.client.model;
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import lotr.client.model.LOTRModelBiped;
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import net.minecraft.client.model.ModelRenderer;
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||||
import net.minecraft.entity.Entity;
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||||
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||||
/**
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* Black serpent Chestpiece - cleric_red
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* Created using Tabula 4.1.1
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||||
*/
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public class ModelBodySerpent extends LOTRModelBiped {
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public ModelRenderer sash;
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public ModelRenderer Quiver;
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||||
public ModelRenderer Arrows1;
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||||
public ModelRenderer Arrows1_1;
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||||
public ModelRenderer Arrows1_2;
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public ModelRenderer Arrows1_3;
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public ModelBodySerpent(float f) {
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super (f);
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this.textureWidth = 64;
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this.textureHeight = 32;
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this.bipedBody.cubeList.clear();
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this.bipedRightArm.cubeList.clear();
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this.bipedLeftArm.cubeList.clear();
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this.bipedBody = new ModelRenderer(this, 16, 16);
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this.bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.5F);
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this.bipedRightArm = new ModelRenderer(this, 40, 16);
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this.bipedRightArm.mirror = true;
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||||
this.bipedRightArm.setRotationPoint(5.0F, 2.0F, -0.0F);
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this.bipedRightArm.addBox( -3.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F);
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this.setRotateAngle(bipedRightArm, 4.371139006309477E-9F, 0.0F, -0.02639634720981121F);
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||||
this.Arrows1_1 = new ModelRenderer(this, 6, 20);
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||||
this.Arrows1_1.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.Arrows1_1.addBox(-6.0F, -7.0F, 3.7F, 4, 3, 0, 0.0F);
|
||||
this.Arrows1_3 = new ModelRenderer(this, 8, 23);
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||||
this.Arrows1_3.setRotationPoint(0.0F, 0.0F, 0.0F);
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||||
this.Arrows1_3.addBox(-2.5F, -7.0F, 1.2F, 0, 3, 3, 0.0F);
|
||||
this.Quiver = new ModelRenderer(this, 33, 0);
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||||
this.Quiver.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.Quiver.addBox(-6.0F, -4.0F, 2.0F, 4, 12, 3, 0.0F);
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||||
this.setRotateAngle(Quiver, 0.0F, 0.0F, -0.5138249317871306F);
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||||
this.Arrows1_2 = new ModelRenderer(this, 8, 23);
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this.Arrows1_2.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.Arrows1_2.addBox(-4.5F, -7.0F, 2.0F, 0, 3, 3, 0.0F);
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||||
|
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this.bipedLeftArm = new ModelRenderer(this, 40, 16);
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this.bipedLeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F);
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this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F);
|
||||
this.setRotateAngle(bipedLeftArm, -4.371139006309477E-9F, 0.0F, 0.02639634720981121F);
|
||||
|
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this.sash = new ModelRenderer(this, 16, 3);
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this.sash.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.sash.addBox(-4.0F, 0.0F, -2.7F, 8, 12, 0, 0.0F);
|
||||
this.Arrows1 = new ModelRenderer(this, 6, 20);
|
||||
this.Arrows1.setRotationPoint(0.0F, 0.0F, 0.0F);
|
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this.Arrows1.addBox(-4.0F, -7.0F, 2.8F, 4, 3, 0, 0.0F);
|
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this.Arrows1.addChild(this.Arrows1_1);
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this.Arrows1_2.addChild(this.Arrows1_3);
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this.sash.addChild(this.Quiver);
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this.Arrows1_1.addChild(this.Arrows1_2);
|
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this.bipedBody.addChild(this.sash);
|
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this.Quiver.addChild(this.Arrows1);
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|
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this.bipedHead.cubeList.clear();
|
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this.bipedHeadwear.cubeList.clear();
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this.bipedRightLeg.cubeList.clear();
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this.bipedLeftLeg.cubeList.clear();
|
||||
}
|
||||
|
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@Override
|
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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this.bipedBody.render(f5);
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this.bipedRightArm.render(f5);
|
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this.bipedLeftArm.render(f5);
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}
|
||||
|
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/**
|
||||
* This is a helper function from Tabula to set the rotation of model parts
|
||||
*/
|
||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
|
||||
modelRenderer.rotateAngleX = x;
|
||||
modelRenderer.rotateAngleY = y;
|
||||
modelRenderer.rotateAngleZ = z;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,50 @@
|
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package com.zivilon.cinder_loe.client.model;
|
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|
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import lotr.client.model.LOTRModelBiped;
|
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import net.minecraft.client.model.ModelBase;
|
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import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelBrokenHalo extends LOTRModelBiped {
|
||||
public ModelRenderer shape9;
|
||||
|
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public ModelBrokenHalo(float f) {
|
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super(f);
|
||||
|
||||
this.textureWidth = 128;
|
||||
this.textureHeight = 64;
|
||||
|
||||
this.shape9 = new ModelRenderer(this, 32, 16);
|
||||
this.shape9.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
|
||||
this.shape9.addBox(-8.0F, -14.0F, 5.0F, 16, 16, 0, 0.0F);
|
||||
|
||||
this.bipedHead.cubeList.clear();
|
||||
|
||||
this.bipedHead = new ModelRenderer(this, 0, 0);
|
||||
this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.bipedHead.addBox(-4F, -8F, -4F, 8, 8, 8, f); // Adjusted position and scale (f)
|
||||
this.bipedHead.addChild(this.shape9);
|
||||
|
||||
this.bipedHeadwear.cubeList.clear();
|
||||
this.bipedBody.cubeList.clear();
|
||||
this.bipedRightArm.cubeList.clear();
|
||||
this.bipedLeftArm.cubeList.clear();
|
||||
this.bipedRightLeg.cubeList.clear();
|
||||
this.bipedLeftLeg.cubeList.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
this.bipedHead.render(f5);
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a helper function from Tabula to set the rotation of model parts
|
||||
*/
|
||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
|
||||
modelRenderer.rotateAngleX = x;
|
||||
modelRenderer.rotateAngleY = y;
|
||||
modelRenderer.rotateAngleZ = z;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,128 @@
|
||||
package com.zivilon.cinder_loe.client.model;
|
||||
|
||||
import lotr.client.model.LOTRModelBiped;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
/**
|
||||
* JadeHelmet - Cleric_red
|
||||
* Created using Tabula 4.1.1
|
||||
*/
|
||||
public class ModelJadeHelmet extends LOTRModelBiped {
|
||||
public ModelRenderer brframe;
|
||||
public ModelRenderer frframe;
|
||||
public ModelRenderer blframe;
|
||||
public ModelRenderer frframe_1;
|
||||
public ModelRenderer fgold;
|
||||
public ModelRenderer bgold;
|
||||
public ModelRenderer tgold;
|
||||
public ModelRenderer glframe;
|
||||
public ModelRenderer grframe;
|
||||
public ModelRenderer back;
|
||||
public ModelRenderer backangle;
|
||||
public ModelRenderer Holder;
|
||||
public ModelRenderer moon;
|
||||
|
||||
public ModelJadeHelmet(float f) {
|
||||
super (f);
|
||||
this.textureWidth = 64;
|
||||
this.textureHeight = 32;
|
||||
this.bipedHead.cubeList.clear();
|
||||
this.Holder = new ModelRenderer(this, 21, 22);
|
||||
this.Holder.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.Holder.addBox(-1.0F, -12.2F, -8.0F, 2, 3, 1, 0.0F);
|
||||
this.setRotateAngle(Holder, -0.136659280431156F, 0.0F, 0.0F);
|
||||
this.moon = new ModelRenderer(this, 0, 0);
|
||||
this.moon.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.moon.addBox(-5.5F, -16.2F, -7.3F, 11, 7, 0, 0.0F);
|
||||
this.setRotateAngle(moon, -0.136659280431156F, 0.0F, 0.0F);
|
||||
|
||||
this.bgold = new ModelRenderer(this, 14, 19);
|
||||
this.bgold.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.bgold.addBox(-3.5F, -11.2F, 0.0F, 7, 2, 7, 0.0F);
|
||||
this.setRotateAngle(bgold, -0.17453292519943295F, 0.0F, 0.0F);
|
||||
|
||||
this.glframe = new ModelRenderer(this, 21, 14);
|
||||
this.glframe.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.glframe.addBox(7.4F, -7.4F, -2.5F, 1, 8, 5, 0.0F);
|
||||
this.setRotateAngle(glframe, 0.0F, 0.0F, -0.6108652381980153F);
|
||||
|
||||
this.backangle = new ModelRenderer(this, 0, 7);
|
||||
this.backangle.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.backangle.addBox(-5.0F, -2.4F, 6.2F, 10, 5, 1, 0.0F);
|
||||
this.setRotateAngle(backangle, 0.36425021489121656F, 0.0F, 0.0F);
|
||||
|
||||
this.frframe = new ModelRenderer(this, 0, 14);
|
||||
this.frframe.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.frframe.addBox(-8.6F, -7.5F, -7.0F, 1, 8, 6, 0.0F);
|
||||
this.setRotateAngle(frframe, 0.17453292519943295F, 0.0F, 0.6108652381980153F);
|
||||
|
||||
this.blframe = new ModelRenderer(this, 0, 14);
|
||||
this.blframe.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.blframe.addBox(7.6F, -7.5F, 1.0F, 1, 8, 6, 0.0F);
|
||||
this.setRotateAngle(blframe, -0.17453292519943295F, 0.0F, -0.6108652381980153F);
|
||||
|
||||
this.fgold = new ModelRenderer(this, 14, 19);
|
||||
this.fgold.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.fgold.addBox(-3.5F, -11.2F, -7.0F, 7, 2, 7, 0.0F);
|
||||
this.setRotateAngle(fgold, 0.17453292519943295F, 0.0F, 0.0F);
|
||||
|
||||
this.back = new ModelRenderer(this, 0, 8);
|
||||
this.back.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.back.addBox(-5.0F, -7.9F, 5.0F, 10, 4, 1, 0.0F);
|
||||
|
||||
this.tgold = new ModelRenderer(this, 16, 21);
|
||||
this.tgold.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.tgold.addBox(-3.5F, -11.31F, -2.5F, 7, 2, 5, 0.0F);
|
||||
this.brframe = new ModelRenderer(this, 0, 14);
|
||||
this.brframe.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.brframe.addBox(-8.6F, -7.5F, 1.0F, 1, 8, 6, 0.0F);
|
||||
this.setRotateAngle(brframe, -0.17453292519943295F, 0.0F, 0.6108652381980153F);
|
||||
this.frframe_1 = new ModelRenderer(this, 0, 14);
|
||||
this.frframe_1.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.frframe_1.addBox(7.6F, -7.5F, -7.0F, 1, 8, 6, 0.0F);
|
||||
this.setRotateAngle(frframe_1, 0.17453292519943295F, 0.0F, -0.6108652381980153F);
|
||||
this.grframe = new ModelRenderer(this, 21, 15);
|
||||
this.grframe.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.grframe.addBox(-8.5F, -7.4F, -2.5F, 1, 8, 5, 0.0F);
|
||||
this.setRotateAngle(grframe, 0.0F, 0.0F, 0.6108652381980153F);
|
||||
this.bipedHead = new ModelRenderer(this, 32, 0);
|
||||
this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.bipedHead.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 0.5F);
|
||||
this.bipedHead.addChild(this.Holder);
|
||||
this.bipedHead.addChild(this.moon);
|
||||
this.bipedHead.addChild(this.bgold);
|
||||
this.bipedHead.addChild(this.glframe);
|
||||
this.bipedHead.addChild(this.backangle);
|
||||
this.bipedHead.addChild(this.frframe);
|
||||
this.bipedHead.addChild(this.blframe);
|
||||
this.bipedHead.addChild(this.fgold);
|
||||
this.bipedHead.addChild(this.back);
|
||||
this.bipedHead.addChild(this.tgold);
|
||||
this.bipedHead.addChild(this.brframe);
|
||||
this.bipedHead.addChild(this.frframe_1);
|
||||
this.bipedHead.addChild(this.grframe);
|
||||
|
||||
this.bipedHeadwear.cubeList.clear();
|
||||
this.bipedBody.cubeList.clear();
|
||||
this.bipedRightArm.cubeList.clear();
|
||||
this.bipedLeftArm.cubeList.clear();
|
||||
this.bipedRightLeg.cubeList.clear();
|
||||
this.bipedLeftLeg.cubeList.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
this.bipedHead.render(f5);
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a helper function from Tabula to set the rotation of model parts
|
||||
*/
|
||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
|
||||
modelRenderer.rotateAngleX = x;
|
||||
modelRenderer.rotateAngleY = y;
|
||||
modelRenderer.rotateAngleZ = z;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,89 @@
|
||||
package com.zivilon.cinder_loe.client.model;
|
||||
|
||||
import lotr.client.model.LOTRModelBiped;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
/**
|
||||
* LegsJade - Cleric_red
|
||||
* Created using Tabula 4.1.1
|
||||
*/
|
||||
public class ModelLegsJade extends LOTRModelBiped {
|
||||
public ModelRenderer rarmor;
|
||||
public ModelRenderer rftrim;
|
||||
public ModelRenderer rbtrim;
|
||||
public ModelRenderer larmor;
|
||||
public ModelRenderer lftrim;
|
||||
public ModelRenderer lbtrim;
|
||||
|
||||
public ModelLegsJade(float f) {
|
||||
super(f);
|
||||
this.textureWidth = 64;
|
||||
this.textureHeight = 32;
|
||||
this.bipedRightLeg.cubeList.clear();
|
||||
this.bipedLeftLeg.cubeList.clear();
|
||||
|
||||
this.lftrim = new ModelRenderer(this, 2, 24);
|
||||
this.lftrim.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.lftrim.addBox(-2.0F, 0.1F, -3.1F, 4, 1, 1, 0.0F);
|
||||
|
||||
this.bipedRightLeg = new ModelRenderer(this, 0, 16);
|
||||
this.bipedRightLeg.setRotationPoint(-1.9F, 12.0F, 0.0F);
|
||||
this.bipedRightLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.5F);
|
||||
|
||||
this.rbtrim = new ModelRenderer(this, 1, 21);
|
||||
this.rbtrim.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.rbtrim.addBox(-2.0F, 0.1F, 2.1F, 4, 1, 1, 0.0F);
|
||||
|
||||
this.larmor = new ModelRenderer(this, -1, 0);
|
||||
this.larmor.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.larmor.addBox(1.0F, 1.0F, -3F, 4, 1, 6, 0.0F);
|
||||
this.setRotateAngle(larmor, 0.0F, 0.0F, 2.0943951023931953F);
|
||||
|
||||
this.bipedLeftLeg = new ModelRenderer(this, 0, 16);
|
||||
this.bipedLeftLeg.mirror = true;
|
||||
this.bipedLeftLeg.setRotationPoint(1.899999976158142F, 12.0F, 0.0F);
|
||||
this.bipedLeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.5F);
|
||||
|
||||
this.lbtrim = new ModelRenderer(this, 3, 21);
|
||||
this.lbtrim.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.lbtrim.addBox(-2.0F, 0.1F, 2.1F, 4, 1, 1, 0.0F);
|
||||
|
||||
this.rarmor = new ModelRenderer(this, -1, 0);
|
||||
this.rarmor.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.rarmor.addBox(1.0F, -2.0F, -3F, 4, 1, 6, 0.0F);
|
||||
this.setRotateAngle(rarmor, 0.0F, 0.0F, 1.0471975511965976F);
|
||||
|
||||
this.rftrim = new ModelRenderer(this, 3, 24);
|
||||
this.rftrim.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.rftrim.addBox(-2.0F, 0.1F, -3.1F, 4, 1, 1, 0.0F);
|
||||
|
||||
this.bipedRightLeg.addChild(this.lftrim);
|
||||
this.bipedLeftLeg.addChild(this.rbtrim);
|
||||
this.bipedRightLeg.addChild(this.larmor);
|
||||
this.bipedRightLeg.addChild(this.lbtrim);
|
||||
this.bipedLeftLeg.addChild(this.rarmor);
|
||||
this.bipedLeftLeg.addChild(this.rftrim);
|
||||
this.bipedHead.cubeList.clear();
|
||||
this.bipedHeadwear.cubeList.clear();
|
||||
this.bipedBody.cubeList.clear();
|
||||
this.bipedRightArm.cubeList.clear();
|
||||
this.bipedLeftArm.cubeList.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
this.bipedRightLeg.render(f5);
|
||||
this.bipedLeftLeg.render(f5);
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a helper function from Tabula to set the rotation of model parts
|
||||
*/
|
||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
|
||||
modelRenderer.rotateAngleX = x;
|
||||
modelRenderer.rotateAngleY = y;
|
||||
modelRenderer.rotateAngleZ = z;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,93 @@
|
||||
package com.zivilon.cinder_loe.client.model;
|
||||
|
||||
import lotr.client.model.LOTRModelBiped;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
|
||||
public class ModelRhudaurHelmet extends LOTRModelBiped {
|
||||
public ModelRenderer backhelm;
|
||||
public ModelRenderer topfur;
|
||||
public ModelRenderer righthelm;
|
||||
public ModelRenderer fronthelm;
|
||||
public ModelRenderer lefthelm;
|
||||
public ModelRenderer rightfur;
|
||||
public ModelRenderer leftfur;
|
||||
public ModelRenderer Middlefur;
|
||||
public ModelRenderer backfur;
|
||||
|
||||
public ModelRhudaurHelmet(float f) {
|
||||
super(f);
|
||||
this.textureWidth = 64;
|
||||
this.textureHeight = 32;
|
||||
this.Middlefur = new ModelRenderer(this, 24, 11);
|
||||
this.Middlefur.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.Middlefur.addBox(-4.0F, -8.0F, -4.1F, 8, 1, 0, 1.3F);
|
||||
this.lefthelm = new ModelRenderer(this, 0, 0);
|
||||
this.lefthelm.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.lefthelm.addBox(4.0F, -5.85F, -5.5F, 1, 2, 9, 0.6F);
|
||||
this.setRotateAngle(lefthelm, -0.22759093446006054F, 0.0F, 0.0F);
|
||||
this.fronthelm = new ModelRenderer(this, 0, 0);
|
||||
this.fronthelm.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.fronthelm.addBox(-5.0F, -5.85F, -6.5F, 10, 2, 1, 0.6F);
|
||||
this.setRotateAngle(fronthelm, -0.22759093446006054F, 0.0F, 0.0F);
|
||||
this.backhelm = new ModelRenderer(this, 0, 0);
|
||||
this.backhelm.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.backhelm.addBox(-5.0F, -5.0F, 3.9F, 10, 2, 1, 0.6F);
|
||||
this.rightfur = new ModelRenderer(this, 32, 11);
|
||||
this.rightfur.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.rightfur.addBox(-4.1F, -8.2F, -4.0F, 0, 3, 8, 1.3F);
|
||||
this.righthelm = new ModelRenderer(this, 0, 0);
|
||||
this.righthelm.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.righthelm.addBox(-5.0F, -5.85F, -5.5F, 1, 2, 9, 0.6F);
|
||||
this.setRotateAngle(righthelm, -0.22759093446006054F, 0.0F, 0.0F);
|
||||
this.backfur = new ModelRenderer(this, 24, 11);
|
||||
this.backfur.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.backfur.addBox(-4.0F, -8.0F, 4.1F, 8, 3, 0, 1.3F);
|
||||
this.leftfur = new ModelRenderer(this, 32, 11);
|
||||
this.leftfur.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.leftfur.addBox(4.1F, -8.2F, -4.0F, 0, 3, 8, 1.3F);
|
||||
this.topfur = new ModelRenderer(this, 16, 11);
|
||||
this.topfur.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.topfur.addBox(-4.0F, -8.2F, -4.0F, 8, 0, 8, 1.3F);
|
||||
|
||||
this.bipedHead.cubeList.clear();
|
||||
|
||||
this.bipedHead = new ModelRenderer(this, 0, 11);
|
||||
this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.bipedHead.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 1.0F);
|
||||
|
||||
this.bipedHead.addChild(this.Middlefur);
|
||||
this.bipedHead.addChild(this.lefthelm);
|
||||
this.bipedHead.addChild(this.fronthelm);
|
||||
this.bipedHead.addChild(this.backhelm);
|
||||
this.bipedHead.addChild(this.rightfur);
|
||||
this.bipedHead.addChild(this.righthelm);
|
||||
this.bipedHead.addChild(this.backfur);
|
||||
this.bipedHead.addChild(this.leftfur);
|
||||
this.bipedHead.addChild(this.topfur);
|
||||
|
||||
// Clear unnecessary parts
|
||||
this.bipedHeadwear.cubeList.clear();
|
||||
this.bipedBody.cubeList.clear();
|
||||
this.bipedRightArm.cubeList.clear();
|
||||
this.bipedLeftArm.cubeList.clear();
|
||||
this.bipedRightLeg.cubeList.clear();
|
||||
this.bipedLeftLeg.cubeList.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
this.bipedHead.render(f5);
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a helper function from Tabula to set the rotation of model parts
|
||||
*/
|
||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
|
||||
modelRenderer.rotateAngleX = x;
|
||||
modelRenderer.rotateAngleY = y;
|
||||
modelRenderer.rotateAngleZ = z;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,78 @@
|
||||
package com.zivilon.cinder_loe.client.model;
|
||||
|
||||
import lotr.client.model.LOTRModelBiped;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
/**
|
||||
* UsurperHelmet - Cleric_red
|
||||
* Created using Tabula 4.1.1
|
||||
*/
|
||||
public class ModelUsurperHelmet extends LOTRModelBiped {
|
||||
public ModelRenderer leftfan;
|
||||
public ModelRenderer rightfan;
|
||||
public ModelRenderer leftfeather;
|
||||
public ModelRenderer rightfeather;
|
||||
public ModelRenderer shape15;
|
||||
|
||||
public ModelUsurperHelmet(float f) {
|
||||
super (f);
|
||||
this.textureWidth = 64;
|
||||
this.textureHeight = 32;
|
||||
this.leftfan = new ModelRenderer(this, 32, 19);
|
||||
this.leftfan.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.leftfan.addBox(-8.4F, -12.0F, -1.0F, 4, 12, 1, 0.0F);
|
||||
this.setRotateAngle(leftfan, 0.0F, 0.3490658503988659F, 0.0F);
|
||||
this.leftfeather = new ModelRenderer(this, 43, 20);
|
||||
this.leftfeather.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.leftfeather.addBox(-8.4F, -12.0F, -0.5F, 4, 12, 0, 0.0F);
|
||||
this.setRotateAngle(leftfeather, 0.0F, 0.3490658503988659F, 0.0F);
|
||||
this.rightfan = new ModelRenderer(this, 32, 5);
|
||||
this.rightfan.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.rightfan.addBox(4.6F, -12.0F, -1.0F, 4, 12, 1, 0.0F);
|
||||
this.setRotateAngle(rightfan, 0.0F, -0.3490658503988659F, 0.0F);
|
||||
this.shape15 = new ModelRenderer(this, 8, 16);
|
||||
this.shape15.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.shape15.addBox(-4.0F, -7.0F, -5.2F, 8, 6, 0, 0.0F);
|
||||
this.rightfeather = new ModelRenderer(this, 43, 6);
|
||||
this.rightfeather.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.rightfeather.addBox(4.6F, -12.0F, -0.5F, 4, 12, 0, 0.0F);
|
||||
this.setRotateAngle(rightfeather, 0.0F, -0.3490658503988659F, 0.0F);
|
||||
|
||||
this.bipedHead.cubeList.clear();
|
||||
|
||||
this.bipedHead = new ModelRenderer(this, 0, 0);
|
||||
this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.bipedHead.addBox(-4.0F, -8F, -4.0F, 8, 8, 8, 1.0F);
|
||||
|
||||
this.bipedHead.addChild(this.leftfan);
|
||||
this.bipedHead.addChild(this.leftfeather);
|
||||
this.bipedHead.addChild(this.rightfan);
|
||||
this.bipedHead.addChild(this.shape15);
|
||||
this.bipedHead.addChild(this.rightfeather);
|
||||
|
||||
this.bipedHeadwear.cubeList.clear();
|
||||
this.bipedBody.cubeList.clear();
|
||||
this.bipedRightArm.cubeList.clear();
|
||||
this.bipedLeftArm.cubeList.clear();
|
||||
this.bipedRightLeg.cubeList.clear();
|
||||
this.bipedLeftLeg.cubeList.clear();
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
this.bipedHead.render(f5);
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a helper function from Tabula to set the rotation of model parts
|
||||
*/
|
||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
|
||||
modelRenderer.rotateAngleX = x;
|
||||
modelRenderer.rotateAngleY = y;
|
||||
modelRenderer.rotateAngleZ = z;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,90 @@
|
||||
package com.zivilon.cinder_loe.client.model;
|
||||
|
||||
import lotr.client.model.LOTRModelBiped;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
/**
|
||||
* heavyHelmet - Cleric
|
||||
* Created using Tabula 4.1.1
|
||||
*/
|
||||
public class ModelWarlordHelmet extends LOTRModelBiped {
|
||||
public ModelRenderer leftmaw;
|
||||
public ModelRenderer rightmaw;
|
||||
public ModelRenderer shape31;
|
||||
public ModelRenderer hair;
|
||||
public ModelRenderer mane;
|
||||
public ModelRenderer lefttrim;
|
||||
public ModelRenderer righttrim;
|
||||
public ModelRenderer Teeth;
|
||||
|
||||
public ModelWarlordHelmet(float f) {
|
||||
super (f);
|
||||
this.textureWidth = 64;
|
||||
this.textureHeight = 32;
|
||||
this.shape31 = new ModelRenderer(this, 2, 2);
|
||||
this.shape31.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.shape31.addBox(-4.0F, -10.0F, -7.0F, 8, 3, 6, 1.0F);
|
||||
this.mane = new ModelRenderer(this, 8, 27);
|
||||
this.mane.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.mane.addBox(-4.0F, 1.0F, 5.0F, 8, 3, 0, 0.0F);
|
||||
this.leftmaw = new ModelRenderer(this, 24, 8);
|
||||
this.leftmaw.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.leftmaw.addBox(-4.7F, -4.0F, -12.3F, 0, 4, 7, 0.0F);
|
||||
this.setRotateAngle(leftmaw, 0.0F, 0.12217304763960307F, 0.0F);
|
||||
this.hair = new ModelRenderer(this, 30, 6);
|
||||
this.hair.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.hair.addBox(-3.0F, -8.7F, -3.0F, 6, 1, 4, 1.0F);
|
||||
this.setRotateAngle(hair, -0.22759093446006054F, 0.0F, 0.0F);
|
||||
this.righttrim = new ModelRenderer(this, 32, 15);
|
||||
this.righttrim.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.righttrim.addBox(4.2F, -7.9F, -3.9F, 0, 8, 4, 1.0F);
|
||||
this.lefttrim = new ModelRenderer(this, 32, 15);
|
||||
this.lefttrim.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.lefttrim.addBox(-4.2F, -7.9F, -3.9F, 0, 8, 4, 1.0F);
|
||||
this.Teeth = new ModelRenderer(this, 32, 12);
|
||||
this.Teeth.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.Teeth.addBox(-4.0F, -6.0F, -6.0F, 8, 3, 0, 0.0F);
|
||||
this.rightmaw = new ModelRenderer(this, 24, 8);
|
||||
this.rightmaw.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.rightmaw.addBox(4.7F, -4.0F, -12.3F, 0, 4, 7, 0.0F);
|
||||
this.setRotateAngle(rightmaw, 0.0F, -0.12217304763960307F, 0.0F);
|
||||
|
||||
this.bipedHead.cubeList.clear();
|
||||
|
||||
this.bipedHead = new ModelRenderer(this, 0, 11);
|
||||
this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F);
|
||||
this.bipedHead.addBox(-4.0F, -8F, -4.0F, 8, 8, 8, 1.0F);
|
||||
|
||||
this.bipedHead.addChild(this.shape31);
|
||||
this.bipedHead.addChild(this.mane);
|
||||
this.bipedHead.addChild(this.leftmaw);
|
||||
this.bipedHead.addChild(this.hair);
|
||||
this.bipedHead.addChild(this.righttrim);
|
||||
this.bipedHead.addChild(this.lefttrim);
|
||||
this.bipedHead.addChild(this.Teeth);
|
||||
this.bipedHead.addChild(this.rightmaw);
|
||||
|
||||
this.bipedHeadwear.cubeList.clear();
|
||||
this.bipedBody.cubeList.clear();
|
||||
this.bipedRightArm.cubeList.clear();
|
||||
this.bipedLeftArm.cubeList.clear();
|
||||
this.bipedRightLeg.cubeList.clear();
|
||||
this.bipedLeftLeg.cubeList.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
this.bipedHead.render(f5);
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a helper function from Tabula to set the rotation of model parts
|
||||
*/
|
||||
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
|
||||
modelRenderer.rotateAngleX = x;
|
||||
modelRenderer.rotateAngleY = y;
|
||||
modelRenderer.rotateAngleZ = z;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,13 @@
|
||||
package com.zivilon.cinder_loe.items;
|
||||
|
||||
import lotr.common.item.LOTRItemArmor;
|
||||
import lotr.common.item.LOTRMaterial;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
|
||||
public class BrokenHalo extends LOTRItemArmor {
|
||||
|
||||
public BrokenHalo(LOTRMaterial material, int slotType, String s) {
|
||||
super(material, slotType, s);
|
||||
};
|
||||
|
||||
}
|
||||
|
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 6.9 KiB |
|
After Width: | Height: | Size: 6.3 KiB |
|
After Width: | Height: | Size: 5.6 KiB |
|
After Width: | Height: | Size: 9.2 KiB |
|
After Width: | Height: | Size: 8.4 KiB |
|
After Width: | Height: | Size: 6.6 KiB |
|
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 7.4 KiB |
|
After Width: | Height: | Size: 7.0 KiB |
|
After Width: | Height: | Size: 5.7 KiB |
|
After Width: | Height: | Size: 7.5 KiB |
|
After Width: | Height: | Size: 7.7 KiB |
|
After Width: | Height: | Size: 5.9 KiB |
|
After Width: | Height: | Size: 7.4 KiB |
|
After Width: | Height: | Size: 8.0 KiB |
|
After Width: | Height: | Size: 5.9 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 8.9 KiB |
|
Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 7.5 KiB |
@ -0,0 +1,3 @@
|
||||
{
|
||||
"animation":{"frametime":5}
|
||||
}
|
||||
|
After Width: | Height: | Size: 5.7 KiB |
|
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 6.2 KiB |
|
After Width: | Height: | Size: 6.4 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 221 B After Width: | Height: | Size: 4.9 KiB |
|
Before Width: | Height: | Size: 271 B After Width: | Height: | Size: 5.2 KiB |
|
Before Width: | Height: | Size: 457 B After Width: | Height: | Size: 5.7 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.7 KiB |
|
After Width: | Height: | Size: 5.6 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 5.8 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 779 B |
|
After Width: | Height: | Size: 716 B |
|
After Width: | Height: | Size: 4.3 KiB |
|
After Width: | Height: | Size: 4.4 KiB |
|
After Width: | Height: | Size: 995 B |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 5.8 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 763 B |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 852 B |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 890 B |
|
After Width: | Height: | Size: 899 B |