#X-Generator: crowdin.com commands.forge.usage=Usa /forge . Sub-comandos disponíveis são tps, track commands.forge.usage.tracking=Usa /forge track . Tipos válidos são\: te (Tile Entities). Duração é < 60.  commands.forge.tps.summary=%s \: Tempo por tick\: %d ms. TPS\: %d commands.forge.tracking.te.enabled=A monitorização de Tile Entities foi ativada por %d segundos. forge.texture.preload.warning=Aviso\: A textura %s não foi previamente carregada, irá causar erros de renderização\! forge.client.shutdown.internal=A encerrar o servidor interno... forge.update.newversion=Uma nova versão do Forge está disponível\: %s forge.update.beta.1=%sAVISO\: %sBeta do Forge forge.update.beta.2=Erros podem estar presentes, verifica-os antes de os reportar. forge.configgui.forgeConfigTitle=Configurações do Minecraft Forge forge.configgui.ctgy.forgeGeneralConfig.tooltip=Aqui podes editar as configurações do forge.cfg. forge.configgui.ctgy.forgeGeneralConfig=Confgurações Gerais forge.configgui.ctgy.forgeChunkLoadingConfig.tooltip=Aqui podes editar as configurações do forgeChunkLoading.cfg. forge.configgui.ctgy.forgeChunkLoadingConfig=Configurações Padrão do Forge Chunk Loader forge.configgui.ctgy.forgeChunkLoadingModConfig.tooltip=Aqui podes definir configurações específicas a mods que substituirão as padrão. forge.configgui.ctgy.forgeChunkLoadingModConfig=Substituições em Mods forge.configgui.ctgy.forgeChunkLoadingAddModConfig.tooltip=Permite definir configurações para mods específicos que irão substituir as padrão. Um valor de zero em qualquer entrada desativa a funcionalidade de chunkloading para esse mod. forge.configgui.ctgy.forgeChunkLoadingAddModConfig=+ Adicionar Nova Substituição forge.configgui.ctgy.VersionCheckConfig=Version Check Settings forge.configgui.biomeSkyBlendRange.tooltip=Control the range of sky blending for colored skies in biomes. forge.configgui.biomeSkyBlendRange=Biome Sky Blend Range forge.configgui.clumpingThreshold.tooltip=Controla o número limite em que o Packet51 é preferido sob o Packet52. forge.configgui.clumpingThreshold=Limite de Compressão de Pacotes forge.configgui.disableVersionCheck.tooltip=Marca isto para desativar a verificação de novas versões do Forge. O Forge apenas pede um pequeno ficheiro json no nosso servidor para obter informação sobre a versão. Para mais informações, vê a classe ForgeVersion no nosso github. forge.configgui.disableVersionCheck=Desativar Verificação de Versões do Forge forge.configgui.enableGlobalConfig=Ativar Configuração Global forge.configgui.forceDuplicateFluidBlockCrash.tooltip=Marca isto para forçar um crash se mais que um bloco tentar usar o mesmo Fluido. forge.configgui.forceDuplicateFluidBlockCrash=Force Dupe Fluid Block Crash forge.configgui.fullBoundingBoxLadders.tooltip=Marca isto para marcar toda a área de colisão da entidade para as escadas, em vez de apenas o bloco onde elas estão. Esta opção bastantes diferenças nas mecânicas do jogo, por isso o padrão está definido para o vanilla. forge.configgui.fullBoundingBoxLadders=Escadas com Maior Área de Colisão forge.configgui.removeErroringEntities.tooltip=Marca isto para remover qualquer Entity que lance um erro ao ser atualizada, em vez de encerrar o servidor e reportar o erro. NOTA QUE ISTO PODE CORRER MUITO MAL, USA COM MODERAÇÃO. NÃO SOMOS RESPONSÁVEIS POR QUAISQUER DANOS PROVOCADOS. forge.configgui.removeErroringEntities=Remover Entities Corrompidas forge.configgui.removeErroringTileEntities.tooltip=Marca isto para remover qualquer TileEntity que lance um erro ao ser atualizada, em vez de encerrar o servidor e reportar o erro. NOTA QUE ISTO PODE CORRER MUITO MAL, USA COM MODERAÇÃO. NÃO SOMOS RESPONSÁVEIS POR QUAISQUER DANOS PROVOCADOS. forge.configgui.removeErroringTileEntities=Remover Tile Entities Corrompidas forge.configgui.sortRecipies.tooltip=Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipies. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI. forge.configgui.sortRecipies=Ordenar Receitas forge.configgui.zombieBabyChance.tooltip=Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic. forge.configgui.zombieBabyChance=Chance de Evocar Zombie Bebé forge.configgui.zombieBaseSummonChance.tooltip=Chance inicial de evocar zombies bebés. Permite alterar as mecânicas de evocação de zombies. forge.configgui.zombieBaseSummonChance=Chance de Evocar Zombie forge.configgui.stencilbits=Ativar GL Stencil Bits forge.configgui.spawnfuzz=Respawn Fuzz Diameter forge.configgui.modID.tooltip=The mod ID that you want to define override settings for. forge.configgui.modID=ID do mod forge.configgui.dormantChunkCacheSize.tooltip=Unloaded chunks can first be kept in a dormant cache for quicker loading times. Specify the size (in chunks) of that cache here. forge.configgui.dormantChunkCacheSize=Tamanho da Cache Dormente de Chunks forge.configgui.enableModOverrides.tooltip=Ativa esta opção para permitir configurações individuais para cada mod. forge.configgui.enableModOverrides=Ativar Substituições para Mods forge.configgui.maximumChunksPerTicket.tooltip=Este é o máximo de chunks que um ticket pode forçar a ficarem carregados. forge.configgui.maximumChunksPerTicket=Limite de Chunks por Ticket forge.configgui.maximumTicketCount.tooltip=Este é o número de pedidos para carregar chunks que um mod pode fazer. forge.configgui.maximumTicketCount=Limite de Tickets por Mod forge.configgui.playerTicketCount.tooltip=The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it. forge.configgui.playerTicketCount=Limite de Tickets por Jogador fml.config.sample.basicDouble.tooltip=A double property with no defined bounds. fml.config.sample.basicDouble=Unbounded Double fml.config.sample.basicInteger.tooltip=An integer property with no defined bounds. fml.config.sample.basicInteger=Unbounded Integer fml.config.sample.basicString.tooltip=A basic string property. The user can enter anything in this textbox. fml.config.sample.basicString=Basic String fml.config.sample.booleanList.tooltip=A boolean list with no max length and can be lengthened or shortened. fml.config.sample.booleanList=Basic Boolean List fml.config.sample.booleanListFixed.tooltip=A boolean list that has a fixed length of 8. fml.config.sample.booleanListFixed=Fixed Length Boolean List fml.config.sample.booleanListMax.tooltip=A boolean list that has a max length of 10. fml.config.sample.booleanListMax=Max Length Boolean List fml.config.sample.boundedDouble.tooltip=A double property with defined bounds. fml.config.sample.boundedDouble=Bounded Double fml.config.sample.boundedInteger.tooltip=An integer property with defined bounds. fml.config.sample.boundedInteger=Bounded Integer fml.config.sample.chatColorPicker.tooltip=A special property that allows the user to select a font color code. fml.config.sample.chatColorPicker=Chat Color Picker fml.config.sample.ctgy.lists.tooltip=Provides a variety of array-property controls to play with. fml.config.sample.ctgy.lists=Sample Array Controls fml.config.sample.ctgy.numbers.tooltip=Provides a listing of the numeric controls for toying with. fml.config.sample.ctgy.numbers=Sample Numeric Controls fml.config.sample.ctgy.strings.tooltip=Provides a listing of the different String-type controls to play with. fml.config.sample.ctgy.strings=Sample String Controls fml.config.sample.cycleString.tooltip=A string property that has a defined list of valid values that can be cycled through. fml.config.sample.cycleString=Cycle Value String fml.config.sample.doubleList.tooltip=A double list with no max length and can be lengthened or shortened. fml.config.sample.doubleList=Basic Double List fml.config.sample.doubleListBounded.tooltip=A double list with specific value bounds. fml.config.sample.doubleListBounded=Double List with Value Bounds fml.config.sample.doubleListFixed.tooltip=A double list that has a fixed length of 10. fml.config.sample.doubleListFixed=Fixed Length Double List fml.config.sample.doubleListMax.tooltip=A double list that has a max length of 15. fml.config.sample.doubleListMax=Max Length Double List fml.config.sample.imABoolean.tooltip=Yep, that's pretty much it... I'm a Boolean control. fml.config.sample.imABoolean=I'm a Boolean fml.config.sample.imADouble.tooltip=There are two of me. Or maybe I work for both the CIA and the KGB. Not sure. fml.config.sample.imADouble=I'm a Double fml.config.sample.imAString.tooltip=Aah. Now, I understand you want us to advertise your washing powder. \n<*String.*> \nString, washing powder, what's the difference? We can sell anything. \n<*Good. Well I have this large quantity of string, 122,000 miles of it to be exact, which I inherited, and I thought if I advertised it...*> \nOf course\! A national campaign. Useful stuff, string, no trouble there. \n<*Ah, but there's a snag, you see. Due to bad planning, the 122,000 miles is in three inch lengths. So it's not very useful.*> \nWell, that's our selling point\! SIMPSON'S INDIVIDUAL STRINGETTES\! THE NOW STRING\! READY CUT, EASY TO HANDLE, SIMPSON'S INDIVIDUAL EMPEROR STRINGETTES - JUST THE RIGHT LENGTH\! fml.config.sample.imAString=I'm a String fml.config.sample.imAnInteger.tooltip=Did I say that I'm an Integer? Oh, I see. fml.config.sample.imAnInteger=I'm an Integer fml.config.sample.integerList.tooltip=An integer list with no max length and can be lengthened or shortened. fml.config.sample.integerList=Basic Integer List fml.config.sample.integerListBounded.tooltip=An integer list with specific value bounds. fml.config.sample.integerListBounded=Integer List with Value Bounds fml.config.sample.integerListFixed.tooltip=An integer list that has a fixed length of 10. fml.config.sample.integerListFixed=Fixed Length Integer List fml.config.sample.integerListMax.tooltip=An integer list that has a max length of 15. fml.config.sample.integerListMax=Max Length Integer List fml.config.sample.modIDSelector.tooltip=A special property that allows the user to select a mod ID from a list of all installed mods. There are many possibilities for how this could be used with a little custom code\: selecting biomes, selecting entities, selecting items, selecting blocks, etc. fml.config.sample.modIDSelector=Mod ID Selector fml.config.sample.patternString.tooltip=A string property that is validated using a Pattern object. fml.config.sample.patternString=Pattern Validated String fml.config.sample.sliderDouble.tooltip=A double property with defined bounds using a slider control. fml.config.sample.sliderDouble=Slider Double fml.config.sample.sliderInteger.tooltip=An integer property with defined bounds using a slider control. fml.config.sample.sliderInteger=Slider Integer fml.config.sample.stringList.tooltip=A basic string list with no validation. fml.config.sample.stringList=Basic String List fml.config.sample.stringListFixed.tooltip=A string list that has a fixed length of 7. fml.config.sample.stringListFixed=Fixed Length String List fml.config.sample.stringListMax.tooltip=A string list that has a max length of 15. fml.config.sample.stringListMax=Max Length String List fml.config.sample.stringListPattern.tooltip=A string list that validates each value using a Pattern object. fml.config.sample.stringListPattern=Pattern Validated String List fml.config.sample.title=This is for playing with the Config GUI behavior. Changes are not saved. fml.configgui.applyGlobally=Apply globally fml.configgui.confirmRestartMessage=I Understand fml.configgui.gameRestartRequired=One or more changed settings requires that Minecraft be restarted before taking effect. fml.configgui.gameRestartTitle=Minecraft Restart Required fml.configgui.sampletext=Sample Text fml.configgui.tooltip.addNewEntryAbove=Add New Entry Above fml.configgui.tooltip.applyGlobally=Apply Undo Changes or Reset to Default globally. fml.configgui.tooltip.removeEntry=Remove Entry fml.configgui.tooltip.resetAll=Reset All to Default. If the Apply globally checkbox is checked values on child screens will also be reset. fml.configgui.tooltip.resetToDefault=Reset to Default fml.configgui.tooltip.undoAll=Undo All Changes. If the Apply globally checkbox is checked changes to child screens will also be undone. fml.configgui.tooltip.undoChanges=Undo Changes fml.configgui.tooltip.default=[default\: %s] fml.configgui.tooltip.defaultNumeric=[range\: %s ~ %s, default\: %s] fml.menu.mods=Mods fml.menu.mods.normal=Normal fml.menu.mods.search=Search\: fml.menu.modoptions=Mod Options...