package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.Container; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityHopper; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Facing; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockHopper extends BlockContainer { private final Random field_149922_a = new Random(); @SideOnly(Side.CLIENT) private IIcon field_149921_b; @SideOnly(Side.CLIENT) private IIcon field_149923_M; @SideOnly(Side.CLIENT) private IIcon field_149924_N; private static final String __OBFID = "CL_00000257"; public BlockHopper() { super(Material.iron); this.setCreativeTab(CreativeTabs.tabRedstone); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /** * Updates the blocks bounds based on its current state. Args: world, x, y, z */ public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /** * Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the * mask.) Parameters: World, X, Y, Z, mask, list, colliding entity */ public void addCollisionBoxesToList(World worldIn, int x, int y, int z, AxisAlignedBB mask, List list, Entity collider) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.625F, 1.0F); super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider); float f = 0.125F; this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider); this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider); this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /** * Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata */ public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta) { int j1 = Facing.oppositeSide[side]; if (j1 == 1) { j1 = 0; } return j1; } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityHopper(); } /** * Called when the block is placed in the world. */ public void onBlockPlacedBy(World worldIn, int x, int y, int z, EntityLivingBase placer, ItemStack itemIn) { super.onBlockPlacedBy(worldIn, x, y, z, placer, itemIn); if (itemIn.hasDisplayName()) { TileEntityHopper tileentityhopper = func_149920_e(worldIn, x, y, z); tileentityhopper.func_145886_a(itemIn.getDisplayName()); } } /** * Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World worldIn, int x, int y, int z) { super.onBlockAdded(worldIn, x, y, z); this.func_149919_e(worldIn, x, y, z); } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ) { if (worldIn.isRemote) { return true; } else { TileEntityHopper tileentityhopper = func_149920_e(worldIn, x, y, z); if (tileentityhopper != null) { player.func_146093_a(tileentityhopper); } return true; } } /** * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are * their own) Args: x, y, z, neighbor Block */ public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor) { this.func_149919_e(worldIn, x, y, z); } private void func_149919_e(World p_149919_1_, int p_149919_2_, int p_149919_3_, int p_149919_4_) { int l = p_149919_1_.getBlockMetadata(p_149919_2_, p_149919_3_, p_149919_4_); int i1 = getDirectionFromMetadata(l); boolean flag = !p_149919_1_.isBlockIndirectlyGettingPowered(p_149919_2_, p_149919_3_, p_149919_4_); boolean flag1 = func_149917_c(l); if (flag != flag1) { p_149919_1_.setBlockMetadataWithNotify(p_149919_2_, p_149919_3_, p_149919_4_, i1 | (flag ? 0 : 8), 4); } } public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta) { TileEntityHopper tileentityhopper = (TileEntityHopper)worldIn.getTileEntity(x, y, z); if (tileentityhopper != null) { for (int i1 = 0; i1 < tileentityhopper.getSizeInventory(); ++i1) { ItemStack itemstack = tileentityhopper.getStackInSlot(i1); if (itemstack != null) { float f = this.field_149922_a.nextFloat() * 0.8F + 0.1F; float f1 = this.field_149922_a.nextFloat() * 0.8F + 0.1F; float f2 = this.field_149922_a.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int j1 = this.field_149922_a.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; EntityItem entityitem = new EntityItem(worldIn, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); if (itemstack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (double)((float)this.field_149922_a.nextGaussian() * f3); entityitem.motionY = (double)((float)this.field_149922_a.nextGaussian() * f3 + 0.2F); entityitem.motionZ = (double)((float)this.field_149922_a.nextGaussian() * f3); worldIn.spawnEntityInWorld(entityitem); } } } worldIn.func_147453_f(x, y, z, blockBroken); } super.breakBlock(worldIn, x, y, z, blockBroken, meta); } /** * The type of render function that is called for this block */ public int getRenderType() { return 38; } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } /** * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given * coordinates. Args: blockAccess, x, y, z, side */ @SideOnly(Side.CLIENT) public boolean shouldSideBeRendered(IBlockAccess worldIn, int x, int y, int z, int side) { return true; } /** * Gets the block's texture. Args: side, meta */ @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta) { return side == 1 ? this.field_149923_M : this.field_149921_b; } public static int getDirectionFromMetadata(int p_149918_0_) { return p_149918_0_ & 7; } public static boolean func_149917_c(int p_149917_0_) { return (p_149917_0_ & 8) != 8; } /** * If this returns true, then comparators facing away from this block will use the value from * getComparatorInputOverride instead of the actual redstone signal strength. */ public boolean hasComparatorInputOverride() { return true; } /** * If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal * strength when this block inputs to a comparator. */ public int getComparatorInputOverride(World worldIn, int x, int y, int z, int side) { return Container.calcRedstoneFromInventory(func_149920_e(worldIn, x, y, z)); } @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister reg) { this.field_149921_b = reg.registerIcon("hopper_outside"); this.field_149923_M = reg.registerIcon("hopper_top"); this.field_149924_N = reg.registerIcon("hopper_inside"); } @SideOnly(Side.CLIENT) public static IIcon getHopperIcon(String p_149916_0_) { return p_149916_0_.equals("hopper_outside") ? Blocks.hopper.field_149921_b : (p_149916_0_.equals("hopper_inside") ? Blocks.hopper.field_149924_N : null); } public static TileEntityHopper func_149920_e(IBlockAccess p_149920_0_, int p_149920_1_, int p_149920_2_, int p_149920_3_) { return (TileEntityHopper)p_149920_0_.getTileEntity(p_149920_1_, p_149920_2_, p_149920_3_); } /** * Gets the icon name of the ItemBlock corresponding to this block. Used by hoppers. */ @SideOnly(Side.CLIENT) public String getItemIconName() { return "hopper"; } }