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150 lines
5.3 KiB
Java

package com.zivilon.cinder_loe.blocks;
import com.zivilon.cinder_loe.LoECreativeTabs;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import lotr.common.block.LOTRBlockOrcChain;
import net.minecraft.block.*;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.List;
public class CinderChain extends LOTRBlockOrcChain {
public static final String[] chainTypes = {"bronze", "gold", "silver", "iron"};
@SideOnly(value= Side.CLIENT)
private IIcon[] iconMiddle;
@SideOnly(value=Side.CLIENT)
private IIcon[] iconTop;
@SideOnly(value=Side.CLIENT)
private IIcon[] iconBottom;
@SideOnly(value=Side.CLIENT)
private IIcon[] iconSingle;
@SideOnly(Side.CLIENT)
private IIcon[] iconItem;
public CinderChain() {
this.setCreativeTab(LoECreativeTabs.tabDecoLoE);
this.setHardness(1.0f);
this.setStepSound(Block.soundTypeMetal);
setBlockName("lotr:cinderchain");
setBlockTextureName("lotr:cinderchain");
float f = 0.2f;
this.setBlockBounds(0.5f - f, 0.0f, 0.5f - f, 0.5f + f, 1.0f, 0.5f + f);
}
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(IIconRegister iconRegister) {
this.iconItem = new IIcon[chainTypes.length];
for (int i = 0; i < chainTypes.length; ++i) {
this.iconItem[i] = iconRegister.registerIcon(this.getTextureName() + "_" + chainTypes[i] + "_item");
}
this.iconMiddle = new IIcon[chainTypes.length];
this.iconTop = new IIcon[chainTypes.length];
this.iconBottom = new IIcon[chainTypes.length];
this.iconSingle = new IIcon[chainTypes.length];
for (int i = 0; i < chainTypes.length; ++i) {
this.iconMiddle[i] = iconRegister.registerIcon(this.getTextureName() + "_" + chainTypes[i] + "_mid");
this.iconTop[i] = iconRegister.registerIcon(this.getTextureName() + "_" + chainTypes[i] + "_top");
this.iconBottom[i] = iconRegister.registerIcon(this.getTextureName() + "_" + chainTypes[i] + "_bottom");
this.iconSingle[i] = iconRegister.registerIcon(this.getTextureName() + "_" + chainTypes[i] + "_single");
}
}
@SideOnly(Side.CLIENT)
@Override
public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) {
Block above = world.getBlock(x, y + 1, z);
Block below = world.getBlock(x, y - 1, z);
boolean chainAbove = above instanceof CinderChain;
boolean chainBelow = below instanceof CinderChain;
int meta = world.getBlockMetadata(x, y, z);
if (chainAbove && chainBelow) {
return this.iconMiddle[meta];
}
if (chainAbove) {
return this.iconBottom[meta];
}
if (chainBelow) {
return this.iconTop[meta];
}
return this.iconSingle[meta];
}
@SideOnly(value=Side.CLIENT)
public IIcon getIcon(int i, int j) {
return i == 1 ? this.iconItem[0] : this.iconItem[1];
}
@SideOnly(value=Side.CLIENT)
public String getItemIconName() {
return this.getTextureName();
}
@Override
public int damageDropped(int meta) {
return meta;
}
@SideOnly(Side.CLIENT)
@Override
public void getSubBlocks(Item item, CreativeTabs tab, List list) {
for (int i = 0; i < chainTypes.length; ++i) {
list.add(new ItemStack(item, 1, i));
}
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata) {
// The metadata provided here is the metadata of the block being placed (from the item stack).
return metadata; // Return the metadata of the block that should be placed.
}
@Override
public boolean canPlaceBlockAt(World world, int x, int y, int z) {
Block blockAbove = world.getBlock(x, y + 1, z);
int metaAbove = world.getBlockMetadata(x, y + 1, z);
// Get the metadata of the block to be placed (already handled by onBlockPlaced)
int currentMeta = world.getBlockMetadata(x, y, z); // Metadata of the block being placed
// Check if the block above is a chain block and if the metadata matches
if (blockAbove instanceof CinderChain) {
if (metaAbove != currentMeta) {
return false; // Prevent placement of different types of chains
}
return true; // Same type, allow placement
}
// Other checks for fences, walls, slabs, etc.
if (blockAbove instanceof BlockFence || blockAbove instanceof BlockWall) {
return true;
}
if (blockAbove instanceof BlockSlab && !blockAbove.isOpaqueCube() && (metaAbove & 8) == 0) {
return true;
}
if (blockAbove instanceof BlockStairs && (metaAbove & 4) == 0) {
return true;
}
// Check if the block above is solid on the bottom
return blockAbove.isSideSolid(world, x, y + 1, z, ForgeDirection.DOWN);
}
}