2
0
Fork 0
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

67 lines
2.1 KiB
Java

package com.zivilon.cinder_loe.blocks;
import com.zivilon.cinder_loe.LoECreativeTabs;
import com.zivilon.cinder_loe.util.Utilities;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import lotr.common.LOTRCreativeTabs;
import lotr.common.block.LOTRBlockBrickBase;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import java.lang.reflect.Field;
import java.util.List;
public class CobbleBlock extends Block {
protected IIcon[] brickIcons;
protected String[] brickNames;
public CobbleBlock() {
super(Material.rock);
this.setHardness(1.5f);
this.setResistance(10.0f);
this.setStepSound(Block.soundTypeStone);
this.setCreativeTab(LoECreativeTabs.tabBlockLoE);
setBlockTextureName("lotr:cindercobble");
setBlockName("lotr:cindercobble");
this.setBrickNames("drystone", "mordor", "silverbrick", "silvercobble");
}
protected void setBrickNames(String ... names) {
this.brickNames = names;
}
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(IIconRegister iconregister) {
this.brickIcons = new IIcon[this.brickNames.length];
for (int i = 0; i < this.brickNames.length; ++i) {
String texturePath = this.getTextureName() + "_" + this.brickNames[i];
System.out.println("Registering texture: " + texturePath); // Debug log
this.brickIcons[i] = iconregister.registerIcon(texturePath);
}
}
@Override
public IIcon getIcon(int side, int meta) {
return this.brickIcons[meta];
}
@Override
public int damageDropped(int meta) {
return meta;
}
@SideOnly(Side.CLIENT)
@Override
public void getSubBlocks(Item item, CreativeTabs tab, List list) {
for (int i = 0; i < this.brickNames.length; ++i) {
list.add(new ItemStack(item, 1, i));
}
}
}