You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
179 lines
6.6 KiB
Java
179 lines
6.6 KiB
Java
package com.zivilon.cinder_loe.entity;
|
|
|
|
import java.util.UUID;
|
|
|
|
import lotr.common.LOTRAchievement;
|
|
import lotr.common.enchant.LOTREnchantment;
|
|
import lotr.common.enchant.LOTREnchantmentHelper;
|
|
import lotr.common.entity.ai.LOTREntityAIAttackOnCollide;
|
|
import lotr.common.entity.ai.LOTREntityAIDrink;
|
|
import lotr.common.entity.ai.LOTREntityAIEat;
|
|
import lotr.common.entity.ai.LOTREntityAIFollowHiringPlayer;
|
|
import lotr.common.entity.ai.LOTREntityAIHiredRemainStill;
|
|
import lotr.common.entity.npc.LOTREntityNPC;
|
|
import lotr.common.entity.projectile.LOTREntityMarshWraithBall;
|
|
import lotr.common.fac.LOTRFaction;
|
|
import lotr.common.world.structure.LOTRChestContents;
|
|
|
|
|
|
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.EntityLiving;
|
|
import net.minecraft.entity.EntityLivingBase;
|
|
import net.minecraft.entity.EnumCreatureAttribute;
|
|
import net.minecraft.entity.SharedMonsterAttributes;
|
|
import net.minecraft.entity.ai.EntityAIBase;
|
|
import net.minecraft.entity.ai.EntityAILookIdle;
|
|
import net.minecraft.entity.ai.EntityAIWander;
|
|
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.init.Items;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.util.DamageSource;
|
|
import net.minecraft.util.MathHelper;
|
|
import net.minecraft.util.MovingObjectPosition;
|
|
import net.minecraft.world.World;
|
|
|
|
import com.zivilon.cinder_loe.CinderLoE;
|
|
|
|
public class Wraith extends LOTREntityNPC {
|
|
|
|
public Wraith(World world) {
|
|
super(world);
|
|
setSize(0.8F, 2.5F);
|
|
((EntityLiving) this).tasks.addTask(1, (EntityAIBase) new LOTREntityAIHiredRemainStill(this));
|
|
((EntityLiving) this).tasks.addTask(2, (EntityAIBase) new LOTREntityAIAttackOnCollide(this, 1.3D, false));
|
|
((EntityLiving) this).tasks.addTask(3, (EntityAIBase) new LOTREntityAIFollowHiringPlayer(this));
|
|
((EntityLiving) this).tasks.addTask(5, (EntityAIBase) new EntityAIWander(this, 1.0D));
|
|
((EntityLiving) this).tasks.addTask(9, (EntityAIBase) new EntityAILookIdle((EntityLiving) this));
|
|
addTargetTasks(true);
|
|
}
|
|
|
|
protected void entityInit() {
|
|
super.entityInit();
|
|
this.dataWatcher.addObject(17, Integer.valueOf(0));
|
|
}
|
|
|
|
protected void applyEntityAttributes() {
|
|
super.applyEntityAttributes();
|
|
getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(50.0D);
|
|
getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.2D);
|
|
}
|
|
|
|
public int getDeathFadeTime() {
|
|
return this.dataWatcher.getWatchableObjectInt(17);
|
|
}
|
|
|
|
public void setDeathFadeTime(int i) {
|
|
this.dataWatcher.updateObject(17, Integer.valueOf(i));
|
|
}
|
|
|
|
public LOTRFaction getFaction() {
|
|
return LOTRFaction.HOSTILE;
|
|
}
|
|
|
|
public void writeEntityToNBT(NBTTagCompound nbt) {
|
|
super.writeEntityToNBT(nbt);
|
|
nbt.setInteger("DeathFadeTime", getDeathFadeTime());
|
|
}
|
|
|
|
public void readEntityFromNBT(NBTTagCompound nbt) {
|
|
super.readEntityFromNBT(nbt);
|
|
setDeathFadeTime(nbt.getInteger("DeathFadeTime"));
|
|
}
|
|
|
|
@Override
|
|
public void moveEntityWithHeading(float strafe, float forward) {
|
|
// First, call the super method to preserve normal movement behavior
|
|
super.moveEntityWithHeading(strafe, forward);
|
|
|
|
// Check for water at the entity's feet
|
|
int x = MathHelper.floor_double(this.posX);
|
|
int y = MathHelper.floor_double(this.posY);
|
|
int z = MathHelper.floor_double(this.posZ);
|
|
|
|
boolean isWater = this.worldObj.getBlock(x, y, z).getMaterial() == Material.water ||
|
|
this.worldObj.getBlock(x, y - 1, z).getMaterial() == Material.water; // Check below the entity too
|
|
|
|
if (isWater) {
|
|
this.onGround = true; // Treat water as solid ground
|
|
this.motionY = 0.0; // Stop falling/sinking
|
|
this.setPosition(this.posX, y + 1, this.posZ); // Adjust position to stay on top of the water
|
|
}
|
|
}
|
|
|
|
|
|
public void setInWeb() {}
|
|
|
|
public void onLivingUpdate() {
|
|
super.onLivingUpdate();
|
|
if (rand.nextBoolean())
|
|
((Entity)this).worldObj.spawnParticle("smoke", ((Entity)this).posX + (rand.nextDouble() - 0.5D) * ((Entity)this).width, ((Entity)this).posY + rand.nextDouble() * ((Entity)this).height, ((Entity)this).posZ + (rand.nextDouble() - 0.5D) * ((Entity)this).width, 0.0D, 0.0D, 0.0D);
|
|
if (!((Entity)this).worldObj.isRemote) {
|
|
if (getDeathFadeTime() > 0)
|
|
setDeathFadeTime(getDeathFadeTime() - 1);
|
|
if (getDeathFadeTime() == 1)
|
|
setDead();
|
|
}
|
|
}
|
|
|
|
public boolean attackEntityFrom(DamageSource damagesource, float f) {
|
|
boolean vulnerable = false;
|
|
Entity entity = damagesource.getEntity();
|
|
if (entity instanceof EntityLivingBase && entity == damagesource.getSourceOfDamage()) {
|
|
ItemStack itemstack = ((EntityLivingBase)entity).getHeldItem();
|
|
if (itemstack != null && LOTREnchantmentHelper.hasEnchant(itemstack, LOTREnchantment.baneWraith))
|
|
vulnerable = true;
|
|
}
|
|
if (vulnerable && getDeathFadeTime() == 0) {
|
|
boolean flag = super.attackEntityFrom(damagesource, f);
|
|
return flag;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public void onDeath(DamageSource damagesource) {
|
|
super.onDeath(damagesource);
|
|
if (!((Entity)this).worldObj.isRemote)
|
|
setDeathFadeTime(30);
|
|
}
|
|
|
|
protected void dropFewItems(boolean flag, int i) {
|
|
super.dropFewItems(flag, i);
|
|
int flesh = 1 + rand.nextInt(3) + rand.nextInt(i + 1);
|
|
for (int l = 0; l < flesh; l++)
|
|
dropItem(Items.rotten_flesh, 1);
|
|
dropChestContents(LOTRChestContents.MARSH_REMAINS, 1, 3 + i);
|
|
}
|
|
|
|
public EnumCreatureAttribute getCreatureAttribute() {
|
|
return EnumCreatureAttribute.UNDEAD;
|
|
}
|
|
|
|
protected String getHurtSound() {
|
|
return "lotr:wight.hurt";
|
|
}
|
|
|
|
protected String getDeathSound() {
|
|
return "lotr:wight.death";
|
|
}
|
|
|
|
public boolean handleWaterMovement() {
|
|
return false;
|
|
}
|
|
|
|
protected void func_145780_a(int i, int j, int k, Block block) {}
|
|
|
|
public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor) {
|
|
// Do nothing
|
|
}
|
|
|
|
@Override
|
|
public ItemStack getPickedResult(MovingObjectPosition target) {
|
|
return new ItemStack(CinderLoE.spawnEgg, 1, 3);
|
|
}
|
|
}
|