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#X-Generator: crowdin.com
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commands.forge.usage=/Forge <subcommand>를 사용하세요. 하위 명령은 tps 과 track 입니다
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commands.forge.usage.tracking=/forge track <유형><기간>을 사용하세요. 사용할 수 있는 유형들\: (Tile Entities). <기간>은 60 이하여야 합니다.
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commands.forge.tps.summary=%s \: 1틱당 평균 시간\: %d ms. 평균 TPS\: %d
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commands.forge.tracking.te.enabled=타일 엔터티 추적이 %d초 동안 활성화 되었습니다.
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forge.texture.preload.warning=경고\: 텍스쳐 %s가 미리 로드되지 않았습니다, 렌더링 오류가 발생할 것입니다\!
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forge.client.shutdown.internal=내부 서버를 종료합니다...
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forge.update.newversion=사용 가능한 새로운 Forge 버전\: %s
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forge.update.beta.1=%s주의\: %sForge 베타
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forge.update.beta.2=주요 문제가 발생할 수 있습니다, 보고하기 전에 확인해 주세요
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forge.configgui.forgeConfigTitle=Minecraft Forge 구성
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forge.configgui.ctgy.forgeGeneralConfig.tooltip=여기서 forge.cfg에 지정되어 있는 설정들을 편집할 수 있습니다.
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forge.configgui.ctgy.forgeGeneralConfig=일반 설정
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forge.configgui.ctgy.forgeChunkLoadingConfig.tooltip=여기서 forgeChunkLoading.cfg에 지정되어 있는 컨피그 설정들을 편집할 수 있습니다.
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forge.configgui.ctgy.forgeChunkLoadingConfig=포지 청크로더 기본 설정
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forge.configgui.ctgy.forgeChunkLoadingModConfig.tooltip=여기서 기본값 대신에 사용할 모드 재정의 설정을 규정할 수 있습니다.
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forge.configgui.ctgy.forgeChunkLoadingModConfig=모드 재정의
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forge.configgui.ctgy.forgeChunkLoadingAddModConfig.tooltip=기본값을 대체할 청크로딩 관련 모드 재정의 설정을 규정할 수 있게 해 줍니다. 여기에 0의 값을 지정함으로서 해당모드가 청크를 로딩할 수 없게 만들 수 있습니다.
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forge.configgui.ctgy.forgeChunkLoadingAddModConfig=새로운 모드 재정의 추가
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forge.configgui.ctgy.VersionCheckConfig=Version Check Settings
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forge.configgui.biomeSkyBlendRange.tooltip=바이옴의 하늘 색깔 혼합 범위를 조정
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forge.configgui.biomeSkyBlendRange=바이옴 하늘 혼합 범위
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forge.configgui.clumpingThreshold.tooltip=Controls the number threshold at which Packet51 is preferred over Packet52.
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forge.configgui.clumpingThreshold=Packet Clumping Threshold
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forge.configgui.disableVersionCheck.tooltip=Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github.
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forge.configgui.disableVersionCheck=Forge 버전 확인 비활성화
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forge.configgui.enableGlobalConfig=전역 설정 활성화
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forge.configgui.forceDuplicateFluidBlockCrash.tooltip=Set this to true to force a crash if more than one block attempts to link back to the same Fluid.
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forge.configgui.forceDuplicateFluidBlockCrash=Force Dupe Fluid Block Crash
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forge.configgui.fullBoundingBoxLadders.tooltip=Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior.
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forge.configgui.fullBoundingBoxLadders=Full Bounding Box Ladders
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forge.configgui.removeErroringEntities.tooltip=Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
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forge.configgui.removeErroringEntities=오류가 나는 엔티티 제거
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forge.configgui.removeErroringTileEntities.tooltip=Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
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forge.configgui.removeErroringTileEntities=Remove Erroring Tile Entities
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forge.configgui.sortRecipies.tooltip=Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipies. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI.
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forge.configgui.sortRecipies=제작법 분류
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forge.configgui.zombieBabyChance.tooltip=Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.
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forge.configgui.zombieBabyChance=Zombie Baby Chance
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forge.configgui.zombieBaseSummonChance.tooltip=Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
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forge.configgui.zombieBaseSummonChance=좀비 소환 확률
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forge.configgui.stencilbits=GL 스텐실 비트 활성화
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forge.configgui.spawnfuzz=Respawn Fuzz Diameter
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forge.configgui.modID.tooltip=The mod ID that you want to define override settings for.
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forge.configgui.modID=Mod ID
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forge.configgui.dormantChunkCacheSize.tooltip=Unloaded chunks can first be kept in a dormant cache for quicker loading times. Specify the size (in chunks) of that cache here.
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forge.configgui.dormantChunkCacheSize=Dormant Chunk Cache Size
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forge.configgui.enableModOverrides.tooltip=Enable this setting to allow custom per-mod settings to be defined.
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forge.configgui.enableModOverrides=모드 재정의 활성화
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forge.configgui.maximumChunksPerTicket.tooltip=This is the maximum number of chunks a single ticket can force.
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forge.configgui.maximumChunksPerTicket=티켓 당 청크 제한
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forge.configgui.maximumTicketCount.tooltip=This is the number of chunk loading requests a mod is allowed to make.
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forge.configgui.maximumTicketCount=모드 티켓 제한
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forge.configgui.playerTicketCount.tooltip=The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
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forge.configgui.playerTicketCount=플레이어 티켓 제한
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fml.config.sample.basicDouble.tooltip=A double property with no defined bounds.
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fml.config.sample.basicDouble=Unbounded Double
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fml.config.sample.basicInteger.tooltip=An integer property with no defined bounds.
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fml.config.sample.basicInteger=Unbounded Integer
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fml.config.sample.basicString.tooltip=A basic string property. The user can enter anything in this textbox.
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fml.config.sample.basicString=Basic String
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fml.config.sample.booleanList.tooltip=A boolean list with no max length and can be lengthened or shortened.
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fml.config.sample.booleanList=Basic Boolean List
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fml.config.sample.booleanListFixed.tooltip=A boolean list that has a fixed length of 8.
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fml.config.sample.booleanListFixed=Fixed Length Boolean List
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fml.config.sample.booleanListMax.tooltip=A boolean list that has a max length of 10.
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fml.config.sample.booleanListMax=Max Length Boolean List
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fml.config.sample.boundedDouble.tooltip=A double property with defined bounds.
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fml.config.sample.boundedDouble=Bounded Double
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fml.config.sample.boundedInteger.tooltip=An integer property with defined bounds.
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fml.config.sample.boundedInteger=Bounded Integer
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fml.config.sample.chatColorPicker.tooltip=A special property that allows the user to select a font color code.
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fml.config.sample.chatColorPicker=Chat Color Picker
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fml.config.sample.ctgy.lists.tooltip=Provides a variety of array-property controls to play with.
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fml.config.sample.ctgy.lists=Sample Array Controls
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fml.config.sample.ctgy.numbers.tooltip=Provides a listing of the numeric controls for toying with.
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fml.config.sample.ctgy.numbers=Sample Numeric Controls
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fml.config.sample.ctgy.strings.tooltip=Provides a listing of the different String-type controls to play with.
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fml.config.sample.ctgy.strings=Sample String Controls
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fml.config.sample.cycleString.tooltip=A string property that has a defined list of valid values that can be cycled through.
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fml.config.sample.cycleString=Cycle Value String
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fml.config.sample.doubleList.tooltip=A double list with no max length and can be lengthened or shortened.
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fml.config.sample.doubleList=Basic Double List
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fml.config.sample.doubleListBounded.tooltip=A double list with specific value bounds.
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fml.config.sample.doubleListBounded=Double List with Value Bounds
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fml.config.sample.doubleListFixed.tooltip=A double list that has a fixed length of 10.
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fml.config.sample.doubleListFixed=Fixed Length Double List
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fml.config.sample.doubleListMax.tooltip=A double list that has a max length of 15.
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fml.config.sample.doubleListMax=Max Length Double List
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fml.config.sample.imABoolean.tooltip=Yep, that's pretty much it... I'm a Boolean control.
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fml.config.sample.imABoolean=I'm a Boolean
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fml.config.sample.imADouble.tooltip=There are two of me. Or maybe I work for both the CIA and the KGB. Not sure.
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fml.config.sample.imADouble=I'm a Double
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fml.config.sample.imAString.tooltip=Aah. Now, I understand you want us to advertise your washing powder. \n<*String.*> \nString, washing powder, what's the difference? We can sell anything. \n<*Good. Well I have this large quantity of string, 122,000 miles of it to be exact, which I inherited, and I thought if I advertised it...*> \nOf course\! A national campaign. Useful stuff, string, no trouble there. \n<*Ah, but there's a snag, you see. Due to bad planning, the 122,000 miles is in three inch lengths. So it's not very useful.*> \nWell, that's our selling point\! SIMPSON'S INDIVIDUAL STRINGETTES\! THE NOW STRING\! READY CUT, EASY TO HANDLE, SIMPSON'S INDIVIDUAL EMPEROR STRINGETTES - JUST THE RIGHT LENGTH\!
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fml.config.sample.imAString=I'm a String
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fml.config.sample.imAnInteger.tooltip=Did I say that I'm an Integer? Oh, I see.
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fml.config.sample.imAnInteger=I'm an Integer
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fml.config.sample.integerList.tooltip=An integer list with no max length and can be lengthened or shortened.
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fml.config.sample.integerList=Basic Integer List
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fml.config.sample.integerListBounded.tooltip=An integer list with specific value bounds.
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fml.config.sample.integerListBounded=Integer List with Value Bounds
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fml.config.sample.integerListFixed.tooltip=An integer list that has a fixed length of 10.
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fml.config.sample.integerListFixed=Fixed Length Integer List
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fml.config.sample.integerListMax.tooltip=An integer list that has a max length of 15.
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fml.config.sample.integerListMax=Max Length Integer List
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fml.config.sample.modIDSelector.tooltip=A special property that allows the user to select a mod ID from a list of all installed mods. There are many possibilities for how this could be used with a little custom code\: selecting biomes, selecting entities, selecting items, selecting blocks, etc.
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fml.config.sample.modIDSelector=Mod ID Selector
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fml.config.sample.patternString.tooltip=A string property that is validated using a Pattern object.
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fml.config.sample.patternString=Pattern Validated String
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fml.config.sample.sliderDouble.tooltip=A double property with defined bounds using a slider control.
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fml.config.sample.sliderDouble=Slider Double
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fml.config.sample.sliderInteger.tooltip=An integer property with defined bounds using a slider control.
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fml.config.sample.sliderInteger=Slider Integer
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fml.config.sample.stringList.tooltip=A basic string list with no validation.
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fml.config.sample.stringList=Basic String List
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fml.config.sample.stringListFixed.tooltip=A string list that has a fixed length of 7.
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fml.config.sample.stringListFixed=Fixed Length String List
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fml.config.sample.stringListMax.tooltip=A string list that has a max length of 15.
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fml.config.sample.stringListMax=Max Length String List
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fml.config.sample.stringListPattern.tooltip=A string list that validates each value using a Pattern object.
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fml.config.sample.stringListPattern=Pattern Validated String List
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fml.config.sample.title=This is for playing with the Config GUI behavior. Changes are not saved.
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fml.configgui.applyGlobally=Apply globally
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fml.configgui.confirmRestartMessage=I Understand
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fml.configgui.gameRestartRequired=One or more changed settings requires that Minecraft be restarted before taking effect.
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fml.configgui.gameRestartTitle=Minecraft Restart Required
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fml.configgui.sampletext=Sample Text
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fml.configgui.tooltip.addNewEntryAbove=Add New Entry Above
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fml.configgui.tooltip.applyGlobally=Apply Undo Changes or Reset to Default globally.
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fml.configgui.tooltip.removeEntry=Remove Entry
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fml.configgui.tooltip.resetAll=Reset All to Default. If the Apply globally checkbox is checked values on child screens will also be reset.
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fml.configgui.tooltip.resetToDefault=Reset to Default
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fml.configgui.tooltip.undoAll=Undo All Changes. If the Apply globally checkbox is checked changes to child screens will also be undone.
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fml.configgui.tooltip.undoChanges=Undo Changes
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fml.configgui.tooltip.default=[default\: %s]
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fml.configgui.tooltip.defaultNumeric=[range\: %s ~ %s, default\: %s]
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fml.menu.mods=Mods
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fml.menu.mods.normal=Normal
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fml.menu.mods.search=Search\:
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fml.menu.modoptions=Mod Options...
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