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#X-Generator: crowdin.com
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commands.forge.usage=使用 /forge <subcommand>。subcommand 為 tps 和 track
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commands.forge.usage.tracking=使用 /forge track <type> <duration>。有效的 type 為 te (實體附加值)。duration 小於 60。
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commands.forge.tps.summary=%s:平均一刻時間:%d ms。平均每秒刻數:%d
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commands.forge.tracking.te.enabled=已開啟實體附加值追蹤 %d 秒。
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forge.texture.preload.warning=警告:材質 %s 未被預載,可能會導致畫面異常!
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forge.client.shutdown.internal=正在停止內部伺服器…
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forge.update.newversion=已有新的Forge版本:%s
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forge.update.beta.1=%s警告:%sForge為Beta版
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forge.update.beta.2=可能會出現重要問題,請在報告前進行確認。
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forge.configgui.forgeConfigTitle=Minecraft Forge 設定
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forge.configgui.ctgy.forgeGeneralConfig.tooltip=你可以在此編輯forge.cfg內的設定
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forge.configgui.ctgy.forgeGeneralConfig=通用設定
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forge.configgui.ctgy.forgeChunkLoadingConfig.tooltip=你可以在此編輯forgeChunkLoading.cfg內的設定。
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forge.configgui.ctgy.forgeChunkLoadingConfig=Forge資料塊載入器預設設定
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forge.configgui.ctgy.forgeChunkLoadingModConfig.tooltip=在此你可以針對個別Mod定義覆蓋預設值的設定。
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forge.configgui.ctgy.forgeChunkLoadingModConfig=Mod設定覆蓋
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forge.configgui.ctgy.forgeChunkLoadingAddModConfig.tooltip=允許你定義可覆蓋Mod預設值的設定。任何值為零的設定將禁止該mod載入資料塊。
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forge.configgui.ctgy.forgeChunkLoadingAddModConfig=+ Add New Mod Override
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forge.configgui.ctgy.VersionCheckConfig=Version Check Settings
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forge.configgui.biomeSkyBlendRange.tooltip=Control the range of sky blending for colored skies in biomes.
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forge.configgui.biomeSkyBlendRange=Biome Sky Blend Range
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forge.configgui.clumpingThreshold.tooltip=Controls the number threshold at which Packet51 is preferred over Packet52.
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forge.configgui.clumpingThreshold=Packet Clumping Threshold
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forge.configgui.disableVersionCheck.tooltip=Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github.
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forge.configgui.disableVersionCheck=Disable Forge Version Check
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forge.configgui.enableGlobalConfig=Enable Global Config
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forge.configgui.forceDuplicateFluidBlockCrash.tooltip=Set this to true to force a crash if more than one block attempts to link back to the same Fluid.
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forge.configgui.forceDuplicateFluidBlockCrash=Force Dupe Fluid Block Crash
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forge.configgui.fullBoundingBoxLadders.tooltip=Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior.
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forge.configgui.fullBoundingBoxLadders=Full Bounding Box Ladders
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forge.configgui.removeErroringEntities.tooltip=Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
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forge.configgui.removeErroringEntities=Remove Erroring Entities
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forge.configgui.removeErroringTileEntities.tooltip=Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
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forge.configgui.removeErroringTileEntities=Remove Erroring Tile Entities
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forge.configgui.sortRecipies.tooltip=Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipies. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI.
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forge.configgui.sortRecipies=排序合成公式
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forge.configgui.zombieBabyChance.tooltip=殭屍(與衍生怪)是小殭屍的機率。 能更改殭屍出現的機制。
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forge.configgui.zombieBabyChance=招喚小殭屍機率
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forge.configgui.zombieBaseSummonChance.tooltip=Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
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forge.configgui.zombieBaseSummonChance=招喚殭屍機率
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forge.configgui.stencilbits=Enable GL Stencil Bits
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forge.configgui.spawnfuzz=Respawn Fuzz Diameter
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forge.configgui.modID.tooltip=The mod ID that you want to define override settings for.
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forge.configgui.modID=Mod ID
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forge.configgui.dormantChunkCacheSize.tooltip=Unloaded chunks can first be kept in a dormant cache for quicker loading times. Specify the size (in chunks) of that cache here.
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forge.configgui.dormantChunkCacheSize=Dormant Chunk Cache Size
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forge.configgui.enableModOverrides.tooltip=啟用這個選項能讓你定義個別mod的設定。
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forge.configgui.enableModOverrides=啟用Mod設定覆蓋
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forge.configgui.maximumChunksPerTicket.tooltip=This is the maximum number of chunks a single ticket can force.
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forge.configgui.maximumChunksPerTicket=每刻資料塊數上限
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forge.configgui.maximumTicketCount.tooltip=這是每個 mod 每刻最多可以要求多少個資料塊載入。
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forge.configgui.maximumTicketCount=Mod Ticket Limit
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forge.configgui.playerTicketCount.tooltip=The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
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forge.configgui.playerTicketCount=Player Ticket Limit
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fml.config.sample.basicDouble.tooltip=A double property with no defined bounds.
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fml.config.sample.basicDouble=Unbounded Double
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fml.config.sample.basicInteger.tooltip=An integer property with no defined bounds.
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fml.config.sample.basicInteger=Unbounded Integer
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fml.config.sample.basicString.tooltip=A basic string property. The user can enter anything in this textbox.
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fml.config.sample.basicString=Basic String
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fml.config.sample.booleanList.tooltip=A boolean list with no max length and can be lengthened or shortened.
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fml.config.sample.booleanList=Basic Boolean List
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fml.config.sample.booleanListFixed.tooltip=A boolean list that has a fixed length of 8.
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fml.config.sample.booleanListFixed=Fixed Length Boolean List
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fml.config.sample.booleanListMax.tooltip=A boolean list that has a max length of 10.
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fml.config.sample.booleanListMax=Max Length Boolean List
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fml.config.sample.boundedDouble.tooltip=A double property with defined bounds.
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fml.config.sample.boundedDouble=Bounded Double
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fml.config.sample.boundedInteger.tooltip=An integer property with defined bounds.
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fml.config.sample.boundedInteger=Bounded Integer
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fml.config.sample.chatColorPicker.tooltip=A special property that allows the user to select a font color code.
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fml.config.sample.chatColorPicker=Chat Color Picker
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fml.config.sample.ctgy.lists.tooltip=Provides a variety of array-property controls to play with.
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fml.config.sample.ctgy.lists=Sample Array Controls
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fml.config.sample.ctgy.numbers.tooltip=Provides a listing of the numeric controls for toying with.
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fml.config.sample.ctgy.numbers=Sample Numeric Controls
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fml.config.sample.ctgy.strings.tooltip=Provides a listing of the different String-type controls to play with.
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fml.config.sample.ctgy.strings=Sample String Controls
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fml.config.sample.cycleString.tooltip=A string property that has a defined list of valid values that can be cycled through.
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fml.config.sample.cycleString=Cycle Value String
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fml.config.sample.doubleList.tooltip=A double list with no max length and can be lengthened or shortened.
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fml.config.sample.doubleList=Basic Double List
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fml.config.sample.doubleListBounded.tooltip=A double list with specific value bounds.
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fml.config.sample.doubleListBounded=Double List with Value Bounds
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fml.config.sample.doubleListFixed.tooltip=A double list that has a fixed length of 10.
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fml.config.sample.doubleListFixed=Fixed Length Double List
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fml.config.sample.doubleListMax.tooltip=A double list that has a max length of 15.
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fml.config.sample.doubleListMax=Max Length Double List
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fml.config.sample.imABoolean.tooltip=Yep, that's pretty much it... I'm a Boolean control.
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fml.config.sample.imABoolean=I'm a Boolean
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fml.config.sample.imADouble.tooltip=There are two of me. Or maybe I work for both the CIA and the KGB. Not sure.
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fml.config.sample.imADouble=I'm a Double
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fml.config.sample.imAString.tooltip=Aah. Now, I understand you want us to advertise your washing powder. \n<*String.*> \nString, washing powder, what's the difference? We can sell anything. \n<*Good. Well I have this large quantity of string, 122,000 miles of it to be exact, which I inherited, and I thought if I advertised it...*> \nOf course\! A national campaign. Useful stuff, string, no trouble there. \n<*Ah, but there's a snag, you see. Due to bad planning, the 122,000 miles is in three inch lengths. So it's not very useful.*> \nWell, that's our selling point\! SIMPSON'S INDIVIDUAL STRINGETTES\! THE NOW STRING\! READY CUT, EASY TO HANDLE, SIMPSON'S INDIVIDUAL EMPEROR STRINGETTES - JUST THE RIGHT LENGTH\!
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fml.config.sample.imAString=I'm a String
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fml.config.sample.imAnInteger.tooltip=Did I say that I'm an Integer? Oh, I see.
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fml.config.sample.imAnInteger=I'm an Integer
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fml.config.sample.integerList.tooltip=An integer list with no max length and can be lengthened or shortened.
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fml.config.sample.integerList=Basic Integer List
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fml.config.sample.integerListBounded.tooltip=An integer list with specific value bounds.
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fml.config.sample.integerListBounded=Integer List with Value Bounds
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fml.config.sample.integerListFixed.tooltip=An integer list that has a fixed length of 10.
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fml.config.sample.integerListFixed=Fixed Length Integer List
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fml.config.sample.integerListMax.tooltip=An integer list that has a max length of 15.
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fml.config.sample.integerListMax=Max Length Integer List
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fml.config.sample.modIDSelector.tooltip=A special property that allows the user to select a mod ID from a list of all installed mods. There are many possibilities for how this could be used with a little custom code\: selecting biomes, selecting entities, selecting items, selecting blocks, etc.
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fml.config.sample.modIDSelector=Mod ID Selector
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fml.config.sample.patternString.tooltip=A string property that is validated using a Pattern object.
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fml.config.sample.patternString=Pattern Validated String
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fml.config.sample.sliderDouble.tooltip=A double property with defined bounds using a slider control.
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fml.config.sample.sliderDouble=Slider Double
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fml.config.sample.sliderInteger.tooltip=An integer property with defined bounds using a slider control.
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fml.config.sample.sliderInteger=Slider Integer
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fml.config.sample.stringList.tooltip=A basic string list with no validation.
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fml.config.sample.stringList=Basic String List
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fml.config.sample.stringListFixed.tooltip=A string list that has a fixed length of 7.
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fml.config.sample.stringListFixed=Fixed Length String List
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fml.config.sample.stringListMax.tooltip=A string list that has a max length of 15.
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fml.config.sample.stringListMax=Max Length String List
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fml.config.sample.stringListPattern.tooltip=A string list that validates each value using a Pattern object.
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fml.config.sample.stringListPattern=Pattern Validated String List
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fml.config.sample.title=This is for playing with the Config GUI behavior. Changes are not saved.
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fml.configgui.applyGlobally=Apply globally
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fml.configgui.confirmRestartMessage=I Understand
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fml.configgui.gameRestartRequired=One or more changed settings requires that Minecraft be restarted before taking effect.
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fml.configgui.gameRestartTitle=Minecraft Restart Required
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fml.configgui.sampletext=Sample Text
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fml.configgui.tooltip.addNewEntryAbove=Add New Entry Above
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fml.configgui.tooltip.applyGlobally=Apply Undo Changes or Reset to Default globally.
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fml.configgui.tooltip.removeEntry=Remove Entry
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fml.configgui.tooltip.resetAll=Reset All to Default. If the Apply globally checkbox is checked values on child screens will also be reset.
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fml.configgui.tooltip.resetToDefault=Reset to Default
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fml.configgui.tooltip.undoAll=Undo All Changes. If the Apply globally checkbox is checked changes to child screens will also be undone.
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fml.configgui.tooltip.undoChanges=Undo Changes
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fml.configgui.tooltip.default=[default\: %s]
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fml.configgui.tooltip.defaultNumeric=[range\: %s ~ %s, default\: %s]
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fml.menu.mods=Mods
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fml.menu.mods.normal=Normal
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fml.menu.mods.search=Search\:
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fml.menu.modoptions=Mod Options...
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