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Java

package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public abstract class BlockBasePressurePlate extends Block
{
private String field_150067_a;
private static final String __OBFID = "CL_00000194";
protected BlockBasePressurePlate(String name, Material materialIn)
{
super(materialIn);
this.field_150067_a = name;
this.setCreativeTab(CreativeTabs.tabRedstone);
this.setTickRandomly(true);
this.func_150063_b(this.func_150066_d(15));
}
/**
* Updates the blocks bounds based on its current state. Args: world, x, y, z
*/
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
{
this.func_150063_b(worldIn.getBlockMetadata(x, y, z));
}
protected void func_150063_b(int meta)
{
boolean flag = this.func_150060_c(meta) > 0;
float f = 0.0625F;
if (flag)
{
this.setBlockBounds(f, 0.0F, f, 1.0F - f, 0.03125F, 1.0F - f);
}
else
{
this.setBlockBounds(f, 0.0F, f, 1.0F - f, 0.0625F, 1.0F - f);
}
}
/**
* How many world ticks before ticking
*/
public int tickRate(World worldIn)
{
return 20;
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
{
return null;
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
public boolean getBlocksMovement(IBlockAccess worldIn, int x, int y, int z)
{
return true;
}
/**
* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
*/
public boolean canPlaceBlockAt(World worldIn, int x, int y, int z)
{
return World.doesBlockHaveSolidTopSurface(worldIn, x, y - 1, z) || BlockFence.func_149825_a(worldIn.getBlock(x, y - 1, z));
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor Block
*/
public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
{
boolean flag = false;
if (!World.doesBlockHaveSolidTopSurface(worldIn, x, y - 1, z) && !BlockFence.func_149825_a(worldIn.getBlock(x, y - 1, z)))
{
flag = true;
}
if (flag)
{
this.dropBlockAsItem(worldIn, x, y, z, worldIn.getBlockMetadata(x, y, z), 0);
worldIn.setBlockToAir(x, y, z);
}
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World worldIn, int x, int y, int z, Random random)
{
if (!worldIn.isRemote)
{
int l = this.func_150060_c(worldIn.getBlockMetadata(x, y, z));
if (l > 0)
{
this.func_150062_a(worldIn, x, y, z, l);
}
}
}
/**
* Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
*/
public void onEntityCollidedWithBlock(World worldIn, int x, int y, int z, Entity entityIn)
{
if (!worldIn.isRemote)
{
int l = this.func_150060_c(worldIn.getBlockMetadata(x, y, z));
if (l == 0)
{
this.func_150062_a(worldIn, x, y, z, l);
}
}
}
protected void func_150062_a(World worldIn, int x, int y, int z, int power)
{
int i1 = this.func_150065_e(worldIn, x, y, z);
boolean flag = power > 0;
boolean flag1 = i1 > 0;
if (power != i1)
{
worldIn.setBlockMetadataWithNotify(x, y, z, this.func_150066_d(i1), 2);
this.func_150064_a_(worldIn, x, y, z);
worldIn.markBlockRangeForRenderUpdate(x, y, z, x, y, z);
}
if (!flag1 && flag)
{
worldIn.playSoundEffect((double)x + 0.5D, (double)y + 0.1D, (double)z + 0.5D, "random.click", 0.3F, 0.5F);
}
else if (flag1 && !flag)
{
worldIn.playSoundEffect((double)x + 0.5D, (double)y + 0.1D, (double)z + 0.5D, "random.click", 0.3F, 0.6F);
}
if (flag1)
{
worldIn.scheduleBlockUpdate(x, y, z, this, this.tickRate(worldIn));
}
}
protected AxisAlignedBB func_150061_a(int x, int y, int z)
{
float f = 0.125F;
return AxisAlignedBB.getBoundingBox((double)((float)x + f), (double)y, (double)((float)z + f), (double)((float)(x + 1) - f), (double)y + 0.25D, (double)((float)(z + 1) - f));
}
public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta)
{
if (this.func_150060_c(meta) > 0)
{
this.func_150064_a_(worldIn, x, y, z);
}
super.breakBlock(worldIn, x, y, z, blockBroken, meta);
}
protected void func_150064_a_(World worldIn, int x, int y, int z)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z, this);
worldIn.notifyBlocksOfNeighborChange(x, y - 1, z, this);
}
public int isProvidingWeakPower(IBlockAccess worldIn, int x, int y, int z, int side)
{
return this.func_150060_c(worldIn.getBlockMetadata(x, y, z));
}
public int isProvidingStrongPower(IBlockAccess worldIn, int x, int y, int z, int side)
{
return side == 1 ? this.func_150060_c(worldIn.getBlockMetadata(x, y, z)) : 0;
}
/**
* Can this block provide power. Only wire currently seems to have this change based on its state.
*/
public boolean canProvidePower()
{
return true;
}
/**
* Sets the block's bounds for rendering it as an item
*/
public void setBlockBoundsForItemRender()
{
float f = 0.5F;
float f1 = 0.125F;
float f2 = 0.5F;
this.setBlockBounds(0.5F - f, 0.5F - f1, 0.5F - f2, 0.5F + f, 0.5F + f1, 0.5F + f2);
}
/**
* Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility
* and stop pistons
*/
public int getMobilityFlag()
{
return 1;
}
protected abstract int func_150065_e(World p_150065_1_, int p_150065_2_, int p_150065_3_, int p_150065_4_);
protected abstract int func_150060_c(int p_150060_1_);
protected abstract int func_150066_d(int p_150066_1_);
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister reg)
{
this.blockIcon = reg.registerIcon(this.field_150067_a);
}
}