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153 lines
4.9 KiB
Java
153 lines
4.9 KiB
Java
package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.EnumPlantType;
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import net.minecraftforge.common.util.ForgeDirection;
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import net.minecraftforge.common.IPlantable;
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import static net.minecraftforge.common.EnumPlantType.*;
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public class BlockBush extends Block implements IPlantable
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{
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private static final String __OBFID = "CL_00000208";
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protected BlockBush(Material materialIn)
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{
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super(materialIn);
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this.setTickRandomly(true);
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float f = 0.2F;
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this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 3.0F, 0.5F + f);
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this.setCreativeTab(CreativeTabs.tabDecorations);
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}
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protected BlockBush()
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{
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this(Material.plants);
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}
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/**
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* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
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*/
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public boolean canPlaceBlockAt(World worldIn, int x, int y, int z)
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{
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return super.canPlaceBlockAt(worldIn, x, y, z) && this.canBlockStay(worldIn, x, y, z);
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}
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/**
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* is the block grass, dirt or farmland
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*/
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protected boolean canPlaceBlockOn(Block ground)
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{
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return ground == Blocks.grass || ground == Blocks.dirt || ground == Blocks.farmland;
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}
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/**
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* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
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* their own) Args: x, y, z, neighbor Block
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*/
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public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
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{
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super.onNeighborBlockChange(worldIn, x, y, z, neighbor);
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this.checkAndDropBlock(worldIn, x, y, z);
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}
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/**
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* Ticks the block if it's been scheduled
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*/
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public void updateTick(World worldIn, int x, int y, int z, Random random)
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{
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this.checkAndDropBlock(worldIn, x, y, z);
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}
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/**
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* checks if the block can stay, if not drop as item
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*/
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protected void checkAndDropBlock(World worldIn, int x, int y, int z)
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{
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if (!this.canBlockStay(worldIn, x, y, z))
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{
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this.dropBlockAsItem(worldIn, x, y, z, worldIn.getBlockMetadata(x, y, z), 0);
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worldIn.setBlock(x, y, z, getBlockById(0), 0, 2);
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}
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}
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/**
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* Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
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*/
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public boolean canBlockStay(World worldIn, int x, int y, int z)
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{
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return worldIn.getBlock(x, y - 1, z).canSustainPlant(worldIn, x, y - 1, z, ForgeDirection.UP, this);
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}
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/**
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* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
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* cleared to be reused)
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*/
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
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{
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return null;
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}
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/**
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* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
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* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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*/
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public boolean isOpaqueCube()
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{
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return false;
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}
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/**
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* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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*/
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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/**
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* The type of render function that is called for this block
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*/
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public int getRenderType()
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{
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return 1;
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}
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@Override
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public EnumPlantType getPlantType(IBlockAccess world, int x, int y, int z)
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{
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if (this == Blocks.wheat) return Crop;
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if (this == Blocks.carrots) return Crop;
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if (this == Blocks.potatoes) return Crop;
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if (this == Blocks.melon_stem) return Crop;
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if (this == Blocks.pumpkin_stem) return Crop;
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if (this == Blocks.deadbush) return Desert;
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if (this == Blocks.waterlily) return Water;
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if (this == Blocks.red_mushroom) return Cave;
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if (this == Blocks.brown_mushroom) return Cave;
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if (this == Blocks.nether_wart) return Nether;
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if (this == Blocks.sapling) return Plains;
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if (this == Blocks.tallgrass) return Plains;
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if (this == Blocks.double_plant) return Plains;
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if (this == Blocks.red_flower) return Plains;
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if (this == Blocks.yellow_flower) return Plains;
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return Plains;
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}
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@Override
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public Block getPlant(IBlockAccess world, int x, int y, int z)
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{
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return this;
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}
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@Override
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public int getPlantMetadata(IBlockAccess world, int x, int y, int z)
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{
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return world.getBlockMetadata(x, y, z);
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}
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} |