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276 lines
9.4 KiB
Java
276 lines
9.4 KiB
Java
package net.minecraft.block;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public class BlockCauldron extends Block
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{
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@SideOnly(Side.CLIENT)
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private IIcon field_150029_a;
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@SideOnly(Side.CLIENT)
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private IIcon field_150028_b;
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@SideOnly(Side.CLIENT)
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private IIcon field_150030_M;
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private static final String __OBFID = "CL_00000213";
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public BlockCauldron()
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{
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super(Material.iron);
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}
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/**
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* Gets the block's texture. Args: side, meta
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*/
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(int side, int meta)
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{
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return side == 1 ? this.field_150028_b : (side == 0 ? this.field_150030_M : this.blockIcon);
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}
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister reg)
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{
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this.field_150029_a = reg.registerIcon(this.getTextureName() + "_" + "inner");
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this.field_150028_b = reg.registerIcon(this.getTextureName() + "_top");
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this.field_150030_M = reg.registerIcon(this.getTextureName() + "_" + "bottom");
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this.blockIcon = reg.registerIcon(this.getTextureName() + "_side");
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}
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/**
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* Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the
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* mask.) Parameters: World, X, Y, Z, mask, list, colliding entity
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*/
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public void addCollisionBoxesToList(World worldIn, int x, int y, int z, AxisAlignedBB mask, List list, Entity collider)
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{
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.3125F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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float f = 0.125F;
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this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBoundsForItemRender();
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}
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@SideOnly(Side.CLIENT)
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public static IIcon getCauldronIcon(String iconName)
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{
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return iconName.equals("inner") ? Blocks.cauldron.field_150029_a : (iconName.equals("bottom") ? Blocks.cauldron.field_150030_M : null);
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}
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/**
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* Sets the block's bounds for rendering it as an item
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*/
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public void setBlockBoundsForItemRender()
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{
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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/**
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* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
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* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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*/
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public boolean isOpaqueCube()
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{
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return false;
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}
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/**
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* The type of render function that is called for this block
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*/
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public int getRenderType()
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{
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return 24;
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}
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/**
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* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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*/
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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/**
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* Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
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*/
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public void onEntityCollidedWithBlock(World worldIn, int x, int y, int z, Entity entityIn)
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{
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int l = func_150027_b(worldIn.getBlockMetadata(x, y, z));
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float f = (float)y + (6.0F + (float)(3 * l)) / 16.0F;
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if (!worldIn.isRemote && entityIn.isBurning() && l > 0 && entityIn.boundingBox.minY <= (double)f)
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{
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entityIn.extinguish();
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this.func_150024_a(worldIn, x, y, z, l - 1);
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}
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}
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/**
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* Called upon block activation (right click on the block.)
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*/
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public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ)
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{
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if (worldIn.isRemote)
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{
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return true;
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}
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else
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{
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ItemStack itemstack = player.inventory.getCurrentItem();
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if (itemstack == null)
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{
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return true;
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}
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else
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{
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int i1 = worldIn.getBlockMetadata(x, y, z);
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int j1 = func_150027_b(i1);
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if (itemstack.getItem() == Items.water_bucket)
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{
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if (j1 < 3)
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{
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if (!player.capabilities.isCreativeMode)
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{
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player.inventory.setInventorySlotContents(player.inventory.currentItem, new ItemStack(Items.bucket));
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}
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this.func_150024_a(worldIn, x, y, z, 3);
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}
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return true;
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}
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else
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{
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if (itemstack.getItem() == Items.glass_bottle)
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{
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if (j1 > 0)
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{
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if (!player.capabilities.isCreativeMode)
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{
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ItemStack itemstack1 = new ItemStack(Items.potionitem, 1, 0);
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if (!player.inventory.addItemStackToInventory(itemstack1))
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{
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worldIn.spawnEntityInWorld(new EntityItem(worldIn, (double)x + 0.5D, (double)y + 1.5D, (double)z + 0.5D, itemstack1));
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}
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else if (player instanceof EntityPlayerMP)
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{
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((EntityPlayerMP)player).sendContainerToPlayer(player.inventoryContainer);
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}
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--itemstack.stackSize;
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if (itemstack.stackSize <= 0)
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{
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player.inventory.setInventorySlotContents(player.inventory.currentItem, (ItemStack)null);
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}
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}
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this.func_150024_a(worldIn, x, y, z, j1 - 1);
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}
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}
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else if (j1 > 0 && itemstack.getItem() instanceof ItemArmor && ((ItemArmor)itemstack.getItem()).getArmorMaterial() == ItemArmor.ArmorMaterial.CLOTH)
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{
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ItemArmor itemarmor = (ItemArmor)itemstack.getItem();
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itemarmor.removeColor(itemstack);
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this.func_150024_a(worldIn, x, y, z, j1 - 1);
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return true;
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}
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return false;
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}
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}
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}
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}
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public void func_150024_a(World worldIn, int x, int y, int z, int level)
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{
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worldIn.setBlockMetadataWithNotify(x, y, z, MathHelper.clamp_int(level, 0, 3), 2);
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worldIn.func_147453_f(x, y, z, this);
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}
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/**
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* currently only used by BlockCauldron to incrament meta-data during rain
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*/
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public void fillWithRain(World worldIn, int x, int y, int z)
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{
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if (worldIn.rand.nextInt(20) == 1)
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{
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int l = worldIn.getBlockMetadata(x, y, z);
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if (l < 3)
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{
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worldIn.setBlockMetadataWithNotify(x, y, z, l + 1, 2);
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}
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}
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}
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public Item getItemDropped(int meta, Random random, int fortune)
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{
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return Items.cauldron;
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}
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/**
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* Gets an item for the block being called on. Args: world, x, y, z
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*/
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@SideOnly(Side.CLIENT)
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public Item getItem(World worldIn, int x, int y, int z)
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{
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return Items.cauldron;
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}
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/**
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* If this returns true, then comparators facing away from this block will use the value from
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* getComparatorInputOverride instead of the actual redstone signal strength.
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*/
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public boolean hasComparatorInputOverride()
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{
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return true;
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}
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/**
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* If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal
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* strength when this block inputs to a comparator.
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*/
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public int getComparatorInputOverride(World worldIn, int x, int y, int z, int side)
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{
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int i1 = worldIn.getBlockMetadata(x, y, z);
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return func_150027_b(i1);
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}
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public static int func_150027_b(int meta)
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{
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return meta;
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}
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@SideOnly(Side.CLIENT)
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public static float getRenderLiquidLevel(int meta)
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{
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int j = MathHelper.clamp_int(meta, 0, 3);
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return (float)(6 + 3 * j) / 16.0F;
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}
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} |