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184 lines
6.6 KiB
Java
184 lines
6.6 KiB
Java
package net.minecraft.block;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.item.EntityFallingBlock;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class BlockDragonEgg extends Block
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{
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private static final String __OBFID = "CL_00000232";
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public BlockDragonEgg()
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{
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super(Material.dragonEgg);
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this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 1.0F, 0.9375F);
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}
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/**
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* Called whenever the block is added into the world. Args: world, x, y, z
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*/
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public void onBlockAdded(World worldIn, int x, int y, int z)
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{
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worldIn.scheduleBlockUpdate(x, y, z, this, this.tickRate(worldIn));
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}
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/**
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* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
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* their own) Args: x, y, z, neighbor Block
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*/
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public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
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{
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worldIn.scheduleBlockUpdate(x, y, z, this, this.tickRate(worldIn));
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}
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/**
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* Ticks the block if it's been scheduled
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*/
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public void updateTick(World worldIn, int x, int y, int z, Random random)
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{
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this.func_150018_e(worldIn, x, y, z);
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}
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private void func_150018_e(World p_150018_1_, int p_150018_2_, int p_150018_3_, int p_150018_4_)
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{
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if (BlockFalling.func_149831_e(p_150018_1_, p_150018_2_, p_150018_3_ - 1, p_150018_4_) && p_150018_3_ >= 0)
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{
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byte b0 = 32;
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if (!BlockFalling.fallInstantly && p_150018_1_.checkChunksExist(p_150018_2_ - b0, p_150018_3_ - b0, p_150018_4_ - b0, p_150018_2_ + b0, p_150018_3_ + b0, p_150018_4_ + b0))
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{
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EntityFallingBlock entityfallingblock = new EntityFallingBlock(p_150018_1_, (double)((float)p_150018_2_ + 0.5F), (double)((float)p_150018_3_ + 0.5F), (double)((float)p_150018_4_ + 0.5F), this);
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p_150018_1_.spawnEntityInWorld(entityfallingblock);
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}
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else
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{
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p_150018_1_.setBlockToAir(p_150018_2_, p_150018_3_, p_150018_4_);
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while (BlockFalling.func_149831_e(p_150018_1_, p_150018_2_, p_150018_3_ - 1, p_150018_4_) && p_150018_3_ > 0)
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{
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--p_150018_3_;
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}
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if (p_150018_3_ > 0)
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{
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p_150018_1_.setBlock(p_150018_2_, p_150018_3_, p_150018_4_, this, 0, 2);
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}
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}
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}
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}
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/**
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* Called upon block activation (right click on the block.)
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*/
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public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ)
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{
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this.func_150019_m(worldIn, x, y, z);
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return true;
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}
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/**
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* Called when a player hits the block. Args: world, x, y, z, player
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*/
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public void onBlockClicked(World worldIn, int x, int y, int z, EntityPlayer player)
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{
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this.func_150019_m(worldIn, x, y, z);
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}
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private void func_150019_m(World p_150019_1_, int p_150019_2_, int p_150019_3_, int p_150019_4_)
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{
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if (p_150019_1_.getBlock(p_150019_2_, p_150019_3_, p_150019_4_) == this)
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{
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for (int l = 0; l < 1000; ++l)
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{
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int i1 = p_150019_2_ + p_150019_1_.rand.nextInt(16) - p_150019_1_.rand.nextInt(16);
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int j1 = p_150019_3_ + p_150019_1_.rand.nextInt(8) - p_150019_1_.rand.nextInt(8);
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int k1 = p_150019_4_ + p_150019_1_.rand.nextInt(16) - p_150019_1_.rand.nextInt(16);
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if (p_150019_1_.getBlock(i1, j1, k1).blockMaterial == Material.air)
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{
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if (!p_150019_1_.isRemote)
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{
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p_150019_1_.setBlock(i1, j1, k1, this, p_150019_1_.getBlockMetadata(p_150019_2_, p_150019_3_, p_150019_4_), 2);
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p_150019_1_.setBlockToAir(p_150019_2_, p_150019_3_, p_150019_4_);
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}
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else
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{
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short short1 = 128;
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for (int l1 = 0; l1 < short1; ++l1)
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{
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double d0 = p_150019_1_.rand.nextDouble();
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float f = (p_150019_1_.rand.nextFloat() - 0.5F) * 0.2F;
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float f1 = (p_150019_1_.rand.nextFloat() - 0.5F) * 0.2F;
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float f2 = (p_150019_1_.rand.nextFloat() - 0.5F) * 0.2F;
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double d1 = (double)i1 + (double)(p_150019_2_ - i1) * d0 + (p_150019_1_.rand.nextDouble() - 0.5D) * 1.0D + 0.5D;
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double d2 = (double)j1 + (double)(p_150019_3_ - j1) * d0 + p_150019_1_.rand.nextDouble() * 1.0D - 0.5D;
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double d3 = (double)k1 + (double)(p_150019_4_ - k1) * d0 + (p_150019_1_.rand.nextDouble() - 0.5D) * 1.0D + 0.5D;
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p_150019_1_.spawnParticle("portal", d1, d2, d3, (double)f, (double)f1, (double)f2);
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}
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}
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return;
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}
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}
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}
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}
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/**
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* How many world ticks before ticking
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*/
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public int tickRate(World worldIn)
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{
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return 5;
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}
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/**
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* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
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* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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*/
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public boolean isOpaqueCube()
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{
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return false;
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}
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/**
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* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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*/
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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/**
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* Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
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* coordinates. Args: blockAccess, x, y, z, side
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*/
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@SideOnly(Side.CLIENT)
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public boolean shouldSideBeRendered(IBlockAccess worldIn, int x, int y, int z, int side)
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{
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return true;
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}
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/**
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* The type of render function that is called for this block
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*/
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public int getRenderType()
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{
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return 27;
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}
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/**
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* Gets an item for the block being called on. Args: world, x, y, z
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*/
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@SideOnly(Side.CLIENT)
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public Item getItem(World worldIn, int x, int y, int z)
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{
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return Item.getItemById(0);
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}
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} |