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411 lines
12 KiB
Java
411 lines
12 KiB
Java
package net.minecraft.block;
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import net.minecraft.block.material.Material;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import static net.minecraftforge.common.util.ForgeDirection.*;
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public class BlockLever extends Block
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{
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private static final String __OBFID = "CL_00000264";
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protected BlockLever()
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{
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super(Material.circuits);
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this.setCreativeTab(CreativeTabs.tabRedstone);
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}
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/**
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* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
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* cleared to be reused)
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*/
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
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{
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return null;
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}
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/**
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* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
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* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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*/
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public boolean isOpaqueCube()
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{
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return false;
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}
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/**
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* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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*/
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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/**
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* The type of render function that is called for this block
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*/
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public int getRenderType()
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{
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return 12;
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}
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/**
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* checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
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*/
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public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side)
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{
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ForgeDirection dir = ForgeDirection.getOrientation(side);
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return (dir == DOWN && worldIn.isSideSolid(x, y + 1, z, DOWN )) ||
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(dir == UP && worldIn.isSideSolid(x, y - 1, z, UP )) ||
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(dir == NORTH && worldIn.isSideSolid(x, y, z + 1, NORTH)) ||
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(dir == SOUTH && worldIn.isSideSolid(x, y, z - 1, SOUTH)) ||
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(dir == WEST && worldIn.isSideSolid(x + 1, y, z, WEST )) ||
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(dir == EAST && worldIn.isSideSolid(x - 1, y, z, EAST ));
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}
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/**
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* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
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*/
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public boolean canPlaceBlockAt(World worldIn, int x, int y, int z)
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{
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return worldIn.isSideSolid(x - 1, y, z, EAST ) ||
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worldIn.isSideSolid(x + 1, y, z, WEST ) ||
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worldIn.isSideSolid(x, y, z - 1, SOUTH) ||
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worldIn.isSideSolid(x, y, z + 1, NORTH) ||
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worldIn.isSideSolid(x, y - 1, z, UP ) ||
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worldIn.isSideSolid(x, y + 1, z, DOWN );
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}
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/**
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* Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata
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*/
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public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta)
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{
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int k1 = meta & 8;
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int j1 = meta & 7;
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byte b0 = -1;
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if (side == 0 && worldIn.isSideSolid(x, y + 1, z, DOWN))
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{
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b0 = 0;
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}
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if (side == 1 && worldIn.isSideSolid(x, y - 1, z, UP))
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{
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b0 = 5;
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}
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if (side == 2 && worldIn.isSideSolid(x, y, z + 1, NORTH))
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{
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b0 = 4;
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}
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if (side == 3 && worldIn.isSideSolid(x, y, z - 1, SOUTH))
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{
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b0 = 3;
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}
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if (side == 4 && worldIn.isSideSolid(x + 1, y, z, WEST))
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{
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b0 = 2;
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}
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if (side == 5 && worldIn.isSideSolid(x - 1, y, z, EAST))
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{
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b0 = 1;
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}
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return b0 + k1;
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}
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/**
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* Called when the block is placed in the world.
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*/
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public void onBlockPlacedBy(World worldIn, int x, int y, int z, EntityLivingBase placer, ItemStack itemIn)
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{
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int l = worldIn.getBlockMetadata(x, y, z);
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int i1 = l & 7;
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int j1 = l & 8;
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if (i1 == invertMetadata(1))
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{
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if ((MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 1) == 0)
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{
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worldIn.setBlockMetadataWithNotify(x, y, z, 5 | j1, 2);
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}
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else
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{
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worldIn.setBlockMetadataWithNotify(x, y, z, 6 | j1, 2);
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}
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}
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else if (i1 == invertMetadata(0))
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{
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if ((MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 1) == 0)
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{
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worldIn.setBlockMetadataWithNotify(x, y, z, 7 | j1, 2);
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}
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else
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{
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worldIn.setBlockMetadataWithNotify(x, y, z, 0 | j1, 2);
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}
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}
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}
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public static int invertMetadata(int p_149819_0_)
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{
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switch (p_149819_0_)
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{
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case 0:
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return 0;
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case 1:
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return 5;
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case 2:
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return 4;
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case 3:
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return 3;
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case 4:
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return 2;
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case 5:
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return 1;
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default:
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return -1;
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}
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}
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/**
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* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
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* their own) Args: x, y, z, neighbor Block
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*/
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public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
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{
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if (this.func_149820_e(worldIn, x, y, z))
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{
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int l = worldIn.getBlockMetadata(x, y, z) & 7;
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boolean flag = false;
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if (!worldIn.isSideSolid(x - 1, y, z, EAST) && l == 1)
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{
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flag = true;
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}
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if (!worldIn.isSideSolid(x + 1, y, z, WEST) && l == 2)
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{
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flag = true;
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}
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if (!worldIn.isSideSolid(x, y, z - 1, SOUTH) && l == 3)
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{
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flag = true;
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}
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if (!worldIn.isSideSolid(x, y, z + 1, NORTH) && l == 4)
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{
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flag = true;
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}
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if (!worldIn.isSideSolid(x, y - 1, z, UP) && l == 5)
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{
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flag = true;
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}
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if (!worldIn.isSideSolid(x, y - 1, z, UP) && l == 6)
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{
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flag = true;
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}
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if (!worldIn.isSideSolid(x, y + 1, z, DOWN) && l == 0)
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{
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flag = true;
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}
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if (!worldIn.isSideSolid(x, y + 1, z, DOWN) && l == 7)
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{
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flag = true;
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}
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if (flag)
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{
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this.dropBlockAsItem(worldIn, x, y, z, worldIn.getBlockMetadata(x, y, z), 0);
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worldIn.setBlockToAir(x, y, z);
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}
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}
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}
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private boolean func_149820_e(World p_149820_1_, int p_149820_2_, int p_149820_3_, int p_149820_4_)
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{
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if (!this.canPlaceBlockAt(p_149820_1_, p_149820_2_, p_149820_3_, p_149820_4_))
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{
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this.dropBlockAsItem(p_149820_1_, p_149820_2_, p_149820_3_, p_149820_4_, p_149820_1_.getBlockMetadata(p_149820_2_, p_149820_3_, p_149820_4_), 0);
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p_149820_1_.setBlockToAir(p_149820_2_, p_149820_3_, p_149820_4_);
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return false;
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}
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else
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{
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return true;
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}
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}
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/**
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* Updates the blocks bounds based on its current state. Args: world, x, y, z
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*/
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public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
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{
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int l = worldIn.getBlockMetadata(x, y, z) & 7;
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float f = 0.1875F;
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if (l == 1)
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{
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this.setBlockBounds(0.0F, 0.2F, 0.5F - f, f * 2.0F, 0.8F, 0.5F + f);
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}
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else if (l == 2)
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{
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this.setBlockBounds(1.0F - f * 2.0F, 0.2F, 0.5F - f, 1.0F, 0.8F, 0.5F + f);
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}
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else if (l == 3)
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{
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this.setBlockBounds(0.5F - f, 0.2F, 0.0F, 0.5F + f, 0.8F, f * 2.0F);
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}
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else if (l == 4)
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{
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this.setBlockBounds(0.5F - f, 0.2F, 1.0F - f * 2.0F, 0.5F + f, 0.8F, 1.0F);
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}
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else if (l != 5 && l != 6)
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{
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if (l == 0 || l == 7)
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{
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f = 0.25F;
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this.setBlockBounds(0.5F - f, 0.4F, 0.5F - f, 0.5F + f, 1.0F, 0.5F + f);
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}
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}
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else
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{
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f = 0.25F;
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this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.6F, 0.5F + f);
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}
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}
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/**
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* Called upon block activation (right click on the block.)
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*/
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public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ)
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{
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if (worldIn.isRemote)
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{
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return true;
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}
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else
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{
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int i1 = worldIn.getBlockMetadata(x, y, z);
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int j1 = i1 & 7;
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int k1 = 8 - (i1 & 8);
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worldIn.setBlockMetadataWithNotify(x, y, z, j1 + k1, 3);
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worldIn.playSoundEffect((double)x + 0.5D, (double)y + 0.5D, (double)z + 0.5D, "random.click", 0.3F, k1 > 0 ? 0.6F : 0.5F);
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worldIn.notifyBlocksOfNeighborChange(x, y, z, this);
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if (j1 == 1)
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{
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worldIn.notifyBlocksOfNeighborChange(x - 1, y, z, this);
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}
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else if (j1 == 2)
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{
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worldIn.notifyBlocksOfNeighborChange(x + 1, y, z, this);
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}
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else if (j1 == 3)
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{
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worldIn.notifyBlocksOfNeighborChange(x, y, z - 1, this);
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}
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else if (j1 == 4)
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{
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worldIn.notifyBlocksOfNeighborChange(x, y, z + 1, this);
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}
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else if (j1 != 5 && j1 != 6)
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{
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if (j1 == 0 || j1 == 7)
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{
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worldIn.notifyBlocksOfNeighborChange(x, y + 1, z, this);
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}
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}
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else
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{
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worldIn.notifyBlocksOfNeighborChange(x, y - 1, z, this);
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}
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return true;
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}
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}
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public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta)
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{
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if ((meta & 8) > 0)
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{
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worldIn.notifyBlocksOfNeighborChange(x, y, z, this);
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int i1 = meta & 7;
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if (i1 == 1)
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{
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worldIn.notifyBlocksOfNeighborChange(x - 1, y, z, this);
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}
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else if (i1 == 2)
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{
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worldIn.notifyBlocksOfNeighborChange(x + 1, y, z, this);
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}
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else if (i1 == 3)
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{
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worldIn.notifyBlocksOfNeighborChange(x, y, z - 1, this);
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}
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else if (i1 == 4)
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{
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worldIn.notifyBlocksOfNeighborChange(x, y, z + 1, this);
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}
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else if (i1 != 5 && i1 != 6)
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{
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if (i1 == 0 || i1 == 7)
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{
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worldIn.notifyBlocksOfNeighborChange(x, y + 1, z, this);
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}
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}
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else
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{
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worldIn.notifyBlocksOfNeighborChange(x, y - 1, z, this);
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}
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}
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super.breakBlock(worldIn, x, y, z, blockBroken, meta);
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}
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public int isProvidingWeakPower(IBlockAccess worldIn, int x, int y, int z, int side)
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{
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return (worldIn.getBlockMetadata(x, y, z) & 8) > 0 ? 15 : 0;
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}
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public int isProvidingStrongPower(IBlockAccess worldIn, int x, int y, int z, int side)
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{
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int i1 = worldIn.getBlockMetadata(x, y, z);
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if ((i1 & 8) == 0)
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{
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return 0;
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}
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else
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{
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int j1 = i1 & 7;
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return j1 == 0 && side == 0 ? 15 : (j1 == 7 && side == 0 ? 15 : (j1 == 6 && side == 1 ? 15 : (j1 == 5 && side == 1 ? 15 : (j1 == 4 && side == 2 ? 15 : (j1 == 3 && side == 3 ? 15 : (j1 == 2 && side == 4 ? 15 : (j1 == 1 && side == 5 ? 15 : 0)))))));
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}
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}
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/**
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* Can this block provide power. Only wire currently seems to have this change based on its state.
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*/
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public boolean canProvidePower()
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{
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return true;
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}
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} |