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265 lines
9.6 KiB
Java
265 lines
9.6 KiB
Java
package net.minecraft.block;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Facing;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class BlockPistonExtension extends Block
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{
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@SideOnly(Side.CLIENT)
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private IIcon field_150088_a;
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private static final String __OBFID = "CL_00000367";
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public BlockPistonExtension()
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{
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super(Material.piston);
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this.setStepSound(soundTypePiston);
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this.setHardness(0.5F);
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}
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@SideOnly(Side.CLIENT)
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public void func_150086_a(IIcon p_150086_1_)
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{
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this.field_150088_a = p_150086_1_;
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}
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/**
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* Called when the block is attempted to be harvested
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*/
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public void onBlockHarvested(World worldIn, int x, int y, int z, int meta, EntityPlayer player)
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{
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if (player.capabilities.isCreativeMode)
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{
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int i1 = getDirectionMeta(meta);
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Block block = worldIn.getBlock(x - Facing.offsetsXForSide[i1], y - Facing.offsetsYForSide[i1], z - Facing.offsetsZForSide[i1]);
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if (block == Blocks.piston || block == Blocks.sticky_piston)
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{
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worldIn.setBlockToAir(x - Facing.offsetsXForSide[i1], y - Facing.offsetsYForSide[i1], z - Facing.offsetsZForSide[i1]);
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}
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}
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super.onBlockHarvested(worldIn, x, y, z, meta, player);
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}
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public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta)
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{
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super.breakBlock(worldIn, x, y, z, blockBroken, meta);
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int i1 = Facing.oppositeSide[getDirectionMeta(meta)];
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x += Facing.offsetsXForSide[i1];
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y += Facing.offsetsYForSide[i1];
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z += Facing.offsetsZForSide[i1];
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Block block1 = worldIn.getBlock(x, y, z);
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if (block1 == Blocks.piston || block1 == Blocks.sticky_piston)
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{
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meta = worldIn.getBlockMetadata(x, y, z);
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if (BlockPistonBase.isExtended(meta))
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{
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block1.dropBlockAsItem(worldIn, x, y, z, meta, 0);
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worldIn.setBlockToAir(x, y, z);
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}
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}
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}
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@SideOnly(Side.CLIENT)
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public void func_150087_e()
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{
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this.field_150088_a = null;
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}
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/**
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* Gets the block's texture. Args: side, meta
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*/
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(int side, int meta)
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{
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int k = getDirectionMeta(meta);
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return side == k ? (this.field_150088_a != null ? this.field_150088_a : ((meta & 8) != 0 ? BlockPistonBase.getPistonBaseIcon("piston_top_sticky") : BlockPistonBase.getPistonBaseIcon("piston_top_normal"))) : (k < 6 && side == Facing.oppositeSide[k] ? BlockPistonBase.getPistonBaseIcon("piston_top_normal") : BlockPistonBase.getPistonBaseIcon("piston_side"));
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}
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister reg) {}
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/**
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* The type of render function that is called for this block
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*/
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public int getRenderType()
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{
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return 17;
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}
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/**
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* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
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* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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*/
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public boolean isOpaqueCube()
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{
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return false;
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}
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/**
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* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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*/
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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/**
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* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
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*/
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public boolean canPlaceBlockAt(World worldIn, int x, int y, int z)
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{
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return false;
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}
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/**
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* checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
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*/
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public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side)
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{
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return false;
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}
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/**
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(Random random)
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{
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return 0;
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}
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/**
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* Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the
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* mask.) Parameters: World, X, Y, Z, mask, list, colliding entity
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*/
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public void addCollisionBoxesToList(World worldIn, int x, int y, int z, AxisAlignedBB mask, List list, Entity collider)
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{
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int l = worldIn.getBlockMetadata(x, y, z);
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float f = 0.25F;
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float f1 = 0.375F;
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float f2 = 0.625F;
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float f3 = 0.25F;
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float f4 = 0.75F;
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switch (getDirectionMeta(l))
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{
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case 0:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.375F, 0.25F, 0.375F, 0.625F, 1.0F, 0.625F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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break;
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case 1:
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this.setBlockBounds(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.375F, 0.0F, 0.375F, 0.625F, 0.75F, 0.625F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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break;
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case 2:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.25F, 0.375F, 0.25F, 0.75F, 0.625F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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break;
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case 3:
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this.setBlockBounds(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.25F, 0.375F, 0.0F, 0.75F, 0.625F, 0.75F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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break;
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case 4:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.375F, 0.25F, 0.25F, 0.625F, 0.75F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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break;
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case 5:
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this.setBlockBounds(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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this.setBlockBounds(0.0F, 0.375F, 0.25F, 0.75F, 0.625F, 0.75F);
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super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
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}
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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/**
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* Updates the blocks bounds based on its current state. Args: world, x, y, z
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*/
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public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
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{
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int l = worldIn.getBlockMetadata(x, y, z);
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float f = 0.25F;
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switch (getDirectionMeta(l))
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{
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case 0:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
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break;
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case 1:
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this.setBlockBounds(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
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break;
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case 2:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
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break;
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case 3:
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this.setBlockBounds(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
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break;
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case 4:
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
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break;
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case 5:
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this.setBlockBounds(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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}
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/**
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* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
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* their own) Args: x, y, z, neighbor Block
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*/
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public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
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{
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int l = getDirectionMeta(worldIn.getBlockMetadata(x, y, z));
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Block block1 = worldIn.getBlock(x - Facing.offsetsXForSide[l], y - Facing.offsetsYForSide[l], z - Facing.offsetsZForSide[l]);
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if (block1 != Blocks.piston && block1 != Blocks.sticky_piston)
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{
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worldIn.setBlockToAir(x, y, z);
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}
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else
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{
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block1.onNeighborBlockChange(worldIn, x - Facing.offsetsXForSide[l], y - Facing.offsetsYForSide[l], z - Facing.offsetsZForSide[l], neighbor);
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}
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}
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public static int getDirectionMeta(int p_150085_0_)
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{
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return MathHelper.clamp_int(p_150085_0_ & 7, 0, Facing.offsetsXForSide.length - 1);
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}
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/**
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* Gets an item for the block being called on. Args: world, x, y, z
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*/
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@SideOnly(Side.CLIENT)
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public Item getItem(World worldIn, int x, int y, int z)
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{
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int l = worldIn.getBlockMetadata(x, y, z);
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return (l & 8) != 0 ? Item.getItemFromBlock(Blocks.sticky_piston) : Item.getItemFromBlock(Blocks.piston);
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}
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} |