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			268 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			268 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.client.gui;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.Random;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.model.ModelBook;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.ContainerEnchantment;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnchantmentNameParts;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import org.lwjgl.util.glu.Project;
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@SideOnly(Side.CLIENT)
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public class GuiEnchantment extends GuiContainer
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{
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    private static final ResourceLocation field_147078_C = new ResourceLocation("textures/gui/container/enchanting_table.png");
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    private static final ResourceLocation field_147070_D = new ResourceLocation("textures/entity/enchanting_table_book.png");
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    private static final ModelBook field_147072_E = new ModelBook();
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    private Random field_147074_F = new Random();
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    private ContainerEnchantment field_147075_G;
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    public int field_147073_u;
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    public float field_147071_v;
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    public float field_147069_w;
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    public float field_147082_x;
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    public float field_147081_y;
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    public float field_147080_z;
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    public float field_147076_A;
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    ItemStack field_147077_B;
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    private String field_147079_H;
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    private static final String __OBFID = "CL_00000757";
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    public GuiEnchantment(InventoryPlayer p_i1090_1_, World p_i1090_2_, int p_i1090_3_, int p_i1090_4_, int p_i1090_5_, String p_i1090_6_)
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    {
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        super(new ContainerEnchantment(p_i1090_1_, p_i1090_2_, p_i1090_3_, p_i1090_4_, p_i1090_5_));
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        this.field_147075_G = (ContainerEnchantment)this.inventorySlots;
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        this.field_147079_H = p_i1090_6_;
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    }
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    /**
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     * Draw the foreground layer for the GuiContainer (everything in front of the items)
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     */
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    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
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    {
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        this.fontRendererObj.drawString(this.field_147079_H == null ? I18n.format("container.enchant", new Object[0]) : this.field_147079_H, 12, 5, 4210752);
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        this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 8, this.ySize - 96 + 2, 4210752);
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    }
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    /**
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     * Called from the main game loop to update the screen.
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     */
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    public void updateScreen()
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    {
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        super.updateScreen();
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        this.func_147068_g();
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    }
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    /**
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     * Called when the mouse is clicked.
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     */
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    protected void mouseClicked(int mouseX, int mouseY, int mouseButton)
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    {
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        super.mouseClicked(mouseX, mouseY, mouseButton);
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        int l = (this.width - this.xSize) / 2;
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        int i1 = (this.height - this.ySize) / 2;
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        for (int j1 = 0; j1 < 3; ++j1)
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        {
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            int k1 = mouseX - (l + 60);
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            int l1 = mouseY - (i1 + 14 + 19 * j1);
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            if (k1 >= 0 && l1 >= 0 && k1 < 108 && l1 < 19 && this.field_147075_G.enchantItem(this.mc.thePlayer, j1))
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            {
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                this.mc.playerController.sendEnchantPacket(this.field_147075_G.windowId, j1);
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            }
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        }
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    }
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    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
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    {
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        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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        this.mc.getTextureManager().bindTexture(field_147078_C);
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        int k = (this.width - this.xSize) / 2;
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        int l = (this.height - this.ySize) / 2;
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        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
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        GL11.glPushMatrix();
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        GL11.glMatrixMode(GL11.GL_PROJECTION);
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        GL11.glPushMatrix();
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        GL11.glLoadIdentity();
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        ScaledResolution scaledresolution = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);
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        GL11.glViewport((scaledresolution.getScaledWidth() - 320) / 2 * scaledresolution.getScaleFactor(), (scaledresolution.getScaledHeight() - 240) / 2 * scaledresolution.getScaleFactor(), 320 * scaledresolution.getScaleFactor(), 240 * scaledresolution.getScaleFactor());
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        GL11.glTranslatef(-0.34F, 0.23F, 0.0F);
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        Project.gluPerspective(90.0F, 1.3333334F, 9.0F, 80.0F);
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        float f1 = 1.0F;
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        GL11.glMatrixMode(GL11.GL_MODELVIEW);
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        GL11.glLoadIdentity();
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        RenderHelper.enableStandardItemLighting();
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        GL11.glTranslatef(0.0F, 3.3F, -16.0F);
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        GL11.glScalef(f1, f1, f1);
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        float f2 = 5.0F;
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        GL11.glScalef(f2, f2, f2);
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        GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
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        this.mc.getTextureManager().bindTexture(field_147070_D);
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        GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F);
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        float f3 = this.field_147076_A + (this.field_147080_z - this.field_147076_A) * partialTicks;
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        GL11.glTranslatef((1.0F - f3) * 0.2F, (1.0F - f3) * 0.1F, (1.0F - f3) * 0.25F);
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        GL11.glRotatef(-(1.0F - f3) * 90.0F - 90.0F, 0.0F, 1.0F, 0.0F);
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        GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
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        float f4 = this.field_147069_w + (this.field_147071_v - this.field_147069_w) * partialTicks + 0.25F;
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        float f5 = this.field_147069_w + (this.field_147071_v - this.field_147069_w) * partialTicks + 0.75F;
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        f4 = (f4 - (float)MathHelper.truncateDoubleToInt((double)f4)) * 1.6F - 0.3F;
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        f5 = (f5 - (float)MathHelper.truncateDoubleToInt((double)f5)) * 1.6F - 0.3F;
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        if (f4 < 0.0F)
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        {
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            f4 = 0.0F;
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        }
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        if (f5 < 0.0F)
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        {
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            f5 = 0.0F;
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        }
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        if (f4 > 1.0F)
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        {
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            f4 = 1.0F;
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        }
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        if (f5 > 1.0F)
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        {
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            f5 = 1.0F;
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        }
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        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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        field_147072_E.render((Entity)null, 0.0F, f4, f5, f3, 0.0F, 0.0625F);
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        GL11.glDisable(GL12.GL_RESCALE_NORMAL);
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        RenderHelper.disableStandardItemLighting();
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        GL11.glMatrixMode(GL11.GL_PROJECTION);
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        GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
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        GL11.glPopMatrix();
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        GL11.glMatrixMode(GL11.GL_MODELVIEW);
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        GL11.glPopMatrix();
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        RenderHelper.disableStandardItemLighting();
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        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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        EnchantmentNameParts.instance.reseedRandomGenerator(this.field_147075_G.nameSeed);
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        for (int i1 = 0; i1 < 3; ++i1)
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        {
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            String s = EnchantmentNameParts.instance.generateNewRandomName();
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            this.zLevel = 0.0F;
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            this.mc.getTextureManager().bindTexture(field_147078_C);
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            int j1 = this.field_147075_G.enchantLevels[i1];
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            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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            if (j1 == 0)
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            {
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                this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 185, 108, 19);
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            }
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            else
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            {
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                String s1 = "" + j1;
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                FontRenderer fontrenderer = this.mc.standardGalacticFontRenderer;
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                int k1 = 6839882;
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                if (this.mc.thePlayer.experienceLevel < j1 && !this.mc.thePlayer.capabilities.isCreativeMode)
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                {
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                    this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 185, 108, 19);
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                    fontrenderer.drawSplitString(s, k + 62, l + 16 + 19 * i1, 104, (k1 & 16711422) >> 1);
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                    fontrenderer = this.mc.fontRenderer;
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                    k1 = 4226832;
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                    fontrenderer.drawStringWithShadow(s1, k + 62 + 104 - fontrenderer.getStringWidth(s1), l + 16 + 19 * i1 + 7, k1);
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                }
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                else
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                {
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                    int l1 = mouseX - (k + 60);
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                    int i2 = mouseY - (l + 14 + 19 * i1);
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                    if (l1 >= 0 && i2 >= 0 && l1 < 108 && i2 < 19)
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                    {
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                        this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 204, 108, 19);
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                        k1 = 16777088;
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                    }
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                    else
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                    {
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                        this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 166, 108, 19);
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                    }
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                    fontrenderer.drawSplitString(s, k + 62, l + 16 + 19 * i1, 104, k1);
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                    fontrenderer = this.mc.fontRenderer;
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                    k1 = 8453920;
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                    fontrenderer.drawStringWithShadow(s1, k + 62 + 104 - fontrenderer.getStringWidth(s1), l + 16 + 19 * i1 + 7, k1);
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                }
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            }
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        }
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    }
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    public void func_147068_g()
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    {
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        ItemStack itemstack = this.inventorySlots.getSlot(0).getStack();
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        if (!ItemStack.areItemStacksEqual(itemstack, this.field_147077_B))
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        {
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            this.field_147077_B = itemstack;
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            do
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            {
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                this.field_147082_x += (float)(this.field_147074_F.nextInt(4) - this.field_147074_F.nextInt(4));
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            }
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            while (this.field_147071_v <= this.field_147082_x + 1.0F && this.field_147071_v >= this.field_147082_x - 1.0F);
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        }
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        ++this.field_147073_u;
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        this.field_147069_w = this.field_147071_v;
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        this.field_147076_A = this.field_147080_z;
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        boolean flag = false;
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        for (int i = 0; i < 3; ++i)
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        {
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            if (this.field_147075_G.enchantLevels[i] != 0)
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            {
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                flag = true;
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            }
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        }
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        if (flag)
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        {
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            this.field_147080_z += 0.2F;
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        }
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        else
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        {
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            this.field_147080_z -= 0.2F;
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        }
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        if (this.field_147080_z < 0.0F)
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        {
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            this.field_147080_z = 0.0F;
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        }
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        if (this.field_147080_z > 1.0F)
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        {
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            this.field_147080_z = 1.0F;
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        }
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        float f1 = (this.field_147082_x - this.field_147071_v) * 0.4F;
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        float f = 0.2F;
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        if (f1 < -f)
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        {
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            f1 = -f;
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        }
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        if (f1 > f)
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        {
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            f1 = f;
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        }
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        this.field_147081_y += (f1 - this.field_147081_y) * 0.9F;
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        this.field_147071_v += this.field_147081_y;
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    }
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} |