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			58 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.ai;
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import net.minecraft.entity.EntityLiving;
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public class EntityAILookIdle extends EntityAIBase
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{
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    /** The entity that is looking idle. */
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    private EntityLiving idleEntity;
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    /** X offset to look at */
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    private double lookX;
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    /** Z offset to look at */
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    private double lookZ;
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    /** A decrementing tick that stops the entity from being idle once it reaches 0. */
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    private int idleTime;
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    private static final String __OBFID = "CL_00001607";
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    public EntityAILookIdle(EntityLiving p_i1647_1_)
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    {
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        this.idleEntity = p_i1647_1_;
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        this.setMutexBits(3);
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    }
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    /**
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     * Returns whether the EntityAIBase should begin execution.
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     */
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    public boolean shouldExecute()
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    {
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        return this.idleEntity.getRNG().nextFloat() < 0.02F;
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    }
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    /**
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     * Returns whether an in-progress EntityAIBase should continue executing
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     */
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    public boolean continueExecuting()
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    {
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        return this.idleTime >= 0;
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    }
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    /**
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     * Execute a one shot task or start executing a continuous task
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     */
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    public void startExecuting()
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    {
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        double d0 = (Math.PI * 2D) * this.idleEntity.getRNG().nextDouble();
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        this.lookX = Math.cos(d0);
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        this.lookZ = Math.sin(d0);
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        this.idleTime = 20 + this.idleEntity.getRNG().nextInt(20);
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    }
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    /**
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     * Updates the task
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     */
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    public void updateTask()
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    {
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        --this.idleTime;
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        this.idleEntity.getLookHelper().setLookPosition(this.idleEntity.posX + this.lookX, this.idleEntity.posY + (double)this.idleEntity.getEyeHeight(), this.idleEntity.posZ + this.lookZ, 10.0F, (float)this.idleEntity.getVerticalFaceSpeed());
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    }
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} |