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			129 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			129 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.effect;
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import java.util.List;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.EnumDifficulty;
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import net.minecraft.world.World;
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public class EntityLightningBolt extends EntityWeatherEffect
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{
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    /** Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc. */
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    private int lightningState;
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    /** A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt */
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    public long boltVertex;
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    /** Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time. */
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    private int boltLivingTime;
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    private static final String __OBFID = "CL_00001666";
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    public EntityLightningBolt(World p_i1703_1_, double p_i1703_2_, double p_i1703_4_, double p_i1703_6_)
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    {
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        super(p_i1703_1_);
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        this.setLocationAndAngles(p_i1703_2_, p_i1703_4_, p_i1703_6_, 0.0F, 0.0F);
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        this.lightningState = 2;
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        this.boltVertex = this.rand.nextLong();
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        this.boltLivingTime = this.rand.nextInt(3) + 1;
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        if (!p_i1703_1_.isRemote && p_i1703_1_.getGameRules().getGameRuleBooleanValue("doFireTick") && (p_i1703_1_.difficultySetting == EnumDifficulty.NORMAL || p_i1703_1_.difficultySetting == EnumDifficulty.HARD) && p_i1703_1_.doChunksNearChunkExist(MathHelper.floor_double(p_i1703_2_), MathHelper.floor_double(p_i1703_4_), MathHelper.floor_double(p_i1703_6_), 10))
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        {
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            int i = MathHelper.floor_double(p_i1703_2_);
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            int j = MathHelper.floor_double(p_i1703_4_);
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            int k = MathHelper.floor_double(p_i1703_6_);
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            if (p_i1703_1_.getBlock(i, j, k).getMaterial() == Material.air && Blocks.fire.canPlaceBlockAt(p_i1703_1_, i, j, k))
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            {
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                p_i1703_1_.setBlock(i, j, k, Blocks.fire);
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            }
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            for (i = 0; i < 4; ++i)
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            {
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                j = MathHelper.floor_double(p_i1703_2_) + this.rand.nextInt(3) - 1;
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                k = MathHelper.floor_double(p_i1703_4_) + this.rand.nextInt(3) - 1;
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                int l = MathHelper.floor_double(p_i1703_6_) + this.rand.nextInt(3) - 1;
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                if (p_i1703_1_.getBlock(j, k, l).getMaterial() == Material.air && Blocks.fire.canPlaceBlockAt(p_i1703_1_, j, k, l))
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                {
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                    p_i1703_1_.setBlock(j, k, l, Blocks.fire);
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                }
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            }
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        }
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    }
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    /**
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     * Called to update the entity's position/logic.
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     */
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    public void onUpdate()
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    {
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        super.onUpdate();
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        if (this.lightningState == 2)
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        {
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            this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.rand.nextFloat() * 0.2F);
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            this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "random.explode", 2.0F, 0.5F + this.rand.nextFloat() * 0.2F);
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        }
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        --this.lightningState;
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        if (this.lightningState < 0)
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        {
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            if (this.boltLivingTime == 0)
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            {
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                this.setDead();
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            }
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            else if (this.lightningState < -this.rand.nextInt(10))
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            {
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                --this.boltLivingTime;
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                this.lightningState = 1;
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                this.boltVertex = this.rand.nextLong();
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                if (!this.worldObj.isRemote && this.worldObj.getGameRules().getGameRuleBooleanValue("doFireTick") && this.worldObj.doChunksNearChunkExist(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 10))
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                {
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                    int i = MathHelper.floor_double(this.posX);
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                    int j = MathHelper.floor_double(this.posY);
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                    int k = MathHelper.floor_double(this.posZ);
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                    if (this.worldObj.getBlock(i, j, k).getMaterial() == Material.air && Blocks.fire.canPlaceBlockAt(this.worldObj, i, j, k))
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                    {
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                        this.worldObj.setBlock(i, j, k, Blocks.fire);
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                    }
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                }
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            }
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        }
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        if (this.lightningState >= 0)
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        {
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            if (this.worldObj.isRemote)
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            {
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                this.worldObj.lastLightningBolt = 2;
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            }
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            else
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            {
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                double d0 = 3.0D;
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                List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, AxisAlignedBB.getBoundingBox(this.posX - d0, this.posY - d0, this.posZ - d0, this.posX + d0, this.posY + 6.0D + d0, this.posZ + d0));
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                for (int l = 0; l < list.size(); ++l)
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                {
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                    Entity entity = (Entity)list.get(l);
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                    if (!net.minecraftforge.event.ForgeEventFactory.onEntityStruckByLightning(entity, this))
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                        entity.onStruckByLightning(this);
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                }
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            }
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        }
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    }
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    protected void entityInit() {}
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    /**
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     * (abstract) Protected helper method to read subclass entity data from NBT.
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     */
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    protected void readEntityFromNBT(NBTTagCompound tagCompund) {}
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    /**
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     * (abstract) Protected helper method to write subclass entity data to NBT.
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     */
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    protected void writeEntityToNBT(NBTTagCompound tagCompound) {}
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} |