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			284 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			284 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.item;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerPickupXpEvent;
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public class EntityXPOrb extends Entity
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{
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    /** A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow) */
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    public int xpColor;
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    /** The age of the XP orb in ticks. */
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    public int xpOrbAge;
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    public int field_70532_c;
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    /** The health of this XP orb. */
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    private int xpOrbHealth = 5;
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    /** This is how much XP this orb has. */
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    public int xpValue;
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    /** The closest EntityPlayer to this orb. */
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    private EntityPlayer closestPlayer;
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    /** Threshold color for tracking players */
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    private int xpTargetColor;
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    private static final String __OBFID = "CL_00001544";
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    public EntityXPOrb(World p_i1585_1_, double p_i1585_2_, double p_i1585_4_, double p_i1585_6_, int p_i1585_8_)
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    {
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        super(p_i1585_1_);
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        this.setSize(0.5F, 0.5F);
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        this.yOffset = this.height / 2.0F;
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        this.setPosition(p_i1585_2_, p_i1585_4_, p_i1585_6_);
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        this.rotationYaw = (float)(Math.random() * 360.0D);
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        this.motionX = (double)((float)(Math.random() * 0.20000000298023224D - 0.10000000149011612D) * 2.0F);
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        this.motionY = (double)((float)(Math.random() * 0.2D) * 2.0F);
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        this.motionZ = (double)((float)(Math.random() * 0.20000000298023224D - 0.10000000149011612D) * 2.0F);
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        this.xpValue = p_i1585_8_;
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    }
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    /**
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     * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
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     * prevent them from trampling crops
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     */
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    protected boolean canTriggerWalking()
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    {
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        return false;
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    }
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    public EntityXPOrb(World p_i1586_1_)
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    {
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        super(p_i1586_1_);
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        this.setSize(0.25F, 0.25F);
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        this.yOffset = this.height / 2.0F;
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    }
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    protected void entityInit() {}
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    @SideOnly(Side.CLIENT)
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    public int getBrightnessForRender(float p_70070_1_)
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    {
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        float f1 = 0.5F;
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        if (f1 < 0.0F)
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        {
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            f1 = 0.0F;
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        }
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        if (f1 > 1.0F)
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        {
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            f1 = 1.0F;
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        }
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        int i = super.getBrightnessForRender(p_70070_1_);
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        int j = i & 255;
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        int k = i >> 16 & 255;
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        j += (int)(f1 * 15.0F * 16.0F);
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        if (j > 240)
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        {
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            j = 240;
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        }
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        return j | k << 16;
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    }
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    /**
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     * Called to update the entity's position/logic.
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     */
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    public void onUpdate()
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    {
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        super.onUpdate();
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        if (this.field_70532_c > 0)
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        {
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            --this.field_70532_c;
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        }
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        this.prevPosX = this.posX;
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        this.prevPosY = this.posY;
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        this.prevPosZ = this.posZ;
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        this.motionY -= 0.029999999329447746D;
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        if (this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)).getMaterial() == Material.lava)
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        {
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            this.motionY = 0.20000000298023224D;
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            this.motionX = (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
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            this.motionZ = (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
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            this.playSound("random.fizz", 0.4F, 2.0F + this.rand.nextFloat() * 0.4F);
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        }
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        this.func_145771_j(this.posX, (this.boundingBox.minY + this.boundingBox.maxY) / 2.0D, this.posZ);
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        double d0 = 8.0D;
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        if (this.xpTargetColor < this.xpColor - 20 + this.getEntityId() % 100)
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        {
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            if (this.closestPlayer == null || this.closestPlayer.getDistanceSqToEntity(this) > d0 * d0)
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            {
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                this.closestPlayer = this.worldObj.getClosestPlayerToEntity(this, d0);
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            }
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            this.xpTargetColor = this.xpColor;
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        }
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        if (this.closestPlayer != null)
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        {
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            double d1 = (this.closestPlayer.posX - this.posX) / d0;
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            double d2 = (this.closestPlayer.posY + (double)this.closestPlayer.getEyeHeight() - this.posY) / d0;
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            double d3 = (this.closestPlayer.posZ - this.posZ) / d0;
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            double d4 = Math.sqrt(d1 * d1 + d2 * d2 + d3 * d3);
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            double d5 = 1.0D - d4;
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            if (d5 > 0.0D)
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            {
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                d5 *= d5;
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                this.motionX += d1 / d4 * d5 * 0.1D;
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                this.motionY += d2 / d4 * d5 * 0.1D;
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                this.motionZ += d3 / d4 * d5 * 0.1D;
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            }
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        }
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        this.moveEntity(this.motionX, this.motionY, this.motionZ);
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        float f = 0.98F;
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        if (this.onGround)
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        {
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            f = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ)).slipperiness * 0.98F;
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        }
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        this.motionX *= (double)f;
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        this.motionY *= 0.9800000190734863D;
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        this.motionZ *= (double)f;
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        if (this.onGround)
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        {
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            this.motionY *= -0.8999999761581421D;
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        }
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        ++this.xpColor;
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        ++this.xpOrbAge;
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        if (this.xpOrbAge >= 6000)
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        {
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            this.setDead();
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        }
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    }
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    /**
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     * Returns if this entity is in water and will end up adding the waters velocity to the entity
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     */
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    public boolean handleWaterMovement()
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    {
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        return this.worldObj.handleMaterialAcceleration(this.boundingBox, Material.water, this);
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    }
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    /**
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     * Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args:
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     * amountDamage
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     */
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    protected void dealFireDamage(int amount)
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    {
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        this.attackEntityFrom(DamageSource.inFire, (float)amount);
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    }
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    /**
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     * Called when the entity is attacked.
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     */
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    public boolean attackEntityFrom(DamageSource source, float amount)
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    {
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        if (this.isEntityInvulnerable())
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        {
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            return false;
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        }
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        else
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        {
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            this.setBeenAttacked();
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            this.xpOrbHealth = (int)((float)this.xpOrbHealth - amount);
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            if (this.xpOrbHealth <= 0)
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            {
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                this.setDead();
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            }
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            return false;
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        }
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    }
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    /**
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     * (abstract) Protected helper method to write subclass entity data to NBT.
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     */
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    public void writeEntityToNBT(NBTTagCompound tagCompound)
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    {
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        tagCompound.setShort("Health", (short)((byte)this.xpOrbHealth));
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        tagCompound.setShort("Age", (short)this.xpOrbAge);
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        tagCompound.setShort("Value", (short)this.xpValue);
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    }
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    /**
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     * (abstract) Protected helper method to read subclass entity data from NBT.
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     */
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    public void readEntityFromNBT(NBTTagCompound tagCompund)
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    {
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        this.xpOrbHealth = tagCompund.getShort("Health") & 255;
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        this.xpOrbAge = tagCompund.getShort("Age");
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        this.xpValue = tagCompund.getShort("Value");
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    }
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    /**
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     * Called by a player entity when they collide with an entity
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     */
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    public void onCollideWithPlayer(EntityPlayer entityIn)
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    {
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        if (!this.worldObj.isRemote)
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        {
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            if (this.field_70532_c == 0 && entityIn.xpCooldown == 0)
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            {
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                if (MinecraftForge.EVENT_BUS.post(new PlayerPickupXpEvent(entityIn, this))) return;
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                entityIn.xpCooldown = 2;
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                this.worldObj.playSoundAtEntity(entityIn, "random.orb", 0.1F, 0.5F * ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.8F));
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                entityIn.onItemPickup(this, 1);
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                entityIn.addExperience(this.xpValue);
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                this.setDead();
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            }
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        }
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    }
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    /**
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     * Returns the XP value of this XP orb.
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     */
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    public int getXpValue()
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    {
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        return this.xpValue;
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    }
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    /**
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     * Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine
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     * what texture to use.
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     */
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    @SideOnly(Side.CLIENT)
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    public int getTextureByXP()
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    {
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        return this.xpValue >= 2477 ? 10 : (this.xpValue >= 1237 ? 9 : (this.xpValue >= 617 ? 8 : (this.xpValue >= 307 ? 7 : (this.xpValue >= 149 ? 6 : (this.xpValue >= 73 ? 5 : (this.xpValue >= 37 ? 4 : (this.xpValue >= 17 ? 3 : (this.xpValue >= 7 ? 2 : (this.xpValue >= 3 ? 1 : 0)))))))));
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    }
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    /**
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     * Get a fragment of the maximum experience points value for the supplied value of experience points value.
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     */
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    public static int getXPSplit(int p_70527_0_)
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    {
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        return p_70527_0_ >= 2477 ? 2477 : (p_70527_0_ >= 1237 ? 1237 : (p_70527_0_ >= 617 ? 617 : (p_70527_0_ >= 307 ? 307 : (p_70527_0_ >= 149 ? 149 : (p_70527_0_ >= 73 ? 73 : (p_70527_0_ >= 37 ? 37 : (p_70527_0_ >= 17 ? 17 : (p_70527_0_ >= 7 ? 7 : (p_70527_0_ >= 3 ? 3 : 1)))))))));
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    }
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    /**
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     * If returns false, the item will not inflict any damage against entities.
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     */
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    public boolean canAttackWithItem()
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    {
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        return false;
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    }
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} |