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			312 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			312 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.monster;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackOnCollide;
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import net.minecraft.entity.ai.EntityAIAvoidEntity;
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import net.minecraft.entity.ai.EntityAICreeperSwell;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.effect.EntityLightningBolt;
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import net.minecraft.entity.passive.EntityOcelot;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityCreeper extends EntityMob
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{
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    /**
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     * Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go
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     * weird)
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     */
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    private int lastActiveTime;
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    /** The amount of time since the creeper was close enough to the player to ignite */
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    private int timeSinceIgnited;
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    private int fuseTime = 30;
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    /** Explosion radius for this creeper. */
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    private int explosionRadius = 3;
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    private static final String __OBFID = "CL_00001684";
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    public EntityCreeper(World p_i1733_1_)
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    {
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        super(p_i1733_1_);
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        this.tasks.addTask(1, new EntityAISwimming(this));
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        this.tasks.addTask(2, new EntityAICreeperSwell(this));
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        this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityOcelot.class, 6.0F, 1.0D, 1.2D));
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        this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, false));
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        this.tasks.addTask(5, new EntityAIWander(this, 0.8D));
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        this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
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        this.tasks.addTask(6, new EntityAILookIdle(this));
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        this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
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        this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
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    }
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    protected void applyEntityAttributes()
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    {
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        super.applyEntityAttributes();
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        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
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    }
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    /**
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     * Returns true if the newer Entity AI code should be run
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     */
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    public boolean isAIEnabled()
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    {
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        return true;
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    }
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    /**
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     * The number of iterations PathFinder.getSafePoint will execute before giving up.
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     */
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    public int getMaxSafePointTries()
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    {
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        return this.getAttackTarget() == null ? 3 : 3 + (int)(this.getHealth() - 1.0F);
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    }
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    /**
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     * Called when the mob is falling. Calculates and applies fall damage.
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     */
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    protected void fall(float distance)
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    {
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        super.fall(distance);
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        this.timeSinceIgnited = (int)((float)this.timeSinceIgnited + distance * 1.5F);
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        if (this.timeSinceIgnited > this.fuseTime - 5)
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        {
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            this.timeSinceIgnited = this.fuseTime - 5;
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        }
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    }
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    protected void entityInit()
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    {
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        super.entityInit();
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        this.dataWatcher.addObject(16, Byte.valueOf((byte) - 1));
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        this.dataWatcher.addObject(17, Byte.valueOf((byte)0));
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        this.dataWatcher.addObject(18, Byte.valueOf((byte)0));
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    }
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    /**
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     * (abstract) Protected helper method to write subclass entity data to NBT.
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     */
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    public void writeEntityToNBT(NBTTagCompound tagCompound)
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    {
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        super.writeEntityToNBT(tagCompound);
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        if (this.dataWatcher.getWatchableObjectByte(17) == 1)
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        {
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            tagCompound.setBoolean("powered", true);
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        }
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        tagCompound.setShort("Fuse", (short)this.fuseTime);
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        tagCompound.setByte("ExplosionRadius", (byte)this.explosionRadius);
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        tagCompound.setBoolean("ignited", this.func_146078_ca());
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    }
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    /**
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     * (abstract) Protected helper method to read subclass entity data from NBT.
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     */
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    public void readEntityFromNBT(NBTTagCompound tagCompund)
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    {
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        super.readEntityFromNBT(tagCompund);
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        this.dataWatcher.updateObject(17, Byte.valueOf((byte)(tagCompund.getBoolean("powered") ? 1 : 0)));
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        if (tagCompund.hasKey("Fuse", 99))
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        {
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            this.fuseTime = tagCompund.getShort("Fuse");
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        }
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        if (tagCompund.hasKey("ExplosionRadius", 99))
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        {
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            this.explosionRadius = tagCompund.getByte("ExplosionRadius");
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        }
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        if (tagCompund.getBoolean("ignited"))
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        {
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            this.func_146079_cb();
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        }
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    }
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    /**
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     * Called to update the entity's position/logic.
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     */
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    public void onUpdate()
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    {
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        if (this.isEntityAlive())
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        {
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            this.lastActiveTime = this.timeSinceIgnited;
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            if (this.func_146078_ca())
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            {
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                this.setCreeperState(1);
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            }
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            int i = this.getCreeperState();
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            if (i > 0 && this.timeSinceIgnited == 0)
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            {
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                this.playSound("creeper.primed", 1.0F, 0.5F);
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            }
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            this.timeSinceIgnited += i;
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            if (this.timeSinceIgnited < 0)
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            {
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                this.timeSinceIgnited = 0;
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            }
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            if (this.timeSinceIgnited >= this.fuseTime)
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            {
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                this.timeSinceIgnited = this.fuseTime;
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                this.func_146077_cc();
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            }
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        }
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        super.onUpdate();
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    }
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    /**
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     * Returns the sound this mob makes when it is hurt.
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     */
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    protected String getHurtSound()
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    {
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        return "mob.creeper.say";
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    }
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    /**
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     * Returns the sound this mob makes on death.
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     */
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    protected String getDeathSound()
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    {
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        return "mob.creeper.death";
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    }
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    /**
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     * Called when the mob's health reaches 0.
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     */
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    public void onDeath(DamageSource p_70645_1_)
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    {
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        super.onDeath(p_70645_1_);
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        if (p_70645_1_.getEntity() instanceof EntitySkeleton)
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        {
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            int i = Item.getIdFromItem(Items.record_13);
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            int j = Item.getIdFromItem(Items.record_wait);
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            int k = i + this.rand.nextInt(j - i + 1);
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            this.dropItem(Item.getItemById(k), 1);
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        }
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    }
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    public boolean attackEntityAsMob(Entity p_70652_1_)
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    {
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        return true;
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    }
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    /**
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     * Returns true if the creeper is powered by a lightning bolt.
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     */
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    public boolean getPowered()
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    {
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        return this.dataWatcher.getWatchableObjectByte(17) == 1;
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    }
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    /**
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     * Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited.
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     */
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    @SideOnly(Side.CLIENT)
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    public float getCreeperFlashIntensity(float p_70831_1_)
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    {
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        return ((float)this.lastActiveTime + (float)(this.timeSinceIgnited - this.lastActiveTime) * p_70831_1_) / (float)(this.fuseTime - 2);
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    }
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    protected Item getDropItem()
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    {
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        return Items.gunpowder;
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    }
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    /**
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     * Returns the current state of creeper, -1 is idle, 1 is 'in fuse'
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     */
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    public int getCreeperState()
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    {
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        return this.dataWatcher.getWatchableObjectByte(16);
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    }
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    /**
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     * Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
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     */
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    public void setCreeperState(int p_70829_1_)
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    {
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        this.dataWatcher.updateObject(16, Byte.valueOf((byte)p_70829_1_));
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    }
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    /**
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     * Called when a lightning bolt hits the entity.
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     */
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    public void onStruckByLightning(EntityLightningBolt lightningBolt)
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    {
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        super.onStruckByLightning(lightningBolt);
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        this.dataWatcher.updateObject(17, Byte.valueOf((byte)1));
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    }
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    /**
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     * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
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     */
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    protected boolean interact(EntityPlayer p_70085_1_)
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    {
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        ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();
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        if (itemstack != null && itemstack.getItem() == Items.flint_and_steel)
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        {
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            this.worldObj.playSoundEffect(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "fire.ignite", 1.0F, this.rand.nextFloat() * 0.4F + 0.8F);
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            p_70085_1_.swingItem();
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            if (!this.worldObj.isRemote)
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            {
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                this.func_146079_cb();
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                itemstack.damageItem(1, p_70085_1_);
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                return true;
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            }
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        }
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        return super.interact(p_70085_1_);
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    }
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    private void func_146077_cc()
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    {
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        if (!this.worldObj.isRemote)
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        {
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            boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing");
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            if (this.getPowered())
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            {
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                this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(this.explosionRadius * 2), flag);
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            }
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            else
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            {
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                this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)this.explosionRadius, flag);
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            }
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            this.setDead();
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        }
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    }
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    public boolean func_146078_ca()
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    {
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        return this.dataWatcher.getWatchableObjectByte(18) != 0;
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    }
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    public void func_146079_cb()
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    {
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        this.dataWatcher.updateObject(18, Byte.valueOf((byte)1));
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    }
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} |