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			237 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			237 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.monster;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityCreature;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.EnumDifficulty;
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import net.minecraft.world.EnumSkyBlock;
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import net.minecraft.world.World;
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public abstract class EntityMob extends EntityCreature implements IMob
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{
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    private static final String __OBFID = "CL_00001692";
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    public EntityMob(World p_i1738_1_)
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    {
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        super(p_i1738_1_);
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        this.experienceValue = 5;
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    }
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    /**
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     * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
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     * use this to react to sunlight and start to burn.
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     */
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    public void onLivingUpdate()
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    {
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        this.updateArmSwingProgress();
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        float f = this.getBrightness(1.0F);
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        if (f > 0.5F)
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        {
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            this.entityAge += 2;
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        }
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        super.onLivingUpdate();
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    }
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    /**
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     * Called to update the entity's position/logic.
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     */
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    public void onUpdate()
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    {
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        super.onUpdate();
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        if (!this.worldObj.isRemote && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL)
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        {
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            this.setDead();
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        }
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    }
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    protected String getSwimSound()
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    {
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        return "game.hostile.swim";
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    }
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    protected String getSplashSound()
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    {
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        return "game.hostile.swim.splash";
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    }
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    /**
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     * Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking
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     * (Animals, Spiders at day, peaceful PigZombies).
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     */
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    protected Entity findPlayerToAttack()
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    {
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        EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
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        return entityplayer != null && this.canEntityBeSeen(entityplayer) ? entityplayer : null;
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    }
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    /**
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     * Called when the entity is attacked.
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     */
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    public boolean attackEntityFrom(DamageSource source, float amount)
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    {
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        if (this.isEntityInvulnerable())
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        {
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            return false;
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        }
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        else if (super.attackEntityFrom(source, amount))
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        {
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            Entity entity = source.getEntity();
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            if (this.riddenByEntity != entity && this.ridingEntity != entity)
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            {
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                if (entity != this)
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                {
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                    this.entityToAttack = entity;
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                }
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                return true;
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            }
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            else
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            {
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                return true;
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            }
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        }
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        else
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        {
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            return false;
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        }
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    }
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    /**
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     * Returns the sound this mob makes when it is hurt.
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     */
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    protected String getHurtSound()
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    {
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        return "game.hostile.hurt";
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    }
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    /**
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     * Returns the sound this mob makes on death.
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     */
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    protected String getDeathSound()
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    {
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        return "game.hostile.die";
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    }
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    protected String func_146067_o(int p_146067_1_)
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    {
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        return p_146067_1_ > 4 ? "game.hostile.hurt.fall.big" : "game.hostile.hurt.fall.small";
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    }
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    public boolean attackEntityAsMob(Entity p_70652_1_)
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    {
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        float f = (float)this.getEntityAttribute(SharedMonsterAttributes.attackDamage).getAttributeValue();
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        int i = 0;
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        if (p_70652_1_ instanceof EntityLivingBase)
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        {
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            f += EnchantmentHelper.getEnchantmentModifierLiving(this, (EntityLivingBase)p_70652_1_);
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            i += EnchantmentHelper.getKnockbackModifier(this, (EntityLivingBase)p_70652_1_);
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        }
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        boolean flag = p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), f);
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        if (flag)
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        {
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            if (i > 0)
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            {
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                p_70652_1_.addVelocity((double)(-MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F) * (float)i * 0.5F), 0.1D, (double)(MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F) * (float)i * 0.5F));
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                this.motionX *= 0.6D;
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                this.motionZ *= 0.6D;
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            }
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            int j = EnchantmentHelper.getFireAspectModifier(this);
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            if (j > 0)
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            {
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                p_70652_1_.setFire(j * 4);
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            }
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            if (p_70652_1_ instanceof EntityLivingBase)
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            {
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                EnchantmentHelper.func_151384_a((EntityLivingBase)p_70652_1_, this);
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            }
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            EnchantmentHelper.func_151385_b(this, p_70652_1_);
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        }
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        return flag;
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    }
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    /**
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     * Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
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     */
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    protected void attackEntity(Entity p_70785_1_, float p_70785_2_)
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    {
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        if (this.attackTime <= 0 && p_70785_2_ < 2.0F && p_70785_1_.boundingBox.maxY > this.boundingBox.minY && p_70785_1_.boundingBox.minY < this.boundingBox.maxY)
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        {
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            this.attackTime = 20;
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            this.attackEntityAsMob(p_70785_1_);
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        }
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    }
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    /**
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     * Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block.
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     * Args: x, y, z
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     */
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    public float getBlockPathWeight(int p_70783_1_, int p_70783_2_, int p_70783_3_)
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    {
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        return 0.5F - this.worldObj.getLightBrightness(p_70783_1_, p_70783_2_, p_70783_3_);
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    }
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    /**
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     * Checks to make sure the light is not too bright where the mob is spawning
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     */
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    protected boolean isValidLightLevel()
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    {
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        int i = MathHelper.floor_double(this.posX);
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        int j = MathHelper.floor_double(this.boundingBox.minY);
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        int k = MathHelper.floor_double(this.posZ);
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        if (this.worldObj.getSavedLightValue(EnumSkyBlock.Sky, i, j, k) > this.rand.nextInt(32))
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        {
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            return false;
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        }
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        else
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        {
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            int l = this.worldObj.getBlockLightValue(i, j, k);
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            if (this.worldObj.isThundering())
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            {
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                int i1 = this.worldObj.skylightSubtracted;
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                this.worldObj.skylightSubtracted = 10;
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                l = this.worldObj.getBlockLightValue(i, j, k);
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                this.worldObj.skylightSubtracted = i1;
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            }
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            return l <= this.rand.nextInt(8);
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        }
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    }
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    /**
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     * Checks if the entity's current position is a valid location to spawn this entity.
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     */
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    public boolean getCanSpawnHere()
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    {
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        return this.worldObj.difficultySetting != EnumDifficulty.PEACEFUL && this.isValidLightLevel() && super.getCanSpawnHere();
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    }
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    protected void applyEntityAttributes()
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    {
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        super.applyEntityAttributes();
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        this.getAttributeMap().registerAttribute(SharedMonsterAttributes.attackDamage);
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    }
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    protected boolean func_146066_aG()
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    {
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        return true;
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    }
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} |