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			765 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			765 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.monster;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.Calendar;
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import java.util.List;
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import java.util.UUID;
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import net.minecraft.block.Block;
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import net.minecraft.command.IEntitySelector;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EnumCreatureAttribute;
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import net.minecraft.entity.IEntityLivingData;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackOnCollide;
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import net.minecraft.entity.ai.EntityAIBreakDoor;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAIMoveThroughVillage;
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import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
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import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.ai.attributes.IAttribute;
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import net.minecraft.entity.ai.attributes.IAttributeInstance;
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import net.minecraft.entity.ai.attributes.RangedAttribute;
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import net.minecraft.entity.passive.EntityChicken;
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import net.minecraft.entity.passive.EntityVillager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.EnumDifficulty;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeModContainer;
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import cpw.mods.fml.common.eventhandler.Event.Result;
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import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent;
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public class EntityZombie extends EntityMob
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{
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    protected static final IAttribute field_110186_bp = (new RangedAttribute("zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).setDescription("Spawn Reinforcements Chance");
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    private static final UUID babySpeedBoostUUID = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836");
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    private static final AttributeModifier babySpeedBoostModifier = new AttributeModifier(babySpeedBoostUUID, "Baby speed boost", 0.5D, 1);
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    private final EntityAIBreakDoor field_146075_bs = new EntityAIBreakDoor(this);
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    /** Ticker used to determine the time remaining for this zombie to convert into a villager when cured. */
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    private int conversionTime;
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    private boolean field_146076_bu = false;
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    private float field_146074_bv = -1.0F;
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    private float field_146073_bw;
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    private static final String __OBFID = "CL_00001702";
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    public EntityZombie(World p_i1745_1_)
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    {
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        super(p_i1745_1_);
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        this.getNavigator().setBreakDoors(true);
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        this.tasks.addTask(0, new EntityAISwimming(this));
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        this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
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        this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityVillager.class, 1.0D, true));
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        this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D));
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        this.tasks.addTask(6, new EntityAIMoveThroughVillage(this, 1.0D, false));
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        this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
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        this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
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        this.tasks.addTask(8, new EntityAILookIdle(this));
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        this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
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        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
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        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityVillager.class, 0, false));
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        this.setSize(0.6F, 1.8F);
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    }
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    protected void applyEntityAttributes()
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    {
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        super.applyEntityAttributes();
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        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);
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        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
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        this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
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        this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * ForgeModContainer.zombieSummonBaseChance);
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    }
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    protected void entityInit()
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    {
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        super.entityInit();
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        this.getDataWatcher().addObject(12, Byte.valueOf((byte)0));
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        this.getDataWatcher().addObject(13, Byte.valueOf((byte)0));
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        this.getDataWatcher().addObject(14, Byte.valueOf((byte)0));
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    }
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    /**
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     * Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
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     */
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    public int getTotalArmorValue()
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    {
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        int i = super.getTotalArmorValue() + 2;
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        if (i > 20)
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        {
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            i = 20;
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        }
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        return i;
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    }
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    /**
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     * Returns true if the newer Entity AI code should be run
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     */
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    protected boolean isAIEnabled()
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    {
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        return true;
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    }
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    public boolean func_146072_bX()
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    {
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        return this.field_146076_bu;
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    }
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    public void func_146070_a(boolean p_146070_1_)
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    {
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        if (this.field_146076_bu != p_146070_1_)
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        {
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            this.field_146076_bu = p_146070_1_;
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            if (p_146070_1_)
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            {
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                this.tasks.addTask(1, this.field_146075_bs);
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            }
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            else
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            {
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                this.tasks.removeTask(this.field_146075_bs);
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            }
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        }
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    }
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    /**
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     * If Animal, checks if the age timer is negative
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     */
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    public boolean isChild()
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    {
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        return this.getDataWatcher().getWatchableObjectByte(12) == 1;
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    }
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    /**
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     * Get the experience points the entity currently has.
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     */
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    protected int getExperiencePoints(EntityPlayer p_70693_1_)
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    {
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        if (this.isChild())
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        {
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            this.experienceValue = (int)((float)this.experienceValue * 2.5F);
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        }
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        return super.getExperiencePoints(p_70693_1_);
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    }
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    /**
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     * Set whether this zombie is a child.
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     */
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    public void setChild(boolean p_82227_1_)
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    {
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        this.getDataWatcher().updateObject(12, Byte.valueOf((byte)(p_82227_1_ ? 1 : 0)));
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        if (this.worldObj != null && !this.worldObj.isRemote)
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        {
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            IAttributeInstance iattributeinstance = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed);
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            iattributeinstance.removeModifier(babySpeedBoostModifier);
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            if (p_82227_1_)
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            {
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                iattributeinstance.applyModifier(babySpeedBoostModifier);
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            }
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        }
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        this.func_146071_k(p_82227_1_);
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    }
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    /**
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     * Return whether this zombie is a villager.
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     */
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    public boolean isVillager()
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    {
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        return this.getDataWatcher().getWatchableObjectByte(13) == 1;
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    }
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    /**
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     * Set whether this zombie is a villager.
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     */
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    public void setVillager(boolean p_82229_1_)
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    {
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        this.getDataWatcher().updateObject(13, Byte.valueOf((byte)(p_82229_1_ ? 1 : 0)));
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    }
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    /**
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     * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
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     * use this to react to sunlight and start to burn.
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     */
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    public void onLivingUpdate()
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    {
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        if (this.worldObj.isDaytime() && !this.worldObj.isRemote && !this.isChild())
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        {
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            float f = this.getBrightness(1.0F);
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            if (f > 0.5F && this.rand.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.worldObj.canBlockSeeTheSky(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)))
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            {
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                boolean flag = true;
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                ItemStack itemstack = this.getEquipmentInSlot(4);
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                if (itemstack != null)
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                {
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                    if (itemstack.isItemStackDamageable())
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                    {
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                        itemstack.setItemDamage(itemstack.getItemDamageForDisplay() + this.rand.nextInt(2));
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                        if (itemstack.getItemDamageForDisplay() >= itemstack.getMaxDamage())
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                        {
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                            this.renderBrokenItemStack(itemstack);
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                            this.setCurrentItemOrArmor(4, (ItemStack)null);
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                        }
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                    }
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                    flag = false;
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                }
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                if (flag)
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                {
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                    this.setFire(8);
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                }
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            }
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        }
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        if (this.isRiding() && this.getAttackTarget() != null && this.ridingEntity instanceof EntityChicken)
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        {
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            ((EntityLiving)this.ridingEntity).getNavigator().setPath(this.getNavigator().getPath(), 1.5D);
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        }
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        super.onLivingUpdate();
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    }
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    /**
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     * Called when the entity is attacked.
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     */
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    public boolean attackEntityFrom(DamageSource source, float amount)
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    {
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        if (!super.attackEntityFrom(source, amount))
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        {
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            return false;
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        }
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        else
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        {
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            EntityLivingBase entitylivingbase = this.getAttackTarget();
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            if (entitylivingbase == null && this.getEntityToAttack() instanceof EntityLivingBase)
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            {
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                entitylivingbase = (EntityLivingBase)this.getEntityToAttack();
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            }
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            if (entitylivingbase == null && source.getEntity() instanceof EntityLivingBase)
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            {
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                entitylivingbase = (EntityLivingBase)source.getEntity();
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            }
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            int i = MathHelper.floor_double(this.posX);
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            int j = MathHelper.floor_double(this.posY);
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            int k = MathHelper.floor_double(this.posZ);
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            SummonAidEvent summonAid = ForgeEventFactory.fireZombieSummonAid(this, worldObj, i, j, k, entitylivingbase, this.getEntityAttribute(field_110186_bp).getAttributeValue());
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            if (summonAid.getResult() == Result.DENY)
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            {
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                return true;
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            }
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            else if (summonAid.getResult() == Result.ALLOW || entitylivingbase != null && this.worldObj.difficultySetting == EnumDifficulty.HARD && (double)this.rand.nextFloat() < this.getEntityAttribute(field_110186_bp).getAttributeValue())
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            {
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                EntityZombie entityzombie;
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                if (summonAid.customSummonedAid != null && summonAid.getResult() == Result.ALLOW)
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                {
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                    entityzombie = summonAid.customSummonedAid;
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                }
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                else
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                {
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                    entityzombie = new EntityZombie(this.worldObj);
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                }
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                for (int l = 0; l < 50; ++l)
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                {
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                    int i1 = i + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
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                    int j1 = j + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
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                    int k1 = k + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
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                    if (World.doesBlockHaveSolidTopSurface(this.worldObj, i1, j1 - 1, k1) && this.worldObj.getBlockLightValue(i1, j1, k1) < 10)
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                    {
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                        entityzombie.setPosition((double)i1, (double)j1, (double)k1);
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                        if (this.worldObj.checkNoEntityCollision(entityzombie.boundingBox) && this.worldObj.getCollidingBoundingBoxes(entityzombie, entityzombie.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(entityzombie.boundingBox))
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                        {
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                            this.worldObj.spawnEntityInWorld(entityzombie);
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                            if (entitylivingbase != null) entityzombie.setAttackTarget(entitylivingbase);
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                            entityzombie.onSpawnWithEgg((IEntityLivingData)null);
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                            this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0));
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                            entityzombie.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0));
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                            break;
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                        }
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                    }
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                }
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            }
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            return true;
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        }
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    }
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    /**
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     * Called to update the entity's position/logic.
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     */
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    public void onUpdate()
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    {
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        if (!this.worldObj.isRemote && this.isConverting())
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        {
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            int i = this.getConversionTimeBoost();
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            this.conversionTime -= i;
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            if (this.conversionTime <= 0)
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            {
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                this.convertToVillager();
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            }
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        }
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        super.onUpdate();
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    }
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    public boolean attackEntityAsMob(Entity p_70652_1_)
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    {
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        boolean flag = super.attackEntityAsMob(p_70652_1_);
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        if (flag)
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        {
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            int i = this.worldObj.difficultySetting.getDifficultyId();
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            if (this.getHeldItem() == null && this.isBurning() && this.rand.nextFloat() < (float)i * 0.3F)
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            {
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                p_70652_1_.setFire(2 * i);
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            }
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        }
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        return flag;
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    }
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    /**
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     * Returns the sound this mob makes while it's alive.
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     */
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    protected String getLivingSound()
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    {
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        return "mob.zombie.say";
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    }
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    /**
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     * Returns the sound this mob makes when it is hurt.
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     */
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    protected String getHurtSound()
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    {
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        return "mob.zombie.hurt";
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    }
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    /**
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     * Returns the sound this mob makes on death.
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     */
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    protected String getDeathSound()
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    {
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        return "mob.zombie.death";
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    }
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    protected void func_145780_a(int x, int y, int z, Block blockIn)
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    {
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        this.playSound("mob.zombie.step", 0.15F, 1.0F);
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    }
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    protected Item getDropItem()
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    {
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        return Items.rotten_flesh;
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    }
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    /**
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     * Get this Entity's EnumCreatureAttribute
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     */
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    public EnumCreatureAttribute getCreatureAttribute()
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    {
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        return EnumCreatureAttribute.UNDEAD;
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    }
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    protected void dropRareDrop(int p_70600_1_)
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    {
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        switch (this.rand.nextInt(3))
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        {
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            case 0:
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                this.dropItem(Items.iron_ingot, 1);
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                break;
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            case 1:
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                this.dropItem(Items.carrot, 1);
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                break;
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            case 2:
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                this.dropItem(Items.potato, 1);
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        }
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    }
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    /**
 | 
						|
     * Makes entity wear random armor based on difficulty
 | 
						|
     */
 | 
						|
    protected void addRandomArmor()
 | 
						|
    {
 | 
						|
        super.addRandomArmor();
 | 
						|
 | 
						|
        if (this.rand.nextFloat() < (this.worldObj.difficultySetting == EnumDifficulty.HARD ? 0.05F : 0.01F))
 | 
						|
        {
 | 
						|
            int i = this.rand.nextInt(3);
 | 
						|
 | 
						|
            if (i == 0)
 | 
						|
            {
 | 
						|
                this.setCurrentItemOrArmor(0, new ItemStack(Items.iron_sword));
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                this.setCurrentItemOrArmor(0, new ItemStack(Items.iron_shovel));
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * (abstract) Protected helper method to write subclass entity data to NBT.
 | 
						|
     */
 | 
						|
    public void writeEntityToNBT(NBTTagCompound tagCompound)
 | 
						|
    {
 | 
						|
        super.writeEntityToNBT(tagCompound);
 | 
						|
 | 
						|
        if (this.isChild())
 | 
						|
        {
 | 
						|
            tagCompound.setBoolean("IsBaby", true);
 | 
						|
        }
 | 
						|
 | 
						|
        if (this.isVillager())
 | 
						|
        {
 | 
						|
            tagCompound.setBoolean("IsVillager", true);
 | 
						|
        }
 | 
						|
 | 
						|
        tagCompound.setInteger("ConversionTime", this.isConverting() ? this.conversionTime : -1);
 | 
						|
        tagCompound.setBoolean("CanBreakDoors", this.func_146072_bX());
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * (abstract) Protected helper method to read subclass entity data from NBT.
 | 
						|
     */
 | 
						|
    public void readEntityFromNBT(NBTTagCompound tagCompund)
 | 
						|
    {
 | 
						|
        super.readEntityFromNBT(tagCompund);
 | 
						|
 | 
						|
        if (tagCompund.getBoolean("IsBaby"))
 | 
						|
        {
 | 
						|
            this.setChild(true);
 | 
						|
        }
 | 
						|
 | 
						|
        if (tagCompund.getBoolean("IsVillager"))
 | 
						|
        {
 | 
						|
            this.setVillager(true);
 | 
						|
        }
 | 
						|
 | 
						|
        if (tagCompund.hasKey("ConversionTime", 99) && tagCompund.getInteger("ConversionTime") > -1)
 | 
						|
        {
 | 
						|
            this.startConversion(tagCompund.getInteger("ConversionTime"));
 | 
						|
        }
 | 
						|
 | 
						|
        this.func_146070_a(tagCompund.getBoolean("CanBreakDoors"));
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * This method gets called when the entity kills another one.
 | 
						|
     */
 | 
						|
    public void onKillEntity(EntityLivingBase entityLivingIn)
 | 
						|
    {
 | 
						|
        super.onKillEntity(entityLivingIn);
 | 
						|
 | 
						|
        if ((this.worldObj.difficultySetting == EnumDifficulty.NORMAL || this.worldObj.difficultySetting == EnumDifficulty.HARD) && entityLivingIn instanceof EntityVillager)
 | 
						|
        {
 | 
						|
            if (this.worldObj.difficultySetting != EnumDifficulty.HARD && this.rand.nextBoolean())
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            EntityZombie entityzombie = new EntityZombie(this.worldObj);
 | 
						|
            entityzombie.copyLocationAndAnglesFrom(entityLivingIn);
 | 
						|
            this.worldObj.removeEntity(entityLivingIn);
 | 
						|
            entityzombie.onSpawnWithEgg((IEntityLivingData)null);
 | 
						|
            entityzombie.setVillager(true);
 | 
						|
 | 
						|
            if (entityLivingIn.isChild())
 | 
						|
            {
 | 
						|
                entityzombie.setChild(true);
 | 
						|
            }
 | 
						|
 | 
						|
            this.worldObj.spawnEntityInWorld(entityzombie);
 | 
						|
            this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, (int)this.posX, (int)this.posY, (int)this.posZ, 0);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    public IEntityLivingData onSpawnWithEgg(IEntityLivingData p_110161_1_)
 | 
						|
    {
 | 
						|
        Object p_110161_1_1 = super.onSpawnWithEgg(p_110161_1_);
 | 
						|
        float f = this.worldObj.func_147462_b(this.posX, this.posY, this.posZ);
 | 
						|
        this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * f);
 | 
						|
 | 
						|
        if (p_110161_1_1 == null)
 | 
						|
        {
 | 
						|
            p_110161_1_1 = new EntityZombie.GroupData(this.worldObj.rand.nextFloat() < ForgeModContainer.zombieBabyChance, this.worldObj.rand.nextFloat() < 0.05F, null);
 | 
						|
        }
 | 
						|
 | 
						|
        if (p_110161_1_1 instanceof EntityZombie.GroupData)
 | 
						|
        {
 | 
						|
            EntityZombie.GroupData groupdata = (EntityZombie.GroupData)p_110161_1_1;
 | 
						|
 | 
						|
            if (groupdata.field_142046_b)
 | 
						|
            {
 | 
						|
                this.setVillager(true);
 | 
						|
            }
 | 
						|
 | 
						|
            if (groupdata.field_142048_a)
 | 
						|
            {
 | 
						|
                this.setChild(true);
 | 
						|
 | 
						|
                if ((double)this.worldObj.rand.nextFloat() < 0.05D)
 | 
						|
                {
 | 
						|
                    List list = this.worldObj.selectEntitiesWithinAABB(EntityChicken.class, this.boundingBox.expand(5.0D, 3.0D, 5.0D), IEntitySelector.field_152785_b);
 | 
						|
 | 
						|
                    if (!list.isEmpty())
 | 
						|
                    {
 | 
						|
                        EntityChicken entitychicken = (EntityChicken)list.get(0);
 | 
						|
                        entitychicken.func_152117_i(true);
 | 
						|
                        this.mountEntity(entitychicken);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                else if ((double)this.worldObj.rand.nextFloat() < 0.05D)
 | 
						|
                {
 | 
						|
                    EntityChicken entitychicken1 = new EntityChicken(this.worldObj);
 | 
						|
                    entitychicken1.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
 | 
						|
                    entitychicken1.onSpawnWithEgg((IEntityLivingData)null);
 | 
						|
                    entitychicken1.func_152117_i(true);
 | 
						|
                    this.worldObj.spawnEntityInWorld(entitychicken1);
 | 
						|
                    this.mountEntity(entitychicken1);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        this.func_146070_a(this.rand.nextFloat() < f * 0.1F);
 | 
						|
        this.addRandomArmor();
 | 
						|
        this.enchantEquipment();
 | 
						|
 | 
						|
        if (this.getEquipmentInSlot(4) == null)
 | 
						|
        {
 | 
						|
            Calendar calendar = this.worldObj.getCurrentDate();
 | 
						|
 | 
						|
            if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.rand.nextFloat() < 0.25F)
 | 
						|
            {
 | 
						|
                this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin));
 | 
						|
                this.equipmentDropChances[4] = 0.0F;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        this.getEntityAttribute(SharedMonsterAttributes.knockbackResistance).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextDouble() * 0.05000000074505806D, 0));
 | 
						|
        double d0 = this.rand.nextDouble() * 1.5D * (double)this.worldObj.func_147462_b(this.posX, this.posY, this.posZ);
 | 
						|
 | 
						|
        if (d0 > 1.0D)
 | 
						|
        {
 | 
						|
            this.getEntityAttribute(SharedMonsterAttributes.followRange).applyModifier(new AttributeModifier("Random zombie-spawn bonus", d0, 2));
 | 
						|
        }
 | 
						|
 | 
						|
        if (this.rand.nextFloat() < f * 0.05F)
 | 
						|
        {
 | 
						|
            this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 0.25D + 0.5D, 0));
 | 
						|
            this.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 3.0D + 1.0D, 2));
 | 
						|
            this.func_146070_a(true);
 | 
						|
        }
 | 
						|
 | 
						|
        return (IEntityLivingData)p_110161_1_1;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
 | 
						|
     */
 | 
						|
    public boolean interact(EntityPlayer p_70085_1_)
 | 
						|
    {
 | 
						|
        ItemStack itemstack = p_70085_1_.getCurrentEquippedItem();
 | 
						|
 | 
						|
        if (itemstack != null && itemstack.getItem() == Items.golden_apple && itemstack.getItemDamage() == 0 && this.isVillager() && this.isPotionActive(Potion.weakness))
 | 
						|
        {
 | 
						|
            if (!p_70085_1_.capabilities.isCreativeMode)
 | 
						|
            {
 | 
						|
                --itemstack.stackSize;
 | 
						|
            }
 | 
						|
 | 
						|
            if (itemstack.stackSize <= 0)
 | 
						|
            {
 | 
						|
                p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null);
 | 
						|
            }
 | 
						|
 | 
						|
            if (!this.worldObj.isRemote)
 | 
						|
            {
 | 
						|
                this.startConversion(this.rand.nextInt(2401) + 3600);
 | 
						|
            }
 | 
						|
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in
 | 
						|
     * ticks.
 | 
						|
     */
 | 
						|
    protected void startConversion(int p_82228_1_)
 | 
						|
    {
 | 
						|
        this.conversionTime = p_82228_1_;
 | 
						|
        this.getDataWatcher().updateObject(14, Byte.valueOf((byte)1));
 | 
						|
        this.removePotionEffect(Potion.weakness.id);
 | 
						|
        this.addPotionEffect(new PotionEffect(Potion.damageBoost.id, p_82228_1_, Math.min(this.worldObj.difficultySetting.getDifficultyId() - 1, 0)));
 | 
						|
        this.worldObj.setEntityState(this, (byte)16);
 | 
						|
    }
 | 
						|
 | 
						|
    @SideOnly(Side.CLIENT)
 | 
						|
    public void handleHealthUpdate(byte p_70103_1_)
 | 
						|
    {
 | 
						|
        if (p_70103_1_ == 16)
 | 
						|
        {
 | 
						|
            this.worldObj.playSound(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "mob.zombie.remedy", 1.0F + this.rand.nextFloat(), this.rand.nextFloat() * 0.7F + 0.3F, false);
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            super.handleHealthUpdate(p_70103_1_);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Determines if an entity can be despawned, used on idle far away entities
 | 
						|
     */
 | 
						|
    protected boolean canDespawn()
 | 
						|
    {
 | 
						|
        return !this.isConverting();
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns whether this zombie is in the process of converting to a villager
 | 
						|
     */
 | 
						|
    public boolean isConverting()
 | 
						|
    {
 | 
						|
        return this.getDataWatcher().getWatchableObjectByte(14) == 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Convert this zombie into a villager.
 | 
						|
     */
 | 
						|
    protected void convertToVillager()
 | 
						|
    {
 | 
						|
        EntityVillager entityvillager = new EntityVillager(this.worldObj);
 | 
						|
        entityvillager.copyLocationAndAnglesFrom(this);
 | 
						|
        entityvillager.onSpawnWithEgg((IEntityLivingData)null);
 | 
						|
        entityvillager.setLookingForHome();
 | 
						|
 | 
						|
        if (this.isChild())
 | 
						|
        {
 | 
						|
            entityvillager.setGrowingAge(-24000);
 | 
						|
        }
 | 
						|
 | 
						|
        this.worldObj.removeEntity(this);
 | 
						|
        this.worldObj.spawnEntityInWorld(entityvillager);
 | 
						|
        entityvillager.addPotionEffect(new PotionEffect(Potion.confusion.id, 200, 0));
 | 
						|
        this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1017, (int)this.posX, (int)this.posY, (int)this.posZ, 0);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the amount of time decremented from conversionTime every tick.
 | 
						|
     */
 | 
						|
    protected int getConversionTimeBoost()
 | 
						|
    {
 | 
						|
        int i = 1;
 | 
						|
 | 
						|
        if (this.rand.nextFloat() < 0.01F)
 | 
						|
        {
 | 
						|
            int j = 0;
 | 
						|
 | 
						|
            for (int k = (int)this.posX - 4; k < (int)this.posX + 4 && j < 14; ++k)
 | 
						|
            {
 | 
						|
                for (int l = (int)this.posY - 4; l < (int)this.posY + 4 && j < 14; ++l)
 | 
						|
                {
 | 
						|
                    for (int i1 = (int)this.posZ - 4; i1 < (int)this.posZ + 4 && j < 14; ++i1)
 | 
						|
                    {
 | 
						|
                        Block block = this.worldObj.getBlock(k, l, i1);
 | 
						|
 | 
						|
                        if (block == Blocks.iron_bars || block == Blocks.bed)
 | 
						|
                        {
 | 
						|
                            if (this.rand.nextFloat() < 0.3F)
 | 
						|
                            {
 | 
						|
                                ++i;
 | 
						|
                            }
 | 
						|
 | 
						|
                            ++j;
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        return i;
 | 
						|
    }
 | 
						|
 | 
						|
    public void func_146071_k(boolean p_146071_1_)
 | 
						|
    {
 | 
						|
        this.func_146069_a(p_146071_1_ ? 0.5F : 1.0F);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Sets the width and height of the entity. Args: width, height
 | 
						|
     */
 | 
						|
    protected final void setSize(float width, float height)
 | 
						|
    {
 | 
						|
        boolean flag = this.field_146074_bv > 0.0F && this.field_146073_bw > 0.0F;
 | 
						|
        this.field_146074_bv = width;
 | 
						|
        this.field_146073_bw = height;
 | 
						|
 | 
						|
        if (!flag)
 | 
						|
        {
 | 
						|
            this.func_146069_a(1.0F);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    protected final void func_146069_a(float p_146069_1_)
 | 
						|
    {
 | 
						|
        super.setSize(this.field_146074_bv * p_146069_1_, this.field_146073_bw * p_146069_1_);
 | 
						|
    }
 | 
						|
 | 
						|
    class GroupData implements IEntityLivingData
 | 
						|
    {
 | 
						|
        public boolean field_142048_a;
 | 
						|
        public boolean field_142046_b;
 | 
						|
        private static final String __OBFID = "CL_00001704";
 | 
						|
 | 
						|
        private GroupData(boolean p_i2348_2_, boolean p_i2348_3_)
 | 
						|
        {
 | 
						|
            this.field_142048_a = false;
 | 
						|
            this.field_142046_b = false;
 | 
						|
            this.field_142048_a = p_i2348_2_;
 | 
						|
            this.field_142046_b = p_i2348_3_;
 | 
						|
        }
 | 
						|
 | 
						|
        GroupData(boolean p_i2349_2_, boolean p_i2349_3_, Object p_i2349_4_)
 | 
						|
        {
 | 
						|
            this(p_i2349_2_, p_i2349_3_);
 | 
						|
        }
 | 
						|
    }
 | 
						|
} |