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			78 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			78 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.passive;
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import net.minecraft.entity.EntityCreature;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public abstract class EntityWaterMob extends EntityCreature implements IAnimals
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{
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    private static final String __OBFID = "CL_00001653";
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    public EntityWaterMob(World p_i1695_1_)
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    {
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        super(p_i1695_1_);
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    }
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    public boolean canBreatheUnderwater()
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    {
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        return true;
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    }
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    /**
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     * Checks if the entity's current position is a valid location to spawn this entity.
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     */
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    public boolean getCanSpawnHere()
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    {
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        return this.worldObj.checkNoEntityCollision(this.boundingBox);
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    }
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    /**
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     * Get number of ticks, at least during which the living entity will be silent.
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     */
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    public int getTalkInterval()
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    {
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        return 120;
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    }
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    /**
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     * Determines if an entity can be despawned, used on idle far away entities
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     */
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    protected boolean canDespawn()
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    {
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        return true;
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    }
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    /**
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     * Get the experience points the entity currently has.
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     */
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    protected int getExperiencePoints(EntityPlayer p_70693_1_)
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    {
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        return 1 + this.worldObj.rand.nextInt(3);
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    }
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    /**
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     * Gets called every tick from main Entity class
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     */
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    public void onEntityUpdate()
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    {
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        int i = this.getAir();
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        super.onEntityUpdate();
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        if (this.isEntityAlive() && !this.isInWater())
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        {
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            --i;
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            this.setAir(i);
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            if (this.getAir() == -20)
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            {
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                this.setAir(0);
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                this.attackEntityFrom(DamageSource.drown, 2.0F);
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            }
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        }
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        else
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        {
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            this.setAir(300);
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        }
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    }
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} |