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			628 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Java
		
	
			
		
		
	
	
			628 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Java
		
	
package net.minecraft.entity.passive;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockColored;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackOnCollide;
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import net.minecraft.entity.ai.EntityAIBeg;
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import net.minecraft.entity.ai.EntityAIFollowOwner;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.entity.ai.EntityAILeapAtTarget;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAIMate;
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import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
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import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAITargetNonTamed;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.monster.EntityGhast;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemFood;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public class EntityWolf extends EntityTameable
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{
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    private float field_70926_e;
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    private float field_70924_f;
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    /** true is the wolf is wet else false */
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    private boolean isShaking;
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    private boolean field_70928_h;
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    /** This time increases while wolf is shaking and emitting water particles. */
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    private float timeWolfIsShaking;
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    private float prevTimeWolfIsShaking;
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    private static final String __OBFID = "CL_00001654";
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    public EntityWolf(World p_i1696_1_)
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    {
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        super(p_i1696_1_);
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        this.setSize(0.6F, 0.8F);
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        this.getNavigator().setAvoidsWater(true);
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        this.tasks.addTask(1, new EntityAISwimming(this));
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        this.tasks.addTask(2, this.aiSit);
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        this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
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        this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
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        this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
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        this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
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        this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
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        this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
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        this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
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        this.tasks.addTask(9, new EntityAILookIdle(this));
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        this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
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        this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
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        this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
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        this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
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        this.setTamed(false);
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    }
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    protected void applyEntityAttributes()
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    {
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        super.applyEntityAttributes();
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        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
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        if (this.isTamed())
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        {
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            this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D);
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        }
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        else
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        {
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            this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
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        }
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    }
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    /**
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     * Returns true if the newer Entity AI code should be run
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     */
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    public boolean isAIEnabled()
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    {
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        return true;
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    }
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    /**
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     * Sets the active target the Task system uses for tracking
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     */
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    public void setAttackTarget(EntityLivingBase p_70624_1_)
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    {
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        super.setAttackTarget(p_70624_1_);
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        if (p_70624_1_ == null)
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        {
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            this.setAngry(false);
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        }
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        else if (!this.isTamed())
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        {
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            this.setAngry(true);
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        }
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    }
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    /**
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     * main AI tick function, replaces updateEntityActionState
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     */
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    protected void updateAITick()
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    {
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        this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
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    }
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    protected void entityInit()
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    {
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        super.entityInit();
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        this.dataWatcher.addObject(18, new Float(this.getHealth()));
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        this.dataWatcher.addObject(19, new Byte((byte)0));
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        this.dataWatcher.addObject(20, new Byte((byte)BlockColored.func_150032_b(1)));
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    }
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    protected void func_145780_a(int x, int y, int z, Block blockIn)
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    {
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        this.playSound("mob.wolf.step", 0.15F, 1.0F);
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    }
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    /**
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     * (abstract) Protected helper method to write subclass entity data to NBT.
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     */
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    public void writeEntityToNBT(NBTTagCompound tagCompound)
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    {
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        super.writeEntityToNBT(tagCompound);
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        tagCompound.setBoolean("Angry", this.isAngry());
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        tagCompound.setByte("CollarColor", (byte)this.getCollarColor());
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    }
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    /**
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     * (abstract) Protected helper method to read subclass entity data from NBT.
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     */
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    public void readEntityFromNBT(NBTTagCompound tagCompund)
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    {
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        super.readEntityFromNBT(tagCompund);
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        this.setAngry(tagCompund.getBoolean("Angry"));
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        if (tagCompund.hasKey("CollarColor", 99))
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        {
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            this.setCollarColor(tagCompund.getByte("CollarColor"));
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        }
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    }
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    /**
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     * Returns the sound this mob makes while it's alive.
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     */
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    protected String getLivingSound()
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    {
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        return this.isAngry() ? "mob.wolf.growl" : (this.rand.nextInt(3) == 0 ? (this.isTamed() && this.dataWatcher.getWatchableObjectFloat(18) < 10.0F ? "mob.wolf.whine" : "mob.wolf.panting") : "mob.wolf.bark");
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    }
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    /**
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     * Returns the sound this mob makes when it is hurt.
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     */
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    protected String getHurtSound()
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    {
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        return "mob.wolf.hurt";
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    }
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    /**
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     * Returns the sound this mob makes on death.
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     */
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    protected String getDeathSound()
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    {
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        return "mob.wolf.death";
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    }
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    /**
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     * Returns the volume for the sounds this mob makes.
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     */
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    protected float getSoundVolume()
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    {
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        return 0.4F;
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    }
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    protected Item getDropItem()
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    {
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        return Item.getItemById(-1);
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    }
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    /**
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     * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
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     * use this to react to sunlight and start to burn.
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     */
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    public void onLivingUpdate()
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    {
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        super.onLivingUpdate();
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        if (!this.worldObj.isRemote && this.isShaking && !this.field_70928_h && !this.hasPath() && this.onGround)
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        {
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            this.field_70928_h = true;
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            this.timeWolfIsShaking = 0.0F;
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            this.prevTimeWolfIsShaking = 0.0F;
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            this.worldObj.setEntityState(this, (byte)8);
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        }
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    }
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    /**
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     * Called to update the entity's position/logic.
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     */
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    public void onUpdate()
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    {
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        super.onUpdate();
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        this.field_70924_f = this.field_70926_e;
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        if (this.func_70922_bv())
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        {
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            this.field_70926_e += (1.0F - this.field_70926_e) * 0.4F;
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        }
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        else
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        {
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            this.field_70926_e += (0.0F - this.field_70926_e) * 0.4F;
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        }
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        if (this.func_70922_bv())
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        {
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            this.numTicksToChaseTarget = 10;
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        }
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        if (this.isWet())
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        {
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            this.isShaking = true;
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            this.field_70928_h = false;
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            this.timeWolfIsShaking = 0.0F;
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            this.prevTimeWolfIsShaking = 0.0F;
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        }
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        else if ((this.isShaking || this.field_70928_h) && this.field_70928_h)
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        {
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            if (this.timeWolfIsShaking == 0.0F)
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            {
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                this.playSound("mob.wolf.shake", this.getSoundVolume(), (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
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            }
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            this.prevTimeWolfIsShaking = this.timeWolfIsShaking;
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            this.timeWolfIsShaking += 0.05F;
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            if (this.prevTimeWolfIsShaking >= 2.0F)
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            {
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                this.isShaking = false;
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                this.field_70928_h = false;
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                this.prevTimeWolfIsShaking = 0.0F;
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                this.timeWolfIsShaking = 0.0F;
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            }
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            if (this.timeWolfIsShaking > 0.4F)
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            {
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                float f = (float)this.boundingBox.minY;
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                int i = (int)(MathHelper.sin((this.timeWolfIsShaking - 0.4F) * (float)Math.PI) * 7.0F);
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                for (int j = 0; j < i; ++j)
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                {
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                    float f1 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
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                    float f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
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                    this.worldObj.spawnParticle("splash", this.posX + (double)f1, (double)(f + 0.8F), this.posZ + (double)f2, this.motionX, this.motionY, this.motionZ);
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                }
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            }
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        }
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    }
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    @SideOnly(Side.CLIENT)
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    public boolean getWolfShaking()
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    {
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        return this.isShaking;
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    }
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    /**
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     * Used when calculating the amount of shading to apply while the wolf is shaking.
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     */
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    @SideOnly(Side.CLIENT)
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    public float getShadingWhileShaking(float p_70915_1_)
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    {
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        return 0.75F + (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70915_1_) / 2.0F * 0.25F;
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    }
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    @SideOnly(Side.CLIENT)
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    public float getShakeAngle(float p_70923_1_, float p_70923_2_)
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    {
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        float f2 = (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70923_1_ + p_70923_2_) / 1.8F;
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        if (f2 < 0.0F)
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        {
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            f2 = 0.0F;
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        }
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        else if (f2 > 1.0F)
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        {
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            f2 = 1.0F;
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        }
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        return MathHelper.sin(f2 * (float)Math.PI) * MathHelper.sin(f2 * (float)Math.PI * 11.0F) * 0.15F * (float)Math.PI;
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    }
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    public float getEyeHeight()
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    {
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        return this.height * 0.8F;
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    }
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    @SideOnly(Side.CLIENT)
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    public float getInterestedAngle(float p_70917_1_)
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    {
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        return (this.field_70924_f + (this.field_70926_e - this.field_70924_f) * p_70917_1_) * 0.15F * (float)Math.PI;
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    }
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    /**
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     * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
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     * use in wolves.
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     */
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    public int getVerticalFaceSpeed()
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    {
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        return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
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    }
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    /**
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     * Called when the entity is attacked.
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     */
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    public boolean attackEntityFrom(DamageSource source, float amount)
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    {
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        if (this.isEntityInvulnerable())
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        {
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            return false;
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        }
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        else
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        {
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            Entity entity = source.getEntity();
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            this.aiSit.setSitting(false);
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            if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
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            {
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                amount = (amount + 1.0F) / 2.0F;
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            }
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            return super.attackEntityFrom(source, amount);
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        }
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    }
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    public boolean attackEntityAsMob(Entity p_70652_1_)
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    {
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        int i = this.isTamed() ? 4 : 2;
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        return p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float)i);
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    }
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    public void setTamed(boolean p_70903_1_)
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    {
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        super.setTamed(p_70903_1_);
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        if (p_70903_1_)
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        {
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            this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D);
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        }
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        else
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        {
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            this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
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        }
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    }
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    /**
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     * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
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     */
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    public boolean interact(EntityPlayer p_70085_1_)
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    {
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        ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();
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        if (this.isTamed())
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        {
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            if (itemstack != null)
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            {
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                if (itemstack.getItem() instanceof ItemFood)
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                {
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                    ItemFood itemfood = (ItemFood)itemstack.getItem();
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                    if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < 20.0F)
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                    {
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                        if (!p_70085_1_.capabilities.isCreativeMode)
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                        {
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                            --itemstack.stackSize;
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                        }
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                        this.heal((float)itemfood.func_150905_g(itemstack));
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                        if (itemstack.stackSize <= 0)
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                        {
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                            p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null);
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                        }
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                        return true;
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                    }
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                }
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                else if (itemstack.getItem() == Items.dye)
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                {
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                    int i = BlockColored.func_150032_b(itemstack.getItemDamage());
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                    if (i != this.getCollarColor())
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                    {
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                        this.setCollarColor(i);
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                        if (!p_70085_1_.capabilities.isCreativeMode && --itemstack.stackSize <= 0)
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                        {
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                            p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null);
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                        }
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                        return true;
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                    }
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                }
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            }
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            if (this.func_152114_e(p_70085_1_) && !this.worldObj.isRemote && !this.isBreedingItem(itemstack))
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            {
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                this.aiSit.setSitting(!this.isSitting());
 | 
						|
                this.isJumping = false;
 | 
						|
                this.setPathToEntity((PathEntity)null);
 | 
						|
                this.setTarget((Entity)null);
 | 
						|
                this.setAttackTarget((EntityLivingBase)null);
 | 
						|
            }
 | 
						|
        }
 | 
						|
        else if (itemstack != null && itemstack.getItem() == Items.bone && !this.isAngry())
 | 
						|
        {
 | 
						|
            if (!p_70085_1_.capabilities.isCreativeMode)
 | 
						|
            {
 | 
						|
                --itemstack.stackSize;
 | 
						|
            }
 | 
						|
 | 
						|
            if (itemstack.stackSize <= 0)
 | 
						|
            {
 | 
						|
                p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null);
 | 
						|
            }
 | 
						|
 | 
						|
            if (!this.worldObj.isRemote)
 | 
						|
            {
 | 
						|
                if (this.rand.nextInt(3) == 0)
 | 
						|
                {
 | 
						|
                    this.setTamed(true);
 | 
						|
                    this.setPathToEntity((PathEntity)null);
 | 
						|
                    this.setAttackTarget((EntityLivingBase)null);
 | 
						|
                    this.aiSit.setSitting(true);
 | 
						|
                    this.setHealth(20.0F);
 | 
						|
                    this.func_152115_b(p_70085_1_.getUniqueID().toString());
 | 
						|
                    this.playTameEffect(true);
 | 
						|
                    this.worldObj.setEntityState(this, (byte)7);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    this.playTameEffect(false);
 | 
						|
                    this.worldObj.setEntityState(this, (byte)6);
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
 | 
						|
        return super.interact(p_70085_1_);
 | 
						|
    }
 | 
						|
 | 
						|
    @SideOnly(Side.CLIENT)
 | 
						|
    public void handleHealthUpdate(byte p_70103_1_)
 | 
						|
    {
 | 
						|
        if (p_70103_1_ == 8)
 | 
						|
        {
 | 
						|
            this.field_70928_h = true;
 | 
						|
            this.timeWolfIsShaking = 0.0F;
 | 
						|
            this.prevTimeWolfIsShaking = 0.0F;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            super.handleHealthUpdate(p_70103_1_);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    @SideOnly(Side.CLIENT)
 | 
						|
    public float getTailRotation()
 | 
						|
    {
 | 
						|
        return this.isAngry() ? 1.5393804F : (this.isTamed() ? (0.55F - (20.0F - this.dataWatcher.getWatchableObjectFloat(18)) * 0.02F) * (float)Math.PI : ((float)Math.PI / 5F));
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
 | 
						|
     * the animal type)
 | 
						|
     */
 | 
						|
    public boolean isBreedingItem(ItemStack p_70877_1_)
 | 
						|
    {
 | 
						|
        return p_70877_1_ == null ? false : (!(p_70877_1_.getItem() instanceof ItemFood) ? false : ((ItemFood)p_70877_1_.getItem()).isWolfsFavoriteMeat());
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Will return how many at most can spawn in a chunk at once.
 | 
						|
     */
 | 
						|
    public int getMaxSpawnedInChunk()
 | 
						|
    {
 | 
						|
        return 8;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Determines whether this wolf is angry or not.
 | 
						|
     */
 | 
						|
    public boolean isAngry()
 | 
						|
    {
 | 
						|
        return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Sets whether this wolf is angry or not.
 | 
						|
     */
 | 
						|
    public void setAngry(boolean p_70916_1_)
 | 
						|
    {
 | 
						|
        byte b0 = this.dataWatcher.getWatchableObjectByte(16);
 | 
						|
 | 
						|
        if (p_70916_1_)
 | 
						|
        {
 | 
						|
            this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return this wolf's collar color.
 | 
						|
     */
 | 
						|
    public int getCollarColor()
 | 
						|
    {
 | 
						|
        return this.dataWatcher.getWatchableObjectByte(20) & 15;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Set this wolf's collar color.
 | 
						|
     */
 | 
						|
    public void setCollarColor(int p_82185_1_)
 | 
						|
    {
 | 
						|
        this.dataWatcher.updateObject(20, Byte.valueOf((byte)(p_82185_1_ & 15)));
 | 
						|
    }
 | 
						|
 | 
						|
    public EntityWolf createChild(EntityAgeable p_90011_1_)
 | 
						|
    {
 | 
						|
        EntityWolf entitywolf = new EntityWolf(this.worldObj);
 | 
						|
        String s = this.func_152113_b();
 | 
						|
 | 
						|
        if (s != null && s.trim().length() > 0)
 | 
						|
        {
 | 
						|
            entitywolf.func_152115_b(s);
 | 
						|
            entitywolf.setTamed(true);
 | 
						|
        }
 | 
						|
 | 
						|
        return entitywolf;
 | 
						|
    }
 | 
						|
 | 
						|
    public void func_70918_i(boolean p_70918_1_)
 | 
						|
    {
 | 
						|
        if (p_70918_1_)
 | 
						|
        {
 | 
						|
            this.dataWatcher.updateObject(19, Byte.valueOf((byte)1));
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            this.dataWatcher.updateObject(19, Byte.valueOf((byte)0));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns true if the mob is currently able to mate with the specified mob.
 | 
						|
     */
 | 
						|
    public boolean canMateWith(EntityAnimal p_70878_1_)
 | 
						|
    {
 | 
						|
        if (p_70878_1_ == this)
 | 
						|
        {
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
        else if (!this.isTamed())
 | 
						|
        {
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
        else if (!(p_70878_1_ instanceof EntityWolf))
 | 
						|
        {
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            EntityWolf entitywolf = (EntityWolf)p_70878_1_;
 | 
						|
            return !entitywolf.isTamed() ? false : (entitywolf.isSitting() ? false : this.isInLove() && entitywolf.isInLove());
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    public boolean func_70922_bv()
 | 
						|
    {
 | 
						|
        return this.dataWatcher.getWatchableObjectByte(19) == 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Determines if an entity can be despawned, used on idle far away entities
 | 
						|
     */
 | 
						|
    protected boolean canDespawn()
 | 
						|
    {
 | 
						|
        return !this.isTamed() && this.ticksExisted > 2400;
 | 
						|
    }
 | 
						|
 | 
						|
    public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
 | 
						|
    {
 | 
						|
        if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast))
 | 
						|
        {
 | 
						|
            if (p_142018_1_ instanceof EntityWolf)
 | 
						|
            {
 | 
						|
                EntityWolf entitywolf = (EntityWolf)p_142018_1_;
 | 
						|
 | 
						|
                if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_)
 | 
						|
                {
 | 
						|
                    return false;
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer)p_142018_2_).canAttackPlayer((EntityPlayer)p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse)p_142018_1_).isTame();
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
    }
 | 
						|
} |