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315 lines
11 KiB
Java
315 lines
11 KiB
Java
package net.minecraft.inventory;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.enchantment.EnchantmentData;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeHooks;
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public class ContainerEnchantment extends Container
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{
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/** SlotEnchantmentTable object with ItemStack to be enchanted */
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public IInventory tableInventory = new InventoryBasic("Enchant", true, 1)
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{
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private static final String __OBFID = "CL_00001746";
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/**
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* Returns the maximum stack size for a inventory slot.
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*/
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public int getInventoryStackLimit()
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{
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return 1;
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}
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/**
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* For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think
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* it hasn't changed and skip it.
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*/
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public void markDirty()
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{
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super.markDirty();
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ContainerEnchantment.this.onCraftMatrixChanged(this);
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}
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};
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/** current world (for bookshelf counting) */
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private World worldPointer;
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private int posX;
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private int posY;
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private int posZ;
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private Random rand = new Random();
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/** used as seed for EnchantmentNameParts (see GuiEnchantment) */
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public long nameSeed;
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/** 3-member array storing the enchantment levels of each slot */
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public int[] enchantLevels = new int[3];
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private static final String __OBFID = "CL_00001745";
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public ContainerEnchantment(InventoryPlayer p_i1811_1_, World p_i1811_2_, int p_i1811_3_, int p_i1811_4_, int p_i1811_5_)
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{
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this.worldPointer = p_i1811_2_;
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this.posX = p_i1811_3_;
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this.posY = p_i1811_4_;
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this.posZ = p_i1811_5_;
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this.addSlotToContainer(new Slot(this.tableInventory, 0, 25, 47)
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{
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private static final String __OBFID = "CL_00001747";
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/**
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* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
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*/
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public boolean isItemValid(ItemStack stack)
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{
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return true;
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}
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});
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int l;
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for (l = 0; l < 3; ++l)
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{
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for (int i1 = 0; i1 < 9; ++i1)
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{
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this.addSlotToContainer(new Slot(p_i1811_1_, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18));
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}
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}
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for (l = 0; l < 9; ++l)
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{
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this.addSlotToContainer(new Slot(p_i1811_1_, l, 8 + l * 18, 142));
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}
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}
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public void addCraftingToCrafters(ICrafting p_75132_1_)
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{
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super.addCraftingToCrafters(p_75132_1_);
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p_75132_1_.sendProgressBarUpdate(this, 0, this.enchantLevels[0]);
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p_75132_1_.sendProgressBarUpdate(this, 1, this.enchantLevels[1]);
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p_75132_1_.sendProgressBarUpdate(this, 2, this.enchantLevels[2]);
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}
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/**
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* Looks for changes made in the container, sends them to every listener.
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*/
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public void detectAndSendChanges()
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{
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super.detectAndSendChanges();
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for (int i = 0; i < this.crafters.size(); ++i)
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{
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ICrafting icrafting = (ICrafting)this.crafters.get(i);
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icrafting.sendProgressBarUpdate(this, 0, this.enchantLevels[0]);
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icrafting.sendProgressBarUpdate(this, 1, this.enchantLevels[1]);
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icrafting.sendProgressBarUpdate(this, 2, this.enchantLevels[2]);
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}
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}
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int p_75137_1_, int p_75137_2_)
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{
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if (p_75137_1_ >= 0 && p_75137_1_ <= 2)
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{
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this.enchantLevels[p_75137_1_] = p_75137_2_;
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}
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else
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{
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super.updateProgressBar(p_75137_1_, p_75137_2_);
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}
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}
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/**
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* Callback for when the crafting matrix is changed.
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*/
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public void onCraftMatrixChanged(IInventory p_75130_1_)
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{
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if (p_75130_1_ == this.tableInventory)
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{
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ItemStack itemstack = p_75130_1_.getStackInSlot(0);
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int i;
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if (itemstack != null && itemstack.isItemEnchantable())
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{
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this.nameSeed = this.rand.nextLong();
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if (!this.worldPointer.isRemote)
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{
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i = 0;
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int j;
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float power = 0;
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for (j = -1; j <= 1; ++j)
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{
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for (int k = -1; k <= 1; ++k)
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{
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if ((j != 0 || k != 0) && this.worldPointer.isAirBlock(this.posX + k, this.posY, this.posZ + j) && this.worldPointer.isAirBlock(this.posX + k, this.posY + 1, this.posZ + j))
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{
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power += ForgeHooks.getEnchantPower(worldPointer, posX + k * 2, posY, posZ + j * 2);
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power += ForgeHooks.getEnchantPower(worldPointer, posX + k * 2, posY + 1, posZ + j * 2);
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if (k != 0 && j != 0)
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{
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power += ForgeHooks.getEnchantPower(worldPointer, posX + k * 2, posY, posZ + j );
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power += ForgeHooks.getEnchantPower(worldPointer, posX + k * 2, posY + 1, posZ + j );
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power += ForgeHooks.getEnchantPower(worldPointer, posX + k, posY, posZ + j * 2);
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power += ForgeHooks.getEnchantPower(worldPointer, posX + k, posY + 1, posZ + j * 2);
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}
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}
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}
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}
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for (j = 0; j < 3; ++j)
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{
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this.enchantLevels[j] = EnchantmentHelper.calcItemStackEnchantability(this.rand, j, (int)power, itemstack);
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}
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this.detectAndSendChanges();
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}
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}
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else
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{
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for (i = 0; i < 3; ++i)
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{
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this.enchantLevels[i] = 0;
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}
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}
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}
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}
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/**
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* enchants the item on the table using the specified slot; also deducts XP from player
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*/
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public boolean enchantItem(EntityPlayer player, int id)
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{
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ItemStack itemstack = this.tableInventory.getStackInSlot(0);
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if (this.enchantLevels[id] > 0 && itemstack != null && (player.experienceLevel >= this.enchantLevels[id] || player.capabilities.isCreativeMode))
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{
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if (!this.worldPointer.isRemote)
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{
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List list = EnchantmentHelper.buildEnchantmentList(this.rand, itemstack, this.enchantLevels[id]);
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boolean flag = itemstack.getItem() == Items.book;
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if (list != null)
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{
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player.addExperienceLevel(-this.enchantLevels[id]);
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if (flag)
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{
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itemstack.func_150996_a(Items.enchanted_book);
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}
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int j = flag && list.size() > 1 ? this.rand.nextInt(list.size()) : -1;
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for (int k = 0; k < list.size(); ++k)
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{
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EnchantmentData enchantmentdata = (EnchantmentData)list.get(k);
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if (!flag || k != j)
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{
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if (flag)
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{
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Items.enchanted_book.addEnchantment(itemstack, enchantmentdata);
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}
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else
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{
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itemstack.addEnchantment(enchantmentdata.enchantmentobj, enchantmentdata.enchantmentLevel);
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}
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}
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}
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this.onCraftMatrixChanged(this.tableInventory);
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}
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}
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return true;
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}
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else
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{
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return false;
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}
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}
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/**
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* Called when the container is closed.
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*/
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public void onContainerClosed(EntityPlayer p_75134_1_)
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{
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super.onContainerClosed(p_75134_1_);
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if (!this.worldPointer.isRemote)
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{
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ItemStack itemstack = this.tableInventory.getStackInSlotOnClosing(0);
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if (itemstack != null)
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{
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p_75134_1_.dropPlayerItemWithRandomChoice(itemstack, false);
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}
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}
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}
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public boolean canInteractWith(EntityPlayer player)
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{
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return this.worldPointer.getBlock(this.posX, this.posY, this.posZ) != Blocks.enchanting_table ? false : player.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
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}
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/**
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* Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
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*/
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public ItemStack transferStackInSlot(EntityPlayer player, int index)
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{
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ItemStack itemstack = null;
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Slot slot = (Slot)this.inventorySlots.get(index);
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if (slot != null && slot.getHasStack())
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{
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ItemStack itemstack1 = slot.getStack();
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itemstack = itemstack1.copy();
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if (index == 0)
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{
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if (!this.mergeItemStack(itemstack1, 1, 37, true))
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{
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return null;
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}
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}
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else
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{
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if (((Slot)this.inventorySlots.get(0)).getHasStack() || !((Slot)this.inventorySlots.get(0)).isItemValid(itemstack1))
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{
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return null;
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}
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if (itemstack1.hasTagCompound() && itemstack1.stackSize == 1)
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{
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((Slot)this.inventorySlots.get(0)).putStack(itemstack1.copy());
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itemstack1.stackSize = 0;
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}
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else if (itemstack1.stackSize >= 1)
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{
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((Slot)this.inventorySlots.get(0)).putStack(new ItemStack(itemstack1.getItem(), 1, itemstack1.getItemDamage()));
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--itemstack1.stackSize;
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}
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}
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if (itemstack1.stackSize == 0)
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{
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slot.putStack((ItemStack)null);
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}
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else
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{
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slot.onSlotChanged();
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}
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if (itemstack1.stackSize == itemstack.stackSize)
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{
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return null;
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}
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slot.onPickupFromSlot(player, itemstack1);
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}
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return itemstack;
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}
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} |