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179 lines
5.5 KiB
Java
179 lines
5.5 KiB
Java
package net.minecraft.inventory;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.tileentity.TileEntityFurnace;
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public class ContainerFurnace extends Container
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{
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private TileEntityFurnace tileFurnace;
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private int lastCookTime;
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private int lastBurnTime;
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private int lastItemBurnTime;
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private static final String __OBFID = "CL_00001748";
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public ContainerFurnace(InventoryPlayer invPlayer, TileEntityFurnace teFurnace)
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{
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this.tileFurnace = teFurnace;
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this.addSlotToContainer(new Slot(teFurnace, 0, 56, 17));
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this.addSlotToContainer(new Slot(teFurnace, 1, 56, 53));
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this.addSlotToContainer(new SlotFurnace(invPlayer.player, teFurnace, 2, 116, 35));
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int i;
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for (i = 0; i < 3; ++i)
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{
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for (int j = 0; j < 9; ++j)
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{
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this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
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}
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}
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for (i = 0; i < 9; ++i)
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{
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this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142));
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}
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}
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public void addCraftingToCrafters(ICrafting p_75132_1_)
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{
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super.addCraftingToCrafters(p_75132_1_);
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p_75132_1_.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime);
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p_75132_1_.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceBurnTime);
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p_75132_1_.sendProgressBarUpdate(this, 2, this.tileFurnace.currentItemBurnTime);
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}
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/**
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* Looks for changes made in the container, sends them to every listener.
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*/
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public void detectAndSendChanges()
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{
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super.detectAndSendChanges();
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for (int i = 0; i < this.crafters.size(); ++i)
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{
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ICrafting icrafting = (ICrafting)this.crafters.get(i);
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if (this.lastCookTime != this.tileFurnace.furnaceCookTime)
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{
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icrafting.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime);
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}
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if (this.lastBurnTime != this.tileFurnace.furnaceBurnTime)
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{
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icrafting.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceBurnTime);
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}
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if (this.lastItemBurnTime != this.tileFurnace.currentItemBurnTime)
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{
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icrafting.sendProgressBarUpdate(this, 2, this.tileFurnace.currentItemBurnTime);
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}
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}
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this.lastCookTime = this.tileFurnace.furnaceCookTime;
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this.lastBurnTime = this.tileFurnace.furnaceBurnTime;
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this.lastItemBurnTime = this.tileFurnace.currentItemBurnTime;
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}
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int p_75137_1_, int p_75137_2_)
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{
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if (p_75137_1_ == 0)
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{
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this.tileFurnace.furnaceCookTime = p_75137_2_;
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}
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if (p_75137_1_ == 1)
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{
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this.tileFurnace.furnaceBurnTime = p_75137_2_;
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}
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if (p_75137_1_ == 2)
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{
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this.tileFurnace.currentItemBurnTime = p_75137_2_;
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}
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}
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public boolean canInteractWith(EntityPlayer player)
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{
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return this.tileFurnace.isUseableByPlayer(player);
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}
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/**
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* Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
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*/
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public ItemStack transferStackInSlot(EntityPlayer player, int index)
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{
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ItemStack itemstack = null;
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Slot slot = (Slot)this.inventorySlots.get(index);
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if (slot != null && slot.getHasStack())
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{
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ItemStack itemstack1 = slot.getStack();
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itemstack = itemstack1.copy();
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if (index == 2)
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{
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if (!this.mergeItemStack(itemstack1, 3, 39, true))
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{
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return null;
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}
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slot.onSlotChange(itemstack1, itemstack);
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}
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else if (index != 1 && index != 0)
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{
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if (FurnaceRecipes.smelting().getSmeltingResult(itemstack1) != null)
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{
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if (!this.mergeItemStack(itemstack1, 0, 1, false))
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{
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return null;
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}
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}
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else if (TileEntityFurnace.isItemFuel(itemstack1))
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{
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if (!this.mergeItemStack(itemstack1, 1, 2, false))
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{
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return null;
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}
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}
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else if (index >= 3 && index < 30)
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{
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if (!this.mergeItemStack(itemstack1, 30, 39, false))
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{
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return null;
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}
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}
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else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))
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{
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return null;
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}
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}
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else if (!this.mergeItemStack(itemstack1, 3, 39, false))
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{
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return null;
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}
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if (itemstack1.stackSize == 0)
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{
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slot.putStack((ItemStack)null);
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}
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else
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{
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slot.onSlotChanged();
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}
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if (itemstack1.stackSize == itemstack.stackSize)
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{
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return null;
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}
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slot.onPickupFromSlot(player, itemstack1);
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}
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return itemstack;
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}
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} |