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162 lines
5.6 KiB
Java
162 lines
5.6 KiB
Java
package net.minecraft.inventory;
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import cpw.mods.fml.common.FMLCommonHandler;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemHoe;
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import net.minecraft.item.ItemPickaxe;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.stats.AchievementList;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
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public class SlotCrafting extends Slot
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{
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/** The craft matrix inventory linked to this result slot. */
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private final IInventory craftMatrix;
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/** The player that is using the GUI where this slot resides. */
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private EntityPlayer thePlayer;
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/** The number of items that have been crafted so far. Gets passed to ItemStack.onCrafting before being reset. */
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private int amountCrafted;
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private static final String __OBFID = "CL_00001761";
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public SlotCrafting(EntityPlayer p_i1823_1_, IInventory p_i1823_2_, IInventory p_i1823_3_, int p_i1823_4_, int p_i1823_5_, int p_i1823_6_)
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{
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super(p_i1823_3_, p_i1823_4_, p_i1823_5_, p_i1823_6_);
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this.thePlayer = p_i1823_1_;
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this.craftMatrix = p_i1823_2_;
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}
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/**
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* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
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*/
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public boolean isItemValid(ItemStack stack)
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{
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return false;
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}
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/**
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* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
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* stack.
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*/
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public ItemStack decrStackSize(int p_75209_1_)
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{
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if (this.getHasStack())
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{
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this.amountCrafted += Math.min(p_75209_1_, this.getStack().stackSize);
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}
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return super.decrStackSize(p_75209_1_);
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}
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/**
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* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
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* internal count then calls onCrafting(item).
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*/
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protected void onCrafting(ItemStack p_75210_1_, int p_75210_2_)
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{
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this.amountCrafted += p_75210_2_;
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this.onCrafting(p_75210_1_);
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}
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/**
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* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
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*/
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protected void onCrafting(ItemStack p_75208_1_)
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{
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p_75208_1_.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
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this.amountCrafted = 0;
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if (p_75208_1_.getItem() == Item.getItemFromBlock(Blocks.crafting_table))
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{
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this.thePlayer.addStat(AchievementList.buildWorkBench, 1);
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}
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if (p_75208_1_.getItem() instanceof ItemPickaxe)
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{
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this.thePlayer.addStat(AchievementList.buildPickaxe, 1);
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}
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if (p_75208_1_.getItem() == Item.getItemFromBlock(Blocks.furnace))
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{
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this.thePlayer.addStat(AchievementList.buildFurnace, 1);
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}
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if (p_75208_1_.getItem() instanceof ItemHoe)
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{
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this.thePlayer.addStat(AchievementList.buildHoe, 1);
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}
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if (p_75208_1_.getItem() == Items.bread)
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{
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this.thePlayer.addStat(AchievementList.makeBread, 1);
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}
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if (p_75208_1_.getItem() == Items.cake)
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{
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this.thePlayer.addStat(AchievementList.bakeCake, 1);
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}
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if (p_75208_1_.getItem() instanceof ItemPickaxe && ((ItemPickaxe)p_75208_1_.getItem()).func_150913_i() != Item.ToolMaterial.WOOD)
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{
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this.thePlayer.addStat(AchievementList.buildBetterPickaxe, 1);
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}
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if (p_75208_1_.getItem() instanceof ItemSword)
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{
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this.thePlayer.addStat(AchievementList.buildSword, 1);
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}
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if (p_75208_1_.getItem() == Item.getItemFromBlock(Blocks.enchanting_table))
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{
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this.thePlayer.addStat(AchievementList.enchantments, 1);
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}
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if (p_75208_1_.getItem() == Item.getItemFromBlock(Blocks.bookshelf))
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{
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this.thePlayer.addStat(AchievementList.bookcase, 1);
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}
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}
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public void onPickupFromSlot(EntityPlayer p_82870_1_, ItemStack p_82870_2_)
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{
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FMLCommonHandler.instance().firePlayerCraftingEvent(p_82870_1_, p_82870_2_, craftMatrix);
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this.onCrafting(p_82870_2_);
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for (int i = 0; i < this.craftMatrix.getSizeInventory(); ++i)
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{
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ItemStack itemstack1 = this.craftMatrix.getStackInSlot(i);
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if (itemstack1 != null)
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{
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this.craftMatrix.decrStackSize(i, 1);
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if (itemstack1.getItem().hasContainerItem(itemstack1))
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{
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ItemStack itemstack2 = itemstack1.getItem().getContainerItem(itemstack1);
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if (itemstack2 != null && itemstack2.isItemStackDamageable() && itemstack2.getItemDamage() > itemstack2.getMaxDamage())
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{
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MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(thePlayer, itemstack2));
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continue;
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}
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if (!itemstack1.getItem().doesContainerItemLeaveCraftingGrid(itemstack1) || !this.thePlayer.inventory.addItemStackToInventory(itemstack2))
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{
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if (this.craftMatrix.getStackInSlot(i) == null)
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{
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this.craftMatrix.setInventorySlotContents(i, itemstack2);
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}
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else
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{
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this.thePlayer.dropPlayerItemWithRandomChoice(itemstack2, false);
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}
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}
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}
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}
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}
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}
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} |