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446 lines
14 KiB
Java
446 lines
14 KiB
Java
package net.minecraft.tileentity;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockFurnace;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemHoe;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.item.ItemTool;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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public class TileEntityFurnace extends TileEntity implements ISidedInventory
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{
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private static final int[] slotsTop = new int[] {0};
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private static final int[] slotsBottom = new int[] {2, 1};
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private static final int[] slotsSides = new int[] {1};
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/** The ItemStacks that hold the items currently being used in the furnace */
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private ItemStack[] furnaceItemStacks = new ItemStack[3];
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/** The number of ticks that the furnace will keep burning */
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public int furnaceBurnTime;
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/** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */
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public int currentItemBurnTime;
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/** The number of ticks that the current item has been cooking for */
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public int furnaceCookTime;
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private String field_145958_o;
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private static final String __OBFID = "CL_00000357";
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/**
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* Returns the number of slots in the inventory.
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*/
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public int getSizeInventory()
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{
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return this.furnaceItemStacks.length;
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}
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/**
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* Returns the stack in slot i
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*/
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public ItemStack getStackInSlot(int slotIn)
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{
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return this.furnaceItemStacks[slotIn];
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}
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/**
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* Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
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* new stack.
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*/
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public ItemStack decrStackSize(int index, int count)
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{
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if (this.furnaceItemStacks[index] != null)
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{
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ItemStack itemstack;
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if (this.furnaceItemStacks[index].stackSize <= count)
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{
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itemstack = this.furnaceItemStacks[index];
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this.furnaceItemStacks[index] = null;
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return itemstack;
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}
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else
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{
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itemstack = this.furnaceItemStacks[index].splitStack(count);
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if (this.furnaceItemStacks[index].stackSize == 0)
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{
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this.furnaceItemStacks[index] = null;
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}
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return itemstack;
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}
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}
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else
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{
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return null;
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}
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}
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/**
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* When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
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* like when you close a workbench GUI.
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*/
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public ItemStack getStackInSlotOnClosing(int index)
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{
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if (this.furnaceItemStacks[index] != null)
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{
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ItemStack itemstack = this.furnaceItemStacks[index];
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this.furnaceItemStacks[index] = null;
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return itemstack;
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}
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else
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{
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return null;
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}
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}
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/**
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* Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
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*/
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public void setInventorySlotContents(int index, ItemStack stack)
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{
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this.furnaceItemStacks[index] = stack;
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if (stack != null && stack.stackSize > this.getInventoryStackLimit())
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{
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stack.stackSize = this.getInventoryStackLimit();
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}
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}
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/**
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* Returns the name of the inventory
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*/
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public String getInventoryName()
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{
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return this.hasCustomInventoryName() ? this.field_145958_o : "container.furnace";
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}
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/**
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* Returns if the inventory is named
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*/
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public boolean hasCustomInventoryName()
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{
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return this.field_145958_o != null && this.field_145958_o.length() > 0;
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}
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public void func_145951_a(String p_145951_1_)
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{
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this.field_145958_o = p_145951_1_;
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}
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public void readFromNBT(NBTTagCompound compound)
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{
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super.readFromNBT(compound);
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NBTTagList nbttaglist = compound.getTagList("Items", 10);
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this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];
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for (int i = 0; i < nbttaglist.tagCount(); ++i)
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{
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NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
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byte b0 = nbttagcompound1.getByte("Slot");
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if (b0 >= 0 && b0 < this.furnaceItemStacks.length)
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{
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this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
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}
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}
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this.furnaceBurnTime = compound.getShort("BurnTime");
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this.furnaceCookTime = compound.getShort("CookTime");
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this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);
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if (compound.hasKey("CustomName", 8))
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{
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this.field_145958_o = compound.getString("CustomName");
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}
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}
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public void writeToNBT(NBTTagCompound compound)
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{
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super.writeToNBT(compound);
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compound.setShort("BurnTime", (short)this.furnaceBurnTime);
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compound.setShort("CookTime", (short)this.furnaceCookTime);
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NBTTagList nbttaglist = new NBTTagList();
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for (int i = 0; i < this.furnaceItemStacks.length; ++i)
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{
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if (this.furnaceItemStacks[i] != null)
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{
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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nbttagcompound1.setByte("Slot", (byte)i);
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this.furnaceItemStacks[i].writeToNBT(nbttagcompound1);
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nbttaglist.appendTag(nbttagcompound1);
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}
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}
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compound.setTag("Items", nbttaglist);
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if (this.hasCustomInventoryName())
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{
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compound.setString("CustomName", this.field_145958_o);
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}
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}
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/**
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* Returns the maximum stack size for a inventory slot.
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*/
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public int getInventoryStackLimit()
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{
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return 64;
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}
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/**
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* Returns an integer between 0 and the passed value representing how close the current item is to being completely
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* cooked
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*/
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@SideOnly(Side.CLIENT)
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public int getCookProgressScaled(int p_145953_1_)
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{
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return this.furnaceCookTime * p_145953_1_ / 200;
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}
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/**
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* Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel
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* item, where 0 means that the item is exhausted and the passed value means that the item is fresh
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*/
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@SideOnly(Side.CLIENT)
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public int getBurnTimeRemainingScaled(int p_145955_1_)
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{
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if (this.currentItemBurnTime == 0)
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{
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this.currentItemBurnTime = 200;
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}
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return this.furnaceBurnTime * p_145955_1_ / this.currentItemBurnTime;
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}
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/**
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* Furnace isBurning
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*/
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public boolean isBurning()
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{
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return this.furnaceBurnTime > 0;
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}
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public void updateEntity()
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{
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boolean flag = this.furnaceBurnTime > 0;
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boolean flag1 = false;
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if (this.furnaceBurnTime > 0)
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{
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--this.furnaceBurnTime;
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}
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if (!this.worldObj.isRemote)
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{
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if (this.furnaceBurnTime != 0 || this.furnaceItemStacks[1] != null && this.furnaceItemStacks[0] != null)
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{
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if (this.furnaceBurnTime == 0 && this.canSmelt())
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{
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this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);
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if (this.furnaceBurnTime > 0)
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{
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flag1 = true;
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if (this.furnaceItemStacks[1] != null)
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{
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--this.furnaceItemStacks[1].stackSize;
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if (this.furnaceItemStacks[1].stackSize == 0)
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{
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this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]);
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}
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}
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}
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}
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if (this.isBurning() && this.canSmelt())
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{
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++this.furnaceCookTime;
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if (this.furnaceCookTime == 200)
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{
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this.furnaceCookTime = 0;
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this.smeltItem();
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flag1 = true;
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}
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}
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else
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{
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this.furnaceCookTime = 0;
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}
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}
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if (flag != this.furnaceBurnTime > 0)
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{
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flag1 = true;
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BlockFurnace.updateFurnaceBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
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}
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}
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if (flag1)
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{
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this.markDirty();
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}
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}
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/**
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* Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
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*/
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private boolean canSmelt()
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{
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if (this.furnaceItemStacks[0] == null)
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{
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return false;
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}
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else
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{
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ItemStack itemstack = FurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);
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if (itemstack == null) return false;
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if (this.furnaceItemStacks[2] == null) return true;
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if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false;
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int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;
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return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly.
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}
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}
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/**
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* Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
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*/
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public void smeltItem()
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{
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if (this.canSmelt())
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{
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ItemStack itemstack = FurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);
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if (this.furnaceItemStacks[2] == null)
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{
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this.furnaceItemStacks[2] = itemstack.copy();
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}
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else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem())
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{
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this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items
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}
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--this.furnaceItemStacks[0].stackSize;
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if (this.furnaceItemStacks[0].stackSize <= 0)
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{
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this.furnaceItemStacks[0] = null;
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}
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}
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}
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/**
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* Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
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* fuel
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*/
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public static int getItemBurnTime(ItemStack p_145952_0_)
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{
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if (p_145952_0_ == null)
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{
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return 0;
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}
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else
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{
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int moddedBurnTime = net.minecraftforge.event.ForgeEventFactory.getFuelBurnTime(p_145952_0_);
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if (moddedBurnTime >= 0) return moddedBurnTime;
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Item item = p_145952_0_.getItem();
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if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air)
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{
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Block block = Block.getBlockFromItem(item);
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if (block == Blocks.wooden_slab)
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{
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return 150;
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}
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if (block.getMaterial() == Material.wood)
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{
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return 300;
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}
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if (block == Blocks.coal_block)
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{
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return 16000;
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}
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}
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if (item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD")) return 200;
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if (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD")) return 200;
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if (item instanceof ItemHoe && ((ItemHoe)item).getToolMaterialName().equals("WOOD")) return 200;
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if (item == Items.stick) return 100;
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if (item == Items.coal) return 1600;
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if (item == Items.lava_bucket) return 20000;
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if (item == Item.getItemFromBlock(Blocks.sapling)) return 100;
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if (item == Items.blaze_rod) return 2400;
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return GameRegistry.getFuelValue(p_145952_0_);
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}
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}
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public static boolean isItemFuel(ItemStack p_145954_0_)
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{
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return getItemBurnTime(p_145954_0_) > 0;
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}
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/**
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* Do not make give this method the name canInteractWith because it clashes with Container
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*/
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public boolean isUseableByPlayer(EntityPlayer player)
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{
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return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
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}
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public void openInventory() {}
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public void closeInventory() {}
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/**
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* Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
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*/
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public boolean isItemValidForSlot(int index, ItemStack stack)
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{
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return index == 2 ? false : (index == 1 ? isItemFuel(stack) : true);
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}
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/**
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* Returns an array containing the indices of the slots that can be accessed by automation on the given side of this
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* block.
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*/
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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return p_94128_1_ == 0 ? slotsBottom : (p_94128_1_ == 1 ? slotsTop : slotsSides);
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}
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/**
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* Returns true if automation can insert the given item in the given slot from the given side. Args: Slot, item,
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* side
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*/
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public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_)
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{
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return this.isItemValidForSlot(p_102007_1_, p_102007_2_);
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}
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/**
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* Returns true if automation can extract the given item in the given slot from the given side. Args: Slot, item,
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* side
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*/
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public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_)
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{
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return p_102008_3_ != 0 || p_102008_1_ != 1 || p_102008_2_.getItem() == Items.bucket;
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}
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} |