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599 lines
20 KiB
Java
599 lines
20 KiB
Java
package net.minecraft.village;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.TreeMap;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntityIronGolem;
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import net.minecraft.entity.passive.EntityVillager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.ChunkCoordinates;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class Village
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{
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private World worldObj;
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/** list of VillageDoorInfo objects */
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private final List villageDoorInfoList = new ArrayList();
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/**
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* This is the sum of all door coordinates and used to calculate the actual village center by dividing by the number
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* of doors.
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*/
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private final ChunkCoordinates centerHelper = new ChunkCoordinates(0, 0, 0);
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/** This is the actual village center. */
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private final ChunkCoordinates center = new ChunkCoordinates(0, 0, 0);
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private int villageRadius;
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private int lastAddDoorTimestamp;
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private int tickCounter;
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private int numVillagers;
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/** Timestamp of tick count when villager last bred */
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private int noBreedTicks;
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/** List of player reputations with this village */
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private TreeMap playerReputation = new TreeMap();
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private List villageAgressors = new ArrayList();
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private int numIronGolems;
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private static final String __OBFID = "CL_00001631";
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public Village() {}
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public Village(World p_i1675_1_)
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{
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this.worldObj = p_i1675_1_;
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}
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public void func_82691_a(World p_82691_1_)
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{
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this.worldObj = p_82691_1_;
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}
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/**
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* Called periodically by VillageCollection
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*/
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public void tick(int p_75560_1_)
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{
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this.tickCounter = p_75560_1_;
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this.removeDeadAndOutOfRangeDoors();
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this.removeDeadAndOldAgressors();
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if (p_75560_1_ % 20 == 0)
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{
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this.updateNumVillagers();
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}
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if (p_75560_1_ % 30 == 0)
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{
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this.updateNumIronGolems();
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}
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int j = this.numVillagers / 10;
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if (this.numIronGolems < j && this.villageDoorInfoList.size() > 20 && this.worldObj.rand.nextInt(7000) == 0)
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{
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Vec3 vec3 = this.tryGetIronGolemSpawningLocation(MathHelper.floor_float((float)this.center.posX), MathHelper.floor_float((float)this.center.posY), MathHelper.floor_float((float)this.center.posZ), 2, 4, 2);
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if (vec3 != null)
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{
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EntityIronGolem entityirongolem = new EntityIronGolem(this.worldObj);
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entityirongolem.setPosition(vec3.xCoord, vec3.yCoord, vec3.zCoord);
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this.worldObj.spawnEntityInWorld(entityirongolem);
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++this.numIronGolems;
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}
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}
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}
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/**
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* Tries up to 10 times to get a valid spawning location before eventually failing and returning null.
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*/
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private Vec3 tryGetIronGolemSpawningLocation(int p_75559_1_, int p_75559_2_, int p_75559_3_, int p_75559_4_, int p_75559_5_, int p_75559_6_)
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{
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for (int k1 = 0; k1 < 10; ++k1)
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{
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int l1 = p_75559_1_ + this.worldObj.rand.nextInt(16) - 8;
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int i2 = p_75559_2_ + this.worldObj.rand.nextInt(6) - 3;
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int j2 = p_75559_3_ + this.worldObj.rand.nextInt(16) - 8;
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if (this.isInRange(l1, i2, j2) && this.isValidIronGolemSpawningLocation(l1, i2, j2, p_75559_4_, p_75559_5_, p_75559_6_))
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{
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return Vec3.createVectorHelper((double)l1, (double)i2, (double)j2);
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}
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}
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return null;
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}
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private boolean isValidIronGolemSpawningLocation(int p_75563_1_, int p_75563_2_, int p_75563_3_, int p_75563_4_, int p_75563_5_, int p_75563_6_)
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{
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if (!World.doesBlockHaveSolidTopSurface(this.worldObj, p_75563_1_, p_75563_2_ - 1, p_75563_3_))
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{
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return false;
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}
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else
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{
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int k1 = p_75563_1_ - p_75563_4_ / 2;
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int l1 = p_75563_3_ - p_75563_6_ / 2;
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for (int i2 = k1; i2 < k1 + p_75563_4_; ++i2)
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{
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for (int j2 = p_75563_2_; j2 < p_75563_2_ + p_75563_5_; ++j2)
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{
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for (int k2 = l1; k2 < l1 + p_75563_6_; ++k2)
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{
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if (this.worldObj.getBlock(i2, j2, k2).isNormalCube())
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{
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return false;
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}
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}
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}
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}
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return true;
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}
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}
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private void updateNumIronGolems()
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{
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List list = this.worldObj.getEntitiesWithinAABB(EntityIronGolem.class, AxisAlignedBB.getBoundingBox((double)(this.center.posX - this.villageRadius), (double)(this.center.posY - 4), (double)(this.center.posZ - this.villageRadius), (double)(this.center.posX + this.villageRadius), (double)(this.center.posY + 4), (double)(this.center.posZ + this.villageRadius)));
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this.numIronGolems = list.size();
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}
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private void updateNumVillagers()
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{
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List list = this.worldObj.getEntitiesWithinAABB(EntityVillager.class, AxisAlignedBB.getBoundingBox((double)(this.center.posX - this.villageRadius), (double)(this.center.posY - 4), (double)(this.center.posZ - this.villageRadius), (double)(this.center.posX + this.villageRadius), (double)(this.center.posY + 4), (double)(this.center.posZ + this.villageRadius)));
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this.numVillagers = list.size();
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if (this.numVillagers == 0)
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{
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this.playerReputation.clear();
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}
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}
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public ChunkCoordinates getCenter()
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{
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return this.center;
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}
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public int getVillageRadius()
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{
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return this.villageRadius;
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}
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/**
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* Actually get num village door info entries, but that boils down to number of doors. Called by
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* EntityAIVillagerMate and VillageSiege
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*/
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public int getNumVillageDoors()
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{
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return this.villageDoorInfoList.size();
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}
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public int getTicksSinceLastDoorAdding()
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{
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return this.tickCounter - this.lastAddDoorTimestamp;
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}
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public int getNumVillagers()
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{
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return this.numVillagers;
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}
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/**
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* Returns true, if the given coordinates are within the bounding box of the village.
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*/
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public boolean isInRange(int p_75570_1_, int p_75570_2_, int p_75570_3_)
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{
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return this.center.getDistanceSquared(p_75570_1_, p_75570_2_, p_75570_3_) < (float)(this.villageRadius * this.villageRadius);
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}
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/**
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* called only by class EntityAIMoveThroughVillage
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*/
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public List getVillageDoorInfoList()
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{
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return this.villageDoorInfoList;
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}
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public VillageDoorInfo findNearestDoor(int p_75564_1_, int p_75564_2_, int p_75564_3_)
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{
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VillageDoorInfo villagedoorinfo = null;
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int l = Integer.MAX_VALUE;
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Iterator iterator = this.villageDoorInfoList.iterator();
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while (iterator.hasNext())
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{
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VillageDoorInfo villagedoorinfo1 = (VillageDoorInfo)iterator.next();
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int i1 = villagedoorinfo1.getDistanceSquared(p_75564_1_, p_75564_2_, p_75564_3_);
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if (i1 < l)
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{
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villagedoorinfo = villagedoorinfo1;
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l = i1;
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}
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}
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return villagedoorinfo;
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}
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/**
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* Find a door suitable for shelter. If there are more doors in a distance of 16 blocks, then the least restricted
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* one (i.e. the one protecting the lowest number of villagers) of them is chosen, else the nearest one regardless
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* of restriction.
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*/
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public VillageDoorInfo findNearestDoorUnrestricted(int p_75569_1_, int p_75569_2_, int p_75569_3_)
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{
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VillageDoorInfo villagedoorinfo = null;
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int l = Integer.MAX_VALUE;
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Iterator iterator = this.villageDoorInfoList.iterator();
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while (iterator.hasNext())
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{
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VillageDoorInfo villagedoorinfo1 = (VillageDoorInfo)iterator.next();
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int i1 = villagedoorinfo1.getDistanceSquared(p_75569_1_, p_75569_2_, p_75569_3_);
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if (i1 > 256)
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{
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i1 *= 1000;
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}
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else
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{
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i1 = villagedoorinfo1.getDoorOpeningRestrictionCounter();
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}
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if (i1 < l)
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{
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villagedoorinfo = villagedoorinfo1;
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l = i1;
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}
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}
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return villagedoorinfo;
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}
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public VillageDoorInfo getVillageDoorAt(int p_75578_1_, int p_75578_2_, int p_75578_3_)
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{
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if (this.center.getDistanceSquared(p_75578_1_, p_75578_2_, p_75578_3_) > (float)(this.villageRadius * this.villageRadius))
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{
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return null;
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}
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else
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{
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Iterator iterator = this.villageDoorInfoList.iterator();
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VillageDoorInfo villagedoorinfo;
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do
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{
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if (!iterator.hasNext())
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{
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return null;
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}
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villagedoorinfo = (VillageDoorInfo)iterator.next();
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}
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while (villagedoorinfo.posX != p_75578_1_ || villagedoorinfo.posZ != p_75578_3_ || Math.abs(villagedoorinfo.posY - p_75578_2_) > 1);
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return villagedoorinfo;
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}
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}
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public void addVillageDoorInfo(VillageDoorInfo p_75576_1_)
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{
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this.villageDoorInfoList.add(p_75576_1_);
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this.centerHelper.posX += p_75576_1_.posX;
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this.centerHelper.posY += p_75576_1_.posY;
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this.centerHelper.posZ += p_75576_1_.posZ;
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this.updateVillageRadiusAndCenter();
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this.lastAddDoorTimestamp = p_75576_1_.lastActivityTimestamp;
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}
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/**
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* Returns true, if there is not a single village door left. Called by VillageCollection
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*/
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public boolean isAnnihilated()
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{
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return this.villageDoorInfoList.isEmpty();
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}
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public void addOrRenewAgressor(EntityLivingBase p_75575_1_)
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{
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Iterator iterator = this.villageAgressors.iterator();
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Village.VillageAgressor villageagressor;
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do
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{
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if (!iterator.hasNext())
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{
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this.villageAgressors.add(new Village.VillageAgressor(p_75575_1_, this.tickCounter));
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return;
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}
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villageagressor = (Village.VillageAgressor)iterator.next();
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}
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while (villageagressor.agressor != p_75575_1_);
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villageagressor.agressionTime = this.tickCounter;
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}
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public EntityLivingBase findNearestVillageAggressor(EntityLivingBase p_75571_1_)
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{
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double d0 = Double.MAX_VALUE;
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Village.VillageAgressor villageagressor = null;
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for (int i = 0; i < this.villageAgressors.size(); ++i)
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{
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Village.VillageAgressor villageagressor1 = (Village.VillageAgressor)this.villageAgressors.get(i);
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double d1 = villageagressor1.agressor.getDistanceSqToEntity(p_75571_1_);
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if (d1 <= d0)
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{
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villageagressor = villageagressor1;
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d0 = d1;
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}
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}
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return villageagressor != null ? villageagressor.agressor : null;
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}
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public EntityPlayer func_82685_c(EntityLivingBase p_82685_1_)
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{
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double d0 = Double.MAX_VALUE;
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EntityPlayer entityplayer = null;
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Iterator iterator = this.playerReputation.keySet().iterator();
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while (iterator.hasNext())
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{
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String s = (String)iterator.next();
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if (this.isPlayerReputationTooLow(s))
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{
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EntityPlayer entityplayer1 = this.worldObj.getPlayerEntityByName(s);
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if (entityplayer1 != null)
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{
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double d1 = entityplayer1.getDistanceSqToEntity(p_82685_1_);
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if (d1 <= d0)
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{
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entityplayer = entityplayer1;
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d0 = d1;
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}
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}
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}
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}
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return entityplayer;
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}
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private void removeDeadAndOldAgressors()
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{
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Iterator iterator = this.villageAgressors.iterator();
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while (iterator.hasNext())
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{
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Village.VillageAgressor villageagressor = (Village.VillageAgressor)iterator.next();
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if (!villageagressor.agressor.isEntityAlive() || Math.abs(this.tickCounter - villageagressor.agressionTime) > 300)
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{
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iterator.remove();
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}
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}
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}
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private void removeDeadAndOutOfRangeDoors()
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{
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boolean flag = false;
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boolean flag1 = this.worldObj.rand.nextInt(50) == 0;
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Iterator iterator = this.villageDoorInfoList.iterator();
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while (iterator.hasNext())
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{
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VillageDoorInfo villagedoorinfo = (VillageDoorInfo)iterator.next();
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if (flag1)
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{
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villagedoorinfo.resetDoorOpeningRestrictionCounter();
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}
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if (!this.isBlockDoor(villagedoorinfo.posX, villagedoorinfo.posY, villagedoorinfo.posZ) || Math.abs(this.tickCounter - villagedoorinfo.lastActivityTimestamp) > 1200)
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{
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this.centerHelper.posX -= villagedoorinfo.posX;
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this.centerHelper.posY -= villagedoorinfo.posY;
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this.centerHelper.posZ -= villagedoorinfo.posZ;
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flag = true;
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villagedoorinfo.isDetachedFromVillageFlag = true;
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iterator.remove();
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}
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}
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if (flag)
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{
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this.updateVillageRadiusAndCenter();
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}
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}
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private boolean isBlockDoor(int p_75574_1_, int p_75574_2_, int p_75574_3_)
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{
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return this.worldObj.getBlock(p_75574_1_, p_75574_2_, p_75574_3_) == Blocks.wooden_door;
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}
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private void updateVillageRadiusAndCenter()
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{
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int i = this.villageDoorInfoList.size();
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if (i == 0)
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{
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this.center.set(0, 0, 0);
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this.villageRadius = 0;
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}
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else
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{
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this.center.set(this.centerHelper.posX / i, this.centerHelper.posY / i, this.centerHelper.posZ / i);
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int j = 0;
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VillageDoorInfo villagedoorinfo;
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for (Iterator iterator = this.villageDoorInfoList.iterator(); iterator.hasNext(); j = Math.max(villagedoorinfo.getDistanceSquared(this.center.posX, this.center.posY, this.center.posZ), j))
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{
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villagedoorinfo = (VillageDoorInfo)iterator.next();
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}
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this.villageRadius = Math.max(32, (int)Math.sqrt((double)j) + 1);
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}
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}
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/**
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* Return the village reputation for a player
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*/
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public int getReputationForPlayer(String p_82684_1_)
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{
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Integer integer = (Integer)this.playerReputation.get(p_82684_1_);
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return integer != null ? integer.intValue() : 0;
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}
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/**
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* Set the village reputation for a player.
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*/
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public int setReputationForPlayer(String p_82688_1_, int p_82688_2_)
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{
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int j = this.getReputationForPlayer(p_82688_1_);
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int k = MathHelper.clamp_int(j + p_82688_2_, -30, 10);
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this.playerReputation.put(p_82688_1_, Integer.valueOf(k));
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return k;
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}
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/**
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* Return whether this player has a too low reputation with this village.
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*/
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public boolean isPlayerReputationTooLow(String p_82687_1_)
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{
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return this.getReputationForPlayer(p_82687_1_) <= -15;
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}
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/**
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* Read this village's data from NBT.
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*/
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public void readVillageDataFromNBT(NBTTagCompound p_82690_1_)
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{
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this.numVillagers = p_82690_1_.getInteger("PopSize");
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this.villageRadius = p_82690_1_.getInteger("Radius");
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this.numIronGolems = p_82690_1_.getInteger("Golems");
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this.lastAddDoorTimestamp = p_82690_1_.getInteger("Stable");
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this.tickCounter = p_82690_1_.getInteger("Tick");
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this.noBreedTicks = p_82690_1_.getInteger("MTick");
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this.center.posX = p_82690_1_.getInteger("CX");
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this.center.posY = p_82690_1_.getInteger("CY");
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this.center.posZ = p_82690_1_.getInteger("CZ");
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this.centerHelper.posX = p_82690_1_.getInteger("ACX");
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this.centerHelper.posY = p_82690_1_.getInteger("ACY");
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this.centerHelper.posZ = p_82690_1_.getInteger("ACZ");
|
|
NBTTagList nbttaglist = p_82690_1_.getTagList("Doors", 10);
|
|
|
|
for (int i = 0; i < nbttaglist.tagCount(); ++i)
|
|
{
|
|
NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
|
|
VillageDoorInfo villagedoorinfo = new VillageDoorInfo(nbttagcompound1.getInteger("X"), nbttagcompound1.getInteger("Y"), nbttagcompound1.getInteger("Z"), nbttagcompound1.getInteger("IDX"), nbttagcompound1.getInteger("IDZ"), nbttagcompound1.getInteger("TS"));
|
|
this.villageDoorInfoList.add(villagedoorinfo);
|
|
}
|
|
|
|
NBTTagList nbttaglist1 = p_82690_1_.getTagList("Players", 10);
|
|
|
|
for (int j = 0; j < nbttaglist1.tagCount(); ++j)
|
|
{
|
|
NBTTagCompound nbttagcompound2 = nbttaglist1.getCompoundTagAt(j);
|
|
this.playerReputation.put(nbttagcompound2.getString("Name"), Integer.valueOf(nbttagcompound2.getInteger("S")));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Write this village's data to NBT.
|
|
*/
|
|
public void writeVillageDataToNBT(NBTTagCompound p_82689_1_)
|
|
{
|
|
p_82689_1_.setInteger("PopSize", this.numVillagers);
|
|
p_82689_1_.setInteger("Radius", this.villageRadius);
|
|
p_82689_1_.setInteger("Golems", this.numIronGolems);
|
|
p_82689_1_.setInteger("Stable", this.lastAddDoorTimestamp);
|
|
p_82689_1_.setInteger("Tick", this.tickCounter);
|
|
p_82689_1_.setInteger("MTick", this.noBreedTicks);
|
|
p_82689_1_.setInteger("CX", this.center.posX);
|
|
p_82689_1_.setInteger("CY", this.center.posY);
|
|
p_82689_1_.setInteger("CZ", this.center.posZ);
|
|
p_82689_1_.setInteger("ACX", this.centerHelper.posX);
|
|
p_82689_1_.setInteger("ACY", this.centerHelper.posY);
|
|
p_82689_1_.setInteger("ACZ", this.centerHelper.posZ);
|
|
NBTTagList nbttaglist = new NBTTagList();
|
|
Iterator iterator = this.villageDoorInfoList.iterator();
|
|
|
|
while (iterator.hasNext())
|
|
{
|
|
VillageDoorInfo villagedoorinfo = (VillageDoorInfo)iterator.next();
|
|
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
|
nbttagcompound1.setInteger("X", villagedoorinfo.posX);
|
|
nbttagcompound1.setInteger("Y", villagedoorinfo.posY);
|
|
nbttagcompound1.setInteger("Z", villagedoorinfo.posZ);
|
|
nbttagcompound1.setInteger("IDX", villagedoorinfo.insideDirectionX);
|
|
nbttagcompound1.setInteger("IDZ", villagedoorinfo.insideDirectionZ);
|
|
nbttagcompound1.setInteger("TS", villagedoorinfo.lastActivityTimestamp);
|
|
nbttaglist.appendTag(nbttagcompound1);
|
|
}
|
|
|
|
p_82689_1_.setTag("Doors", nbttaglist);
|
|
NBTTagList nbttaglist1 = new NBTTagList();
|
|
Iterator iterator1 = this.playerReputation.keySet().iterator();
|
|
|
|
while (iterator1.hasNext())
|
|
{
|
|
String s = (String)iterator1.next();
|
|
NBTTagCompound nbttagcompound2 = new NBTTagCompound();
|
|
nbttagcompound2.setString("Name", s);
|
|
nbttagcompound2.setInteger("S", ((Integer)this.playerReputation.get(s)).intValue());
|
|
nbttaglist1.appendTag(nbttagcompound2);
|
|
}
|
|
|
|
p_82689_1_.setTag("Players", nbttaglist1);
|
|
}
|
|
|
|
/**
|
|
* Prevent villager breeding for a fixed interval of time
|
|
*/
|
|
public void endMatingSeason()
|
|
{
|
|
this.noBreedTicks = this.tickCounter;
|
|
}
|
|
|
|
/**
|
|
* Return whether villagers mating refractory period has passed
|
|
*/
|
|
public boolean isMatingSeason()
|
|
{
|
|
return this.noBreedTicks == 0 || this.tickCounter - this.noBreedTicks >= 3600;
|
|
}
|
|
|
|
public void setDefaultPlayerReputation(int p_82683_1_)
|
|
{
|
|
Iterator iterator = this.playerReputation.keySet().iterator();
|
|
|
|
while (iterator.hasNext())
|
|
{
|
|
String s = (String)iterator.next();
|
|
this.setReputationForPlayer(s, p_82683_1_);
|
|
}
|
|
}
|
|
|
|
class VillageAgressor
|
|
{
|
|
public EntityLivingBase agressor;
|
|
public int agressionTime;
|
|
private static final String __OBFID = "CL_00001632";
|
|
|
|
VillageAgressor(EntityLivingBase p_i1674_2_, int p_i1674_3_)
|
|
{
|
|
this.agressor = p_i1674_2_;
|
|
this.agressionTime = p_i1674_3_;
|
|
}
|
|
}
|
|
} |