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500 lines
17 KiB
Java
500 lines
17 KiB
Java
package net.minecraftforge.common;
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import java.util.*;
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import cpw.mods.fml.common.FMLLog;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.biome.*;
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import net.minecraftforge.common.util.EnumHelper;
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import net.minecraftforge.event.terraingen.DeferredBiomeDecorator;
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import static net.minecraft.world.biome.BiomeGenBase.*;
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import static net.minecraftforge.common.BiomeDictionary.Type.*;
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public class BiomeDictionary
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{
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public enum Type
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{
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/*Temperature-based tags. Specifying neither implies a biome is temperate*/
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HOT,
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COLD,
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/*Tags specifying the amount of vegetation a biome has. Specifying neither implies a biome to have moderate amounts*/
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SPARSE,
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DENSE,
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/*Tags specifying how moist a biome is. Specifying neither implies the biome as having moderate humidity*/
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WET,
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DRY,
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/*Tree-based tags, SAVANNA refers to dry, desert-like trees (Such as Acacia), CONIFEROUS refers to snowy trees (Such as Spruce) and JUNGLE refers to jungle trees.
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* Specifying no tag implies a biome has temperate trees (Such as Oak)*/
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SAVANNA,
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CONIFEROUS,
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JUNGLE,
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/*Tags specifying the nature of a biome*/
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SPOOKY,
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DEAD,
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LUSH,
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NETHER,
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END,
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MUSHROOM,
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MAGICAL,
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OCEAN,
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RIVER,
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/**A general tag for all water-based biomes. Shown as present if OCEAN or RIVER are.**/
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WATER(OCEAN, RIVER),
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/*Generic types which a biome can be*/
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MESA,
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FOREST,
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PLAINS,
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MOUNTAIN,
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HILLS,
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SWAMP,
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SANDY,
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SNOWY,
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WASTELAND,
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BEACH,
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/*Deprecated tags, kept for compatibility*/
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@Deprecated
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/**Replaced by SANDY**/
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DESERT(SANDY),
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@Deprecated
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/**Replaced by SNOWY**/
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FROZEN(SNOWY);
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private List<Type> subTags;
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private Type(Type... subTags)
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{
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this.subTags = Arrays.asList(subTags);
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}
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private boolean hasSubTags()
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{
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return subTags != null && !subTags.isEmpty();
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}
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/**
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* Retrieves a Type value by name,
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* if one does not exist already it creates one.
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* This can be used as interm measure for modders to
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* add there own category of Biome.
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*
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* There are NO naming conventions besides:
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* MUST be all upper case (enforced by name.toUpper())
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* NO Special characters. {Unenforced, just don't be a pain, if it becomes a issue I WILL
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* make this RTE with no worry about backwards compatibility}
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*
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* Note: For performance sake, the return value of this function SHOULD be cached.
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* Two calls with the same name SHOULD return the same value.
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*
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*
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* @param name The name of this Type
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* @return An instance of Type for this name.
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*/
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public static Type getType(String name, Type... subTypes)
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{
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name = name.toUpperCase();
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for (Type t : values())
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{
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if (t.name().equals(name))
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return t;
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}
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Type ret = EnumHelper.addEnum(Type.class, name, new Class[]{Type[].class}, new Object[]{subTypes});
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if (ret.ordinal() >= typeInfoList.length)
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{
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typeInfoList = Arrays.copyOf(typeInfoList, ret.ordinal());
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}
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return ret;
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}
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}
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private static final int BIOME_LIST_SIZE = BiomeGenBase.getBiomeGenArray().length;
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private static BiomeInfo[] biomeList = new BiomeInfo[BIOME_LIST_SIZE];
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@SuppressWarnings("unchecked")
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private static ArrayList<BiomeGenBase>[] typeInfoList = new ArrayList[Type.values().length];
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private static class BiomeInfo
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{
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public EnumSet<Type> typeList;
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public BiomeInfo(Type[] types)
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{
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typeList = EnumSet.noneOf(Type.class);
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for(Type t : types)
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{
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typeList.add(t);
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}
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}
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}
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static
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{
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registerVanillaBiomes();
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}
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/**
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* Registers a biome with a specific biome type
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*
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* @param biome the biome to be registered
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* @param type the type to register the biome as
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* @return returns true if the biome was registered successfully
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*/
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public static boolean registerBiomeType(BiomeGenBase biome, Type ... types)
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{
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types = listSubTags(types);
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if(BiomeGenBase.getBiomeGenArray()[biome.biomeID] != null)
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{
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for(Type type : types)
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{
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if(typeInfoList[type.ordinal()] == null)
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{
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typeInfoList[type.ordinal()] = new ArrayList<BiomeGenBase>();
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}
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typeInfoList[type.ordinal()].add(biome);
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}
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if(biomeList[biome.biomeID] == null)
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{
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biomeList[biome.biomeID] = new BiomeInfo(types);
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}
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else
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{
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for(Type type : types)
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{
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biomeList[biome.biomeID].typeList.add(type);
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}
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}
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return true;
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}
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return false;
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}
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/**
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* Returns a list of biomes registered with a specific type
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*
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* @param type the Type to look for
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* @return a list of biomes of the specified type, null if there are none
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*/
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public static BiomeGenBase[] getBiomesForType(Type type)
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{
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if(typeInfoList[type.ordinal()] != null)
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{
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return (BiomeGenBase[])typeInfoList[type.ordinal()].toArray(new BiomeGenBase[0]);
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}
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return new BiomeGenBase[0];
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}
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/**
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* Gets a list of Types that a specific biome is registered with
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*
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* @param biome the biome to check
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* @return the list of types, null if there are none
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*/
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public static Type[] getTypesForBiome(BiomeGenBase biome)
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{
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checkRegistration(biome);
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if(biomeList[biome.biomeID] != null)
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{
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return (Type[])biomeList[biome.biomeID].typeList.toArray(new Type[0]);
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}
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return new Type[0];
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}
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/**
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* Checks to see if two biomes are registered as having the same type
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*
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* @param biomeA
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* @param biomeB
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* @return returns true if a common type is found, false otherwise
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*/
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public static boolean areBiomesEquivalent(BiomeGenBase biomeA, BiomeGenBase biomeB)
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{
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int a = biomeA.biomeID;
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int b = biomeB.biomeID;
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checkRegistration(biomeA);
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checkRegistration(biomeB);
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if(biomeList[a] != null && biomeList[b] != null)
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{
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for(Type type : biomeList[a].typeList)
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{
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if(containsType(biomeList[b], type))
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{
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Checks to see if the given biome is registered as being a specific type
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*
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* @param biome the biome to be considered
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* @param type the type to check for
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* @return returns true if the biome is registered as being of type type, false otherwise
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*/
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public static boolean isBiomeOfType(BiomeGenBase biome, Type type)
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{
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checkRegistration(biome);
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if(biomeList[biome.biomeID] != null)
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{
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return containsType(biomeList[biome.biomeID], type);
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}
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return false;
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}
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/**
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* Checks to see if the given biome has been registered as being of any type
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* @param biome the biome to consider
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* @return returns true if the biome has been registered, false otherwise
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*/
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public static boolean isBiomeRegistered(BiomeGenBase biome)
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{
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return biomeList[biome.biomeID] != null;
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}
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public static boolean isBiomeRegistered(int biomeID)
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{
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return biomeList[biomeID] != null;
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}
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public static void registerAllBiomes()
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{
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FMLLog.warning("Redundant call to BiomeDictionary.registerAllBiomes ignored");
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}
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/**
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* Loops through the biome list and automatically adds tags to any biome that does not have any
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* This is called by Forge at postinit time. It will additionally dispatch any deferred decorator
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* creation events.
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*
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* DO NOT call this during world generation
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*/
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public static void registerAllBiomesAndGenerateEvents()
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{
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for(int i = 0; i < BiomeGenBase.getBiomeGenArray().length; i++)
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{
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BiomeGenBase biome = BiomeGenBase.getBiomeGenArray()[i];
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if(biome == null)
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{
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continue;
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}
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if (biome.theBiomeDecorator instanceof DeferredBiomeDecorator)
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{
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DeferredBiomeDecorator decorator = (DeferredBiomeDecorator) biome.theBiomeDecorator;
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decorator.fireCreateEventAndReplace(biome);
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}
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checkRegistration(biome);
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}
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}
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/**
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* Automatically looks for and registers a given biome with appropriate tags
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* This method is called automatically if a biome has not been registered with any tags,
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* And another method requests information about it
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*
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* @param biome the biome to be considered
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*/
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public static void makeBestGuess(BiomeGenBase biome)
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{
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if (biome.theBiomeDecorator.treesPerChunk >= 3)
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{
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if (biome.isHighHumidity() && biome.temperature >= 0.9F)
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{
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BiomeDictionary.registerBiomeType(biome, JUNGLE);
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}
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else if (!biome.isHighHumidity())
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{
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BiomeDictionary.registerBiomeType(biome, FOREST);
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if (biome.temperature <= 0.2f)
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{
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BiomeDictionary.registerBiomeType(biome, CONIFEROUS);
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}
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}
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}
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else if(biome.heightVariation <= 0.3F && biome.heightVariation >= 0.0F)
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{
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if(!biome.isHighHumidity() || biome.rootHeight >= 0.0F)
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{
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BiomeDictionary.registerBiomeType(biome, PLAINS);
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}
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}
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if (biome.rainfall > 0.85f)
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{
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BiomeDictionary.registerBiomeType(biome, WET);
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}
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if (biome.rainfall < 0.15f)
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{
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BiomeDictionary.registerBiomeType(biome, DRY);
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}
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if (biome.temperature > 0.85f)
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{
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BiomeDictionary.registerBiomeType(biome, HOT);
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}
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if (biome.temperature < 0.15f)
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{
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BiomeDictionary.registerBiomeType(biome, COLD);
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}
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if (biome.theBiomeDecorator.treesPerChunk > 0 && biome.theBiomeDecorator.treesPerChunk < 3)
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{
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BiomeDictionary.registerBiomeType(biome, SPARSE);
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}
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else if (biome.theBiomeDecorator.treesPerChunk >= 10)
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{
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BiomeDictionary.registerBiomeType(biome, DENSE);
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}
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if (biome.isHighHumidity() && biome.rootHeight < 0.0F && (biome.heightVariation <= 0.3F && biome.heightVariation >= 0.0F))
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{
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BiomeDictionary.registerBiomeType(biome, SWAMP);
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}
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if (biome.rootHeight <= -0.5F)
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{
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if (biome.heightVariation == 0.0F)
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{
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BiomeDictionary.registerBiomeType(biome, RIVER);
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}
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else
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{
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BiomeDictionary.registerBiomeType(biome, OCEAN);
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}
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}
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if (biome.heightVariation >= 0.4F && biome.heightVariation < 1.5F)
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{
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BiomeDictionary.registerBiomeType(biome, HILLS);
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}
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if (biome.heightVariation >= 1.5F)
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{
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BiomeDictionary.registerBiomeType(biome, MOUNTAIN);
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}
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if (biome.getEnableSnow())
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{
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BiomeDictionary.registerBiomeType(biome, SNOWY);
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}
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if (biome.topBlock != Blocks.sand && biome.temperature >= 1.0f && biome.rainfall < 0.2f)
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{
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BiomeDictionary.registerBiomeType(biome, SAVANNA);
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}
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if (biome.topBlock == Blocks.sand )
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{
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BiomeDictionary.registerBiomeType(biome, SANDY);
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}
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else if (biome.topBlock == Blocks.hardened_clay)
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{
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BiomeDictionary.registerBiomeType(biome, MESA);
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}
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else if (biome.topBlock == Blocks.mycelium)
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{
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BiomeDictionary.registerBiomeType(biome, MUSHROOM);
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}
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}
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//Internal implementation
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private static void checkRegistration(BiomeGenBase biome)
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{
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if(!isBiomeRegistered(biome))
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{
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makeBestGuess(biome);
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}
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}
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private static boolean containsType(BiomeInfo info, Type type)
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{
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if (type.hasSubTags())
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{
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for (Type remappedType : listSubTags(type))
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{
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if (info.typeList.contains(remappedType)) return true;
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}
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return false;
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}
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return info.typeList.contains(type);
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}
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private static Type[] listSubTags(Type... types)
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{
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List<Type> subTags = new ArrayList<Type>();
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for (Type type : types)
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{
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if (type.hasSubTags()) subTags.addAll(type.subTags);
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else subTags.add(type);
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}
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return subTags.toArray(new Type[subTags.size()]);
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}
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private static void registerVanillaBiomes()
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{
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registerBiomeType(ocean, OCEAN );
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registerBiomeType(plains, PLAINS );
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registerBiomeType(desert, HOT, DRY, SANDY );
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registerBiomeType(extremeHills, MOUNTAIN, HILLS );
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registerBiomeType(forest, FOREST );
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registerBiomeType(taiga, COLD, CONIFEROUS, FOREST );
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registerBiomeType(taigaHills, COLD, CONIFEROUS, FOREST, HILLS );
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registerBiomeType(swampland, WET, SWAMP );
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registerBiomeType(river, RIVER );
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registerBiomeType(frozenOcean, COLD, OCEAN, SNOWY );
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registerBiomeType(frozenRiver, COLD, RIVER, SNOWY );
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registerBiomeType(icePlains, COLD, SNOWY, WASTELAND );
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registerBiomeType(iceMountains, COLD, SNOWY, MOUNTAIN );
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registerBiomeType(beach, BEACH );
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registerBiomeType(desertHills, HOT, DRY, SANDY, HILLS );
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registerBiomeType(jungle, HOT, WET, DENSE, JUNGLE );
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registerBiomeType(jungleHills, HOT, WET, DENSE, JUNGLE, HILLS);
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registerBiomeType(forestHills, FOREST, HILLS );
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registerBiomeType(sky, COLD, DRY, END );
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registerBiomeType(hell, HOT, DRY, NETHER );
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registerBiomeType(mushroomIsland, MUSHROOM );
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registerBiomeType(extremeHillsEdge, MOUNTAIN );
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registerBiomeType(mushroomIslandShore, MUSHROOM, BEACH );
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registerBiomeType(jungleEdge, HOT, WET, JUNGLE, FOREST );
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registerBiomeType(deepOcean, OCEAN );
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registerBiomeType(stoneBeach, BEACH );
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registerBiomeType(coldBeach, COLD, BEACH, SNOWY );
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registerBiomeType(birchForest, FOREST );
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registerBiomeType(birchForestHills, FOREST, HILLS );
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registerBiomeType(roofedForest, SPOOKY, DENSE, FOREST );
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registerBiomeType(coldTaiga, COLD, CONIFEROUS, FOREST, SNOWY );
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registerBiomeType(coldTaigaHills, COLD, CONIFEROUS, FOREST, SNOWY, HILLS);
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registerBiomeType(megaTaiga, COLD, CONIFEROUS, FOREST );
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registerBiomeType(megaTaigaHills, COLD, CONIFEROUS, FOREST, HILLS );
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registerBiomeType(extremeHillsPlus, MOUNTAIN, FOREST, SPARSE );
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registerBiomeType(savanna, HOT, SAVANNA, PLAINS, SPARSE );
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registerBiomeType(savannaPlateau, HOT, SAVANNA, PLAINS, SPARSE );
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registerBiomeType(mesa, MESA, SANDY );
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registerBiomeType(mesaPlateau_F, MESA, SPARSE, SANDY );
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registerBiomeType(mesaPlateau, MESA, SANDY );
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}
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} |