You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
	
	
		
			21 lines
		
	
	
		
			747 B
		
	
	
	
		
			GLSL
		
	
			
		
		
	
	
			21 lines
		
	
	
		
			747 B
		
	
	
	
		
			GLSL
		
	
#version 120
 | 
						|
 | 
						|
uniform sampler2D DiffuseSampler;
 | 
						|
 | 
						|
varying vec2 texCoord;
 | 
						|
varying vec2 oneTexel;
 | 
						|
 | 
						|
void main(){
 | 
						|
    vec4 center = texture2D(DiffuseSampler, texCoord);
 | 
						|
    vec4 left   = texture2D(DiffuseSampler, texCoord - vec2(oneTexel.x, 0.0));
 | 
						|
    vec4 right  = texture2D(DiffuseSampler, texCoord + vec2(oneTexel.x, 0.0));
 | 
						|
    vec4 up     = texture2D(DiffuseSampler, texCoord - vec2(0.0, oneTexel.y));
 | 
						|
    vec4 down   = texture2D(DiffuseSampler, texCoord + vec2(0.0, oneTexel.y));
 | 
						|
    vec4 leftDiff  = center - left;
 | 
						|
    vec4 rightDiff = center - right;
 | 
						|
    vec4 upDiff    = center - up;
 | 
						|
    vec4 downDiff  = center - down;
 | 
						|
    vec4 total = clamp(leftDiff + rightDiff + upDiff + downDiff, 0.0, 1.0);
 | 
						|
    gl_FragColor = vec4(total.rgb, center.a);
 | 
						|
}
 |