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234 lines
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Java

package com.zivilon.cinder_loe.mixins;
import com.zivilon.cinder_loe.util.*;
import org.spongepowered.asm.mixin.*;
import org.spongepowered.asm.mixin.injection.*;
import org.spongepowered.asm.mixin.injection.callback.*;
import net.minecraft.potion.Potion;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.passive.EntityTameable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraftforge.common.ForgeHooks;
import java.lang.reflect.*;
import java.util.List;
@Mixin(EntityLivingBase.class)
public abstract class MixinEntityLivingBase extends Entity {
private static boolean checked_cauldron = false;
private static Method cauldron_method;
@Shadow
protected int entityAge;
@Shadow
public int maxHurtTime;
@Shadow
public float attackedAtYaw;
@Shadow
protected EntityPlayer attackingPlayer;
@Shadow
protected int recentlyHit;
@Shadow
public int hurtTime;
@Shadow
public float prevHealth;
@Shadow
protected float lastDamage;
@Shadow
public int maxHurtResistantTime;
@Shadow
public float limbSwingAmount;
@Shadow
protected abstract float getSoundPitch();
@Shadow
protected abstract float getSoundVolume();
@Shadow
protected abstract String getHurtSound();
@Shadow
public abstract void onDeath(DamageSource source);
@Shadow
protected abstract String getDeathSound();
@Shadow
public abstract float getHealth();
@Shadow
public abstract void knockBack(Entity entity, float strength, double direction_x, double direction_z);
@Shadow
public abstract void setRevengeTarget(EntityLivingBase p_70604_1_);
@Shadow
protected abstract void damageEntity(DamageSource p_70665_1_, float p_70665_2_);
@Shadow
public abstract ItemStack getEquipmentInSlot(int p_71124_1_);
@Shadow
public abstract boolean isPotionActive(int p_82165_1_);
@Shadow
public abstract boolean isPotionActive(Potion p_70644_1_);
public MixinEntityLivingBase(World world) {
super(world);
}
/**
* @author Shinare
* @reason Adding damage event method
*/
@Overwrite
public boolean attackEntityFrom(DamageSource source, float damage) {
if (ForgeHooks.onLivingAttack((EntityLivingBase)(Object)this, source, damage)) return false;
if (this.isEntityInvulnerable()) return false;
if (this.worldObj.isRemote) return false;
this.entityAge = 0;
if (this.getHealth() <= 0.0F) return false;
if (source.isFireDamage() && isPotionActive(Potion.fireResistance)) return false;
if (!(checked_cauldron)) {
check_cauldron();
checked_cauldron = true;
}
DamageEvent event = new DamageEvent(source, damage, (EntityLivingBase)(Object)this, source.getEntity());
Pair<DamageEvent, Boolean> result = DamageEvent.run_events(event);
if (result.value) return false;
damage = result.key.damage;
if (cauldron_method == null) {
if ((source == DamageSource.anvil || source == DamageSource.fallingBlock) && this.getEquipmentInSlot(4) != null) {
this.getEquipmentInSlot(4).damageItem((int)(damage * 4.0F + this.rand.nextFloat() * damage * 2.0F), (EntityLivingBase)(Object)this);
damage *= 0.75F;
}
}
this.limbSwingAmount = 1.5F;
boolean flag = true;
if (this.hurtResistantTime > (float)this.maxHurtResistantTime / 2.0F) {
if (damage <= this.lastDamage) return false;
if (cauldron_method != null) {
boolean cauldron_cancel = entitydamage_cauldron(source, damage - this.lastDamage);
if (!cauldron_cancel) return false;
} else {
this.damageEntity(source, damage - this.lastDamage);
}
this.lastDamage = damage;
flag = false;
} else {
if (cauldron_method != null) {
float previousHealth = getHealth();
boolean cauldron_cancel = entitydamage_cauldron(source, damage);
if (!cauldron_cancel) return false;
this.lastDamage = damage;
this.prevHealth = previousHealth;
this.hurtResistantTime = this.maxHurtResistantTime;
this.hurtTime = this.maxHurtTime = 10;
} else {
this.lastDamage = damage;
this.prevHealth = this.getHealth();
this.hurtResistantTime = this.maxHurtResistantTime;
this.damageEntity(source, damage);
this.hurtTime = this.maxHurtTime = 10;
}
}
this.attackedAtYaw = 0.0F;
Entity entity = source.getEntity();
if (entity != null) {
if (entity instanceof EntityLivingBase)
this.setRevengeTarget((EntityLivingBase)entity);
if (entity instanceof EntityPlayer) {
this.recentlyHit = 100;
this.attackingPlayer = (EntityPlayer)entity;
} else if (entity instanceof EntityTameable) {
EntityTameable entitywolf = (EntityTameable)entity;
if (entitywolf.isTamed()) {
this.recentlyHit = 100;
this.attackingPlayer = null;
}
}
}
if (flag) {
this.worldObj.setEntityState((Entity)this, (byte)2);
if (source != DamageSource.drown)
this.setBeenAttacked();
if (entity != null) {
double d1 = entity.posX - this.posX;
double d0;
for (d0 = entity.posZ - this.posZ; d1 * d1 + d0 * d0 < 1.0E-4D; d0 = (Math.random() - Math.random()) * 0.01D)
d1 = (Math.random() - Math.random()) * 0.01D;
this.attackedAtYaw = (float)(Math.atan2(d0, d1) * 180.0D / Math.PI) - this.rotationYaw;
this.knockBack(entity, damage, d1, d0);
} else {
this.attackedAtYaw = (float)((int)(Math.random() * 2.0D) * 180);
}
}
String sound;
if (getHealth() <= 0.0F) {
sound = getDeathSound();
if (flag && sound != null)
this.playSound(sound, getSoundVolume(), getSoundPitch());
onDeath(source);
} else {
sound = getHurtSound();
if (flag && sound != null)
this.playSound(sound, getSoundVolume(), getSoundPitch());
}
return true;
}
@Dynamic
private void check_cauldron() {
try {
Class<?> target_class = EntityLivingBase.class;
Method[] methods = target_class.getDeclaredMethods();
for (Method method : methods) {
if (method.getName().equals("damageEntity_CB")) {
cauldron_method = method;
return;
}
}
} catch (Exception e) {
e.printStackTrace();
}
return;
}
@Dynamic
public boolean entitydamage_cauldron(DamageSource source, float damage) {
boolean return_value = true;
if (cauldron_method != null) {
try {
Object result = cauldron_method.invoke(this, source, damage);
if (result instanceof Boolean) { // Check if the result is a boolean
return_value = (Boolean) result;
}
} catch (IllegalAccessException | InvocationTargetException e) {
}
}
return return_value;
}
}