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Merge remote-tracking branch 'origin/main'

frozen
Shinare 1 year ago
commit 6a8ca57d92

@ -4,42 +4,141 @@ import com.zivilon.cinder_loe.entity.corrupt.CorruptMan;
import com.zivilon.cinder_loe.items.BrokenHalo;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.IFuelHandler;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.registry.GameRegistry;
import lotr.common.LOTRMod;
import lotr.common.enchant.LOTREnchantment;
import lotr.common.enchant.LOTREnchantmentHelper;
import lotr.common.item.*;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBow;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.nbt.NBTTagString;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingAttackEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import java.util.Random;
public class CinderEventHandler implements IFuelHandler {
private static final Random random = new Random();
public CinderEventHandler() {
FMLCommonHandler.instance().bus().register((Object)this);
MinecraftForge.EVENT_BUS.register((Object)this);
MinecraftForge.TERRAIN_GEN_BUS.register((Object)this);
GameRegistry.registerFuelHandler((IFuelHandler)this);
FMLCommonHandler.instance().bus().register(this);
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.TERRAIN_GEN_BUS.register(this);
GameRegistry.registerFuelHandler(this);
}
@SubscribeEvent
public void onArrowLoose(ArrowLooseEvent event) {
Entity attacker = event.entityLiving;
if (attacker instanceof EntityPlayerMP player) {
ItemStack bow = player.getHeldItem();
if (bow != null && bow.isItemStackDamageable() && (bow.getItem() instanceof LOTRItemBow || bow.getItem() instanceof ItemBow)) {
float[] durabilityThresholds = {0.6f, 0.5f, 0.4f};
double[] probabilities = {0.02, 0.05, 0.1}; // Corrected probabilities
// Corrected durabilityPercent calculation
float durabilityPercent = (float) (bow.getMaxDamage() - bow.getItemDamage()) / bow.getMaxDamage();
for (int j = 0; j < durabilityThresholds.length; j++) {
if (durabilityPercent <= durabilityThresholds[j] && random.nextDouble() <= probabilities[j]) {
addNegativeModifier(bow, player, "bow");
break; // Exit loop once a modifier is added
}
}
}
}
}
@SubscribeEvent
public void onLivingAttack(LivingAttackEvent event) {
Entity attacker = event.source.getEntity();
if (attacker instanceof EntityPlayerMP player) {
ItemStack weapon = player.getHeldItem();
// smithing rework for melee
if (weapon != null && (weapon.getItem() instanceof LOTRItemSpear || weapon.getItem() instanceof LOTRItemSword || weapon.getItem() instanceof LOTRItemDagger || weapon.getItem() instanceof LOTRItemBattleaxe || weapon.getItem() instanceof LOTRItemHammer || weapon.getItem() instanceof ItemSword)) {
float[] durabilityThresholds = {0.6f, 0.5f, 0.4f};
double[] probabilities = {0.02, 0.05, 0.1}; // Corrected probabilities
if (weapon.isItemStackDamageable()) {
// Corrected durabilityPercent calculation
float durabilityPercent = (float) (weapon.getMaxDamage() - weapon.getItemDamage()) / weapon.getMaxDamage();
for (int j = 0; j < durabilityThresholds.length; j++) {
if (durabilityPercent <= durabilityThresholds[j] && random.nextDouble() <= probabilities[j]) {
addNegativeModifier(weapon, player, "weapon");
break; // Exit loop once a modifier is added
}
}
}
}
}
}
@SubscribeEvent(priority = EventPriority.HIGH)
public void onLivingHurt(LivingHurtEvent event) {
EntityLivingBase entity = event.entityLiving;
EntityLivingBase attacker = event.source.getEntity() instanceof EntityLivingBase ? (EntityLivingBase)event.source.getEntity() : null;
EntityLivingBase attacker = event.source.getEntity() instanceof EntityLivingBase ? (EntityLivingBase) event.source.getEntity() : null;
World world = entity.worldObj;
// Negative Arrow Protection Handler
if (!event.entityLiving.worldObj.isRemote && event.source.isProjectile() && event.entityLiving instanceof EntityPlayerMP player) {
// player.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "DEBUG: Initial Damage: " + event.ammount));
float totalAdditionalDamage = 0.0f; // Initialize total additional damage
for (int i = 0; i < 4; i++) {
ItemStack armor = player.getEquipmentInSlot(i + 1);
if (armor != null) {
LOTREnchantment protectRangedWeak1 = LOTREnchantment.getEnchantmentByName("protectRangedWeak1");
LOTREnchantment protectRangedWeak2 = LOTREnchantment.getEnchantmentByName("protectRangedWeak2");
if (LOTREnchantmentHelper.hasEnchant(armor, protectRangedWeak1)) {
float additionalDamage = 0.2f; // 20% more damage per piece
totalAdditionalDamage += additionalDamage; // Accumulate damage increase
}
if (LOTREnchantmentHelper.hasEnchant(armor, protectRangedWeak2)) {
float additionalDamage = 0.4f; // 40% more damage per piece
totalAdditionalDamage += additionalDamage; // Accumulate damage increase
}
}
}
// Apply total additional damage
if (totalAdditionalDamage > 0) {
float newDamage = event.ammount * (1 + totalAdditionalDamage); // Calculate new damage
float newHealth = player.getHealth() - (newDamage - event.ammount); // Calculate health after applying extra damage
if (newHealth > 0) {
player.setHealth(newHealth);
event.setCanceled(true);
} else {
event.ammount = player.getHealth(); // Ensure player dies if health reaches 0 or below
}
// player.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "DEBUG: Total Additional Damage: " + newDamage));
}
}
// Broken Halo Event handler
if (attacker != null && event.source.getSourceOfDamage() == attacker) {
ItemStack helmet = entity.getEquipmentInSlot(4);
if (helmet != null && helmet.getItem() instanceof BrokenHalo) {
if (random.nextDouble() <= 0.25 ) {
if (random.nextDouble() <= 0.25) {
// Summon Corrupt Civilian NPC
CorruptMan spawnedEntity = new CorruptMan(world);
spawnedEntity.copyLocationAndAnglesFrom(attacker);
@ -51,7 +150,7 @@ public class CinderEventHandler implements IFuelHandler {
spawnedEntity.setHealth(10);
spawnedEntity.addPotionEffect(new PotionEffect(Potion.regeneration.id, 9999, 0));
spawnedEntity.onSpawnWithEgg((IEntityLivingData) null);
spawnedEntity.onSpawnWithEgg(null);
world.spawnEntityInWorld(spawnedEntity);
world.playAuxSFXAtEntity(null, 1016, (int) spawnedEntity.posX, (int) spawnedEntity.posY, (int) spawnedEntity.posZ, 0);
world.playSoundAtEntity(entity, "mob.zombie.unfect", 1F, 1F);
@ -59,7 +158,209 @@ public class CinderEventHandler implements IFuelHandler {
}
}
}
// Smithing Rework event handler
if (attacker instanceof EntityPlayerMP player) {
ItemStack weapon = player.getHeldItem();
// smithing rework for melee
if (weapon !=null && (weapon.getItem() instanceof LOTRItemSpear || weapon.getItem() instanceof LOTRItemSword || weapon.getItem() instanceof LOTRItemDagger || weapon.getItem() instanceof LOTRItemBattleaxe || weapon.getItem() instanceof LOTRItemHammer || weapon.getItem() instanceof ItemSword)) {
float[] durabilityThresholds = {0.6f, 0.5f, 0.4f};
double[] probabilities = {0.02, 0.05, 0.1};
if (weapon.isItemStackDamageable()) {
float durabilityPercent = (float) (weapon.getMaxDamage() - weapon.getItemDamage() / weapon.getMaxDamage());
for (int j = 0; j < durabilityThresholds.length; j++) {
if (durabilityPercent <= durabilityThresholds[j] && random.nextDouble() <= probabilities[j]) {
addNegativeModifier(weapon, player, "weapon");
break; // Exit loop once a modifier is added
}
}
}
}
}
if (entity instanceof EntityPlayerMP player) {
// Durability thresholds and corresponding probabilities for adding a negative modifier
float[] durabilityThresholds = {0.6f, 0.5f, 0.4f};
double[] probabilities = {0.02, 0.05, 0.1};
for (int i = 0; i < 4; ++i) {
ItemStack armor = player.getEquipmentInSlot(i + 1);
if (armor != null && armor.isItemStackDamageable()) {
float durabilityPercent = (float) (armor.getMaxDamage() - armor.getItemDamage()) / armor.getMaxDamage();
// Check each threshold and apply negative modifier if conditions are met
for (int j = 0; j < durabilityThresholds.length; j++) {
if (durabilityPercent <= durabilityThresholds[j] && random.nextDouble() <= probabilities[j]) {
addNegativeModifier(armor, player, "armor");
break; // Exit loop once a modifier is added
}
}
}
}
}
}
private void sendNegativeModifierMessage(EntityPlayerMP player, String type) {
player.addChatMessage(new ChatComponentText(
EnumChatFormatting.RED + "Your " +
EnumChatFormatting.GOLD + type +
EnumChatFormatting.RED + " has received a negative modifier!"
));
}
private void playNegativeModifierSound(World world, double x, double y, double z) {
world.playSoundEffect(x, y, z, "mob.irongolem.hit", 1.0F, 2.0F);
}
private void addNegativeModifier(ItemStack item, EntityPlayerMP player, String type) {
NBTTagCompound tag = item.getTagCompound();
if (tag == null) {
tag = new NBTTagCompound();
item.setTagCompound(tag);
}
if (!tag.hasKey("LOTREnch")) {
tag.setTag("LOTREnch", new NBTTagList());
}
NBTTagList enchList = tag.getTagList("LOTREnch", 8); // 8 is the type for strings
boolean protectWeakUpgraded = false;
boolean protectRangedWeakUpgraded = false;
boolean upgraded = false;
boolean meleeSwift = false;
boolean meleeReach = false;
if (type.equals("armor")) {
// First, iterate and upgrade if necessary
for (int i = 0; i < enchList.tagCount(); i++) {
String ench = enchList.getStringTagAt(i);
switch (ench) {
case "protectWeak1" -> {
enchList.removeTag(i);
enchList.appendTag(new NBTTagString("protectWeak2"));
protectWeakUpgraded = true;
i--; // Adjust index after removal
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Armor");
}
case "protectRangedWeak1" -> {
enchList.removeTag(i);
enchList.appendTag(new NBTTagString("protectRangedWeak2"));
protectRangedWeakUpgraded = true;
i--; // Adjust index after removal
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Armor");
}
case "protectWeak2" -> protectWeakUpgraded = true;
case "protectRangedWeak2" -> protectRangedWeakUpgraded = true;
}
}
// After upgrading, check if we need to add a new modifier
if (!protectWeakUpgraded || !protectRangedWeakUpgraded) {
// Separate conditions for adding new modifiers
if (!protectWeakUpgraded && !protectRangedWeakUpgraded) {
// Randomly add either protectWeak1 or protectRangedWeak1
String[] possibleModifiers = {"protectWeak1", "protectRangedWeak1"};
String newModifier = possibleModifiers[random.nextInt(possibleModifiers.length)];
enchList.appendTag(new NBTTagString(newModifier));
} else if (!protectWeakUpgraded) {
// Only protectWeak1 is added
enchList.appendTag(new NBTTagString("protectWeak1"));
} else if (!protectRangedWeakUpgraded) {
// Only protectRangedWeak1 is added
enchList.appendTag(new NBTTagString("protectRangedWeak1"));
}
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Armor");
}
tag.setTag("LOTREnch", enchList);
} else if (type.equals("bow")) {
for (int i = 0; i < enchList.tagCount(); i++) {
String ench = enchList.getStringTagAt(i);
switch (ench) {
case "rangedWeak1" -> {
enchList.removeTag(i);
enchList.appendTag(new NBTTagString("rangedWeak2"));
upgraded = true;
i--; // Adjust index after removal
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Bow");
}
case "rangedWeak2" -> {
enchList.removeTag(i);
enchList.appendTag(new NBTTagString("rangedWeak3"));
upgraded = true;
i--; // Adjust index after removal
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Bow");
}
case "rangedWeak3" -> upgraded = true;
}
}
if (!upgraded) {
// Randomly add either rangedWeak1... etc
String[] possibleModifiers = {"rangedWeak1", "rangedWeak2", "rangedWeak3"};
String newModifier = possibleModifiers[random.nextInt(possibleModifiers.length)];
enchList.appendTag(new NBTTagString(newModifier));
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Weapon");
}
} else if (type.equals("weapon")) {
// First, iterate and upgrade if necessary
for (int i = 0; i < enchList.tagCount(); i++) {
String ench = enchList.getStringTagAt(i);
switch (ench) {
case "weak1" -> {
enchList.removeTag(i);
enchList.appendTag(new NBTTagString("weak2"));
upgraded = true;
i--; // Adjust index after removal
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Weapon");
}
case "weak3" -> {
enchList.removeTag(i);
enchList.appendTag(new NBTTagString("weak4"));
upgraded = true;
i--; // Adjust index after removal
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Weapon");
}
case "weak4" -> upgraded = true;
case "meleeSlow1" -> meleeSwift = true;
case "meleeUnreach1" -> meleeReach = true;
}
}
// After upgrading, check if we need to add a new modifier
if (!upgraded || !meleeSwift || !meleeReach) {
// Separate conditions for adding new modifiers
if (!upgraded && !meleeSwift && !meleeReach) {
// Randomly add one of the possible modifiers
String[] possibleModifiers = {"weak1", "weak2", "weak3", "weak4", "meleeSlow1", "meleeUnreach1"};
String newModifier = possibleModifiers[random.nextInt(possibleModifiers.length)];
enchList.appendTag(new NBTTagString(newModifier));
} else if (!upgraded) {
// Only weak modifier is added
String[] weakModifiers = {"weak1", "weak2", "weak3", "weak4"};
String newModifier = weakModifiers[random.nextInt(weakModifiers.length)];
enchList.appendTag(new NBTTagString(newModifier));
} else if (!meleeSwift) {
// Only meleeSlow1 is added
enchList.appendTag(new NBTTagString("meleeSlow1"));
} else if (!meleeReach) {
// Only meleeUnreach1 is added
enchList.appendTag(new NBTTagString("meleeUnreach1"));
}
playNegativeModifierSound(player.worldObj, player.posX, player.posY, player.posZ);
sendNegativeModifierMessage(player, "Weapon");
}
tag.setTag("LOTREnch", enchList);
}
}
private ItemStack getRandomWeapon() {
Item[] weapons = new Item[]{LOTRMod.blacksmithHammer, LOTRMod.daggerIron, LOTRMod.dunlendingTrident, LOTRMod.battleaxeBronze, CinderLoE.cleaver};

@ -2,6 +2,7 @@ package com.zivilon.cinder_loe.client.render;
import com.zivilon.cinder_loe.client.model.ModelNex;
import com.zivilon.cinder_loe.entity.Nex;
import lotr.client.render.entity.LOTRRandomSkins;
import lotr.common.entity.LOTRRandomSkinEntity;
import lotr.common.entity.npc.LOTREntityBalrog;
import lotr.client.render.entity.LOTRRandomSkins;

@ -0,0 +1,50 @@
package com.zivilon.cinder_loe.enchants;
import lotr.common.enchant.LOTREnchantmentProtectionRanged;
import lotr.common.enchant.LOTREnchantmentProtectionSpecial;
import lotr.common.item.LOTRMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.StatCollector;
public class LOTREnchantmentWeakProtectionRanged extends LOTREnchantmentProtectionSpecial {
public LOTREnchantmentWeakProtectionRanged(String s, int level) {
super(s, level);
}
@Override
public String getDescription(ItemStack itemstack) {
return StatCollector.translateToLocalFormatted((String)"lotr.enchant.protectRanged.desc", (Object[])new Object[]{this.formatAdditiveInt(this.calcIntProtection())});
}
@Override
public boolean canApply(ItemStack itemstack, boolean considering) {
if (super.canApply(itemstack, considering)) {
Item item = itemstack.getItem();
return !(item instanceof ItemArmor) || ((ItemArmor)item).getArmorMaterial() != LOTRMaterial.GALVORN.toArmorMaterial();
}
return false;
}
@Override
public boolean isBeneficial() {
// This enchantment is detrimental, so return false
return false;
}
@Override
protected boolean protectsAgainst(DamageSource damageSource) {
return false;
}
@Override
protected int calcIntProtection() {
return this.protectLevel;
}
}

@ -0,0 +1,48 @@
package com.zivilon.cinder_loe.mixins;
import com.zivilon.cinder_loe.enchants.LOTREnchantmentWeakProtectionRanged;
import lotr.common.enchant.LOTREnchantment;
import lotr.common.enchant.LOTREnchantmentDamage;
import lotr.common.enchant.LOTREnchantmentProtectionRanged;
import lotr.common.enchant.LOTREnchantmentRangedDamage;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.lang.reflect.Field;
import java.util.Map;
@Mixin(LOTREnchantment.class)
public class MixinLOTREnchantment {
@Inject(method = "<clinit>", at = @At("TAIL"))
private static void onStaticInit(CallbackInfo ci) {
// Add your new enchantments here
try {
LOTREnchantment protectRangedWeak1 = new LOTREnchantmentWeakProtectionRanged("protectRangedWeak1", -1).setEnchantWeight(0);
LOTREnchantment protectRangedWeak2 = new LOTREnchantmentWeakProtectionRanged("protectRangedWeak2", -2).setEnchantWeight(0);
LOTREnchantment rangedWeak3 = new LOTREnchantmentRangedDamage("rangedWeak3", 0.25f);
LOTREnchantment weak4 = new LOTREnchantmentDamage("weak4", -3.0f).setEnchantWeight(0);
LOTREnchantment.allEnchantments.add(protectRangedWeak1);
LOTREnchantment.allEnchantments.add(protectRangedWeak2);
rangedWeak3.allEnchantments.add(rangedWeak3);
LOTREnchantment.allEnchantments.add(weak4);
Field enchantsByNameField = LOTREnchantment.class.getDeclaredField("enchantsByName");
enchantsByNameField.setAccessible(true);
@SuppressWarnings("unchecked")
Map<String, LOTREnchantment> enchantsByName = (Map<String, LOTREnchantment>) enchantsByNameField.get(null);
enchantsByName.put(protectRangedWeak1.enchantName, protectRangedWeak1);
enchantsByName.put(protectRangedWeak2.enchantName, protectRangedWeak2);
enchantsByName.put(rangedWeak3.enchantName, rangedWeak3);
enchantsByName.put(weak4.enchantName, weak4);
} catch (NoSuchFieldException | IllegalAccessException e) {
e.printStackTrace();
}
}
}

@ -0,0 +1,95 @@
package com.zivilon.cinder_loe.mixins.overrides;
import lotr.common.entity.npc.LOTREntityNPC;
import lotr.common.entity.npc.LOTRHiredNPCInfo;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.item.EntityFireworkRocket;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.IChatComponent;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import java.util.UUID;
@Mixin(LOTRHiredNPCInfo.class)
public class MixinLOTRHiredNPCInfo {
@Shadow
private LOTREntityNPC theEntity;
@Shadow
private UUID hiringPlayerUUID;
@Shadow
public int xpLevel = 1;
@Overwrite(remap = false)
private void onLevelUp() {
EntityPlayer hirer;
if (this.theEntity.getMaxHealth() >= 60) {
this.addLevelUpHealthGain((EntityLivingBase) this.theEntity);
}
Entity mount = this.theEntity.ridingEntity;
if (mount instanceof EntityLivingBase && !(mount instanceof LOTREntityNPC)) {
this.addLevelUpHealthGain((EntityLivingBase)mount);
}
if ((hirer = this.getHiringPlayer()) != null) {
hirer.addChatMessage((IChatComponent)new ChatComponentTranslation("lotr.hiredNPC.levelUp", new Object[]{this.theEntity.getCommandSenderName(), this.xpLevel}));
}
this.spawnLevelUpFireworks();
}
@Overwrite(remap = false)
private void addLevelUpHealthGain(EntityLivingBase gainingEntity) {
float healthBoost = 1.0f;
IAttributeInstance attrHealth = gainingEntity.getEntityAttribute(SharedMonsterAttributes.maxHealth);
attrHealth.setBaseValue(attrHealth.getBaseValue() + (double)healthBoost);
gainingEntity.heal(healthBoost);
}
@Overwrite(remap = false)
public EntityPlayer getHiringPlayer() {
if (this.hiringPlayerUUID == null) {
return null;
}
return this.theEntity.worldObj.func_152378_a(this.hiringPlayerUUID);
}
private void spawnLevelUpFireworks() {
boolean bigLvlUp = this.xpLevel % 5 == 0;
World world = this.theEntity.worldObj;
ItemStack itemstack = new ItemStack(Items.fireworks);
NBTTagCompound itemData = new NBTTagCompound();
NBTTagCompound fireworkData = new NBTTagCompound();
NBTTagList explosionsList = new NBTTagList();
int explosions = 1;
for (int l = 0; l < explosions; ++l) {
NBTTagCompound explosionData = new NBTTagCompound();
explosionData.setBoolean("Flicker", true);
explosionData.setBoolean("Trail", bigLvlUp);
int[] colors = new int[]{0xFF5500, this.theEntity.getFaction().getFactionColor()};
explosionData.setIntArray("Colors", colors);
boolean effectType = bigLvlUp;
explosionData.setByte("Type", (byte)(effectType ? 1 : 0));
explosionsList.appendTag((NBTBase)explosionData);
}
fireworkData.setTag("Explosions", (NBTBase)explosionsList);
itemData.setTag("Fireworks", (NBTBase)fireworkData);
itemstack.setTagCompound(itemData);
EntityFireworkRocket firework = new EntityFireworkRocket(world, this.theEntity.posX, this.theEntity.boundingBox.minY + (double)this.theEntity.height, this.theEntity.posZ, itemstack);
NBTTagCompound fireworkNBT = new NBTTagCompound();
firework.writeEntityToNBT(fireworkNBT);
fireworkNBT.setInteger("LifeTime", bigLvlUp ? 20 : 15);
firework.readEntityFromNBT(fireworkNBT);
world.spawnEntityInWorld((Entity)firework);
}
}

@ -0,0 +1,25 @@
package com.zivilon.cinder_loe.mixins.overrides;
import lotr.common.coremod.LOTRReplacedMethods;
import lotr.common.enchant.LOTREnchantmentHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
@Mixin(LOTRReplacedMethods.Enchants.class)
public class MixinLOTRReplacedMethods {
/**
* @author Keylime
* @reason because Mixins complains
*/
@Overwrite(remap = false)
public static int getSpecialArmorProtection(int base, ItemStack[] armor, DamageSource source) {
int i = base;
i += LOTREnchantmentHelper.calcSpecialArmorSetProtection(armor, source);
//i = MathHelper.clamp_int(i, -25, 25);
return i;
}
}

@ -147,9 +147,9 @@ public class recipes {
OreDictionary.registerOre("meat", LOTRMod.zebraCooked);
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(CinderLoE.fruitsalad), Items.bowl, "fruit1", "fruit2", "fruit3"));
GameRegistry.addRecipe(new CinderShapelessOreRecipe(new ItemStack(CinderLoE.pasta, 4), LOTRMod.rollingPin, CinderLoE.dough, CinderLoE.dough));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(CinderLoE.pasta, 4), LOTRMod.rollingPin, CinderLoE.dough, CinderLoE.dough));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(CinderLoE.halva), Items.sugar, CinderLoE.dough, CinderLoE.spice, LOTRMod.almond));
//takes durability from rolling pin
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(CinderLoE.chocolatebar, 2), LOTRMod.mugChocolate));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(CinderLoE.pelmen), Items.wheat, "meat", LOTRMod.salt));

@ -9,6 +9,9 @@ import com.zivilon.cinder_loe.CinderLoE;
public class DurableItemCrafter {
public static List<Item> customItems = new ArrayList<>();
static {
customItems.add(LOTRMod.rollingPin);
}
public static List<Item> exceptionItems = new ArrayList<>();
static {
customItems.add(LOTRMod.chisel);

@ -260,3 +260,10 @@ lotr.unit.Bree_Horse=Bree-land Outrider
entity.cinder_loe.LOTREntitySauron.name=Sauron
entity.cinder_loe.UtumnoSlaveTrader.bound.name=Slave Mule
entity.cinder_loe.UtumnoSlaveTrader.name=Freed Utumno Trader
lotr.enchant.protectWeak1=Dented
lotr.enchant.protectWeak2=Defective
lotr.enchant.protectRangedWeak1=Punctured
lotr.enchant.protectRangedWeak2=Pierced
lotr.enchant.weak4=Bent
lotr.enchant.rangedWeak3=Cracked

@ -7,6 +7,9 @@
"compatibilityLevel": "JAVA_8",
"mixins": [
"MixinItemRenderer",
"overrides.MixinLOTRReplacedMethods",
"overrides.MixinLOTRHiredNPCInfo",
"MixinLOTREnchantment",
"MixinLOTRArmorModels",
"MixinLOTRClientProxy",
"MixinLOTRContainerAnvil",

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