Tried adding a custom block model, did not work as planned
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package com.zivilon.cinder_loe.blocks;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import lotr.common.LOTRCreativeTabs;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockFence;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.util.IIcon;
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import java.lang.reflect.Field;
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import static net.minecraft.init.Blocks.fence;
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public class barricade extends Block {
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@SideOnly(Side.CLIENT)
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private IIcon field_149950_a;
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@SideOnly(Side.CLIENT)
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private IIcon field_149949_b;
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public barricade() {
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super(Material.wood); // Choose the appropriate material
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try {
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Field tabField = LOTRCreativeTabs.class.getDeclaredField("tabBlock"); // Stupid workaround because ForgeGradle tries to obfuscate field LOTRCreativeTabs.tabBlock when it's not supposed to
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LOTRCreativeTabs tab = (LOTRCreativeTabs)tabField.get(null);
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setCreativeTab((CreativeTabs)tab);
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} catch (NoSuchFieldException | IllegalAccessException e) {
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e.printStackTrace();
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}
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setHardness(5.0F);
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setResistance(15.0F);
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setStepSound(Block.soundTypeWood);
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setBlockTextureName("lotr:red_dwarf_steel");
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setBlockName("lotr:blockRedDwarfSteel");
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}
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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public boolean isOpaqueCube()
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{
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return false;
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}
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(int side, int meta)
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{
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return side == 0 ? this.field_149949_b : (side == 1 ? this.field_149950_a : this.blockIcon);
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}
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister reg)
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{
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this.blockIcon = reg.registerIcon(this.getTextureName());
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}
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}
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@ -0,0 +1,42 @@
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package com.zivilon.cinder_loe.client.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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/**
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* cavalry_spikes - Cleric_red
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* Created using Tabula 4.1.1
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*/
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public class barricade_post extends ModelBase {
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public ModelRenderer shape1;
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public ModelRenderer shape1_1;
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public barricade_post() {
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this.textureWidth = 64;
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this.textureHeight = 32;
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this.shape1_1 = new ModelRenderer(this, 0, 0);
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this.shape1_1.setRotationPoint(-3.0F, 9.0F, 4.0F);
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this.shape1_1.addBox(1.0F, 0.0F, 2.0F, 4, 18, 4, 0.0F);
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this.setRotateAngle(shape1_1, -0.6981317007977318F, 0.0F, 0.0F);
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this.shape1 = new ModelRenderer(this, 0, 0);
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this.shape1.setRotationPoint(-3.0F, 13.0F, -8.5F);
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this.shape1.addBox(1.0F, 0.0F, 0.0F, 4, 18, 4, 0.0F);
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this.setRotateAngle(shape1, 0.6981317007977318F, 0.0F, 0.0F);
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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this.shape1_1.render(f5);
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this.shape1.render(f5);
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}
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/**
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* This is a helper function from Tabula to set the rotation of model parts
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*/
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public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
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modelRenderer.rotateAngleX = x;
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modelRenderer.rotateAngleY = y;
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modelRenderer.rotateAngleZ = z;
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}
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}
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