|
|
|
@ -26,7 +26,7 @@ public class ModelDorwinionHelmet extends LOTRModelBiped {
|
|
|
|
PlumeFrontBit_r1 = new ModelRenderer(this);
|
|
|
|
PlumeFrontBit_r1 = new ModelRenderer(this);
|
|
|
|
PlumeFrontBit_r1.setRotationPoint(0.0F, -10.0F, -5.0F);
|
|
|
|
PlumeFrontBit_r1.setRotationPoint(0.0F, -10.0F, -5.0F);
|
|
|
|
setRotationAngle(PlumeFrontBit_r1, -0.2182F, 0.0F, 0.0F);
|
|
|
|
setRotationAngle(PlumeFrontBit_r1, -0.2182F, 0.0F, 0.0F);
|
|
|
|
PlumeFrontBit_r1.cubeList.add(new ModelBox(PlumeFrontBit_r1, 32, 6, -1.0F, -1.8F, -0.75F, 2, 1, 1, 0.0F));
|
|
|
|
PlumeFrontBit_r1.cubeList.add(new ModelBox(PlumeFrontBit_r1, 32, 6, -1.0F, -1.8F, -0.77F, 2, 1, 1, 0.0F));
|
|
|
|
|
|
|
|
|
|
|
|
PlumeTop_r1 = new ModelRenderer(this);
|
|
|
|
PlumeTop_r1 = new ModelRenderer(this);
|
|
|
|
PlumeTop_r1.setRotationPoint(-1.0F, -12.658F, 0.4397F);
|
|
|
|
PlumeTop_r1.setRotationPoint(-1.0F, -12.658F, 0.4397F);
|
|
|
|
@ -38,7 +38,7 @@ public class ModelDorwinionHelmet extends LOTRModelBiped {
|
|
|
|
bipedHead = new ModelRenderer(this);
|
|
|
|
bipedHead = new ModelRenderer(this);
|
|
|
|
bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F);
|
|
|
|
bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F);
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 0, 0, -4.0F, -8.0F, -4.0F, 8, 8, 8, 1.0F));
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 0, 0, -4.0F, -8.0F, -4.0F, 8, 8, 8, 1.0F));
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 32, 0, -5.0F, -4.0F, -4.9F, 10, 7, 0, 0.0F));
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 36, 49, -5.0F, -3.0F, -4.9F, 10, 7, 0, 0.0F));
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 26, 28, -1.0F, -10.0F, -4.5F, 2, 1, 9, 0.0F));
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 26, 28, -1.0F, -10.0F, -4.5F, 2, 1, 9, 0.0F));
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 32, 8, -0.5F, -12.0F, -2.0F, 1, 2, 1, 0.0F));
|
|
|
|
bipedHead.cubeList.add(new ModelBox(bipedHead, 32, 8, -0.5F, -12.0F, -2.0F, 1, 2, 1, 0.0F));
|
|
|
|
|
|
|
|
|
|
|
|
@ -65,4 +65,4 @@ public class ModelDorwinionHelmet extends LOTRModelBiped {
|
|
|
|
modelRenderer.rotateAngleY = y;
|
|
|
|
modelRenderer.rotateAngleY = y;
|
|
|
|
modelRenderer.rotateAngleZ = z;
|
|
|
|
modelRenderer.rotateAngleZ = z;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|