@ -216,9 +216,9 @@ public class CinderLoE {
public static Item bodyWarlord ;
public static Item legsWarlord ;
public static Item bootsWarlord ;
public static Item maceWarlord ;
public static Item bowserpent ;
public static Item swordUsurper ;
// public static Item maceWarlord;
// public static Item bowserpent;
//public static Item swordUsurper;
// Red Dwarves
@ -668,7 +668,7 @@ public class CinderLoE {
linkLOTRWeapon ( whip , "whip" ) ;
// Common Tools/Weapons
cleaver = ( new LOTRItemDagger ( GONDOR ) ) . setUnlocalizedName ( "lotr:cleaver" ) . setTextureName ( "lotr:cleaver" ) ;
cleaver = ( new LOTRItemDagger ( Item. ToolMaterial . IRON ) ) . setUnlocalizedName ( "lotr:cleaver" ) . setTextureName ( "lotr:cleaver" ) ;
warDart = ( new WarDart ( ) ) . setUnlocalizedName ( "war_dart" ) . setTextureName ( "lotr:war_dart" ) ;
warDartHeads = ( new WarDartHeads ( ) ) . setUnlocalizedName ( "war_dart_heads" ) . setTextureName ( "lotr:war_dart_heads_0" ) ;
@ -858,30 +858,31 @@ public class CinderLoE {
legsUsurper = ( new LOTRItemArmor ( MATERIAL_USURPER , 2 ) ) . setUnlocalizedName ( "lotr:legsUsurper" ) . setTextureName ( "lotr:legsUsurper" ) . setCreativeTab ( null ) ;
bootsUsurper = ( new LOTRItemArmor ( MATERIAL_USURPER , 3 ) ) . setUnlocalizedName ( "lotr:bootsUsurper" ) . setTextureName ( "lotr:bootsUsurper" ) . setCreativeTab ( null ) ;
ItemRegistration . registerItem ( helmetUsurper , "helmetUsurper" , 7 6) ;
ItemRegistration . registerItem ( bodyUsurper , "bodyUsurper" , 77 ) ;
ItemRegistration . registerItem ( legsUsurper , "legsUsurper" , 78 ) ;
ItemRegistration . registerItem ( bootsUsurper , "bootsUsurper" , 79 ) ;
ItemRegistration . registerItem ( helmetUsurper , "helmetUsurper" , 6804 ) ;
ItemRegistration . registerItem ( bodyUsurper , "bodyUsurper" , 6805 ) ;
ItemRegistration . registerItem ( legsUsurper , "legsUsurper" , 6806 ) ;
ItemRegistration . registerItem ( bootsUsurper , "bootsUsurper" , 680 7) ;
} else {
System . err . println ( "Failed to find USURPER material for armor initialization." ) ;
}
MATERIAL_WARLORD = getLOTRMaterialByName ( "WARLORD" ) ;
if ( MATERIAL_WARLORD ! = null ) {
helmetWarlord = ( new LOTRItemArmor ( MATERIAL_WARLORD , 0 , "helmet" ) ) . setUnlocalizedName ( "lotr:helmetWarlord" ) . setTextureName ( "lotr:helmetWarlord" ) . setCreativeTab ( null ) ;
bodyWarlord = ( new LOTRItemArmor ( MATERIAL_WARLORD , 1 ) ) . setUnlocalizedName ( "lotr:bodyWarlord" ) . setTextureName ( "lotr:bodyWarlord" ) . setCreativeTab ( null ) ;
legsWarlord = ( new LOTRItemArmor ( MATERIAL_WARLORD , 2 ) ) . setUnlocalizedName ( "lotr:legsWarlord" ) . setTextureName ( "lotr:legsWarlord" ) . setCreativeTab ( null ) ;
bootsWarlord = ( new LOTRItemArmor ( MATERIAL_WARLORD , 3 ) ) . setUnlocalizedName ( "lotr:bootsWarlord" ) . setTextureName ( "lotr:bootsWarlord" ) . setCreativeTab ( null ) ;
maceWarlord = ( new LOTRItemHammer ( MATERIAL_WARLORD ) ) . setUnlocalizedName ( "lotr:maceWarlord" ) . setTextureName ( "lotr:maceWarlord" ) . setCreativeTab ( null ) ;
// maceWarlord = (new LOTRItemHammer(MATERIAL_WARLORD)).setUnlocalizedName("lotr:maceWarlord").setTextureName("lotr:maceWarlord").setCreativeTab(null);
ItemRegistration . registerItem ( helmetWarlord , "helmetWarlord" , 80) ;
ItemRegistration . registerItem ( bodyWarlord , "bodyWarlord" , 81 ) ;
ItemRegistration . registerItem ( legsWarlord , "legsWarlord" , 82 ) ;
ItemRegistration . registerItem ( bootsWarlord , "bootsWarlord" , 83 ) ;
ItemRegistration . registerItem ( maceWarlord , "maceWarlord" , 118 ) ;
ItemRegistration . registerItem ( helmetWarlord , "helmetWarlord" , 6 808 ) ;
ItemRegistration . registerItem ( bodyWarlord , "bodyWarlord" , 6809 ) ;
ItemRegistration . registerItem ( legsWarlord , "legsWarlord" , 6810 ) ;
ItemRegistration . registerItem ( bootsWarlord , "bootsWarlord" , 6811 ) ;
// ItemRegistration.registerItem(maceWarlord, "maceWarlord", 6812);
} else {
System . err . println ( "Failed to find WARLORD material for armor initialization." ) ;
}
linkLOTRWeapon ( maceWarlord , "maceWarlord" ) ;
//linkLOTRWeapon(maceWarlord, "maceWarlord");
//Rhudaur
MATERIAL_RHUDAUR = getLOTRMaterialByName ( "RHUDAUR" ) ;