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	| @ -1,17 +0,0 @@ | ||||
| package com.zivilon.cinder_loe.blocks; | ||||
| 
 | ||||
| import com.zivilon.cinder_loe.LoECreativeTabs; | ||||
| import net.minecraft.block.Block; | ||||
| import net.minecraft.block.material.Material; | ||||
| 
 | ||||
| 
 | ||||
| public class woodpanel extends RotatableBlockBase3{ | ||||
|     public woodpanel() { | ||||
|         super(Material.wood, "lotr:woodpanel"); | ||||
|         setCreativeTab(LoECreativeTabs.tabBlockLoE); | ||||
|         setStepSound(Block.soundTypeWood); | ||||
|         setHardness(2.0F); | ||||
|         setResistance(5.0F); | ||||
|         setBlockName("lotr:woodpanel"); | ||||
|     } | ||||
| } | ||||
| @ -1,93 +0,0 @@ | ||||
| package com.zivilon.cinder_loe.client.model; | ||||
| 
 | ||||
| import lotr.client.model.LOTRModelBiped; | ||||
| import net.minecraft.client.model.ModelBase; | ||||
| import net.minecraft.client.model.ModelRenderer; | ||||
| import net.minecraft.entity.Entity; | ||||
| 
 | ||||
| /** | ||||
|  * chestplatenex - Cleric_red | ||||
|  * Created using Tabula 4.1.1 | ||||
|  */ | ||||
| public class ModelNexFireChestplate extends LOTRModelBiped { | ||||
| 
 | ||||
|     public ModelRenderer upperrightarm; | ||||
|     public ModelRenderer upperleftarm; | ||||
|     public ModelRenderer banner; | ||||
|     public ModelRenderer hood; | ||||
|     public ModelRenderer rightribbon; | ||||
|     public ModelRenderer leftribbon; | ||||
| 
 | ||||
|     public ModelNexFireChestplate(float f) { | ||||
|         super (f); | ||||
|         this.textureWidth = 64; | ||||
|         this.textureHeight = 32; | ||||
|         this.bipedBody.cubeList.clear(); | ||||
|         this.bipedRightArm.cubeList.clear(); | ||||
|         this.bipedLeftArm.cubeList.clear(); | ||||
| 
 | ||||
|         this.banner = new ModelRenderer(this, 0, 17); | ||||
|         this.banner.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.banner.addBox(-4.0F, 0.0F, -2.7F, 8, 15, 0, 0.0F); | ||||
|         this.bipedRightArm = new ModelRenderer(this, 40, 16); | ||||
|         this.bipedRightArm.mirror = true; | ||||
|         this.bipedRightArm.setRotationPoint(5.0F, 2.0F, 0.0F); | ||||
|         this.bipedRightArm.addBox(-3.0F, -2.0F, -2.0F, 4, 12, 4, 0.1F); | ||||
|         this.setRotateAngle(bipedRightArm, 0.0F, 0.0F, -0.026354471705114374F); | ||||
|         this.bipedLeftArm = new ModelRenderer(this, 40, 16); | ||||
|         this.bipedLeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F); | ||||
|         this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.1F); | ||||
|         this.setRotateAngle(bipedLeftArm, 0.0F, 0.0F, 0.026354471705114374F); | ||||
|         this.hood = new ModelRenderer(this, 0, 0); | ||||
|         this.hood.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.hood.addBox(-5.4F, 0.0F, 0.7F, 11, 4, 7, 0.0F); | ||||
|         this.setRotateAngle(hood, 0.5009094953223726F, 0.0F, 0.0F); | ||||
|         this.rightribbon = new ModelRenderer(this, 57, 17); | ||||
|         this.rightribbon.mirror = true; | ||||
|         this.rightribbon.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.rightribbon.addBox(-4.0F, -0.8F, 8.3F, 3, 15, 0, 0.0F); | ||||
|         this.leftribbon = new ModelRenderer(this, 57, 17); | ||||
|         this.leftribbon.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.leftribbon.addBox(1.0F, -0.8F, 8.3F, 3, 15, 0, 0.0F); | ||||
|         this.bipedBody = new ModelRenderer(this, 16, 16); | ||||
|         this.bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.5F); | ||||
|         this.upperleftarm = new ModelRenderer(this, 40, 16); | ||||
|         this.upperleftarm.mirror = true; | ||||
|         this.upperleftarm.setRotationPoint(5.0F, 2.0F, 0.0F); | ||||
|         this.upperleftarm.addBox(-6.0F, -4.0F, -2.0F, 4, 7, 4, 0.5F); | ||||
|         this.setRotateAngle(upperleftarm, 0.0F, 0.0F, -0.026354471705114374F); | ||||
|         this.upperrightarm = new ModelRenderer(this, 40, 16); | ||||
|         this.upperrightarm.setRotationPoint(-5.0F, 2.0F, 0.0F); | ||||
|         this.upperrightarm.addBox(2.0F, -4.0F, -2.0F, 4, 7, 4, 0.5F); | ||||
|         this.setRotateAngle(upperrightarm, 0.0F, 0.0F, 0.026354471705114374F); | ||||
|         this.bipedRightArm.addChild(this.upperrightarm); | ||||
|         this.bipedLeftArm.addChild(this.upperleftarm); | ||||
|         this.bipedBody.addChild(this.banner); | ||||
|         this.bipedBody.addChild(this.hood); | ||||
|         this.bipedBody.addChild(this.rightribbon); | ||||
|         this.bipedBody.addChild(this.leftribbon); | ||||
| 
 | ||||
|         this.bipedHead.cubeList.clear(); | ||||
|         this.bipedHeadwear.cubeList.clear(); | ||||
|         this.bipedRightLeg.cubeList.clear(); | ||||
|         this.bipedLeftLeg.cubeList.clear(); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  | ||||
|         this.bipedRightArm.render(f5); | ||||
|         this.bipedLeftArm.render(f5); | ||||
|         this.bipedBody.render(f5); | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * This is a helper function from Tabula to set the rotation of model parts | ||||
|      */ | ||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { | ||||
|         modelRenderer.rotateAngleX = x; | ||||
|         modelRenderer.rotateAngleY = y; | ||||
|         modelRenderer.rotateAngleZ = z; | ||||
|     } | ||||
| } | ||||
| @ -1,84 +0,0 @@ | ||||
| package com.zivilon.cinder_loe.client.model; | ||||
| 
 | ||||
| import lotr.client.model.LOTRModelBiped; | ||||
| import net.minecraft.client.model.ModelRenderer; | ||||
| import net.minecraft.entity.Entity; | ||||
| 
 | ||||
| public class ModelNexIceChestplate extends LOTRModelBiped { | ||||
| 
 | ||||
|     public ModelRenderer upperrightarm; | ||||
|     public ModelRenderer upperleftarm; | ||||
|     public ModelRenderer banner; | ||||
|     public ModelRenderer hood; | ||||
|     public ModelRenderer rightribbon; | ||||
|     public ModelRenderer leftribbon; | ||||
| 
 | ||||
|     public ModelNexIceChestplate(float f) { | ||||
|         super (f); | ||||
|         this.textureWidth = 64; | ||||
|         this.textureHeight = 32; | ||||
|         this.bipedBody.cubeList.clear(); | ||||
|         this.bipedRightArm.cubeList.clear(); | ||||
|         this.bipedLeftArm.cubeList.clear(); | ||||
| 
 | ||||
|         this.banner = new ModelRenderer(this, 0, 17); | ||||
|         this.banner.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.banner.addBox(-4.0F, 0.0F, -2.7F, 8, 15, 0, 0.0F); | ||||
|         this.bipedRightArm = new ModelRenderer(this, 40, 16); | ||||
|         this.bipedRightArm.mirror = true; | ||||
|         this.bipedRightArm.setRotationPoint(5.0F, 2.0F, 0.0F); | ||||
|         this.bipedRightArm.addBox(-3.0F, -2.0F, -2.0F, 4, 12, 4, 0.1F); | ||||
|         this.setRotateAngle(bipedRightArm, 0.0F, 0.0F, -0.026354471705114374F); | ||||
|         this.bipedLeftArm = new ModelRenderer(this, 40, 16); | ||||
|         this.bipedLeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F); | ||||
|         this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.1F); | ||||
|         this.setRotateAngle(bipedLeftArm, 0.0F, 0.0F, 0.026354471705114374F); | ||||
|         this.hood = new ModelRenderer(this, 0, 0); | ||||
|         this.hood.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.hood.addBox(-5.4F, 0.0F, 0.7F, 11, 4, 7, 0.0F); | ||||
|         this.setRotateAngle(hood, 0.5009094953223726F, 0.0F, 0.0F); | ||||
|         this.rightribbon = new ModelRenderer(this, 57, 17); | ||||
|         this.rightribbon.mirror = true; | ||||
|         this.rightribbon.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.rightribbon.addBox(-4.0F, -0.8F, 8.3F, 3, 15, 0, 0.0F); | ||||
|         this.leftribbon = new ModelRenderer(this, 57, 17); | ||||
|         this.leftribbon.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.leftribbon.addBox(1.0F, -0.8F, 8.3F, 3, 15, 0, 0.0F); | ||||
|         this.bipedBody = new ModelRenderer(this, 16, 16); | ||||
|         this.bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.5F); | ||||
|         this.upperleftarm = new ModelRenderer(this, 40, 16); | ||||
|         this.upperleftarm.mirror = true; | ||||
|         this.upperleftarm.setRotationPoint(5.0F, 2.0F, 0.0F); | ||||
|         this.upperleftarm.addBox(-6.0F, -4.0F, -2.0F, 4, 7, 4, 0.5F); | ||||
|         this.setRotateAngle(upperleftarm, 0.0F, 0.0F, -0.026354471705114374F); | ||||
|         this.upperrightarm = new ModelRenderer(this, 40, 16); | ||||
|         this.upperrightarm.setRotationPoint(-5.0F, 2.0F, 0.0F); | ||||
|         this.upperrightarm.addBox(2.0F, -4.0F, -2.0F, 4, 7, 4, 0.5F); | ||||
|         this.setRotateAngle(upperrightarm, 0.0F, 0.0F, 0.026354471705114374F); | ||||
|         this.bipedRightArm.addChild(this.upperrightarm); | ||||
|         this.bipedLeftArm.addChild(this.upperleftarm); | ||||
|         this.bipedBody.addChild(this.banner); | ||||
|         this.bipedBody.addChild(this.hood); | ||||
|         this.bipedBody.addChild(this.rightribbon); | ||||
|         this.bipedBody.addChild(this.leftribbon); | ||||
| 
 | ||||
|         this.bipedHead.cubeList.clear(); | ||||
|         this.bipedHeadwear.cubeList.clear(); | ||||
|         this.bipedRightLeg.cubeList.clear(); | ||||
|         this.bipedLeftLeg.cubeList.clear(); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | ||||
|         this.bipedRightArm.render(f5); | ||||
|         this.bipedLeftArm.render(f5); | ||||
|         this.bipedBody.render(f5); | ||||
| 
 | ||||
|     } | ||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { | ||||
|         modelRenderer.rotateAngleX = x; | ||||
|         modelRenderer.rotateAngleY = y; | ||||
|         modelRenderer.rotateAngleZ = z; | ||||
|     } | ||||
| } | ||||
| @ -1,88 +0,0 @@ | ||||
| package com.zivilon.cinder_loe.client.model; | ||||
| 
 | ||||
| import lotr.client.model.LOTRModelBiped; | ||||
| import net.minecraft.client.model.ModelRenderer; | ||||
| import net.minecraft.entity.Entity; | ||||
| 
 | ||||
| public class ModelNexToxinChestplate extends LOTRModelBiped { | ||||
| 
 | ||||
|     public ModelRenderer upperrightarm; | ||||
|     public ModelRenderer upperleftarm; | ||||
|     public ModelRenderer banner; | ||||
|     public ModelRenderer hood; | ||||
|     public ModelRenderer rightribbon; | ||||
|     public ModelRenderer leftribbon; | ||||
| 
 | ||||
|     public ModelNexToxinChestplate(float f) { | ||||
|         super (f); | ||||
|         this.textureWidth = 64; | ||||
|         this.textureHeight = 32; | ||||
|         this.bipedBody.cubeList.clear(); | ||||
|         this.bipedRightArm.cubeList.clear(); | ||||
|         this.bipedLeftArm.cubeList.clear(); | ||||
| 
 | ||||
|         this.banner = new ModelRenderer(this, 0, 17); | ||||
|         this.banner.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.banner.addBox(-4.0F, 0.0F, -2.7F, 8, 15, 0, 0.0F); | ||||
|         this.bipedRightArm = new ModelRenderer(this, 40, 16); | ||||
|         this.bipedRightArm.mirror = true; | ||||
|         this.bipedRightArm.setRotationPoint(5.0F, 2.0F, 0.0F); | ||||
|         this.bipedRightArm.addBox(-3.0F, -2.0F, -2.0F, 4, 12, 4, 0.1F); | ||||
|         this.setRotateAngle(bipedRightArm, 0.0F, 0.0F, -0.026354471705114374F); | ||||
|         this.bipedLeftArm = new ModelRenderer(this, 40, 16); | ||||
|         this.bipedLeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F); | ||||
|         this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.1F); | ||||
|         this.setRotateAngle(bipedLeftArm, 0.0F, 0.0F, 0.026354471705114374F); | ||||
|         this.hood = new ModelRenderer(this, 0, 0); | ||||
|         this.hood.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.hood.addBox(-5.4F, 0.0F, 0.7F, 11, 4, 7, 0.0F); | ||||
|         this.setRotateAngle(hood, 0.5009094953223726F, 0.0F, 0.0F); | ||||
|         this.rightribbon = new ModelRenderer(this, 57, 17); | ||||
|         this.rightribbon.mirror = true; | ||||
|         this.rightribbon.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.rightribbon.addBox(-4.0F, -0.8F, 8.3F, 3, 15, 0, 0.0F); | ||||
|         this.leftribbon = new ModelRenderer(this, 57, 17); | ||||
|         this.leftribbon.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.leftribbon.addBox(1.0F, -0.8F, 8.3F, 3, 15, 0, 0.0F); | ||||
|         this.bipedBody = new ModelRenderer(this, 16, 16); | ||||
|         this.bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F); | ||||
|         this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.5F); | ||||
|         this.upperleftarm = new ModelRenderer(this, 40, 16); | ||||
|         this.upperleftarm.mirror = true; | ||||
|         this.upperleftarm.setRotationPoint(5.0F, 2.0F, 0.0F); | ||||
|         this.upperleftarm.addBox(-6.0F, -4.0F, -2.0F, 4, 7, 4, 0.5F); | ||||
|         this.setRotateAngle(upperleftarm, 0.0F, 0.0F, -0.026354471705114374F); | ||||
|         this.upperrightarm = new ModelRenderer(this, 40, 16); | ||||
|         this.upperrightarm.setRotationPoint(-5.0F, 2.0F, 0.0F); | ||||
|         this.upperrightarm.addBox(2.0F, -4.0F, -2.0F, 4, 7, 4, 0.5F); | ||||
|         this.setRotateAngle(upperrightarm, 0.0F, 0.0F, 0.026354471705114374F); | ||||
|         this.bipedRightArm.addChild(this.upperrightarm); | ||||
|         this.bipedLeftArm.addChild(this.upperleftarm); | ||||
|         this.bipedBody.addChild(this.banner); | ||||
|         this.bipedBody.addChild(this.hood); | ||||
|         this.bipedBody.addChild(this.rightribbon); | ||||
|         this.bipedBody.addChild(this.leftribbon); | ||||
| 
 | ||||
|         this.bipedHead.cubeList.clear(); | ||||
|         this.bipedHeadwear.cubeList.clear(); | ||||
|         this.bipedRightLeg.cubeList.clear(); | ||||
|         this.bipedLeftLeg.cubeList.clear(); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | ||||
|         this.bipedRightArm.render(f5); | ||||
|         this.bipedLeftArm.render(f5); | ||||
|         this.bipedBody.render(f5); | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * This is a helper function from Tabula to set the rotation of model parts | ||||
|      */ | ||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { | ||||
|         modelRenderer.rotateAngleX = x; | ||||
|         modelRenderer.rotateAngleY = y; | ||||
|         modelRenderer.rotateAngleZ = z; | ||||
|     } | ||||
| } | ||||
| After Width: | Height: | Size: 5.4 KiB | 
| Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 4.5 KiB | 
| Before Width: | Height: | Size: 9.6 KiB | 
| Before Width: | Height: | Size: 11 KiB | 
| Before Width: | Height: | Size: 11 KiB | 
| Before Width: | Height: | Size: 5.8 KiB | 
| Before Width: | Height: | Size: 6.0 KiB | 
| Before Width: | Height: | Size: 6.0 KiB | 
| Before Width: | Height: | Size: 6.0 KiB | 
| Before Width: | Height: | Size: 6.0 KiB | 
| Before Width: | Height: | Size: 5.8 KiB | 
| Before Width: | Height: | Size: 5.7 KiB | 
| Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 4.4 KiB | 
| Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 5.7 KiB | 
| Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 5.2 KiB | 
| Before Width: | Height: | Size: 7.4 KiB After Width: | Height: | Size: 7.7 KiB | 
| Before Width: | Height: | Size: 5.7 KiB |