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307 lines
12 KiB
Java
307 lines
12 KiB
Java
package com.zivilon.cinder_loe.mixins;
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import com.zivilon.cinder_loe.CinderLoE_Config;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import org.spongepowered.asm.mixin.Shadow;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RendererLivingEntity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.RenderLivingEvent;
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import net.minecraftforge.common.MinecraftForge;
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@Mixin(RendererLivingEntity.class)
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public abstract class MixinRendererLivingEntity extends Render {
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@Shadow
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protected ModelBase renderPassModel;
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@Shadow
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protected ModelBase mainModel;
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@Shadow
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private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
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@Shadow
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private static final Logger logger = LogManager.getLogger();
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@Shadow
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protected int inheritRenderPass(EntityLivingBase p_77035_1_, int p_77035_2_, float p_77035_3_) {
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return 0;
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}
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@Shadow
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protected int getColorMultiplier(EntityLivingBase p_77030_1_, float p_77030_2_, float p_77030_3_) {
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return 0;
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}
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@Shadow
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protected void func_82408_c(EntityLivingBase p_82408_1_, int p_82408_2_, float p_82408_3_) {}
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@Shadow
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protected void renderEquippedItems(EntityLivingBase p_77029_1_, float p_77029_2_) {}
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@Shadow
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protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) {
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return 0.0F;
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}
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@Shadow
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protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {}
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@Shadow
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protected void renderLivingAt(EntityLivingBase p_77039_1_, double p_77039_2_, double p_77039_4_, double p_77039_6_) {}
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@Shadow
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protected void passSpecialRender(EntityLivingBase p_77033_1_, double p_77033_2_, double p_77033_4_, double p_77033_6_) {}
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@Shadow
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protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
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return 0;
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}
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@Shadow
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protected void preRenderCallback(EntityLivingBase p_77041_1_, float p_77041_2_) {}
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@Shadow
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private float interpolateRotation(float p_77034_1_, float p_77034_2_, float p_77034_3_) {
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return 0.0F;
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}
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@Shadow
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protected void renderModel(EntityLivingBase p_77036_1_, float p_77036_2_, float p_77036_3_, float p_77036_4_, float p_77036_5_, float p_77036_6_, float p_77036_7_) {}
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@Shadow
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protected float renderSwingProgress(EntityLivingBase p_77040_1_, float p_77040_2_) {
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return 0.0F;
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}
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/**
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* @author Shinare
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* @reason Added support for configurable enchantment colour
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*/
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@Overwrite
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public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
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{
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if (MinecraftForge.EVENT_BUS.post(new RenderLivingEvent.Pre(p_76986_1_, (RendererLivingEntity)(Object)this, p_76986_2_, p_76986_4_, p_76986_6_))) return;
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GL11.glPushMatrix();
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GL11.glDisable(GL11.GL_CULL_FACE);
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this.mainModel.onGround = this.renderSwingProgress(p_76986_1_, p_76986_9_);
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if (this.renderPassModel != null)
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{
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this.renderPassModel.onGround = this.mainModel.onGround;
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}
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this.mainModel.isRiding = p_76986_1_.isRiding();
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if (this.renderPassModel != null)
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{
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this.renderPassModel.isRiding = this.mainModel.isRiding;
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}
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this.mainModel.isChild = p_76986_1_.isChild();
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if (this.renderPassModel != null)
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{
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this.renderPassModel.isChild = this.mainModel.isChild;
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}
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try
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{
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float f2 = this.interpolateRotation(p_76986_1_.prevRenderYawOffset, p_76986_1_.renderYawOffset, p_76986_9_);
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float f3 = this.interpolateRotation(p_76986_1_.prevRotationYawHead, p_76986_1_.rotationYawHead, p_76986_9_);
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float f4;
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if (p_76986_1_.isRiding() && p_76986_1_.ridingEntity instanceof EntityLivingBase)
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{
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EntityLivingBase entitylivingbase1 = (EntityLivingBase)p_76986_1_.ridingEntity;
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f2 = this.interpolateRotation(entitylivingbase1.prevRenderYawOffset, entitylivingbase1.renderYawOffset, p_76986_9_);
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f4 = MathHelper.wrapAngleTo180_float(f3 - f2);
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if (f4 < -85.0F)
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{
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f4 = -85.0F;
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}
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if (f4 >= 85.0F)
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{
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f4 = 85.0F;
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}
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f2 = f3 - f4;
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if (f4 * f4 > 2500.0F)
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{
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f2 += f4 * 0.2F;
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}
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}
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float f13 = p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_;
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this.renderLivingAt(p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_);
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f4 = this.handleRotationFloat(p_76986_1_, p_76986_9_);
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this.rotateCorpse(p_76986_1_, f4, f2, p_76986_9_);
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float f5 = 0.0625F;
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GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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GL11.glScalef(-1.0F, -1.0F, 1.0F);
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this.preRenderCallback(p_76986_1_, p_76986_9_);
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GL11.glTranslatef(0.0F, -24.0F * f5 - 0.0078125F, 0.0F);
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float f6 = p_76986_1_.prevLimbSwingAmount + (p_76986_1_.limbSwingAmount - p_76986_1_.prevLimbSwingAmount) * p_76986_9_;
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float f7 = p_76986_1_.limbSwing - p_76986_1_.limbSwingAmount * (1.0F - p_76986_9_);
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if (p_76986_1_.isChild())
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{
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f7 *= 3.0F;
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}
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if (f6 > 1.0F)
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{
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f6 = 1.0F;
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}
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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this.mainModel.setLivingAnimations(p_76986_1_, f7, f6, p_76986_9_);
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this.renderModel(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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int j;
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float f8;
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float f9;
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float f10;
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for (int i = 0; i < 4; ++i)
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{
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j = this.shouldRenderPass(p_76986_1_, i, p_76986_9_);
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if (j > 0)
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{
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this.renderPassModel.setLivingAnimations(p_76986_1_, f7, f6, p_76986_9_);
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this.renderPassModel.render(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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if ((j & 240) == 16)
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{
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this.func_82408_c(p_76986_1_, i, p_76986_9_);
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this.renderPassModel.render(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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}
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if ((j & 15) == 15)
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{
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f8 = (float)p_76986_1_.ticksExisted + p_76986_9_;
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this.bindTexture(RES_ITEM_GLINT);
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GL11.glEnable(GL11.GL_BLEND);
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f9 = 0.5F;
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GL11.glColor4f(f9, f9, f9, 1.0F);
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GL11.glDepthFunc(GL11.GL_EQUAL);
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GL11.glDepthMask(false);
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for (int k = 0; k < 2; ++k)
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{
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glColor4f(CinderLoE_Config.enchantment_color_red, CinderLoE_Config.enchantment_color_green, CinderLoE_Config.enchantment_color_blue, 1.0F);
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GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE);
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GL11.glMatrixMode(GL11.GL_TEXTURE);
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GL11.glLoadIdentity();
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float f11 = f8 * (0.001F + (float)k * 0.003F) * 20.0F;
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float f12 = 0.33333334F;
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GL11.glScalef(f12, f12, f12);
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GL11.glRotatef(30.0F - (float)k * 60.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(0.0F, f11, 0.0F);
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GL11.glMatrixMode(GL11.GL_MODELVIEW);
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this.renderPassModel.render(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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}
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glMatrixMode(GL11.GL_TEXTURE);
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GL11.glDepthMask(true);
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GL11.glLoadIdentity();
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GL11.glMatrixMode(GL11.GL_MODELVIEW);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glDepthFunc(GL11.GL_LEQUAL);
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}
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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}
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}
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GL11.glDepthMask(true);
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this.renderEquippedItems(p_76986_1_, p_76986_9_);
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float f14 = p_76986_1_.getBrightness(p_76986_9_);
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j = this.getColorMultiplier(p_76986_1_, f14, p_76986_9_);
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OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit);
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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OpenGlHelper.setActiveTexture(OpenGlHelper.defaultTexUnit);
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if ((j >> 24 & 255) > 0 || p_76986_1_.hurtTime > 0 || p_76986_1_.deathTime > 0)
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{
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glDepthFunc(GL11.GL_EQUAL);
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if (p_76986_1_.hurtTime > 0 || p_76986_1_.deathTime > 0)
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{
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GL11.glColor4f(f14, 0.0F, 0.0F, 0.4F);
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this.mainModel.render(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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for (int l = 0; l < 4; ++l)
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{
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if (this.inheritRenderPass(p_76986_1_, l, p_76986_9_) >= 0)
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{
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GL11.glColor4f(f14, 0.0F, 0.0F, 0.4F);
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this.renderPassModel.render(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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}
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}
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}
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if ((j >> 24 & 255) > 0)
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{
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f8 = (float)(j >> 16 & 255) / 255.0F;
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f9 = (float)(j >> 8 & 255) / 255.0F;
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float f15 = (float)(j & 255) / 255.0F;
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f10 = (float)(j >> 24 & 255) / 255.0F;
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GL11.glColor4f(f8, f9, f15, f10);
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this.mainModel.render(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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for (int i1 = 0; i1 < 4; ++i1)
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{
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if (this.inheritRenderPass(p_76986_1_, i1, p_76986_9_) >= 0)
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{
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GL11.glColor4f(f8, f9, f15, f10);
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this.renderPassModel.render(p_76986_1_, f7, f6, f4, f3 - f2, f13, f5);
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}
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}
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}
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GL11.glDepthFunc(GL11.GL_LEQUAL);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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}
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GL11.glDisable(GL12.GL_RESCALE_NORMAL);
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}
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catch (Exception exception)
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{
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logger.error("Couldn\'t render entity", exception);
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}
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OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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OpenGlHelper.setActiveTexture(OpenGlHelper.defaultTexUnit);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glPopMatrix();
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this.passSpecialRender(p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_);
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MinecraftForge.EVENT_BUS.post(new RenderLivingEvent.Post(p_76986_1_, (RendererLivingEntity)(Object)this, p_76986_2_, p_76986_4_, p_76986_6_));
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}
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}
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