Fixed Númenórean Greatsword not appearing in pyramid chests
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7e7a5e454f
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25defcd21f
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package com.zivilon.cinder_loe.lotr;
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import lotr.common.world.structure.LOTRChestContents;
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import net.minecraft.util.WeightedRandomChestContent;
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import lotr.common.LOTRMod;
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import com.zivilon.cinder_loe.CinderLoE;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import lotr.common.item.LOTRItemConquestHorn;
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import lotr.common.world.spawning.LOTRInvasions;
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public class ChestContentsOverride {
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public static void replace_chest_contents() {
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change_pyramid_drops();
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}
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private static void change_pyramid_drops() {
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LOTRChestContents.NEAR_HARAD_PYRAMID = new LOTRChestContents(8, 10,
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new WeightedRandomChestContent[]{new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.legsNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.scimitarNearHarad), 1, 1, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.spearNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.poleaxeNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.maceNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.legsGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.swordGulfHarad), 1, 1, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.swordHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.spearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.nearHaradBow), 1, 1, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 0), 1, 40, 100),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 1), 1, 15, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 2), 1, 2, 10),
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new WeightedRandomChestContent(new ItemStack(Items.gold_ingot), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silver), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bronze), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(Items.iron_ingot), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(Items.dye, 1, 4), 1, 8, 50),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.mithrilNugget), 1, 3, 10),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.diamond), 1, 2, 10),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.emerald), 1, 3, 15),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.ruby), 1, 3, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.sapphire), 1, 3, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.topaz), 1, 4, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.amber), 1, 4, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.goldRing), 1, 2, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverRing), 1, 2, 25),
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new WeightedRandomChestContent(new ItemStack(Items.skull), 1, 1, 50),
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new WeightedRandomChestContent(new ItemStack(Items.bone), 1, 3, 100),
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new WeightedRandomChestContent(new ItemStack(Items.rotten_flesh), 1, 3, 100),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_COAST), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_UMBAR), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_HARNEDOR), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_GULF), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_NOMAD), 1, 1, 1),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerAncientHarad), 1, 1, 50),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.legsBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.swordBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(CinderLoE.greatswordNumenor), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.spearBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.maceBlackNumenorean), 1, 1, 20)});
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System.out.println("Is greatsword null: " + (CinderLoE.greatswordNumenor == null));
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}
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}
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@ -1,90 +0,0 @@
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package com.zivilon.cinder_loe.mixins.overrides;
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import com.zivilon.cinder_loe.CinderLoE;
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import lotr.common.LOTRFoods;
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import lotr.common.LOTRMod;
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import lotr.common.item.LOTRItemConquestHorn;
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import lotr.common.item.LOTRItemMug;
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import lotr.common.world.spawning.LOTRInvasions;
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import lotr.common.world.structure.LOTRChestContents;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.WeightedRandomChestContent;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import org.spongepowered.asm.mixin.Shadow;
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@Mixin(LOTRChestContents.class)
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public class MixinLOTRChestContents {
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@Shadow
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public WeightedRandomChestContent[] items;
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@Shadow private LOTRItemMug.Vessel[] vesselTypes;
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@Shadow
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public static LOTRChestContents NEAR_HARAD_PYRAMID =
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new LOTRChestContents(8, 10,
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new WeightedRandomChestContent[]{new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.legsNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.scimitarNearHarad), 1, 1, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.spearNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.poleaxeNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.maceNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeNearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.legsGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsGulfHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.swordGulfHarad), 1, 1, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.swordHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.spearHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeHarad), 1, 1, 5),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.nearHaradBow), 1, 1, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 0), 1, 40, 100),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 1), 1, 15, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 2), 1, 2, 10),
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new WeightedRandomChestContent(new ItemStack(Items.gold_ingot), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silver), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bronze), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(Items.iron_ingot), 1, 8, 100),
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new WeightedRandomChestContent(new ItemStack(Items.dye, 1, 4), 1, 8, 50),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.mithrilNugget), 1, 3, 10),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.diamond), 1, 2, 10),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.emerald), 1, 3, 15),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.ruby), 1, 3, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.sapphire), 1, 3, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.topaz), 1, 4, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.amber), 1, 4, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.goldRing), 1, 2, 25),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.silverRing), 1, 2, 25),
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new WeightedRandomChestContent(new ItemStack(Items.skull), 1, 1, 50),
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new WeightedRandomChestContent(new ItemStack(Items.bone), 1, 3, 100),
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new WeightedRandomChestContent(new ItemStack(Items.rotten_flesh), 1, 3, 100),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_COAST), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_UMBAR), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_HARNEDOR), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_GULF), 1, 1, 1),
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new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_NOMAD), 1, 1, 1),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerAncientHarad), 1, 1, 50),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.legsBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.swordBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(CinderLoE.greatswordNumenor), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.spearBlackNumenorean), 1, 1, 20),
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new WeightedRandomChestContent(new ItemStack(LOTRMod.maceBlackNumenorean), 1, 1, 20)});
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private MixinLOTRChestContents setDrinkVessels(LOTRItemMug.Vessel ... v) {
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this.vesselTypes = v;
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return this;
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}
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}
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