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Fixed Númenórean Greatsword not appearing in pyramid chests

main
Shinare 4 months ago
parent 7e7a5e454f
commit 25defcd21f

@ -34,6 +34,7 @@ import com.zivilon.cinder_loe.entity.npc.radagast.*;
import com.zivilon.cinder_loe.entity.projectile.*;
import com.zivilon.cinder_loe.items.*;
import com.zivilon.cinder_loe.items.specials.*;
import com.zivilon.cinder_loe.lotr.ChestContentsOverride;
import com.zivilon.cinder_loe.network.*;
import com.zivilon.cinder_loe.potion.LoEPotions;
import com.zivilon.cinder_loe.tileentity.*;
@ -380,6 +381,7 @@ public class CinderLoE {
registerItems();
ItemRegistration.registerItems();
registerEntities();
ChestContentsOverride.replace_chest_contents();
modEventHandler = new CinderEventHandler();
CommonProxy proxy = event.getSide() == Side.CLIENT ? new ClientProxy() : new ServerProxy();
proxy.setup();

@ -0,0 +1,77 @@
package com.zivilon.cinder_loe.lotr;
import lotr.common.world.structure.LOTRChestContents;
import net.minecraft.util.WeightedRandomChestContent;
import lotr.common.LOTRMod;
import com.zivilon.cinder_loe.CinderLoE;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import lotr.common.item.LOTRItemConquestHorn;
import lotr.common.world.spawning.LOTRInvasions;
public class ChestContentsOverride {
public static void replace_chest_contents() {
change_pyramid_drops();
}
private static void change_pyramid_drops() {
LOTRChestContents.NEAR_HARAD_PYRAMID = new LOTRChestContents(8, 10,
new WeightedRandomChestContent[]{new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.legsNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.scimitarNearHarad), 1, 1, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.spearNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.poleaxeNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.maceNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.legsGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.swordGulfHarad), 1, 1, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.swordHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.spearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.nearHaradBow), 1, 1, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 0), 1, 40, 100),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 1), 1, 15, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 2), 1, 2, 10),
new WeightedRandomChestContent(new ItemStack(Items.gold_ingot), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silver), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bronze), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(Items.iron_ingot), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(Items.dye, 1, 4), 1, 8, 50),
new WeightedRandomChestContent(new ItemStack(LOTRMod.mithrilNugget), 1, 3, 10),
new WeightedRandomChestContent(new ItemStack(LOTRMod.diamond), 1, 2, 10),
new WeightedRandomChestContent(new ItemStack(LOTRMod.emerald), 1, 3, 15),
new WeightedRandomChestContent(new ItemStack(LOTRMod.ruby), 1, 3, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.sapphire), 1, 3, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.topaz), 1, 4, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.amber), 1, 4, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.goldRing), 1, 2, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverRing), 1, 2, 25),
new WeightedRandomChestContent(new ItemStack(Items.skull), 1, 1, 50),
new WeightedRandomChestContent(new ItemStack(Items.bone), 1, 3, 100),
new WeightedRandomChestContent(new ItemStack(Items.rotten_flesh), 1, 3, 100),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_COAST), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_UMBAR), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_HARNEDOR), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_GULF), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_NOMAD), 1, 1, 1),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerAncientHarad), 1, 1, 50),
new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.legsBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.swordBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(CinderLoE.greatswordNumenor), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.spearBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.maceBlackNumenorean), 1, 1, 20)});
System.out.println("Is greatsword null: " + (CinderLoE.greatswordNumenor == null));
}
}

@ -1,90 +0,0 @@
package com.zivilon.cinder_loe.mixins.overrides;
import com.zivilon.cinder_loe.CinderLoE;
import lotr.common.LOTRFoods;
import lotr.common.LOTRMod;
import lotr.common.item.LOTRItemConquestHorn;
import lotr.common.item.LOTRItemMug;
import lotr.common.world.spawning.LOTRInvasions;
import lotr.common.world.structure.LOTRChestContents;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandomChestContent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(LOTRChestContents.class)
public class MixinLOTRChestContents {
@Shadow
public WeightedRandomChestContent[] items;
@Shadow private LOTRItemMug.Vessel[] vesselTypes;
@Shadow
public static LOTRChestContents NEAR_HARAD_PYRAMID =
new LOTRChestContents(8, 10,
new WeightedRandomChestContent[]{new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.legsNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.scimitarNearHarad), 1, 1, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.spearNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.poleaxeNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.maceNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeNearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.legsGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsGulfHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.swordGulfHarad), 1, 1, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.swordHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.spearHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.pikeHarad), 1, 1, 5),
new WeightedRandomChestContent(new ItemStack(LOTRMod.nearHaradBow), 1, 1, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 0), 1, 40, 100),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 1), 1, 15, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverCoin, 1, 2), 1, 2, 10),
new WeightedRandomChestContent(new ItemStack(Items.gold_ingot), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silver), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bronze), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(Items.iron_ingot), 1, 8, 100),
new WeightedRandomChestContent(new ItemStack(Items.dye, 1, 4), 1, 8, 50),
new WeightedRandomChestContent(new ItemStack(LOTRMod.mithrilNugget), 1, 3, 10),
new WeightedRandomChestContent(new ItemStack(LOTRMod.diamond), 1, 2, 10),
new WeightedRandomChestContent(new ItemStack(LOTRMod.emerald), 1, 3, 15),
new WeightedRandomChestContent(new ItemStack(LOTRMod.ruby), 1, 3, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.sapphire), 1, 3, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.topaz), 1, 4, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.amber), 1, 4, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.goldRing), 1, 2, 25),
new WeightedRandomChestContent(new ItemStack(LOTRMod.silverRing), 1, 2, 25),
new WeightedRandomChestContent(new ItemStack(Items.skull), 1, 1, 50),
new WeightedRandomChestContent(new ItemStack(Items.bone), 1, 3, 100),
new WeightedRandomChestContent(new ItemStack(Items.rotten_flesh), 1, 3, 100),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_COAST), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_UMBAR), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_HARNEDOR), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_GULF), 1, 1, 1),
new WeightedRandomChestContent(LOTRItemConquestHorn.createHorn(LOTRInvasions.NEAR_HARAD_NOMAD), 1, 1, 1),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerAncientHarad), 1, 1, 50),
new WeightedRandomChestContent(new ItemStack(LOTRMod.helmetBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bodyBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.legsBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.bootsBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.swordBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(CinderLoE.greatswordNumenor), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.daggerBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.spearBlackNumenorean), 1, 1, 20),
new WeightedRandomChestContent(new ItemStack(LOTRMod.maceBlackNumenorean), 1, 1, 20)});
private MixinLOTRChestContents setDrinkVessels(LOTRItemMug.Vessel ... v) {
this.vesselTypes = v;
return this;
}
}
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