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@ -10,10 +10,6 @@ import java.lang.reflect.Constructor;
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import java.lang.reflect.Method;
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import java.lang.reflect.Method;
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import java.lang.reflect.Field;
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import java.lang.reflect.Field;
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import com.zivilon.cinder_loe.CinderLoE;
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import static lotr.common.item.LOTRMaterial.BRONZE;
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public class Materials {
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public class Materials {
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public static void registerMaterials() {
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public static void registerMaterials() {
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modifyMaterial("RED_DWARF", 700, 3.0F, 0.7F, 3, 7.0F, 10, CinderLoE.redDwarfSteel);
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modifyMaterial("RED_DWARF", 700, 3.0F, 0.7F, 3, 7.0F, 10, CinderLoE.redDwarfSteel);
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@ -26,6 +22,8 @@ public class Materials {
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modifyMaterial("BATTLENUN", 300, 3F, 0.6F, 2, 6.0F, 10, Items.iron_ingot);
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modifyMaterial("BATTLENUN", 300, 3F, 0.6F, 2, 6.0F, 10, Items.iron_ingot);
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modifyMaterial("ASH", 2000, 0.0F, 0.6F, 2, 7.0F, 10, CinderLoE.ingotAsh);
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modifyMaterial("ASH", 2000, 0.0F, 0.6F, 2, 7.0F, 10, CinderLoE.ingotAsh);
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//modifyMaterial("BRONZE", 2000, 0.0F, 0.6F, 2, 7.0F, 10, LOTRMod.bronze);
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// Modified Vanilla Material, for Royal armor and prot (1000 - Original Durability) * 0.25
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// Modified Vanilla Material, for Royal armor and prot (1000 - Original Durability) * 0.25
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// Orcs
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// Orcs
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modifyMaterial("ANGMAR", 480, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.orcSteel); //Original Durability = 350 | Add 162 | 1/4
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modifyMaterial("ANGMAR", 480, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.orcSteel); //Original Durability = 350 | Add 162 | 1/4
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@ -43,6 +41,7 @@ public class Materials {
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modifyMaterial("LOSSARNACH", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4
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modifyMaterial("LOSSARNACH", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4
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modifyMaterial("LAMEDON", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4
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modifyMaterial("LAMEDON", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4
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// Evil Humans
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// Evil Humans
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modifyMaterial("RHUN_GOLD", 558, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.gildedIron); //Original Durability = 450 | Add 137 | 1/4
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modifyMaterial("RHUN_GOLD", 558, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.gildedIron); //Original Durability = 450 | Add 137 | 1/4
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modifyMaterial("RHUN", 400, 2.5F, 0.6F, 2, 6.0F, 10, Items.iron_ingot); //Original Durability = 400 | Add 150 | 0/4
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modifyMaterial("RHUN", 400, 2.5F, 0.6F, 2, 6.0F, 10, Items.iron_ingot); //Original Durability = 400 | Add 150 | 0/4
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@ -56,6 +55,8 @@ public class Materials {
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//Elves
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//Elves
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modifyMaterial("WOOD_ELVEN", 1000, 3.0F, 0.6F, 2, 9.0F, 15, LOTRMod.elfSteel); //Original Durability = 500 | Add 125 | 4/4
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modifyMaterial("WOOD_ELVEN", 1000, 3.0F, 0.6F, 2, 9.0F, 15, LOTRMod.elfSteel); //Original Durability = 500 | Add 125 | 4/4
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}
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}
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public static void modifyMaterial(String fieldName, int uses, float weapon_damage, float protection, int harvest_level, float speed, int enchantability, Item crafting_item) {
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public static void modifyMaterial(String fieldName, int uses, float weapon_damage, float protection, int harvest_level, float speed, int enchantability, Item crafting_item) {
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