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materials work, but crafting material is mad

frozen
KeyLime17 2 years ago
parent 6f4b585373
commit 891c8a603c

@ -10,10 +10,6 @@ import java.lang.reflect.Constructor;
import java.lang.reflect.Method; import java.lang.reflect.Method;
import java.lang.reflect.Field; import java.lang.reflect.Field;
import com.zivilon.cinder_loe.CinderLoE;
import static lotr.common.item.LOTRMaterial.BRONZE;
public class Materials { public class Materials {
public static void registerMaterials() { public static void registerMaterials() {
modifyMaterial("RED_DWARF", 700, 3.0F, 0.7F, 3, 7.0F, 10, CinderLoE.redDwarfSteel); modifyMaterial("RED_DWARF", 700, 3.0F, 0.7F, 3, 7.0F, 10, CinderLoE.redDwarfSteel);
@ -26,6 +22,8 @@ public class Materials {
modifyMaterial("BATTLENUN", 300, 3F, 0.6F, 2, 6.0F, 10, Items.iron_ingot); modifyMaterial("BATTLENUN", 300, 3F, 0.6F, 2, 6.0F, 10, Items.iron_ingot);
modifyMaterial("ASH", 2000, 0.0F, 0.6F, 2, 7.0F, 10, CinderLoE.ingotAsh); modifyMaterial("ASH", 2000, 0.0F, 0.6F, 2, 7.0F, 10, CinderLoE.ingotAsh);
//modifyMaterial("BRONZE", 2000, 0.0F, 0.6F, 2, 7.0F, 10, LOTRMod.bronze);
// Modified Vanilla Material, for Royal armor and prot (1000 - Original Durability) * 0.25 // Modified Vanilla Material, for Royal armor and prot (1000 - Original Durability) * 0.25
// Orcs // Orcs
modifyMaterial("ANGMAR", 480, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.orcSteel); //Original Durability = 350 | Add 162 | 1/4 modifyMaterial("ANGMAR", 480, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.orcSteel); //Original Durability = 350 | Add 162 | 1/4
@ -43,6 +41,7 @@ public class Materials {
modifyMaterial("LOSSARNACH", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4 modifyMaterial("LOSSARNACH", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4
modifyMaterial("LAMEDON", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4 modifyMaterial("LAMEDON", 300, 2.5F, 0.6F, 3, 8.0F, 10, Items.iron_ingot); //Original Durability = 300 | Add 175 | 0/4
// Evil Humans // Evil Humans
modifyMaterial("RHUN_GOLD", 558, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.gildedIron); //Original Durability = 450 | Add 137 | 1/4 modifyMaterial("RHUN_GOLD", 558, 2.5F, 0.6F, 2, 6.0F, 10, LOTRMod.gildedIron); //Original Durability = 450 | Add 137 | 1/4
modifyMaterial("RHUN", 400, 2.5F, 0.6F, 2, 6.0F, 10, Items.iron_ingot); //Original Durability = 400 | Add 150 | 0/4 modifyMaterial("RHUN", 400, 2.5F, 0.6F, 2, 6.0F, 10, Items.iron_ingot); //Original Durability = 400 | Add 150 | 0/4
@ -56,6 +55,8 @@ public class Materials {
//Elves //Elves
modifyMaterial("WOOD_ELVEN", 1000, 3.0F, 0.6F, 2, 9.0F, 15, LOTRMod.elfSteel); //Original Durability = 500 | Add 125 | 4/4 modifyMaterial("WOOD_ELVEN", 1000, 3.0F, 0.6F, 2, 9.0F, 15, LOTRMod.elfSteel); //Original Durability = 500 | Add 125 | 4/4
} }
public static void modifyMaterial(String fieldName, int uses, float weapon_damage, float protection, int harvest_level, float speed, int enchantability, Item crafting_item) { public static void modifyMaterial(String fieldName, int uses, float weapon_damage, float protection, int harvest_level, float speed, int enchantability, Item crafting_item) {

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