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			41794bf93e
		
	
		
	| @ -1,13 +0,0 @@ | |||||||
| <?xml version="1.0" encoding="UTF-8"?> |  | ||||||
| <module version="4"> |  | ||||||
|   <component name="FacetManager"> |  | ||||||
|     <facet type="minecraft" name="Minecraft"> |  | ||||||
|       <configuration> |  | ||||||
|         <autoDetectTypes> |  | ||||||
|           <platformType>MIXIN</platformType> |  | ||||||
|         </autoDetectTypes> |  | ||||||
|         <projectReimportVersion>1</projectReimportVersion> |  | ||||||
|       </configuration> |  | ||||||
|     </facet> |  | ||||||
|   </component> |  | ||||||
| </module> |  | ||||||
| @ -1,18 +0,0 @@ | |||||||
| <?xml version="1.0" encoding="UTF-8"?> |  | ||||||
| <module version="4"> |  | ||||||
|   <component name="AdditionalModuleElements"> |  | ||||||
|     <content url="file://$MODULE_DIR$/../../build/generated/sources/annotationProcessor/java/main"> |  | ||||||
|       <sourceFolder url="file://$MODULE_DIR$/../../build/generated/sources/annotationProcessor/java/main" isTestSource="false" generated="true" /> |  | ||||||
|     </content> |  | ||||||
|   </component> |  | ||||||
|   <component name="FacetManager"> |  | ||||||
|     <facet type="minecraft" name="Minecraft"> |  | ||||||
|       <configuration> |  | ||||||
|         <autoDetectTypes> |  | ||||||
|           <platformType>MIXIN</platformType> |  | ||||||
|         </autoDetectTypes> |  | ||||||
|         <projectReimportVersion>1</projectReimportVersion> |  | ||||||
|       </configuration> |  | ||||||
|     </facet> |  | ||||||
|   </component> |  | ||||||
| </module> |  | ||||||
| @ -1,13 +0,0 @@ | |||||||
| <?xml version="1.0" encoding="UTF-8"?> |  | ||||||
| <module version="4"> |  | ||||||
|   <component name="FacetManager"> |  | ||||||
|     <facet type="minecraft" name="Minecraft"> |  | ||||||
|       <configuration> |  | ||||||
|         <autoDetectTypes> |  | ||||||
|           <platformType>MIXIN</platformType> |  | ||||||
|         </autoDetectTypes> |  | ||||||
|         <projectReimportVersion>1</projectReimportVersion> |  | ||||||
|       </configuration> |  | ||||||
|     </facet> |  | ||||||
|   </component> |  | ||||||
| </module> |  | ||||||
| @ -1,36 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.blocks; |  | ||||||
| 
 |  | ||||||
| import com.zivilon.cinder_loe.util.Utilities; |  | ||||||
| import cpw.mods.fml.relauncher.Side; |  | ||||||
| import cpw.mods.fml.relauncher.SideOnly; |  | ||||||
| import lotr.common.LOTRCreativeTabs; |  | ||||||
| import net.minecraft.block.Block; |  | ||||||
| import net.minecraft.block.material.Material; |  | ||||||
| import net.minecraft.client.renderer.texture.IIconRegister; |  | ||||||
| 
 |  | ||||||
| import java.lang.reflect.Field; |  | ||||||
| 
 |  | ||||||
| public class mordorcobble extends Block { |  | ||||||
|     public mordorcobble() { |  | ||||||
|         super(Material.rock); |  | ||||||
| 
 |  | ||||||
|         try { |  | ||||||
|             Field tabField = LOTRCreativeTabs.class.getDeclaredField("tabBlock"); |  | ||||||
|             LOTRCreativeTabs tab = (LOTRCreativeTabs)tabField.get((Object)null); |  | ||||||
|             this.setCreativeTab(tab); |  | ||||||
|         } catch (IllegalAccessException | NoSuchFieldException var3) { |  | ||||||
|             ReflectiveOperationException e = var3; |  | ||||||
|             e.printStackTrace(); |  | ||||||
|         } |  | ||||||
| 
 |  | ||||||
|         this.setHardness(2.0F); |  | ||||||
|         this.setResistance(5.0F); |  | ||||||
|         this.setBlockTextureName(Utilities.toSnakeCase("lotr:mordorcobble")); |  | ||||||
|         this.setBlockName("lotr:mordorcobble"); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @SideOnly(Side.CLIENT) |  | ||||||
|     public void registerBlockIcons(IIconRegister iconRegister) { |  | ||||||
|         this.blockIcon = iconRegister.registerIcon("lotr:mordorcobble"); |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,101 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelBase; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| /** |  | ||||||
|  * LegsJade - Cleric_red |  | ||||||
|  * Created using Tabula 4.1.1 |  | ||||||
|  */ |  | ||||||
| public class ModelBodyJade extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer lpad; |  | ||||||
|     public ModelRenderer lribbon; |  | ||||||
|     public ModelRenderer neck3; |  | ||||||
|     public ModelRenderer neck2; |  | ||||||
|     public ModelRenderer neck1; |  | ||||||
|     public ModelRenderer rpad; |  | ||||||
|     public ModelRenderer rribbon; |  | ||||||
| 
 |  | ||||||
|     public ModelBodyJade(float f) { |  | ||||||
|         super(f); |  | ||||||
|         this.textureWidth = 64; |  | ||||||
|         this.textureHeight = 32; |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
|         this.neck1 = new ModelRenderer(this, 13, 0); |  | ||||||
|         this.neck1.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.neck1.addBox(-3.7F, -2.1F, -3.4F, 3, 3, 1, 0.0F); |  | ||||||
|         this.setRotateAngle(neck1, 0.5009094953223726F, 0.22759093446006054F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.lpad = new ModelRenderer(this, 16, 0); |  | ||||||
|         this.lpad.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.lpad.addBox(3.5F, -4.5F, -2.5F, 1, 7, 5, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedBody = new ModelRenderer(this, 16, 16); |  | ||||||
|         this.bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.5F); |  | ||||||
| 
 |  | ||||||
|         this.rribbon = new ModelRenderer(this, 16, 7); |  | ||||||
|         this.rribbon.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rribbon.addBox(-4F, 2.5F, -2.5F, 0, 2, 5, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedRightArm = new ModelRenderer(this, 40, 16); |  | ||||||
|         this.bipedRightArm.mirror = true; |  | ||||||
|         this.bipedRightArm.setRotationPoint(5.0F, 2.0F, -0.0F); |  | ||||||
|         this.bipedRightArm.addBox( -3.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F); |  | ||||||
|         this.setRotateAngle(bipedRightArm, 4.371139006309477E-9F, 0.0F, -0.02639634720981121F); |  | ||||||
| 
 |  | ||||||
|         this.neck2 = new ModelRenderer(this, 13, 0); |  | ||||||
|         this.neck2.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.neck2.addBox(0.7F, -2.1F, -3.4F, 3, 3, 1, 0.0F); |  | ||||||
|         this.setRotateAngle(neck2, 0.5009094953223726F, -0.22759093446006054F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedLeftArm = new ModelRenderer(this, 40, 16); |  | ||||||
|         this.bipedLeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F); |  | ||||||
|         this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F); |  | ||||||
|         this.setRotateAngle(bipedLeftArm, -4.371139006309477E-9F, 0.0F, 0.02639634720981121F); |  | ||||||
| 
 |  | ||||||
|         this.lribbon = new ModelRenderer(this, 16, 7); |  | ||||||
|         this.lribbon.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.lribbon.addBox(4F, 2.5F, -2.5F, 0, 2, 5, 0.0F); |  | ||||||
|         this.rpad = new ModelRenderer(this, 16, 0); |  | ||||||
|         this.rpad.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rpad.addBox(-4.5F, -4.5F, -2.5F, 1, 7, 5, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.neck3 = new ModelRenderer(this, 13, 0); |  | ||||||
|         this.neck3.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.neck3.addBox(-1.5F, -2.0F, -3.2F, 3, 3, 1, 0.0F); |  | ||||||
|         this.setRotateAngle(neck3, 0.5009094953223726F, 0.0F, 0.0F); |  | ||||||
|         this.bipedBody.addChild(this.neck1); |  | ||||||
|         this.bipedLeftArm.addChild(this.lpad); |  | ||||||
|         this.bipedRightArm.addChild(this.rribbon); |  | ||||||
|         this.bipedBody.addChild(this.neck2); |  | ||||||
|         this.bipedLeftArm.addChild(this.lribbon); |  | ||||||
|         this.bipedRightArm.addChild(this.rpad); |  | ||||||
|         this.bipedBody.addChild(this.neck3); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedBody.render(f5); |  | ||||||
|         this.bipedRightArm.render(f5); |  | ||||||
|         this.bipedLeftArm.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,90 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| /** |  | ||||||
|  * Black serpent Chestpiece - cleric_red |  | ||||||
|  * Created using Tabula 4.1.1 |  | ||||||
|  */ |  | ||||||
| public class ModelBodySerpent extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer sash; |  | ||||||
|     public ModelRenderer Quiver; |  | ||||||
|     public ModelRenderer Arrows1; |  | ||||||
|     public ModelRenderer Arrows1_1; |  | ||||||
|     public ModelRenderer Arrows1_2; |  | ||||||
|     public ModelRenderer Arrows1_3; |  | ||||||
| 
 |  | ||||||
|     public ModelBodySerpent(float f) { |  | ||||||
|         super (f); |  | ||||||
|         this.textureWidth = 64; |  | ||||||
|         this.textureHeight = 32; |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
| 
 |  | ||||||
|         this.bipedBody = new ModelRenderer(this, 16, 16); |  | ||||||
|         this.bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.5F); |  | ||||||
| 
 |  | ||||||
|         this.bipedRightArm = new ModelRenderer(this, 40, 16); |  | ||||||
|         this.bipedRightArm.mirror = true; |  | ||||||
|         this.bipedRightArm.setRotationPoint(5.0F, 2.0F, -0.0F); |  | ||||||
|         this.bipedRightArm.addBox( -3.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F); |  | ||||||
|         this.setRotateAngle(bipedRightArm, 4.371139006309477E-9F, 0.0F, -0.02639634720981121F); |  | ||||||
| 
 |  | ||||||
|         this.Arrows1_1 = new ModelRenderer(this, 6, 20); |  | ||||||
|         this.Arrows1_1.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Arrows1_1.addBox(-6.0F, -7.0F, 3.7F, 4, 3, 0, 0.0F); |  | ||||||
|         this.Arrows1_3 = new ModelRenderer(this, 8, 23); |  | ||||||
|         this.Arrows1_3.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Arrows1_3.addBox(-2.5F, -7.0F, 1.2F, 0, 3, 3, 0.0F); |  | ||||||
|         this.Quiver = new ModelRenderer(this, 33, 0); |  | ||||||
|         this.Quiver.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Quiver.addBox(-6.0F, -4.0F, 2.0F, 4, 12, 3, 0.0F); |  | ||||||
|         this.setRotateAngle(Quiver, 0.0F, 0.0F, -0.5138249317871306F); |  | ||||||
|         this.Arrows1_2 = new ModelRenderer(this, 8, 23); |  | ||||||
|         this.Arrows1_2.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Arrows1_2.addBox(-4.5F, -7.0F, 2.0F, 0, 3, 3, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedLeftArm = new ModelRenderer(this, 40, 16); |  | ||||||
|         this.bipedLeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F); |  | ||||||
|         this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.5F); |  | ||||||
|         this.setRotateAngle(bipedLeftArm, -4.371139006309477E-9F, 0.0F, 0.02639634720981121F); |  | ||||||
| 
 |  | ||||||
|         this.sash = new ModelRenderer(this, 16, 3); |  | ||||||
|         this.sash.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.sash.addBox(-4.0F, 0.0F, -2.7F, 8, 12, 0, 0.0F); |  | ||||||
|         this.Arrows1 = new ModelRenderer(this, 6, 20); |  | ||||||
|         this.Arrows1.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Arrows1.addBox(-4.0F, -7.0F, 2.8F, 4, 3, 0, 0.0F); |  | ||||||
|         this.Arrows1.addChild(this.Arrows1_1); |  | ||||||
|         this.Arrows1_2.addChild(this.Arrows1_3); |  | ||||||
|         this.sash.addChild(this.Quiver); |  | ||||||
|         this.Arrows1_1.addChild(this.Arrows1_2); |  | ||||||
|         this.bipedBody.addChild(this.sash); |  | ||||||
|         this.Quiver.addChild(this.Arrows1); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedBody.render(f5); |  | ||||||
|         this.bipedRightArm.render(f5); |  | ||||||
|         this.bipedLeftArm.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,50 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelBase; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| public class ModelBrokenHalo extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer shape9; |  | ||||||
| 
 |  | ||||||
|     public ModelBrokenHalo(float f) { |  | ||||||
|         super(f); |  | ||||||
| 
 |  | ||||||
|         this.textureWidth = 128; |  | ||||||
|         this.textureHeight = 64; |  | ||||||
| 
 |  | ||||||
|         this.shape9 = new ModelRenderer(this, 32, 16); |  | ||||||
|         this.shape9.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.shape9.addBox(-8.0F, -14.0F, 5.0F, 16, 16, 0, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead = new ModelRenderer(this, 0, 0); |  | ||||||
|         this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bipedHead.addBox(-4F, -8F, -4F, 8, 8, 8, f); // Adjusted position and scale (f)
 |  | ||||||
|         this.bipedHead.addChild(this.shape9); |  | ||||||
| 
 |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedHead.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,128 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelBase; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| /** |  | ||||||
|  * JadeHelmet - Cleric_red |  | ||||||
|  * Created using Tabula 4.1.1 |  | ||||||
|  */ |  | ||||||
| public class ModelJadeHelmet extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer brframe; |  | ||||||
|     public ModelRenderer frframe; |  | ||||||
|     public ModelRenderer blframe; |  | ||||||
|     public ModelRenderer frframe_1; |  | ||||||
|     public ModelRenderer fgold; |  | ||||||
|     public ModelRenderer bgold; |  | ||||||
|     public ModelRenderer tgold; |  | ||||||
|     public ModelRenderer glframe; |  | ||||||
|     public ModelRenderer grframe; |  | ||||||
|     public ModelRenderer back; |  | ||||||
|     public ModelRenderer backangle; |  | ||||||
|     public ModelRenderer Holder; |  | ||||||
|     public ModelRenderer moon; |  | ||||||
| 
 |  | ||||||
|     public ModelJadeHelmet(float f) { |  | ||||||
|         super (f); |  | ||||||
|         this.textureWidth = 64; |  | ||||||
|         this.textureHeight = 32; |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
|         this.Holder = new ModelRenderer(this, 21, 22); |  | ||||||
|         this.Holder.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Holder.addBox(-1.0F, -12.2F, -8.0F, 2, 3, 1, 0.0F); |  | ||||||
|         this.setRotateAngle(Holder, -0.136659280431156F, 0.0F, 0.0F); |  | ||||||
|         this.moon = new ModelRenderer(this, 0, 0); |  | ||||||
|         this.moon.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.moon.addBox(-5.5F, -16.2F, -7.3F, 11, 7, 0, 0.0F); |  | ||||||
|         this.setRotateAngle(moon, -0.136659280431156F, 0.0F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bgold = new ModelRenderer(this, 14, 19); |  | ||||||
|         this.bgold.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bgold.addBox(-3.5F, -11.2F, 0.0F, 7, 2, 7, 0.0F); |  | ||||||
|         this.setRotateAngle(bgold, -0.17453292519943295F, 0.0F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.glframe = new ModelRenderer(this, 21, 14); |  | ||||||
|         this.glframe.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.glframe.addBox(7.4F, -7.4F, -2.5F, 1, 8, 5, 0.0F); |  | ||||||
|         this.setRotateAngle(glframe, 0.0F, 0.0F, -0.6108652381980153F); |  | ||||||
| 
 |  | ||||||
|         this.backangle = new ModelRenderer(this, 0, 7); |  | ||||||
|         this.backangle.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.backangle.addBox(-5.0F, -2.4F, 6.2F, 10, 5, 1, 0.0F); |  | ||||||
|         this.setRotateAngle(backangle, 0.36425021489121656F, 0.0F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.frframe = new ModelRenderer(this, 0, 14); |  | ||||||
|         this.frframe.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.frframe.addBox(-8.6F, -7.5F, -7.0F, 1, 8, 6, 0.0F); |  | ||||||
|         this.setRotateAngle(frframe, 0.17453292519943295F, 0.0F, 0.6108652381980153F); |  | ||||||
| 
 |  | ||||||
|         this.blframe = new ModelRenderer(this, 0, 14); |  | ||||||
|         this.blframe.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.blframe.addBox(7.6F, -7.5F, 1.0F, 1, 8, 6, 0.0F); |  | ||||||
|         this.setRotateAngle(blframe, -0.17453292519943295F, 0.0F, -0.6108652381980153F); |  | ||||||
| 
 |  | ||||||
|         this.fgold = new ModelRenderer(this, 14, 19); |  | ||||||
|         this.fgold.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.fgold.addBox(-3.5F, -11.2F, -7.0F, 7, 2, 7, 0.0F); |  | ||||||
|         this.setRotateAngle(fgold, 0.17453292519943295F, 0.0F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.back = new ModelRenderer(this, 0, 8); |  | ||||||
|         this.back.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.back.addBox(-5.0F, -7.9F, 5.0F, 10, 4, 1, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.tgold = new ModelRenderer(this, 16, 21); |  | ||||||
|         this.tgold.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.tgold.addBox(-3.5F, -11.31F, -2.5F, 7, 2, 5, 0.0F); |  | ||||||
|         this.brframe = new ModelRenderer(this, 0, 14); |  | ||||||
|         this.brframe.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.brframe.addBox(-8.6F, -7.5F, 1.0F, 1, 8, 6, 0.0F); |  | ||||||
|         this.setRotateAngle(brframe, -0.17453292519943295F, 0.0F, 0.6108652381980153F); |  | ||||||
|         this.frframe_1 = new ModelRenderer(this, 0, 14); |  | ||||||
|         this.frframe_1.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.frframe_1.addBox(7.6F, -7.5F, -7.0F, 1, 8, 6, 0.0F); |  | ||||||
|         this.setRotateAngle(frframe_1, 0.17453292519943295F, 0.0F, -0.6108652381980153F); |  | ||||||
|         this.grframe = new ModelRenderer(this, 21, 15); |  | ||||||
|         this.grframe.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.grframe.addBox(-8.5F, -7.4F, -2.5F, 1, 8, 5, 0.0F); |  | ||||||
|         this.setRotateAngle(grframe, 0.0F, 0.0F, 0.6108652381980153F); |  | ||||||
|         this.bipedHead = new ModelRenderer(this, 32, 0); |  | ||||||
|         this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bipedHead.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 0.5F); |  | ||||||
|         this.bipedHead.addChild(this.Holder); |  | ||||||
|         this.bipedHead.addChild(this.moon); |  | ||||||
|         this.bipedHead.addChild(this.bgold); |  | ||||||
|         this.bipedHead.addChild(this.glframe); |  | ||||||
|         this.bipedHead.addChild(this.backangle); |  | ||||||
|         this.bipedHead.addChild(this.frframe); |  | ||||||
|         this.bipedHead.addChild(this.blframe); |  | ||||||
|         this.bipedHead.addChild(this.fgold); |  | ||||||
|         this.bipedHead.addChild(this.back); |  | ||||||
|         this.bipedHead.addChild(this.tgold); |  | ||||||
|         this.bipedHead.addChild(this.brframe); |  | ||||||
|         this.bipedHead.addChild(this.frframe_1); |  | ||||||
|         this.bipedHead.addChild(this.grframe); |  | ||||||
| 
 |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedHead.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,89 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelBase; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| /** |  | ||||||
|  * LegsJade - Cleric_red |  | ||||||
|  * Created using Tabula 4.1.1 |  | ||||||
|  */ |  | ||||||
| public class ModelLegsJade extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer rarmor; |  | ||||||
|     public ModelRenderer rftrim; |  | ||||||
|     public ModelRenderer rbtrim; |  | ||||||
|     public ModelRenderer larmor; |  | ||||||
|     public ModelRenderer lftrim; |  | ||||||
|     public ModelRenderer lbtrim; |  | ||||||
| 
 |  | ||||||
|     public ModelLegsJade(float f) { |  | ||||||
|         super(f); |  | ||||||
|         this.textureWidth = 64; |  | ||||||
|         this.textureHeight = 32; |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
| 
 |  | ||||||
|         this.lftrim = new ModelRenderer(this, 2, 24); |  | ||||||
|         this.lftrim.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.lftrim.addBox(-2.0F, 0.1F, -3.1F, 4, 1, 1, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedRightLeg = new ModelRenderer(this, 0, 16); |  | ||||||
|         this.bipedRightLeg.setRotationPoint(-1.9F, 12.0F, 0.0F); |  | ||||||
|         this.bipedRightLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.5F); |  | ||||||
| 
 |  | ||||||
|         this.rbtrim = new ModelRenderer(this, 1, 21); |  | ||||||
|         this.rbtrim.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rbtrim.addBox(-2.0F, 0.1F, 2.1F, 4, 1, 1, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.larmor = new ModelRenderer(this, -1, 0); |  | ||||||
|         this.larmor.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.larmor.addBox(1.0F, 1.0F, -3F, 4, 1, 6, 0.0F); |  | ||||||
|         this.setRotateAngle(larmor, 0.0F, 0.0F, 2.0943951023931953F); |  | ||||||
| 
 |  | ||||||
|         this.bipedLeftLeg = new ModelRenderer(this, 0, 16); |  | ||||||
|         this.bipedLeftLeg.mirror = true; |  | ||||||
|         this.bipedLeftLeg.setRotationPoint(1.899999976158142F, 12.0F, 0.0F); |  | ||||||
|         this.bipedLeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.5F); |  | ||||||
| 
 |  | ||||||
|         this.lbtrim = new ModelRenderer(this, 3, 21); |  | ||||||
|         this.lbtrim.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.lbtrim.addBox(-2.0F, 0.1F, 2.1F, 4, 1, 1, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.rarmor = new ModelRenderer(this, -1, 0); |  | ||||||
|         this.rarmor.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rarmor.addBox(1.0F, -2.0F, -3F, 4, 1, 6, 0.0F); |  | ||||||
|         this.setRotateAngle(rarmor, 0.0F, 0.0F, 1.0471975511965976F); |  | ||||||
| 
 |  | ||||||
|         this.rftrim = new ModelRenderer(this, 3, 24); |  | ||||||
|         this.rftrim.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rftrim.addBox(-2.0F, 0.1F, -3.1F, 4, 1, 1, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedRightLeg.addChild(this.lftrim); |  | ||||||
|         this.bipedLeftLeg.addChild(this.rbtrim); |  | ||||||
|         this.bipedRightLeg.addChild(this.larmor); |  | ||||||
|         this.bipedRightLeg.addChild(this.lbtrim); |  | ||||||
|         this.bipedLeftLeg.addChild(this.rarmor); |  | ||||||
|         this.bipedLeftLeg.addChild(this.rftrim); |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedRightLeg.render(f5); |  | ||||||
|         this.bipedLeftLeg.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,93 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelBase; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| public class ModelRhudaurHelmet extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer backhelm; |  | ||||||
|     public ModelRenderer topfur; |  | ||||||
|     public ModelRenderer righthelm; |  | ||||||
|     public ModelRenderer fronthelm; |  | ||||||
|     public ModelRenderer lefthelm; |  | ||||||
|     public ModelRenderer rightfur; |  | ||||||
|     public ModelRenderer leftfur; |  | ||||||
|     public ModelRenderer Middlefur; |  | ||||||
|     public ModelRenderer backfur; |  | ||||||
| 
 |  | ||||||
|     public ModelRhudaurHelmet(float f) { |  | ||||||
|         super(f); |  | ||||||
|         this.textureWidth = 64; |  | ||||||
|         this.textureHeight = 32; |  | ||||||
|         this.Middlefur = new ModelRenderer(this, 24, 11); |  | ||||||
|         this.Middlefur.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Middlefur.addBox(-4.0F, -8.0F, -4.1F, 8, 1, 0, 1.3F); |  | ||||||
|         this.lefthelm = new ModelRenderer(this, 0, 0); |  | ||||||
|         this.lefthelm.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.lefthelm.addBox(4.0F, -5.85F, -5.5F, 1, 2, 9, 0.6F); |  | ||||||
|         this.setRotateAngle(lefthelm, -0.22759093446006054F, 0.0F, 0.0F); |  | ||||||
|         this.fronthelm = new ModelRenderer(this, 0, 0); |  | ||||||
|         this.fronthelm.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.fronthelm.addBox(-5.0F, -5.85F, -6.5F, 10, 2, 1, 0.6F); |  | ||||||
|         this.setRotateAngle(fronthelm, -0.22759093446006054F, 0.0F, 0.0F); |  | ||||||
|         this.backhelm = new ModelRenderer(this, 0, 0); |  | ||||||
|         this.backhelm.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.backhelm.addBox(-5.0F, -5.0F, 3.9F, 10, 2, 1, 0.6F); |  | ||||||
|         this.rightfur = new ModelRenderer(this, 32, 11); |  | ||||||
|         this.rightfur.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rightfur.addBox(-4.1F, -8.2F, -4.0F, 0, 3, 8, 1.3F); |  | ||||||
|         this.righthelm = new ModelRenderer(this, 0, 0); |  | ||||||
|         this.righthelm.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.righthelm.addBox(-5.0F, -5.85F, -5.5F, 1, 2, 9, 0.6F); |  | ||||||
|         this.setRotateAngle(righthelm, -0.22759093446006054F, 0.0F, 0.0F); |  | ||||||
|         this.backfur = new ModelRenderer(this, 24, 11); |  | ||||||
|         this.backfur.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.backfur.addBox(-4.0F, -8.0F, 4.1F, 8, 3, 0, 1.3F); |  | ||||||
|         this.leftfur = new ModelRenderer(this, 32, 11); |  | ||||||
|         this.leftfur.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.leftfur.addBox(4.1F, -8.2F, -4.0F, 0, 3, 8, 1.3F); |  | ||||||
|         this.topfur = new ModelRenderer(this, 16, 11); |  | ||||||
|         this.topfur.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.topfur.addBox(-4.0F, -8.2F, -4.0F, 8, 0, 8, 1.3F); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead = new ModelRenderer(this, 0, 11); |  | ||||||
|         this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bipedHead.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 1.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.addChild(this.Middlefur); |  | ||||||
|         this.bipedHead.addChild(this.lefthelm); |  | ||||||
|         this.bipedHead.addChild(this.fronthelm); |  | ||||||
|         this.bipedHead.addChild(this.backhelm); |  | ||||||
|         this.bipedHead.addChild(this.rightfur); |  | ||||||
|         this.bipedHead.addChild(this.righthelm); |  | ||||||
|         this.bipedHead.addChild(this.backfur); |  | ||||||
|         this.bipedHead.addChild(this.leftfur); |  | ||||||
|         this.bipedHead.addChild(this.topfur); |  | ||||||
| 
 |  | ||||||
|         // Clear unnecessary parts
 |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedHead.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,78 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelBase; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| /** |  | ||||||
|  * UsurperHelmet - Cleric_red |  | ||||||
|  * Created using Tabula 4.1.1 |  | ||||||
|  */ |  | ||||||
| public class ModelUsurperHelmet extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer leftfan; |  | ||||||
|     public ModelRenderer rightfan; |  | ||||||
|     public ModelRenderer leftfeather; |  | ||||||
|     public ModelRenderer rightfeather; |  | ||||||
|     public ModelRenderer shape15; |  | ||||||
| 
 |  | ||||||
|     public ModelUsurperHelmet(float f) { |  | ||||||
|         super (f); |  | ||||||
|         this.textureWidth = 64; |  | ||||||
|         this.textureHeight = 32; |  | ||||||
|         this.leftfan = new ModelRenderer(this, 32, 19); |  | ||||||
|         this.leftfan.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.leftfan.addBox(-8.4F, -12.0F, -1.0F, 4, 12, 1, 0.0F); |  | ||||||
|         this.setRotateAngle(leftfan, 0.0F, 0.3490658503988659F, 0.0F); |  | ||||||
|         this.leftfeather = new ModelRenderer(this, 43, 20); |  | ||||||
|         this.leftfeather.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.leftfeather.addBox(-8.4F, -12.0F, -0.5F, 4, 12, 0, 0.0F); |  | ||||||
|         this.setRotateAngle(leftfeather, 0.0F, 0.3490658503988659F, 0.0F); |  | ||||||
|         this.rightfan = new ModelRenderer(this, 32, 5); |  | ||||||
|         this.rightfan.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rightfan.addBox(4.6F, -12.0F, -1.0F, 4, 12, 1, 0.0F); |  | ||||||
|         this.setRotateAngle(rightfan, 0.0F, -0.3490658503988659F, 0.0F); |  | ||||||
|         this.shape15 = new ModelRenderer(this, 8, 16); |  | ||||||
|         this.shape15.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.shape15.addBox(-4.0F, -7.0F, -5.2F, 8, 6, 0, 0.0F); |  | ||||||
|         this.rightfeather = new ModelRenderer(this, 43, 6); |  | ||||||
|         this.rightfeather.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rightfeather.addBox(4.6F, -12.0F, -0.5F, 4, 12, 0, 0.0F); |  | ||||||
|         this.setRotateAngle(rightfeather, 0.0F, -0.3490658503988659F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead = new ModelRenderer(this, 0, 0); |  | ||||||
|         this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bipedHead.addBox(-4.0F, -8F, -4.0F, 8, 8, 8, 1.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.addChild(this.leftfan); |  | ||||||
|         this.bipedHead.addChild(this.leftfeather); |  | ||||||
|         this.bipedHead.addChild(this.rightfan); |  | ||||||
|         this.bipedHead.addChild(this.shape15); |  | ||||||
|         this.bipedHead.addChild(this.rightfeather); |  | ||||||
| 
 |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedHead.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,90 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.client.model; |  | ||||||
| 
 |  | ||||||
| import lotr.client.model.LOTRModelBiped; |  | ||||||
| import net.minecraft.client.model.ModelBase; |  | ||||||
| import net.minecraft.client.model.ModelRenderer; |  | ||||||
| import net.minecraft.entity.Entity; |  | ||||||
| 
 |  | ||||||
| /** |  | ||||||
|  * heavyHelmet - Cleric |  | ||||||
|  * Created using Tabula 4.1.1 |  | ||||||
|  */ |  | ||||||
| public class ModelWarlordHelmet extends LOTRModelBiped { |  | ||||||
|     public ModelRenderer leftmaw; |  | ||||||
|     public ModelRenderer rightmaw; |  | ||||||
|     public ModelRenderer shape31; |  | ||||||
|     public ModelRenderer hair; |  | ||||||
|     public ModelRenderer mane; |  | ||||||
|     public ModelRenderer lefttrim; |  | ||||||
|     public ModelRenderer righttrim; |  | ||||||
|     public ModelRenderer Teeth; |  | ||||||
| 
 |  | ||||||
|     public ModelWarlordHelmet(float f) { |  | ||||||
|         super (f); |  | ||||||
|         this.textureWidth = 64; |  | ||||||
|         this.textureHeight = 32; |  | ||||||
|         this.shape31 = new ModelRenderer(this, 2, 2); |  | ||||||
|         this.shape31.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.shape31.addBox(-4.0F, -10.0F, -7.0F, 8, 3, 6, 1.0F); |  | ||||||
|         this.mane = new ModelRenderer(this, 8, 27); |  | ||||||
|         this.mane.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.mane.addBox(-4.0F, 1.0F, 5.0F, 8, 3, 0, 0.0F); |  | ||||||
|         this.leftmaw = new ModelRenderer(this, 24, 8); |  | ||||||
|         this.leftmaw.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.leftmaw.addBox(-4.7F, -4.0F, -12.3F, 0, 4, 7, 0.0F); |  | ||||||
|         this.setRotateAngle(leftmaw, 0.0F, 0.12217304763960307F, 0.0F); |  | ||||||
|         this.hair = new ModelRenderer(this, 30, 6); |  | ||||||
|         this.hair.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.hair.addBox(-3.0F, -8.7F, -3.0F, 6, 1, 4, 1.0F); |  | ||||||
|         this.setRotateAngle(hair, -0.22759093446006054F, 0.0F, 0.0F); |  | ||||||
|         this.righttrim = new ModelRenderer(this, 32, 15); |  | ||||||
|         this.righttrim.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.righttrim.addBox(4.2F, -7.9F, -3.9F, 0, 8, 4, 1.0F); |  | ||||||
|         this.lefttrim = new ModelRenderer(this, 32, 15); |  | ||||||
|         this.lefttrim.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.lefttrim.addBox(-4.2F, -7.9F, -3.9F, 0, 8, 4, 1.0F); |  | ||||||
|         this.Teeth = new ModelRenderer(this, 32, 12); |  | ||||||
|         this.Teeth.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.Teeth.addBox(-4.0F, -6.0F, -6.0F, 8, 3, 0, 0.0F); |  | ||||||
|         this.rightmaw = new ModelRenderer(this, 24, 8); |  | ||||||
|         this.rightmaw.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.rightmaw.addBox(4.7F, -4.0F, -12.3F, 0, 4, 7, 0.0F); |  | ||||||
|         this.setRotateAngle(rightmaw, 0.0F, -0.12217304763960307F, 0.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.cubeList.clear(); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead = new ModelRenderer(this, 0, 11); |  | ||||||
|         this.bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F); |  | ||||||
|         this.bipedHead.addBox(-4.0F, -8F, -4.0F, 8, 8, 8, 1.0F); |  | ||||||
| 
 |  | ||||||
|         this.bipedHead.addChild(this.shape31); |  | ||||||
|         this.bipedHead.addChild(this.mane); |  | ||||||
|         this.bipedHead.addChild(this.leftmaw); |  | ||||||
|         this.bipedHead.addChild(this.hair); |  | ||||||
|         this.bipedHead.addChild(this.righttrim); |  | ||||||
|         this.bipedHead.addChild(this.lefttrim); |  | ||||||
|         this.bipedHead.addChild(this.Teeth); |  | ||||||
|         this.bipedHead.addChild(this.rightmaw); |  | ||||||
| 
 |  | ||||||
|         this.bipedHeadwear.cubeList.clear(); |  | ||||||
|         this.bipedBody.cubeList.clear(); |  | ||||||
|         this.bipedRightArm.cubeList.clear(); |  | ||||||
|         this.bipedLeftArm.cubeList.clear(); |  | ||||||
|         this.bipedRightLeg.cubeList.clear(); |  | ||||||
|         this.bipedLeftLeg.cubeList.clear(); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     @Override |  | ||||||
|     public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {  |  | ||||||
|         this.bipedHead.render(f5); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /** |  | ||||||
|      * This is a helper function from Tabula to set the rotation of model parts |  | ||||||
|      */ |  | ||||||
|     public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { |  | ||||||
|         modelRenderer.rotateAngleX = x; |  | ||||||
|         modelRenderer.rotateAngleY = y; |  | ||||||
|         modelRenderer.rotateAngleZ = z; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| @ -1,13 +0,0 @@ | |||||||
| package com.zivilon.cinder_loe.items; |  | ||||||
| 
 |  | ||||||
| import lotr.common.item.LOTRItemArmor; |  | ||||||
| import lotr.common.item.LOTRMaterial; |  | ||||||
| import net.minecraft.entity.player.EntityPlayer; |  | ||||||
| 
 |  | ||||||
| public class BrokenHalo extends LOTRItemArmor { |  | ||||||
| 
 |  | ||||||
|     public BrokenHalo(LOTRMaterial material, int slotType, String s) { |  | ||||||
|         super(material, slotType, s); |  | ||||||
|     }; |  | ||||||
| 
 |  | ||||||
| } |  | ||||||
| Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 3.9 KiB | 
| Before Width: | Height: | Size: 6.3 KiB | 
| Before Width: | Height: | Size: 5.6 KiB | 
| Before Width: | Height: | Size: 9.2 KiB | 
| Before Width: | Height: | Size: 8.4 KiB | 
| Before Width: | Height: | Size: 6.6 KiB | 
| Before Width: | Height: | Size: 7.4 KiB After Width: | Height: | Size: 9.5 KiB | 
| Before Width: | Height: | Size: 7.0 KiB | 
| Before Width: | Height: | Size: 5.7 KiB | 
| Before Width: | Height: | Size: 7.5 KiB | 
| Before Width: | Height: | Size: 7.7 KiB | 
| Before Width: | Height: | Size: 5.9 KiB | 
| Before Width: | Height: | Size: 7.4 KiB | 
| Before Width: | Height: | Size: 8.0 KiB | 
| Before Width: | Height: | Size: 5.9 KiB | 
| Before Width: | Height: | Size: 12 KiB | 
| Before Width: | Height: | Size: 10 KiB | 
| Before Width: | Height: | Size: 5.4 KiB | 
| Before Width: | Height: | Size: 8.9 KiB | 
| Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.0 KiB | 
| @ -1,3 +0,0 @@ | |||||||
| { |  | ||||||
|   "animation":{"frametime":5} |  | ||||||
| } |  | ||||||
| Before Width: | Height: | Size: 5.7 KiB | 
| Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 5.7 KiB | 
| Before Width: | Height: | Size: 6.4 KiB | 
| Before Width: | Height: | Size: 5.5 KiB | 
| Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 195 B | 
| Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 221 B | 
| Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 271 B | 
| Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 457 B | 
| Before Width: | Height: | Size: 4.9 KiB | 
| Before Width: | Height: | Size: 4.9 KiB | 
| Before Width: | Height: | Size: 4.9 KiB | 
| Before Width: | Height: | Size: 5.7 KiB | 
| Before Width: | Height: | Size: 5.6 KiB | 
| Before Width: | Height: | Size: 5.4 KiB | 
| Before Width: | Height: | Size: 5.8 KiB | 
| Before Width: | Height: | Size: 5.2 KiB | 
| Before Width: | Height: | Size: 5.1 KiB | 
| Before Width: | Height: | Size: 5.4 KiB | 
| Before Width: | Height: | Size: 5.1 KiB | 
| Before Width: | Height: | Size: 5.3 KiB | 
| Before Width: | Height: | Size: 5.1 KiB | 
| Before Width: | Height: | Size: 779 B | 
| Before Width: | Height: | Size: 716 B | 
| Before Width: | Height: | Size: 4.3 KiB | 
| Before Width: | Height: | Size: 4.4 KiB | 
| Before Width: | Height: | Size: 995 B | 
| Before Width: | Height: | Size: 5.4 KiB | 
| Before Width: | Height: | Size: 5.3 KiB | 
| Before Width: | Height: | Size: 5.8 KiB | 
| Before Width: | Height: | Size: 5.5 KiB | 
| Before Width: | Height: | Size: 763 B | 
| Before Width: | Height: | Size: 4.9 KiB | 
| Before Width: | Height: | Size: 852 B | 
| Before Width: | Height: | Size: 5.5 KiB | 
| Before Width: | Height: | Size: 5.3 KiB | 
| Before Width: | Height: | Size: 5.2 KiB | 
| Before Width: | Height: | Size: 5.3 KiB | 
| Before Width: | Height: | Size: 5.2 KiB | 
| Before Width: | Height: | Size: 890 B | 
| Before Width: | Height: | Size: 899 B |